1: Increase Chance to Critical Hit by 270% 2: Increase Chance to Crippling Blow by 100% 3: Increase Critical Hit Damage by 100% of Base Damage (Non Stacking)
1: Increase Chance to Critical Hit by 270% 2: Increase Chance to Crippling Blow by 100% 3: Increase Critical Hit Damage by 140% of Base Damage (Non Stacking)
1: Increase Chance to Critical Hit by 270% 2: Increase Chance to Crippling Blow by 100% 3: Increase Critical Hit Damage by 150% of Base Damage (Non Stacking)
1: Increase Chance to Critical Hit by 270% 2: Increase Chance to Crippling Blow by 100% 3: Increase Critical Hit Damage by 160% of Base Damage (Non Stacking)
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Last Stand Effect with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Last Stand Effect II with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Last Stand Effect III with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Culminating Stand Effect with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Culminating Stand Effect II with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Culminating Stand Effect III with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Ultimate Stand Effect with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Ultimate Stand Effect II with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Ultimate Stand Effect III with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Chance to Critical Hit by 270% 2: Increase Chance to Crippling Blow by 100% 3: Increase Critical Hit Damage by 160% of Base Damage (Non Stacking) 4: Increase Frontal Arc Melee Damage by 797
1: Increase Chance to Critical Hit by 270% 2: Increase Chance to Crippling Blow by 100% 3: Increase Critical Hit Damage by 160% of Base Damage (Non Stacking) 4: Increase Frontal Arc Melee Damage by 837
1: Increase Chance to Critical Hit by 270% 2: Increase Chance to Crippling Blow by 100% 3: Increase Critical Hit Damage by 160% of Base Damage (Non Stacking) 4: Increase Frontal Arc Melee Damage by 879
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Resolute Stand Effect with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Resolute Stand Effect II with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Resolute Stand Effect III with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Climactic Stand Effect with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Climactic Stand Effect II with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
1: Increase Melee Mitigation by 45% 2: Add Melee Proc: Climactic Stand Effect III with 100% Rate Mod 3: Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999