Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Source:












Level 1


Icon Spell Name Spell Effects Mana / End Target Expansion
Courage
1: Increase Armor Class by 1 to 1, Based on Class
2: Increase Max Hit Points by 20
3: Increase Current Hit Points by 20

12 Single
Cure Poison
1: Decrease Poison Counter by 4

20 Single
Divine Aura
1: Invulnerability

10 Self
Flash of Light
1: Blind
2: Decrease Attack by 5

12 Single
Holy Armor
4: Increase Armor Class by 1 to 2, Based on Class

20 Single
Lull
1: Decrease Aggro Radius to 15 up to Level 30
2: Decrease Social Radius to 15 up to Level 30

10 Single
Minor Healing
1: Increase Current Hit Points by 20

10 Single
Spook the Dead
1: Fear up to Level 52

10 Undead
Strike
1: Decrease Current Hit Points by 10

7 Single
True North
1: Face North

5 Self
Yaulp
3: Increase Strength by 10
5: Increase Armor Class by 1 to 2, Based on Class

1 Self




Level 2


Icon Spell Name Spell Effects Mana / End Target Expansion
Reckless Strength
1: Increase Strength by 19 (Decaying to 10 @ 1/Tick)

30 Single
Stun
1: Stun for 4s up to Level 55

35 Single




Level 3


Icon Spell Name Spell Effects Mana / End Target Expansion
Cure Blindness
1: Blind

20 Single
Summon Drink
1: Summon Item: Summoned: Globe of Water x 1

10 Self




Level 4


Icon Spell Name Spell Effects Mana / End Target Expansion
Cure Disease
1: Decrease Disease Counter by 4

20 Single
Light Healing
1: Increase Current Hit Points by 65

28 Single
Ward Undead
1: Decrease Current Hit Points by 12

5 Undead




Level 5


Icon Spell Name Spell Effects Mana / End Target Expansion
Furor
1: Decrease Current Hit Points by 33

19 Single
Gate
1: Gate (98% Chance) to Bind Location

70 Self
Soothe
1: Decrease Aggro Radius to 10 up to Level 40
2: Decrease Social Radius to 10 up to Level 40
3: Pacify

30 Single




Level 6


Icon Spell Name Spell Effects Mana / End Target Expansion
Endure Poison
2: Increase Poison Resist by 20

20 Single
Fear
1: Fear up to Level 52

40 Single
Sanctuary
1: Sentinel

25 Target Ring AE




Level 7


Icon Spell Name Spell Effects Mana / End Target Expansion
Center
1: Increase Armor Class by 1 to 2, Based on Class
2: Increase Max Hit Points by 105
3: Increase Current Hit Points by 105

40 Single
Hammer of Wrath
1: Summon Item: Summoned: Hammer of Wrath x 1

50 Self
Root
2: Root

30 Single




Level 8


Icon Spell Name Spell Effects Mana / End Target Expansion
Endure Fire
1: Increase Fire Resist by 20

20 Single
Remove Minor Curse
1: Decrease Curse Counter by 2

25 Single
Summon Food
1: Summon Item: Summoned: Black Bread x 1

10 Self




Level 9


Icon Spell Name Spell Effects Mana / End Target Expansion
Sense the Dead
1: Face the Direction of an Undead NPC

5 Self
Word of Pain
1: Decrease Current Hit Points by 29

47 Caster PB




Level 10


Icon Spell Name Spell Effects Mana / End Target Expansion
Bind Affinity
1: Set Bind Spot to Current Location

100 Single
Healing
1: Increase Current Hit Points by 175

65 Single
Iony's Lesser Augury
1: Appraise Chest (115)

70 Chest




Level 11


Icon Spell Name Spell Effects Mana / End Target Expansion
Endure Disease
1: Increase Disease Resist by 20

20 Single
Invisibility Versus Undead
1: Invisibility to Undead (Not Fixed)

40 Single
Symbol of Transal
3: Increase Max Hit Points by 73
4: Increase Current Hit Points by 73

55 Single




Level 12


Icon Spell Name Spell Effects Mana / End Target Expansion
Halo of Light
1: Summon Item: Summoned: Halo of Light x 1

40 Self
Reanimation
1: Resurrect with 0% Experience Recovered

150 Corpse
Sense Summoned
1: Face the Direction of a Summoned NPC

5 Self




Level 13


Icon Spell Name Spell Effects Mana / End Target Expansion
Cancel Magic
1: Dispel (1)

30 Single
Endure Cold
1: Increase Cold Resist by 20

20 Single
Expulse Undead
1: Decrease Current Hit Points by 106

36 Undead




Level 14


Icon Spell Name Spell Effects Mana / End Target Expansion
Iony's Lesser Cleansing
1: Unlock Chest (140)

70 Chest
Iony's Lesser Exorcism
1: Disarm Chest (115)

70 Chest
Smite
1: Decrease Current Hit Points by 88

43 Single




Level 15


Icon Spell Name Spell Effects Mana / End Target Expansion
Blessing of Piety
1: Increase Spell Haste by 10%
2: Limit Max Level: 39 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

100 Single
Calm
1: Decrease Aggro Radius to 5 up to Level 50
2: Decrease Social Radius to 5 up to Level 50
3: Pacify

50 Single
Spirit Armor
4: Increase Armor Class by 3 to 4, Based on Class

75 Single




Level 16


Icon Spell Name Spell Effects Mana / End Target Expansion
Endure Magic
1: Increase Magic Resist by 20

40 Single
Holy Might
1: Stun NPC for 6s (PC for 5.25s) up to Level 55
2: Decrease Current Hit Points by 60

60 Single
Yaulp II
3: Increase Strength by 20
5: Increase Armor Class by 2 to 3, Based on Class

1 Self




Level 17


Icon Spell Name Spell Effects Mana / End Target Expansion
Daring
1: Increase Armor Class by 2 to 3, Based on Class
2: Increase Max Hit Points by 135
3: Increase Current Hit Points by 135

60 Single
Ward Summoned
1: Decrease Current Hit Points by 14

6 Summoned




Level 18


Icon Spell Name Spell Effects Mana / End Target Expansion
Reconstitution
1: Resurrect with 10% Experience Recovered

200 Corpse




Level 19


Icon Spell Name Spell Effects Mana / End Target Expansion
Celestial Remedy
1: Increase Current Hit Points by 65 per Tick

150 Single
Word of Shadow
1: Decrease Current Hit Points by 58

85 Caster PB




Level 20


Icon Spell Name Spell Effects Mana / End Target Expansion
Greater Healing
1: Increase Current Hit Points by 350

115 Single
Hammer of Striking
1: Summon Item: Summoned: Hammer of Striking x 1

100 Self
Ward of Vie
1: Absorb Melee Damage: 10%, Total: 460

150 Single




Level 21


Icon Spell Name Spell Effects Mana / End Target Expansion
Inspire Fear
1: Fear up to Level 52

80 Single
Symbol of Ryltan
3: Increase Max Hit Points by 158
4: Increase Current Hit Points by 158

111 Single
Wave of Fear
1: Fear up to Level 52

90 Caster PB




Level 22


Icon Spell Name Spell Effects Mana / End Target Expansion
Bravery
1: Increase Armor Class by 2 to 3, Based on Class
2: Increase Max Hit Points by 140
3: Increase Current Hit Points by 140

70 Single
Counteract Poison
1: Decrease Poison Counter by 8

50 Single
Reparation
1: Resurrect with 20% Experience Recovered

250 Corpse




Level 23


Icon Spell Name Spell Effects Mana / End Target Expansion
Dismiss Undead
1: Decrease Current Hit Points by 211

63 Undead
Iony's Augury
1: Appraise Chest (165)

145 Chest
Remove Lesser Curse
1: Decrease Curse Counter by 4

75 Single




Level 24


Icon Spell Name Spell Effects Mana / End Target Expansion
Iony's Cleansing
1: Unlock Chest (190)

145 Chest
Iony's Exorcism
1: Disarm Chest (165)

145 Chest




Level 25


Icon Spell Name Spell Effects Mana / End Target Expansion
Guard
4: Increase Armor Class by 4 to 6, Based on Class

80 Single
Sermon of the Righteous
1: Decrease Current Hit Points by 79 per Tick

78 Undead




Level 26


Icon Spell Name Spell Effects Mana / End Target Expansion
Panic the Dead
1: Fear up to Level 52

50 Undead
Word of Spirit
1: Decrease Current Hit Points by 104

133 Caster PB




Level 27


Icon Spell Name Spell Effects Mana / End Target Expansion
Expulse Summoned
1: Decrease Current Hit Points by 122

41 Summoned
Instill
2: Root

60 Single
Revive
1: Resurrect with 35% Experience Recovered

300 Corpse




Level 28


Icon Spell Name Spell Effects Mana / End Target Expansion
Abundant Drink
1: Summon Item: Summoned: Globe of Water x 4

25 Self
Counteract Disease
1: Decrease Disease Counter by 8

50 Single




Level 29


Icon Spell Name Spell Effects Mana / End Target Expansion
Celestial Health
1: Increase Current Hit Points by 115 per Tick

