Icon

Spell Name

Spell Effects

Mana / End

Target

Expansion


Asp Blood 
1:
Decrease Current Hit Points by 8136
2:
Increase Poison Counter by 18
3:
Decrease Current Hit Points by 7069 per tick

5659

Single 


Asp Blood Rk. II 
1:
Decrease Current Hit Points by 8543
2:
Increase Poison Counter by 18
3:
Decrease Current Hit Points by 7412 per tick

5913

Single 


Asp Blood Rk. III 
1:
Decrease Current Hit Points by 8970
2:
Increase Poison Counter by 18
3:
Decrease Current Hit Points by 7773 per tick

6179

Single 


Auspice of Shadows 
2:
Absorb 5 Hits or Spells, Max Per Hit: 45804

823

Pet 


Auspice of Shadows Rk. II 
2:
Absorb 5 Hits or Spells, Max Per Hit: 48094

856

Pet 


Auspice of Shadows Rk. III 
2:
Absorb 5 Hits or Spells, Max Per Hit: 50499

890

Pet 


Bestial Evulsing 
1:
Also Cast Bestial Evulsing

456

Self 


Bestial Evulsing 
1:
Increase Hit Damage Bonus v2 by 118
3:
Increase Chance to Hit by 75%
5:
Increase Min Hit Damage by 34%
6:
Also Cast Warder's Evulsing

0 / 0

Self 


Bestial Evulsing II 
1:
Increase Hit Damage Bonus v2 by 124
3:
Increase Chance to Hit by 75%
5:
Increase Min Hit Damage by 36%
6:
Also Cast Warder's Evulsing II

0 / 0

Self 


Bestial Evulsing III 
1:
Increase Hit Damage Bonus v2 by 130
3:
Increase Chance to Hit by 75%
5:
Increase Min Hit Damage by 38%
6:
Also Cast Warder's Evulsing III

0 / 0

Self 


Bestial Evulsing Rk. II 
1:
Also Cast Bestial Evulsing II

470

Self 


Bestial Evulsing Rk. III 
1:
Also Cast Bestial Evulsing III

484

Self 


Companion's Aid 
2:
Increase Current Hit Points by 3140 per tick

0 / 0

Self 


Companion's Aid II 
2:
Increase Current Hit Points by 3297 per tick

0 / 0

Self 


Companion's Aid III 
2:
Increase Current Hit Points by 3462 per tick

0 / 0

Self 


Focus of Sanera 
1:
Increase Max Hit Points by 3225
2:
Increase Current Hit Points by 3225
4:
Increase Strength by 237
5:
Increase Dexterity by 237
6:
Stacking: Overwrite existing spell if slot 1 is Strength and less than 237
7:
Stacking: Overwrite existing spell if slot 1 is Dexterity and less than 237
8:
Stacking: Block new spell if slot 1 is Strength and less than 1237
9:
Stacking: Block new spell if slot 1 is Dexterity and less than 1237
10:
Increase Strength Cap by 237
11:
Increase Dexterity Cap by 237

946

Target Group 


Focus of Sanera Rk. II 
1:
Increase Max Hit Points by 3386
2:
Increase Current Hit Points by 3386
4:
Increase Strength by 249
5:
Increase Dexterity by 249
6:
Stacking: Overwrite existing spell if slot 1 is Strength and less than 249
7:
Stacking: Overwrite existing spell if slot 1 is Dexterity and less than 249
8:
Stacking: Block new spell if slot 1 is Strength and less than 1249
9:
Stacking: Block new spell if slot 1 is Dexterity and less than 1249
10:
Increase Strength Cap by 249
11:
Increase Dexterity Cap by 249

984

Target Group 


Focus of Sanera Rk. III 
1:
Increase Max Hit Points by 3555
2:
Increase Current Hit Points by 3555
4:
Increase Strength by 261
5:
Increase Dexterity by 261
6:
Stacking: Overwrite existing spell if slot 1 is Strength and less than 261
7:
Stacking: Overwrite existing spell if slot 1 is Dexterity and less than 261
8:
Stacking: Block new spell if slot 1 is Strength and less than 1261
9:
Stacking: Block new spell if slot 1 is Dexterity and less than 1261
10:
Increase Strength Cap by 261
11:
Increase Dexterity Cap by 261

