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Spells & Skills

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Second Wind


Warrior (72) - Monk (72) - Rogue (72) - Berserker (72)

Slot 1: Increase Current Endurance by 144 per tick


Endurance: 200
End Upkeep: 1 per second
Casting Time: Instant
Recast Time: 36m
Dispellable: No
Duration: 2m
Skill: Defense (Combat Skill)
Hate Override: 1
Target: Self
Spell Type: Beneficial: Blockable
Timer ID: Discipline 13
Song Window: Yes


Items with this effect:




In Game Description: Sacrifices endurance to receive a second wind, allowing you an increased endurance regeneration of #1 every 6 seconds for %z.

Land on you: Just as exhaustion looms near, you experience a second wind.
Land on other: Target gets a second wind.
Wear off: Your second wind fades.






Second Wind By: EQResource Spell Parser On: June 11, 2016, 03:16:59 PM

Questions? Comments? Post them here! Original page - https://spells.eqresource.com/spells.php?id=11913







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