205 Single
Divine Barrier
1: Invulnerability
4: Increase Current Hit Points by 1876

100 Self
Imbue Amber
1: Summon Item: Imbued Amber x 1

200 Self
Imbue Black Pearl
1: Summon Item: Imbued Black Pearl x 1

200 Self
Imbue Black Sapphire
1: Summon Item: Imbued Black Sapphire x 1

200 Self
Imbue Diamond
1: Summon Item: Imbued Diamond x 1

200 Self
Imbue Emerald
1: Summon Item: Imbued Emerald x 1

200 Self
Imbue Opal
1: Summon Item: Imbued Opal x 1

200 Self
Imbue Peridot
1: Summon Item: Imbued Peridot x 1

200 Self
Imbue Plains Pebble
1: Summon Item: Imbued Plains Pebble x 1

200 Self
Imbue Rose Quartz
1: Summon Item: Imbued Rose Quartz x 1

200 Self
Imbue Ruby
1: Summon Item: Imbued Ruby x 1

200 Self
Imbue Sapphire
1: Summon Item: Imbued Sapphire x 1

200 Self
Imbue Topaz
1: Summon Item: Imbued Topaz x 1

200 Self
Mass Imbue Amber
1: Summon Item: Imbued Amber x 5

600 Self
Mass Imbue Black Pearl
1: Summon Item: Imbued Black Pearl x 5

600 Self
Mass Imbue Black Sapphire
1: Summon Item: Imbued Black Sapphire x 5

600 Self
Mass Imbue Diamond
1: Summon Item: Imbued Diamond x 5

600 Self
Mass Imbue Emerald
1: Summon Item: Imbued Emerald x 5

600 Self
Mass Imbue Opal
1: Summon Item: Imbued Opal x 5

600 Self
Mass Imbue Peridot
1: Summon Item: Imbued Peridot x 5

600 Self
Mass Imbue Plains Pebble
1: Summon Item: Imbued Plains Pebble x 5

600 Self
Mass Imbue Rose Quartz
1: Summon Item: Imbued Rose Quartz x 5

600 Self
Mass Imbue Ruby
1: Summon Item: Imbued Ruby x 5

600 Self
Mass Imbue Sapphire
1: Summon Item: Imbued Sapphire x 5

600 Self
Mass Imbue Topaz
1: Summon Item: Imbued Topaz x 5

600 Self
Wrath
1: Decrease Current Hit Points by 176

77 Single




Level 30


Icon Spell Name Spell Effects Mana / End Target Expansion
Resist Poison
2: Increase Poison Resist by 40

50 Single
Superior Healing
1: Increase Current Hit Points by 600

185 Single
Word of Health
1: Increase Current Hit Points by 485

302 Caster Group




Level 31


Icon Spell Name Spell Effects Mana / End Target Expansion
Force
1: Stun NPC for 6s (PC for 5.25s) up to Level 58
2: Decrease Current Hit Points by 90

90 Single
Frenzied Strength
1: Increase Strength by 38 (Decaying to 20 @ 2/Tick)

90 Single
Symbol of Pinzarn
3: Increase Max Hit Points by 307
4: Increase Current Hit Points by 307

200 Single




Level 32


Icon Spell Name Spell Effects Mana / End Target Expansion
Atone
1: Memory Blur (41% Chance)

60 Single
Renewal
1: Resurrect with 50% Experience Recovered

400 Corpse
Valor
1: Increase Armor Class by 3 to 4, Based on Class
2: Increase Max Hit Points by 200
3: Increase Current Hit Points by 200

90 Single




Level 33


Icon Spell Name Spell Effects Mana / End Target Expansion
Abundant Food
1: Summon Item: Summoned: Black Bread x 4

25 Self
Expel Undead
1: Decrease Current Hit Points by 333

93 Undead
Iony's Greater Augury
1: Appraise Chest (200)

240 Chest
Resist Fire
1: Increase Fire Resist by 40

50 Single




Level 34


Icon Spell Name Spell Effects Mana / End Target Expansion
Armor of Protection
1: Increase Max Hit Points by 225
2: Increase Armor Class by 3 to 4, Based on Class
3: Increase Current Hit Points by 225

110 Self
Blinding Luminance
1: Blind
2: Decrease Attack by 5

50 Single
Iony's Greater Cleansing
1: Unlock Chest (210)

240 Chest
Iony's Greater Exorcism
1: Disarm Chest (200)

240 Chest
Tremor
1: Decrease Current Hit Points by 122

200 Caster PB




Level 35


Icon Spell Name Spell Effects Mana / End Target Expansion
Armor of Faith
4: Increase Armor Class by 6 to 7, Based on Class

150 Single
Blessing of Faith
1: Increase Spell Haste by 10%
2: Limit Max Level: 61 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

200 Single




Level 36


Icon Spell Name Spell Effects Mana / End Target Expansion
Invoke Fear
1: Fear up to Level 52

100 Single
Pacify
1: Decrease Aggro Radius to 1 up to Level 55
2: Decrease Social Radius to 1 up to Level 55
3: Pacify

100 Single
Resist Disease
1: Increase Disease Resist by 40

50 Single




Level 37


Icon Spell Name Spell Effects Mana / End Target Expansion
Dismiss Summoned
1: Decrease Current Hit Points by 244

73 Summoned
Resuscitate
1: Resurrect with 60% Experience Recovered

500 Corpse
Turning of the Unnatural
1: Decrease Current Hit Points by 120 per Tick

144 Undead




Level 38


Icon Spell Name Spell Effects Mana / End Target Expansion
Nullify Magic
1: Dispel (4)
2: Dispel (4)

50 Single
Remove Curse
1: Decrease Curse Counter by 4
2: Decrease Curse Counter by 4

75 Single
Resist Cold
1: Increase Cold Resist by 40

50 Single




Level 39


Icon Spell Name Spell Effects Mana / End Target Expansion
Complete Heal
1: Increase Current Hit Points by 7500

400 Single
Sacred Word
1: Stun NPC for 6s (PC for 5.25s) up to Level 55
2: Decrease Current Hit Points by 90

120 Target AE
Word of Souls
1: Decrease Current Hit Points by 155

171 Caster PB




Level 40


Icon Spell Name Spell Effects Mana / End Target Expansion
Guard of Vie
1: Absorb Melee Damage: 10%, Total: 700

175 Single
Hammer of Requital
1: Summon Item: Summoned: Hammer of Requital x 1

150 Self
Temperance
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 2800
2: Increase Max Hit Points by 800
3: Increase Current Hit Points by 800
4: Increase Armor Class by 11 to 14, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 2800

550 Single




Level 41


Icon Spell Name Spell Effects Mana / End Target Expansion
Symbol of Naltron
3: Increase Max Hit Points by 525
4: Increase Current Hit Points by 525

315 Single
Yaulp III
3: Increase Strength by 30
5: Increase Armor Class by 3 to 4, Based on Class

1 Self




Level 42


Icon Spell Name Spell Effects Mana / End Target Expansion
Resolution
1: Increase Armor Class by 4 to 5, Based on Class
2: Increase Max Hit Points by 250
3: Increase Current Hit Points by 250

110 Single
Restoration
1: Resurrect with 75% Experience Recovered

600 Corpse




Level 43


Icon Spell Name Spell Effects Mana / End Target Expansion
Banish Undead
1: Decrease Current Hit Points by 468

118 Undead
Resist Magic
1: Increase Magic Resist by 40

85 Single




Level 44


Icon Spell Name Spell Effects Mana / End Target Expansion
Celestial Healing
1: Increase Current Hit Points by 180 per Tick

225 Single
Earthquake
1: Decrease Current Hit Points by 246

375 Caster PB
Greater Mass Imbue Amber
1: Summon Item: Imbued Amber x 20

2400 Self
Greater Mass Imbue Black Pearl
1: Summon Item: Imbued Black Pearl x 20

2400 Self
Greater Mass Imbue Black Sapphire
1: Summon Item: Imbued Black Sapphire x 20

2400 Self
Greater Mass Imbue Diamond
1: Summon Item: Imbued Diamond x 20

2400 Self
Greater Mass Imbue Emerald
1: Summon Item: Imbued Emerald x 20

2400 Self
Greater Mass Imbue Opal
1: Summon Item: Imbued Opal x 20

2400 Self
Greater Mass Imbue Peridot
1: Summon Item: Imbued Peridot x 20

2400 Self
Greater Mass Imbue Plains Pebble
1: Summon Item: Imbued Plains Pebble x 20

2400 Self
Greater Mass Imbue Rose Quartz
1: Summon Item: Imbued Rose Quartz x 20

2400 Self
Greater Mass Imbue Ruby
1: Summon Item: Imbued Ruby x 20

2400 Self
Greater Mass Imbue Sapphire
1: Summon Item: Imbued Sapphire x 20

2400 Self
Greater Mass Imbue Topaz
1: Summon Item: Imbued Topaz x 20

2400 Self
Retribution
1: Decrease Current Hit Points by 390

144 Single




Level 45


Icon Spell Name Spell Effects Mana / End Target Expansion
Blessing of Temperance
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 2800
2: Increase Max Hit Points by 800
3: Increase Current Hit Points by 800
4: Increase Armor Class by 11 to 14, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 2800