1023

Target Group 


Monkey's Spirit Discipline 
7:
Increase Chance to Dodge by 477%

280

Self 


Monkey's Spirit Discipline Rk. II 
7:
Increase Chance to Dodge by 501%

287

Self 


Monkey's Spirit Discipline Rk. III 
7:
Increase Chance to Dodge by 526%

294

Self 


Natural Cooperation 
1:
Add Killshot Proc: Forecasted Aid (100% Chance)

1169

Self 


Natural Cooperation Rk. II 
1:
Add Killshot Proc: Forecasted Aid II (100% Chance)

1215

Self 


Natural Cooperation Rk. III 
1:
Add Killshot Proc: Forecasted Aid III (100% Chance)

1264

Self 


Plakt's Aggression 
3:
Decrease Max Hit Points by 8%
4:
Decrease AC by 88
6:
Increase Chance to Hit by 31%
7:
Decrease Hate Generated by 18%
11:
Increase Min Hit Damage by 18%

987

Pet 


Plakt's Aggression Rk. II 
3:
Decrease Max Hit Points by 9%
4:
Decrease AC by 93
6:
Increase Chance to Hit by 32%
7:
Decrease Hate Generated by 19%
11:
Increase Min Hit Damage by 19%

1026

Pet 


Plakt's Aggression Rk. III 
3:
Decrease Max Hit Points by 9%
4:
Decrease AC by 98
6:
Increase Chance to Hit by 33%
7:
Decrease Hate Generated by 20%
11:
Increase Min Hit Damage by 20%

1068

Pet 


Plakt's Protection 
3:
Increase Max Hit Points by 8%
4:
Increase AC by 88
6:
Decrease Chance to Hit by 31%
7:
Increase Hate Generated by 18%
11:
Absorb Melee Damage: 9%

987

Pet 


Plakt's Protection Rk. II 
3:
Increase Max Hit Points by 9%
4:
Increase AC by 93
6:
Decrease Chance to Hit by 32%
7:
Increase Hate Generated by 19%
11:
Absorb Melee Damage: 10%

1026

Pet 


Plakt's Protection Rk. III 
3:
Increase Max Hit Points by 9%
4:
Increase AC by 98
6:
Decrease Chance to Hit by 33%
7:
Increase Hate Generated by 20%
11:
Absorb Melee Damage: 11%

1068

Pet 


Rest 
Hate Override: 1
1:
Increase Current Endurance by 1546 per tick
3:
Cap Endurance at 21%

25 + 1/second

Self 


Rest Rk. II 
Hate Override: 1
1:
Increase Current Endurance by 1623 per tick
3:
Cap Endurance at 25%

25 + 1/second

Self 


Rest Rk. III 
Hate Override: 1
1:
Increase Current Endurance by 1704 per tick
3:
Cap Endurance at 29%

25 + 1/second

Self 


Salve of Blezon 
1:
Increase Current Hit Points by 18596
2:
Decrease Disease Counter by 62
3:
Decrease Poison Counter by 62
4:
Decrease Curse Counter by 62
5:
Decrease Corruption Counter by 43
6:
Increase Current Hit Points by 6137 if Hit Points Between 1 and 25 Percent

1751

Pet 


Salve of Blezon Rk. II 
1:
Increase Current Hit Points by 19526
2:
Decrease Disease Counter by 65
3:
Decrease Poison Counter by 65
4:
Decrease Curse Counter by 65
5:
Decrease Corruption Counter by 45
6:
Increase Current Hit Points by 6444 if Hit Points Between 1 and 25 Percent

1821

Pet 


Salve of Blezon Rk. III 
1:
Increase Current Hit Points by 20502
2:
Decrease Disease Counter by 68
3:
Decrease Poison Counter by 68
4:
Decrease Curse Counter by 68
5:
Decrease Corruption Counter by 47
6:
Increase Current Hit Points by 6766 if Hit Points Between 1 and 25 Percent

1894

Pet 


Warder's Evulsing 
1:
Increase Hit Damage Bonus v2 by 118
3:
Increase Chance to Hit by 75%
5:
Increase Min Hit Damage by 41%

0 / 0

Pet 


Warder's Evulsing II 
1:
Increase Hit Damage Bonus v2 by 124
3:
Increase Chance to Hit by 75%
5:
Increase Min Hit Damage by 43%

0 / 0

Pet 


Warder's Evulsing III 
1:
Increase Hit Damage Bonus v2 by 130
3:
Increase Chance to Hit by 75%
5:
Increase Min Hit Damage by 45%

0 / 0

Pet 