1650 Target Group
Healing Light
1: Increase Current Hit Points by 801

238 Single
Shield of Words
4: Increase Armor Class by 7 to 9, Based on Class

300 Single
Word of Healing
1: Increase Current Hit Points by 758

425 Caster Group




Level 46


Icon Spell Name Spell Effects Mana / End Target Expansion
Immobilize
2: Root

80 Single
Sound of Force
1: Stun NPC for 8s (PC for 5.25s) up to Level 55
2: Decrease Current Hit Points by 220

120 Single




Level 47


Icon Spell Name Spell Effects Mana / End Target Expansion
Expel Summoned
1: Decrease Current Hit Points by 385

108 Summoned
Resurrection
1: Resurrect with 90% Experience Recovered

700 Corpse




Level 48


Icon Spell Name Spell Effects Mana / End Target Expansion
Abolish Poison
1: Decrease Poison Counter by 36

100 Single
Improved Invisibility to Undead
1: Invisibility to Undead

75 Self




Level 49


Icon Spell Name Spell Effects Mana / End Target Expansion
Armor of the Faithful
1: Increase Max Hit Points by 275
2: Increase Armor Class by 5 to 7, Based on Class
3: Increase Current Hit Points by 275

200 Self
Word Divine
1: Decrease Current Hit Points by 339

304 Caster PB




Level 50


Icon Spell Name Spell Effects Mana / End Target Expansion
Ward of the Divine
1: Add Defensive Proc: Ward of the Divine Parry with 400% Rate Mod

277 Self




Level 51


Icon Spell Name Spell Effects Mana / End Target Expansion
Death Pact
1: Divine Intervention with 0 Heal

100 Single
Dread of Night
1: Fear up to Level 52

100 Undead
Pure Blood
1: Decrease Poison Counter by 9
2: Decrease Poison Counter by 9
3: Decrease Disease Counter by 9
4: Decrease Disease Counter by 9

100 Single
Remedy
1: Increase Current Hit Points by 483

167 Single
Sunskin
1: Invisibility to Undead (Not Fixed)

120 Target Group




Level 52


Icon Spell Name Spell Effects Mana / End Target Expansion
Epitaph of Life
1: Decrease Current Hit Points by 242 per Tick

202 Undead
Eradicate Poison
1: Decrease Poison Counter by 30
2: Decrease Poison Counter by 30

250 Single
Heroic Bond
1: Increase Armor Class by 4 to 6, Based on Class
2: Increase Max Hit Points by 450
3: Increase Current Hit Points by 450

420 Target Group
Heroic Bond
1: Increase Armor Class by 4 to 6, Based on Class
2: Increase Max Hit Points by 450
3: Increase Current Hit Points by 450

420 Target Group
Heroism
1: Increase Armor Class by 4 to 6, Based on Class
2: Increase Max Hit Points by 450
3: Increase Current Hit Points by 450

140 Single
Upheaval
1: Decrease Current Hit Points by 725

625 Caster PB
Word of Vigor
1: Increase Current Hit Points by 1273

651 Caster Group




Level 53


Icon Spell Name Spell Effects Mana / End Target Expansion
Annul Magic
1: Dispel (9)
2: Dispel (9)

75 Single
Divine Light
1: Increase Current Hit Points by 1400

355 Single
Yaulp IV
1: Increase Attack by 17
3: Increase Strength by 40
5: Increase Armor Class by 3 to 4, Based on Class

1 Self




Level 54


Icon Spell Name Spell Effects Mana / End Target Expansion
Eradicate Curse
1: Decrease Curse Counter by 30
2: Decrease Curse Counter by 30

400 Single
Mark of Retribution
1: Increase Reverse Damage Shield by 15 (Delay Scaled)

115 Single
Protection of Vie
1: Absorb Melee Damage: 10%, Total: 1200

250 Single
Reckoning
1: Decrease Current Hit Points by 571

206 Single
Remove Greater Curse
1: Decrease Curse Counter by 9
2: Decrease Curse Counter by 9
3: Decrease Curse Counter by 9
4: Decrease Curse Counter by 9
5: Decrease Curse Counter by 9

100 Single
Symbol of Marzin
3: Increase Max Hit Points by 700
4: Increase Current Hit Points by 700

350 Single
Unswerving Hammer of Faith
1: Summon Pet: PCPetClrS11L054Hammer

175 Self




Level 55


Icon Spell Name Spell Effects Mana / End Target Expansion
Aura of the Zealot
1: Aura Effect: Aura of the Zealot Effect (PCIObClrS11L055PiousAura)

416 Self
Exile Undead
1: Decrease Current Hit Points by 946

210 Undead
Fortitude
1: Increase Armor Class by 4 to 5, Based on Class
2: Increase Max Hit Points by 380
3: Increase Current Hit Points by 380

175 Single
Stun Command
1: Stun NPC for 9s (PC for 5.25s) up to Level 55

150 Target AE
Wake of Tranquility
1: Decrease Aggro Radius to 1 up to Level 60
2: Decrease Social Radius to 1 up to Level 60
3: Pacify

300 Target AE




Level 56


Icon Spell Name Spell Effects Mana / End Target Expansion
Banish Summoned
1: Decrease Current Hit Points by 540

136 Summoned
Cower the Dead
1: Fear up to Level 55

125 Undead
Hammer of Judgment
1: Summon Item: Hammer of Judgment x 1

250 Self
Judgment
1: Decrease Current Hit Points by 842

274 Single
Mark of Karn
1: Decrease Damage Shield by 20

125 Single
Paralyzing Earth
2: Root

100 Single
Reviviscence
1: Resurrect with 96% Experience Recovered

600 Corpse
Yaulp V
1: Increase Attack by 50
6: Increase Current Mana by 10 per Tick
8: Increase Dexterity by 75
9: Increase Melee Haste by 25%

10 Self




Level 57


Icon Spell Name Spell Effects Mana / End Target Expansion
Aegis
4: Increase Armor Class by 8 to 10, Based on Class

450 Single
Bulwark of Faith
4: Increase Armor Class by 8 to 11, Based on Class

350 Single
Trepidation
1: Fear up to Level 52

200 Single
Ward of Rebuke
1: Add Defensive Proc: Ward of Rebuke Parry with 400% Rate Mod

383 Self
Word of Restoration
1: Increase Current Hit Points by 1818
2: Decrease Poison Counter by 9
3: Decrease Disease Counter by 9

898 Caster Group




Level 58


Icon Spell Name Spell Effects Mana / End Target Expansion
Antidote
1: Decrease Poison Counter by 16
2: Decrease Poison Counter by 16
3: Decrease Poison Counter by 16
4: Decrease Poison Counter by 16

100 Single
Blessed Armor of the Risen
1: Increase Max Hit Points by 300
2: Increase Armor Class by 7 to 9, Based on Class
3: Increase Current Hit Points by 300
4: Increase Current Mana by 6 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1300

275 Self
Enforced Reverence
1: Stun NPC for 8s (PC for 5.25s) up to Level 55
2: Decrease Current Hit Points by 300

200 Single
Eradicate Disease
1: Decrease Disease Counter by 30
2: Decrease Disease Counter by 30

250 Single
Ethereal Light
1: Increase Current Hit Points by 2000

490 Single
Hammer of Divinity
1: Summon Item: Hammer of Divinity x 1

250 Self
Naltron's Mark
3: Increase Max Hit Points by 525
4: Increase Current Hit Points by 525

500 Caster Group




Level 59


Icon Spell Name Spell Effects Mana / End Target Expansion
Celestial Elixir
1: Increase Current Hit Points by 300 per Tick

300 Single
Deistic Voice
1: Fear up to Level 55

250 Single
Ethereal Remedy
1: Increase Current Hit Points by 975

400 Single
Imbue Valor
1: Summon Item: Yellow Diamond of Valor x 1

1000 Self
The Unspoken Word
1: Blind
3: Decrease Current Hit Points by 605

427 Caster PB




Level 60


Icon Spell Name Spell Effects Mana / End Target Expansion
Aegolism
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 2100
2: Increase Max Hit Points by 1100
3: Increase Current Hit Points by 1100
4: Increase Armor Class by 12 to 16, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 2100

750 Single
Ancient: Gift of Aegolism
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 2300
2: Increase Max Hit Points by 1300
3: Increase Current Hit Points by 1300
4: Increase Armor Class by 15 to 20, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 2300

2000 Target Group
Ancient: High Priest's Bulwark
1: Increase Max Hit Points by 350
2: Increase Armor Class by 7 to 9, Based on Class
3: Increase Current Hit Points by 350
4: Increase Current Mana by 7 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1350

275 Self
Banishment of Shadows
1: Destroy the Target

750 Undead
Blessing of Aegolism
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 2150
2: Increase Max Hit Points by 1150
3: Increase Current Hit Points by 1150
4: Increase Armor Class by 13 to 18, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 2150

2000 Target Group
Divine Intervention
1: Divine Intervention with 0 Heal
3: Stacking: Delayed Heal Marker (1)

500 Single
Ethereal Elixir
1: Increase Current Hit Points by 300 per Tick

975 Caster Group
Hammer of Souls
1: Summon Item: Hammer of Souls x 1

250 Self
Marzin's Mark
3: Increase Max Hit Points by 725
4: Increase Current Hit Points by 725

575 Caster Group
Word of Redemption
1: Increase Current Hit Points by 7500

1100 Caster Group




Level 61


Icon Spell Name Spell Effects Mana / End Target Expansion
Death's Despair
1: Fear up to Level 60

150 Undead
Faith
1: Increase Armor Class by 5 to 7, Based on Class
2: Increase Max Hit Points by 520
3: Increase Current Hit Points by 520

200 Single
Larger Reviviscence
1: Resurrect with 96% Experience Recovered

2400 Caster PB
Supernal Remedy
1: Increase Current Hit Points by 1450

400 Single
Symbol of Kazad
3: Increase Max Hit Points by 910
4: Increase Current Hit Points by 910

600 Single
Tarnation
1: Stun NPC for 8s (PC for 5.25s) up to Level 65
2: Decrease Current Hit Points by 300

250 Single
Ward of Gallantry
4: Increase Armor Class by 12 to 16, Based on Class

425 Single
Ward of Vengeance
1: Add Defensive Proc: Ward of Vengeance Parry with 400% Rate Mod

500 Self




Level 62


Icon Spell Name Spell Effects Mana / End Target Expansion
Blessing of Reverence
1: Increase Spell Haste by 10%
2: Limit Max Level: 65 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

300 Single
Bulwark of Vie
1: Absorb Melee Damage: 10%, Total: 1600

300 Single
Condemnation
1: Decrease Current Hit Points by 1175

365 Single
Greater Immobilize
2: Root

150 Single
Sermon of Penitence
1: Decrease Current Hit Points by 425 per Tick

307 Undead
Supernal Elixir
1: Increase Current Hit Points by 600 per Tick

480 Single
Virtue
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 2405
2: Increase Max Hit Points by 1405
3: Increase Current Hit Points by 1405
4: Increase Armor Class by 16 to 21, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 2405

1000 Single




Level 63


Icon Spell Name Spell Effects Mana / End Target Expansion
Deistic Bellow
1: Fear up to Level 60

300 Single
Hammer of Damnation
1: Summon Item: Hammer of Damnation x 1

350 Self
Kazad's Mark
3: Increase Max Hit Points by 910
4: Increase Current Hit Points by 910

1800 Caster Group
Resist Corruption
1: Increase Corruption Resist by 10

50 Single
Resist Corruption Rk. II
1: Increase Corruption Resist by 15

50 Single
Resist Corruption Rk. III
1: Increase Corruption Resist by 20

50 Single
Sound of Might
1: Stun for 5s up to Level 65

75 Single
Supernal Light
1: Increase Current Hit Points by 2750

600 Single




Level 64


Icon Spell Name Spell Effects Mana / End Target Expansion
Aura of Reverence
1: Increase Spell Haste by 10%
2: Limit Max Level: 65 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

900 Caster Group
Catastrophe
1: Decrease Current Hit Points by 850

650 Caster PB
Destroy Undead
1: Decrease Current Hit Points by 1170

248 Undead
Expunge Corruption
1: Decrease Corruption Counter by 8

125 Single
Expunge Corruption Rk. II
1: Decrease Corruption Counter by 12

125 Single
Expunge Corruption Rk. III
1: Decrease Corruption Counter by 16

125 Single
Mark of Kings
1: Decrease Damage Shield by 20

75 Single
Petrifying Earth
2: Root

180 Single
Shared Purity
1: Increase Corruption Resist by 10

50 Caster Group
Shared Purity Rk. II
1: Increase Corruption Resist by 15

50 Caster Group
Shared Purity Rk. III
1: Increase Corruption Resist by 20

50 Caster Group
Word of Replenishment
1: Increase Current Hit Points by 2500
2: Decrease Disease Counter by 14
3: Decrease Poison Counter by 14
4: Decrease Curse Counter by 7

1100 Caster Group




Level 65


Icon Spell Name Spell Effects Mana / End Target Expansion
Ancient: Chaos Censure
1: Decrease Current Hit Points by 1329

413 Single
Armor of the Zealot
1: Increase Max Hit Points by 450
2: Increase Armor Class by 8 to 11, Based on Class
3: Increase Current Hit Points by 450
4: Increase Current Mana by 8 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1450

400 Self
Hand of Virtue
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 2405
2: Increase Max Hit Points by 1405
3: Increase Current Hit Points by 1405
4: Increase Armor Class by 16 to 21, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 2405

2500 Target Group
Holy Elixir
1: Increase Current Hit Points by 900 per Tick

720 Single
Holy Light
1: Increase Current Hit Points by 3275

650 Single
Mark of the Righteous
1: Increase Reverse Damage Shield by 34 (Delay Scaled)

200 Single
Order
1: Decrease Current Hit Points by 1219

379 Single
Pacification
1: Decrease Aggro Radius to 1 up to Level 65
2: Decrease Social Radius to 1 up to Level 65
3: Pacify

350 Single
The Silent Command
2: Stun for 3s up to Level 60
3: Decrease Current Hit Points by 700

550 Caster PB
Yaulp VI
1: Increase Attack by 60
6: Increase Current Mana by 12 per Tick
8: Increase Dexterity by 90
9: Increase Melee Haste by 30%

10 Self




Level 66


Icon Spell Name Spell Effects Mana / End Target Expansion
Confidence
1: Increase Armor Class by 7 to 9, Based on Class
2: Increase Max Hit Points by 650
3: Increase Current Hit Points by 650

260 Single
Greater Reviviscence
1: Resurrect with 96% Experience Recovered

3700 Caster PB
Pious Remedy
1: Increase Current Hit Points by 1990

495 Single
Revulsion of Death
1: Fear up to Level 65

175 Undead
Shock of Wonder
1: Stun NPC for 8s (PC for 5.25s) up to Level 70
2: Decrease Current Hit Points by 390

310 Single
Sun Cloak
1: Invisibility to Undead

150 Single
Symbol of Balikor
3: Increase Max Hit Points by 1137
4: Increase Current Hit Points by 1137

780 Single
Ward of Valiance
4: Increase Armor Class by 16 to 21, Based on Class

550 Single




Level 67


Icon Spell Name Spell Effects Mana / End Target Expansion
Blessing of Devotion
1: Increase Spell Haste by 10%
2: Limit Max Level: 70 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

390 Single
Conviction
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 2787
2: Increase Max Hit Points by 1787
3: Increase Current Hit Points by 1787
4: Increase Armor Class by 21 to 28, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 2787

1300 Single
Panoply of Vie
1: Absorb Melee Damage: 10%, Total: 2080

375 Single
Pious Elixir
1: Increase Current Hit Points by 1170 per Tick

890 Single
Reproach
1: Decrease Current Hit Points by 1424

430 Single
Sermon of Reproach
1: Decrease Current Hit Points by 770 per Tick

491 Undead




Level 68


Icon Spell Name Spell Effects Mana / End Target Expansion
Death's Regret
1: Decrease Current Hit Points by 1610
2: 25% Chance to Cast Bind Death (v340)

340 Undead
Deistic Howl
1: Fear up to Level 65

350 Single
Desolate Undead
1: Decrease Current Hit Points by 1610

310 Undead
Hammer of Reproach
1: Summon Item: Hammer of Reproach x 1

455 Self
Pious Light
1: Increase Current Hit Points by 3770

740 Single
Sound of Divinity
1: Stun for 5s up to Level 70

100 Single
Unswerving Hammer of Retribution
1: Summon Pet: PCPetClrS14L068Hammer

175 Self




Level 69


Icon Spell Name Spell Effects Mana / End Target Expansion
Aura of Devotion
1: Increase Spell Haste by 10%
2: Limit Max Level: 70 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1125 Caster Group
Calamity
1: Decrease Current Hit Points by 1105

812 Caster PB
Chromastrike
1: Decrease Current Hit Points by 1200

375 Single
Mark of the Blameless
1: Decrease Damage Shield by 25
2: Increase Reverse Damage Shield by 45 (Delay Scaled)

250 Single
Ward of Retribution
1: Add Defensive Proc: Ward of Retribution Parry with 400% Rate Mod

750 Self
Word of Vivification
1: Increase Current Hit Points by 3427
2: Decrease Disease Counter by 21
3: Decrease Poison Counter by 21
4: Decrease Curse Counter by 14

1357 Caster Group
Yaulp VII
1: Increase Attack by 80
6: Increase Current Mana by 14 per Tick
8: Increase Dexterity by 100
9: Increase Melee Haste by 30%

10 Self




Level 70


Icon Spell Name Spell Effects Mana / End Target Expansion
Ancient: Hallowed Light
1: Increase Current Hit Points by 4150

775 Single
Ancient: Pious Conscience
1: Decrease Current Hit Points by 1646

457 Single
Armor of the Pious
1: Increase Max Hit Points by 563
2: Increase Armor Class by 10 to 14, Based on Class
3: Increase Current Hit Points by 563
4: Increase Current Mana by 9 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1563

520 Self
Aura of the Pious
1: Aura Effect: Aura of the Pious Effect (PCIObClrS14L070PiousAura)

500 Self
Balikor's Mark
3: Increase Max Hit Points by 1137
4: Increase Current Hit Points by 1137

2340 Caster Group
Desperate Renewal
1: Increase Current Hit Points by 4935
2: Decrease Poison Counter by 18
3: Decrease Disease Counter by 18
4: Decrease Curse Counter by 18

1375 Single
Elixir of Divinity
1: Increase Current Hit Points by 900 per Tick

1550 Caster Group
Hand of Conviction
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 2787
2: Increase Max Hit Points by 1787
3: Increase Current Hit Points by 1787
4: Increase Armor Class by 21 to 28, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 2787

3125 Target Group
Placate
1: Decrease Social Radius to 10 up to Level 70

455 Single
Puratus
1: Block Next Matching Spell
2: Limit Effect: Poison Counter
3: Limit Type: Detrimental
4: Cast Antidote (v340)

100 Single
Silent Dictation
2: Stun for 3s up to Level 65
3: Decrease Current Hit Points by 790

687 Caster PB




Level 71


Icon Spell Name Spell Effects Mana / End Target Expansion
Awestruck
1: Stun NPC for 8s (PC for 5.25s) up to Level 75
2: Decrease Current Hit Points by 516

371 Single
Awestruck Rk. II
1: Stun NPC for 8s (PC for 5.25s) up to Level 75
2: Decrease Current Hit Points by 536

385 Single
Awestruck Rk. III
1: Stun NPC for 8s (PC for 5.25s) up to Level 75
2: Decrease Current Hit Points by 557

400 Single
Blessing of Purpose
1: Increase Spell Haste by 9%
2: Limit Max Level: 75 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

390 Single
Blessing of Purpose Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 75 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

390 Single
Blessing of Purpose Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 75 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

390 Single
Dulcify
1: Decrease Social Radius to 10 up to Level 75

592 Single
Dulcify Rk. II
1: Decrease Social Radius to 10 up to Level 75

592 Single
Dulcify Rk. III
1: Decrease Social Radius to 10 up to Level 75

592 Single
Eminent Reviviscence
1: Resurrect with 96% Experience Recovered

5500 Caster PB
Sacred Remedy
1: Increase Current Hit Points by 2285

530 Single
Sacred Remedy Rk. II
1: Increase Current Hit Points by 2365

549 Single
Sacred Remedy Rk. III
1: Increase Current Hit Points by 2446

567 Single
Symbol of Elushar
3: Increase Max Hit Points by 1364
4: Increase Current Hit Points by 1364

936 Single
Symbol of Elushar Rk. II
3: Increase Max Hit Points by 1421
4: Increase Current Hit Points by 1421

975 Single
Symbol of Elushar Rk. III
3: Increase Max Hit Points by 1478
4: Increase Current Hit Points by 1478

1014 Single
Vow of Valor
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Valorous Strike with 200% Rate Mod

500 Self
Vow of Valor Rk. II
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Valorous Strike Rk. II with 200% Rate Mod

500 Self
Vow of Valor Rk. III
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Valorous Strike Rk. III with 200% Rate Mod

500 Self
Ward of the Dauntless
4: Increase Armor Class by 19 to 25, Based on Class

660 Single
Ward of the Dauntless Rk. II
4: Increase Armor Class by 20 to 26, Based on Class

688 Single
Ward of the Dauntless Rk. III
4: Increase Armor Class by 21 to 27, Based on Class

715 Single
Yaulp VIII
1: Increase Attack by 90
6: Increase Current Mana by 15 per Tick
8: Increase Worn Proc Rate by 50%
9: Increase Melee Haste by 30%

10 Self
Yaulp VIII Rk. II
1: Increase Attack by 95
6: Increase Current Mana by 16 per Tick
8: Increase Worn Proc Rate by 60%
9: Increase Melee Haste by 30%

10 Self
Yaulp VIII Rk. III
1: Increase Attack by 100
6: Increase Current Mana by 17 per Tick
8: Increase Worn Proc Rate by 70%
9: Increase Melee Haste by 30%

10 Self




Level 72


Icon Spell Name Spell Effects Mana / End Target Expansion
Aura of Purpose
1: Increase Spell Haste by 9%
2: Limit Max Level: 75 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1125 Caster Group
Aura of Purpose Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 75 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1125 Caster Group
Aura of Purpose Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 75 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1125 Caster Group
Divine Custody
1: Invulnerability
4: Increase Current Hit Points by 2101
5: Increase Current Hit Points by 2101 per Tick

100 Self
Divine Custody Rk. II
1: Invulnerability
4: Increase Current Hit Points by 2157
5: Increase Current Hit Points by 2157 per Tick

100 Self
Divine Custody Rk. III
1: Invulnerability
4: Increase Current Hit Points by 2214
5: Increase Current Hit Points by 2214 per Tick

100 Self
Reproval
1: Decrease Current Hit Points by 1892

541 Single
Reproval Rk. II
1: Decrease Current Hit Points by 1967

562 Single
Reproval Rk. III
1: Decrease Current Hit Points by 2043

584 Single
Sacred Elixir
1: Increase Current Hit Points by 1424 per Tick

1044 Single
Sacred Elixir Rk. II
1: Increase Current Hit Points by 1474 per Tick

1080 Single
Sacred Elixir Rk. III
1: Increase Current Hit Points by 1525 per Tick

1118 Single
Tenacity
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 3144
2: Increase Max Hit Points by 2144
3: Increase Current Hit Points by 2144
4: Increase Armor Class by 25 to 33, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 3144

1560 Single
Tenacity Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 3234
2: Increase Max Hit Points by 2234
3: Increase Current Hit Points by 2234
4: Increase Armor Class by 26 to 34, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 3234

1625 Single
Tenacity Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 3323
2: Increase Max Hit Points by 2323
3: Increase Current Hit Points by 2323
4: Increase Armor Class by 27 to 36, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 3323

1690 Single
Ward of Reprisal
1: Add Defensive Proc: Ward of Reprisal Parry with 400% Rate Mod

900 Self
Ward of Reprisal Rk. II
1: Add Defensive Proc: Ward of Reprisal Parry with 400% Rate Mod

938 Self
Ward of Reprisal Rk. III
1: Add Defensive Proc: Ward of Reprisal Parry with 400% Rate Mod

975 Self




Level 73


Icon Spell Name Spell Effects Mana / End Target Expansion
Aegis of Vie
1: Absorb Melee Damage: 10%, Total: 2496

450 Single
Aegis of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 2600

469 Single
Aegis of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 2704

488 Single
Consecrate Ground
1: Aura Effect: Consecrate Ground Effect (PCIObClrS15L073EchoDmgUndRk1)

479 Self
Consecrate Ground Rk. II
1: Aura Effect: Consecrate Ground Effect (PCIObClrS15L073EchoDmgUndRk2)

498 Self
Consecrate Ground Rk. III
1: Aura Effect: Consecrate Ground Effect (PCIObClrS15L073EchoDmgUndRk3)

517 Self
Promised Renewal
1: Cast on Duration Fade: Promised Renewal Trigger I
2: Stacking: Delayed Heal Marker (8500)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 8500
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 8500

500 Single
Promised Renewal Rk. II
1: Cast on Duration Fade: Promised Renewal Trigger II
2: Stacking: Delayed Heal Marker (9500)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 9500
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 9500

500 Single
Promised Renewal Rk. III
1: Cast on Duration Fade: Promised Renewal Trigger III
2: Stacking: Delayed Heal Marker (10500)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 10500
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 10500

500 Single
Sacred Light
1: Increase Current Hit Points by 4260

795 Single
Sacred Light Rk. II
1: Increase Current Hit Points by 4410

823 Single
Sacred Light Rk. III
1: Increase Current Hit Points by 4560

851 Single
Sound of Zeal
1: Stun for 5s up to Level 75

100 Single
Sound of Zeal Rk. II
1: Stun for 5s up to Level 75

100 Single
Sound of Zeal Rk. III
1: Stun for 5s up to Level 75

100 Single




Level 74


Icon Spell Name Spell Effects Mana / End Target Expansion
Mark of the Martyr
1: Decrease Damage Shield by 30
2: Increase Reverse Damage Shield by 54 (Delay Scaled)

300 Single
Mark of the Martyr Rk. II
1: Decrease Damage Shield by 31
2: Increase Reverse Damage Shield by 56 (Delay Scaled)

313 Single
Mark of the Martyr Rk. III
1: Decrease Damage Shield by 33
2: Increase Reverse Damage Shield by 59 (Delay Scaled)

325 Single
Silent Decree
2: Stun for 3s up to Level 70
3: Decrease Current Hit Points by 983

782 Caster PB
Silent Decree Rk. II
2: Stun for 3s up to Level 70
3: Decrease Current Hit Points by 1027

816 Caster PB
Silent Decree Rk. III
2: Stun for 3s up to Level 70
3: Decrease Current Hit Points by 1074

853 Caster PB
Tectonic Quake
1: Decrease Current Hit Points by 1381

1010 Caster PB
Tectonic Quake Rk. II
1: Decrease Current Hit Points by 1437

1049 Caster PB
Tectonic Quake Rk. III
1: Decrease Current Hit Points by 1492

1089 Caster PB
Unflinching Hammer of Zeal
1: Summon Pet: PCPetClrS15L074HammerRk1

175 Self
Unflinching Hammer of Zeal Rk. II
1: Summon Pet: PCPetClrS15L074HammerRk2

175 Self
Unflinching Hammer of Zeal Rk. III
1: Summon Pet: PCPetClrS15L074HammerRk3

175 Self




Level 75


Icon Spell Name Spell Effects Mana / End Target Expansion
Armor of the Sacred
1: Increase Max Hit Points by 676
2: Increase Armor Class by 12 to 16, Based on Class
3: Increase Current Hit Points by 676
4: Increase Current Mana by 10 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1676

624 Self
Armor of the Sacred Rk. II
1: Increase Max Hit Points by 704
2: Increase Armor Class by 13 to 17, Based on Class
3: Increase Current Hit Points by 704
4: Increase Current Mana by 10 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1704

650 Self
Armor of the Sacred Rk. III
1: Increase Max Hit Points by 732
2: Increase Armor Class by 13 to 18, Based on Class
3: Increase Current Hit Points by 732
4: Increase Current Mana by 10 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1732

676 Self
Blood of the Martyr
1: Decrease Damage Shield by 30
2: Increase Reverse Damage Shield by 54 (Delay Scaled)

600 Single
Blood of the Martyr Rk. II
1: Decrease Damage Shield by 31
2: Increase Reverse Damage Shield by 56 (Delay Scaled)

625 Single
Blood of the Martyr Rk. III
1: Decrease Damage Shield by 33
2: Increase Reverse Damage Shield by 59 (Delay Scaled)

650 Single
Elixir of Redemption
1: Increase Current Hit Points by 1097 per Tick

1819 Caster Group
Elixir of Redemption Rk. II
1: Increase Current Hit Points by 1136 per Tick

1883 Caster Group
Elixir of Redemption Rk. III
1: Increase Current Hit Points by 1175 per Tick

1948 Caster Group
Elushar's Mark
3: Increase Max Hit Points by 1364
4: Increase Current Hit Points by 1364

2808 Caster Group
Elushar's Mark Rk. II
3: Increase Max Hit Points by 1421
4: Increase Current Hit Points by 1421

2925 Caster Group
Elushar's Mark Rk. III
3: Increase Max Hit Points by 1478
4: Increase Current Hit Points by 1478

3042 Caster Group
Hand of Tenacity
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 3144
2: Increase Max Hit Points by 2144
3: Increase Current Hit Points by 2144
4: Increase Armor Class by 25 to 33, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 3144

3750 Target Group
Hand of Tenacity Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 3234
2: Increase Max Hit Points by 2234
3: Increase Current Hit Points by 2234
4: Increase Armor Class by 26 to 34, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 3234

3906 Target Group
Hand of Tenacity Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 3323
2: Increase Max Hit Points by 2323
3: Increase Current Hit Points by 2323
4: Increase Armor Class by 27 to 36, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 3323

4063 Target Group
Rallied Aegis of Vie
1: Absorb Melee Damage: 10%, Total: 2496

624 Caster Group
Rallied Aegis of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 2600

650 Caster Group
Rallied Aegis of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 2704

676 Caster Group




Level 76


Icon Spell Name Spell Effects Mana / End Target Expansion
Aweshock
1: Stun NPC for 8s (PC for 5.25s) up to Level 80
2: Decrease Current Hit Points by 590

408 Single
Aweshock Rk. II
1: Stun NPC for 8s (PC for 5.25s) up to Level 80
2: Decrease Current Hit Points by 671

448 Single
Aweshock Rk. III
1: Stun NPC for 8s (PC for 5.25s) up to Level 80
2: Decrease Current Hit Points by 724

472 Single
Blessing of Resolve
1: Increase Spell Haste by 9%
2: Limit Max Level: 80 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

390 Single
Blessing of Resolve Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 80 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

390 Single
Blessing of Resolve Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 80 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

390 Single
Mollify
1: Decrease Social Radius to 10 up to Level 80

633 Single
Mollify Rk. II
1: Decrease Social Radius to 10 up to Level 80

722 Single
Mollify Rk. III
1: Decrease Social Radius to 10 up to Level 80

770 Single
Solemn Remedy
1: Increase Current Hit Points by 2508

560 Single
Solemn Remedy Rk. II
1: Increase Current Hit Points by 2720

585 Single
Solemn Remedy Rk. III
1: Increase Current Hit Points by 2862

601 Single
Superior Reviviscence
1: Resurrect with 96% Experience Recovered

7200 Caster PB
Symbol of Kaerra
3: Increase Max Hit Points by 1563
4: Increase Current Hit Points by 1563

1043 Single
Symbol of Kaerra Rk. II
3: Increase Max Hit Points by 1847
4: Increase Current Hit Points by 1847

1190 Single
Symbol of Kaerra Rk. III
3: Increase Max Hit Points by 1989
4: Increase Current Hit Points by 1989

1268 Single
Vow of Victory
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Victorious Strike with 200% Rate Mod

500 Self
Vow of Victory Rk. II
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Victorious Strike Rk. II with 200% Rate Mod

500 Self
Vow of Victory Rk. III
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Victorious Strike Rk. III with 200% Rate Mod

500 Self
Ward of the Resolute
4: Increase Armor Class by 21 to 28, Based on Class

736 Single
Ward of the Resolute Rk. II
4: Increase Armor Class by 24 to 32, Based on Class

839 Single
Ward of the Resolute Rk. III
4: Increase Armor Class by 26 to 34, Based on Class

894 Single
Yaulp IX
1: Increase Attack by 102
6: Increase Current Mana by 19 per Tick
8: Increase Worn Proc Rate by 50%
9: Increase Melee Haste by 30%

10 Self
Yaulp IX Rk. II
1: Increase Attack by 116
6: Increase Current Mana by 22 per Tick
8: Increase Worn Proc Rate by 60%
9: Increase Melee Haste by 30%

10 Self
Yaulp IX Rk. III
1: Increase Attack by 124
6: Increase Current Mana by 24 per Tick
8: Increase Worn Proc Rate by 70%
9: Increase Melee Haste by 30%

10 Self




Level 77


Icon Spell Name Spell Effects Mana / End Target Expansion
Aura of Resolve
1: Increase Spell Haste by 9%
2: Limit Max Level: 80 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1125 Caster Group
Aura of Resolve Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 80 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1125 Caster Group
Aura of Resolve Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 80 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1125 Caster Group
Divine Censure
1: Decrease Current Hit Points by 2164 if Not Undead or Summoned
2: Decrease Current Hit Points by 2878 if Undead
3: Decrease Current Hit Points by 2575 if Summoned

597 Single
Divine Censure Rk. II
1: Decrease Current Hit Points by 2459 if Not Undead or Summoned
2: Decrease Current Hit Points by 3271 if Undead
3: Decrease Current Hit Points by 2926 if Summoned

654 Single
Divine Censure Rk. III
1: Decrease Current Hit Points by 2656 if Not Undead or Summoned
2: Decrease Current Hit Points by 3533 if Undead
3: Decrease Current Hit Points by 3161 if Summoned

689 Single
Divine Destiny
1: Invulnerability
4: Increase Current Hit Points by 2363
5: Increase Current Hit Points by 2363 per Tick

100 Self
Divine Destiny Rk. II
1: Invulnerability
4: Increase Current Hit Points by 2434
5: Increase Current Hit Points by 2434 per Tick

100 Self
Divine Destiny Rk. III
1: Invulnerability
4: Increase Current Hit Points by 2504
5: Increase Current Hit Points by 2504 per Tick

100 Self
Eleventh-Hour
1: Increase Current Hit Points by 4293

1120 Single, Restriction: Hit Points Less Than 35 Percent
Eleventh-Hour Rk. II
1: Increase Current Hit Points by 4656

1171 Single, Restriction: Hit Points Less Than 35 Percent
Eleventh-Hour Rk. III
1: Increase Current Hit Points by 4899

1203 Single, Restriction: Hit Points Less Than 35 Percent
Fool the Fallen
1: Invisibility to Undead

240 Target Group
Fool the Fallen Rk. II
1: Invisibility to Undead

240 Target Group
Fool the Fallen Rk. III
1: Invisibility to Undead

240 Target Group
Solemn Elixir
1: Increase Current Hit Points by 1562 per Tick

1067 Single
Solemn Elixir Rk. II
1: Increase Current Hit Points by 1695 per Tick

1115 Single
Solemn Elixir Rk. III
1: Increase Current Hit Points by 1784 per Tick

1146 Single
Temerity
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 3457
2: Increase Max Hit Points by 2457
3: Increase Current Hit Points by 2457
4: Increase Armor Class by 28 to 37, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 3457

1739 Single
Temerity Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 3904
2: Increase Max Hit Points by 2904
3: Increase Current Hit Points by 2904
4: Increase Armor Class by 32 to 42, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 3904

1983 Single
Temerity Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 4128
2: Increase Max Hit Points by 3128
3: Increase Current Hit Points by 3128
4: Increase Armor Class by 34 to 45, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 4128

2113 Single
Ward of Requital
1: Add Defensive Proc: Ward of Requital Parry with 400% Rate Mod

1004 Self
Ward of Requital Rk. II
1: Add Defensive Proc: Ward of Requital Parry with 400% Rate Mod

1144 Self
Ward of Requital Rk. III
1: Add Defensive Proc: Ward of Requital Parry with 400% Rate Mod

1219 Self




Level 78


Icon Spell Name Spell Effects Mana / End Target Expansion
Forbear Corruption
1: Increase Corruption Resist by 15

50 Single
Forbear Corruption Rk. II
1: Increase Corruption Resist by 23

50 Single
Forbear Corruption Rk. III
1: Increase Corruption Resist by 30

50 Single
Hallowed Ground
1: Aura Effect: Hallowed Ground Effect (PCIObClrS16L078EchoDmgUndRk1)

527 Self
Hallowed Ground Rk. II
1: Aura Effect: Hallowed Ground Effect (PCIObClrS16L078EchoDmgUndRk2)

578 Self
Hallowed Ground Rk. III
1: Aura Effect: Hallowed Ground Effect (PCIObClrS16L078EchoDmgUndRk3)

609 Self
Promised Restoration
1: Cast on Duration Fade: Promised Restoration Trigger I
2: Stacking: Delayed Heal Marker (10069)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 10069
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 10069

516 Single
Promised Restoration Rk. II
1: Cast on Duration Fade: Promised Restoration Trigger II
2: Stacking: Delayed Heal Marker (10926)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 10926
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 10926

539 Single
Promised Restoration Rk. III
1: Cast on Duration Fade: Promised Restoration Trigger III
2: Stacking: Delayed Heal Marker (11500)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 11500
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 11500

554 Single
Sermon of Admonition
1: Decrease Current Hit Points by 1417 per Tick

773 Undead
Sermon of Admonition Rk. II
1: Decrease Current Hit Points by 1471 per Tick

795 Undead
Sermon of Admonition Rk. III
1: Decrease Current Hit Points by 1528 per Tick

819 Undead
Shield of Vie
1: Absorb Melee Damage: 10%, Total: 2860

502 Single
Shield of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 3380

572 Single
Shield of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 3640

610 Single
Solemn Light
1: Increase Current Hit Points by 4675

840 Single
Solemn Light Rk. II
1: Increase Current Hit Points by 5071

878 Single
Solemn Light Rk. III
1: Increase Current Hit Points by 5336

902 Single
Sound of Resonance
1: Stun for 5s up to Level 80

100 Single
Sound of Resonance Rk. II
1: Stun for 5s up to Level 80

100 Single
Sound of Resonance Rk. III
1: Stun for 5s up to Level 80

100 Single




Level 79


Icon Spell Name Spell Effects Mana / End Target Expansion
Chromassault
1: Decrease Current Hit Points by 1589 if Not Undead or Summoned
2: Decrease Current Hit Points by 2113 if Undead
3: Decrease Current Hit Points by 1890 if Summoned

462 Single
Chromassault Rk. II
1: Decrease Current Hit Points by 1806 if Not Undead or Summoned
2: Decrease Current Hit Points by 2402 if Undead
3: Decrease Current Hit Points by 2149 if Summoned

507 Single
Chromassault Rk. III
1: Decrease Current Hit Points by 1951 if Not Undead or Summoned
2: Decrease Current Hit Points by 2595 if Undead
3: Decrease Current Hit Points by 2322 if Summoned

534 Single
Indomitable Hammer of Zeal
1: Summon Pet: PCPetClrS16L079HammerRk1

175 Self
Indomitable Hammer of Zeal Rk. II
1: Summon Pet: PCPetClrS16L079HammerRk2

175 Self
Indomitable Hammer of Zeal Rk. III
1: Summon Pet: PCPetClrS16L079HammerRk3

175 Self
Mark of the Devoted
1: Decrease Damage Shield by 34
2: Increase Reverse Damage Shield by 62 (Delay Scaled)

335 Single
Mark of the Devoted Rk. II
1: Decrease Damage Shield by 39
2: Increase Reverse Damage Shield by 70 (Delay Scaled)

382 Single
Mark of the Devoted Rk. III
1: Decrease Damage Shield by 42
2: Increase Reverse Damage Shield by 76 (Delay Scaled)

407 Single
Silent Dictum
2: Stun for 3s up to Level 75
3: Decrease Current Hit Points by 1190

899 Caster PB
Silent Dictum Rk. II
2: Stun for 3s up to Level 75
3: Decrease Current Hit Points by 1352

985 Caster PB
Silent Dictum Rk. III
2: Stun for 3s up to Level 75
3: Decrease Current Hit Points by 1461

1038 Caster PB
Tectonic Upheaval
1: Decrease Current Hit Points by 1581

1135 Caster PB
Tectonic Upheaval Rk. II
1: Decrease Current Hit Points by 1797

1290 Caster PB
Tectonic Upheaval Rk. III
1: Decrease Current Hit Points by 1940

1391 Caster PB
Vitiate Corruption
1: Decrease Corruption Counter by 12

125 Single
Vitiate Corruption Rk. II
1: Decrease Corruption Counter by 18

125 Single
Vitiate Corruption Rk. III
1: Decrease Corruption Counter by 24

125 Single




Level 80


Icon Spell Name Spell Effects Mana / End Target Expansion
Armor of the Solemn
1: Increase Max Hit Points by 774
2: Increase Armor Class by 14 to 18, Based on Class
3: Increase Current Hit Points by 774
4: Increase Current Mana by 11 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1774

696 Self
Armor of the Solemn Rk. II
1: Increase Max Hit Points by 915
2: Increase Armor Class by 16 to 21, Based on Class
3: Increase Current Hit Points by 915
4: Increase Current Mana by 12 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1915

793 Self
Armor of the Solemn Rk. III
1: Increase Max Hit Points by 986
2: Increase Armor Class by 17 to 22, Based on Class
3: Increase Current Hit Points by 986
4: Increase Current Mana by 13 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1986

845 Self
Blood of the Devoted
1: Decrease Damage Shield by 34
2: Increase Reverse Damage Shield by 62 (Delay Scaled)

669 Single
Blood of the Devoted Rk. II
1: Decrease Damage Shield by 39
2: Increase Reverse Damage Shield by 70 (Delay Scaled)

763 Single
Blood of the Devoted Rk. III
1: Decrease Damage Shield by 42
2: Increase Reverse Damage Shield by 76 (Delay Scaled)

813 Single
Circle of Divinity
1: Aura Effect: Divinity Effect (PCIObClrS16L080PercentHPRk1)

600 Self
Circle of Divinity Rk. II
1: Aura Effect: Divinity Effect (PCIObClrS16L080PercentHPRk2)

625 Self
Circle of Divinity Rk. III
1: Aura Effect: Divinity Effect (PCIObClrS16L080PercentHPRk3)

650 Self
Elixir of Atonement
1: Increase Current Hit Points by 1203 per Tick

1859 Caster Group
Elixir of Atonement Rk. II
1: Increase Current Hit Points by 1306 per Tick

1943 Caster Group
Elixir of Atonement Rk. III
1: Increase Current Hit Points by 1374 per Tick

1996 Caster Group
Frantic Renewal
1: Increase Current Hit Points by 5416
2: Decrease Poison Counter by 18
3: Decrease Disease Counter by 18
4: Decrease Curse Counter by 18

1410 Single
Frantic Renewal Rk. II
1: Increase Current Hit Points by 5875
2: Decrease Poison Counter by 18
3: Decrease Disease Counter by 18
4: Decrease Curse Counter by 18

1474 Single
Frantic Renewal Rk. III
1: Increase Current Hit Points by 6182
2: Decrease Poison Counter by 18
3: Decrease Disease Counter by 18
4: Decrease Curse Counter by 18

1514 Single
Hand of Temerity
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 3457
2: Increase Max Hit Points by 2457
3: Increase Current Hit Points by 2457
4: Increase Armor Class by 28 to 37, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 3457

4179 Target Group
Hand of Temerity Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 3904
2: Increase Max Hit Points by 2904
3: Increase Current Hit Points by 2904
4: Increase Armor Class by 32 to 42, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 3904

4765 Target Group
Hand of Temerity Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 4128
2: Increase Max Hit Points by 3128
3: Increase Current Hit Points by 3128
4: Increase Armor Class by 34 to 45, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 4128

5078 Target Group
Kaerra's Mark
3: Increase Max Hit Points by 1563
4: Increase Current Hit Points by 1563

3130 Caster Group
Kaerra's Mark Rk. II
3: Increase Max Hit Points by 1847
4: Increase Current Hit Points by 1847

3569 Caster Group
Kaerra's Mark Rk. III
3: Increase Max Hit Points by 1989
4: Increase Current Hit Points by 1989

3803 Caster Group
Order of the Resolute
4: Increase Armor Class by 21 to 28, Based on Class

736 Caster Group
Order of the Resolute Rk. II
4: Increase Armor Class by 24 to 32, Based on Class

839 Caster Group
Order of the Resolute Rk. III
4: Increase Armor Class by 26 to 34, Based on Class

894 Caster Group
Rallied Shield of Vie
1: Absorb Melee Damage: 10%, Total: 2860

696 Caster Group
Rallied Shield of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 3380

793 Caster Group
Rallied Shield of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 3640

845 Caster Group
Word of Vivacity
1: Increase Current Hit Points by 4250
2: Decrease Disease Counter by 21
3: Decrease Poison Counter by 21
4: Decrease Curse Counter by 14

1540 Caster Group
Word of Vivacity Rk. II
1: Increase Current Hit Points by 4610
2: Decrease Disease Counter by 21
3: Decrease Poison Counter by 21
4: Decrease Curse Counter by 14

1610 Caster Group
Word of Vivacity Rk. III
1: Increase Current Hit Points by 4851
2: Decrease Disease Counter by 21
3: Decrease Poison Counter by 21
4: Decrease Curse Counter by 14

1654 Caster Group




Level 81


Icon Spell Name Spell Effects Mana / End Target Expansion
Aweshake
1: Stun NPC for 8s (PC for 5.25s) up to Level 85
2: Decrease Current Hit Points by 738

480 Single
Aweshake Rk. II
1: Stun NPC for 8s (PC for 5.25s) up to Level 85
2: Decrease Current Hit Points by 838

525 Single
Aweshake Rk. III
1: Stun NPC for 8s (PC for 5.25s) up to Level 85
2: Decrease Current Hit Points by 905

554 Single
Blessing of Loyalty
1: Increase Spell Haste by 9%
2: Limit Max Level: 85 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

390 Single
Blessing of Loyalty Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 85 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

390 Single
Blessing of Loyalty Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 85 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

390 Single
Devout Remedy
1: Increase Current Hit Points by 2883

605 Single
Devout Remedy Rk. II
1: Increase Current Hit Points by 3128

632 Single
Devout Remedy Rk. III
1: Increase Current Hit Points by 3291

649 Single
Reconcile
1: Decrease Social Radius to 10 up to Level 85

773 Single
Reconcile Rk. II
1: Decrease Social Radius to 10 up to Level 85

881 Single
Reconcile Rk. III
1: Decrease Social Radius to 10 up to Level 85

939 Single
Symbol of Darianna
3: Increase Max Hit Points by 2032
4: Increase Current Hit Points by 2032

1273 Single
Symbol of Darianna Rk. II
3: Increase Max Hit Points by 2401
4: Increase Current Hit Points by 2401

1452 Single
Symbol of Darianna Rk. III
3: Increase Max Hit Points by 2586
4: Increase Current Hit Points by 2586

1547 Single
Vow of Valiance
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Valiant Strike with 200% Rate Mod

500 Self
Vow of Valiance Rk. II
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Valiant Strike Rk. II with 200% Rate Mod

500 Self
Vow of Valiance Rk. III
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Valiant Strike Rk. III with 200% Rate Mod

500 Self
Ward of the Devout
4: Increase Armor Class by 26 to 34, Based on Class

898 Single
Ward of the Devout Rk. II
4: Increase Armor Class by 30 to 39, Based on Class

1024 Single
Ward of the Devout Rk. III
4: Increase Armor Class by 32 to 42, Based on Class

1091 Single
Yaulp X
1: Increase Attack by 124
6: Increase Current Mana by 26 per Tick
8: Increase Worn Proc Rate by 50%
9: Increase Melee Haste by 30%

10 Self
Yaulp X Rk. II
1: Increase Attack by 142
6: Increase Current Mana by 31 per Tick
8: Increase Worn Proc Rate by 60%
9: Increase Melee Haste by 30%

10 Self
Yaulp X Rk. III
1: Increase Attack by 151
6: Increase Current Mana by 33 per Tick
8: Increase Worn Proc Rate by 70%
9: Increase Melee Haste by 30%

10 Self




Level 82


Icon Spell Name Spell Effects Mana / End Target Expansion
Aura of Loyalty
1: Increase Spell Haste by 9%
2: Limit Max Level: 85 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1125 Caster Group
Aura of Loyalty Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 85 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1125 Caster Group
Aura of Loyalty Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 85 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1125 Caster Group
Devout Elixir
1: Increase Current Hit Points by 1797 per Tick

1152 Single
Devout Elixir Rk. II
1: Increase Current Hit Points by 1949 per Tick

1204 Single
Devout Elixir Rk. III
1: Increase Current Hit Points by 2051 per Tick

1237 Single
Distract the Departed
1: Invisibility to Undead

240 Target Group
Distract the Departed Rk. II
1: Invisibility to Undead

240 Target Group
Distract the Departed Rk. III
1: Invisibility to Undead

240 Target Group
Divine Eminence
1: Invulnerability
4: Increase Current Hit Points by 2393
5: Increase Current Hit Points by 2393 per Tick

100 Self
Divine Eminence Rk. II
1: Invulnerability
4: Increase Current Hit Points by 2443
5: Increase Current Hit Points by 2443 per Tick

100 Self
Divine Eminence Rk. III
1: Invulnerability
4: Increase Current Hit Points by 2476
5: Increase Current Hit Points by 2476 per Tick

100 Self
Gallantry
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 4194
2: Increase Max Hit Points by 3194
3: Increase Current Hit Points by 3194
4: Increase Armor Class by 34 to 45, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 4194

2122 Single
Gallantry Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 4775
2: Increase Max Hit Points by 3775
3: Increase Current Hit Points by 3775
4: Increase Armor Class by 39 to 51, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 4775

2419 Single
Gallantry Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 5066
2: Increase Max Hit Points by 4066
3: Increase Current Hit Points by 4066
4: Increase Armor Class by 41 to 55, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 5066

2578 Single
Reprehend
1: Decrease Current Hit Points by 2706 if Not Undead or Summoned
2: Decrease Current Hit Points by 3599 if Undead
3: Decrease Current Hit Points by 3220 if Summoned

701 Single
Reprehend Rk. II
1: Decrease Current Hit Points by 3074 if Not Undead or Summoned
2: Decrease Current Hit Points by 4089 if Undead
3: Decrease Current Hit Points by 3658 if Summoned

767 Single
Reprehend Rk. III
1: Decrease Current Hit Points by 3320 if Not Undead or Summoned
2: Decrease Current Hit Points by 4416 if Undead
3: Decrease Current Hit Points by 3951 if Summoned

809 Single
Twelfth Night
1: Increase Current Hit Points by 4935

1209 Single, Restriction: Hit Points Less Than 35 Percent
Twelfth Night Rk. II
1: Increase Current Hit Points by 5355

1264 Single, Restriction: Hit Points Less Than 35 Percent
Twelfth Night Rk. III
1: Increase Current Hit Points by 5634

1299 Single, Restriction: Hit Points Less Than 35 Percent
Ward of Admonishment
1: Add Defensive Proc: Ward of Admonishment Parry with 400% Rate Mod

1224 Self
Ward of Admonishment Rk. II
1: Add Defensive Proc: Ward of Admonishment Parry with 400% Rate Mod

1396 Self
Ward of Admonishment Rk. III
1: Add Defensive Proc: Ward of Admonishment Parry with 400% Rate Mod

1487 Self




Level 83


Icon Spell Name Spell Effects Mana / End Target Expansion
Devout Light
1: Increase Current Hit Points by 5375

907 Single
Devout Light Rk. II
1: Increase Current Hit Points by 5832

948 Single
Devout Light Rk. III
1: Increase Current Hit Points by 6136

974 Single
Holy Ground
1: Aura Effect: Holy Ground Effect (PCIObClrS17L083EchoDmgUndRk1)

620 Self
Holy Ground Rk. II
1: Aura Effect: Holy Ground Effect (PCIObClrS17L083EchoDmgUndRk2)

678 Self
Holy Ground Rk. III
1: Aura Effect: Holy Ground Effect (PCIObClrS17L083EchoDmgUndRk3)

715 Self
Holy Intervention
1: Increase Current Hit Points by 6120
2: Cast Holy Intervention Strike (v374)

1040 Single
Holy Intervention Rk. II
1: Increase Current Hit Points by 6960
2: Cast Holy Intervention Strike Rk. II (v374)

1160 Single
Holy Intervention Rk. III
1: Increase Current Hit Points by 7800
2: Cast Holy Intervention Strike Rk. III (v374)

1300 Single
Holy Intervention Strike
1: Decrease Current Hit Points by 3077 if Not Undead or Summoned
2: Decrease Current Hit Points by 3920 if Undead
3: Decrease Current Hit Points by 3545 if Summoned

10 Targets Target
Holy Intervention Strike Rk. II
1: Decrease Current Hit Points by 3499 if Not Undead or Summoned
2: Decrease Current Hit Points by 4458 if Undead
3: Decrease Current Hit Points by 4031 if Summoned

10 Targets Target
Holy Intervention Strike Rk. III
1: Decrease Current Hit Points by 3921 if Not Undead or Summoned
2: Decrease Current Hit Points by 4995 if Undead
3: Decrease Current Hit Points by 4517 if Summoned

10 Targets Target
Palladium of Vie
1: Absorb Melee Damage: 10%, Total: 3718

612 Single
Palladium of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 4394

698 Single
Palladium of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 4732

744 Single
Promised Recuperation
1: Cast on Duration Fade: Promised Recuperation Trigger I
2: Stacking: Delayed Heal Marker (11583)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 11583
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 11583

557 Single
Promised Recuperation Rk. II
1: Cast on Duration Fade: Promised Recuperation Trigger II
2: Stacking: Delayed Heal Marker (12563)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 12563
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 12563

582 Single
Promised Recuperation Rk. III
1: Cast on Duration Fade: Promised Recuperation Trigger III
2: Stacking: Delayed Heal Marker (13221)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 13221
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 13221

598 Single
Providence
1: Increase Chance to Reflect Spell by 100% for 55% Base Damage

150 Self
Providence Rk. II
1: Increase Chance to Reflect Spell by 100% for 63% Base Damage

150 Self
Providence Rk. III
1: Increase Chance to Reflect Spell by 100% for 68% Base Damage

150 Self
Repel Corruption
1: Increase Corruption Resist by 23

50 Single
Repel Corruption Rk. II
1: Increase Corruption Resist by 35

50 Single
Repel Corruption Rk. III
1: Increase Corruption Resist by 46

50 Single
Sermon of Castigation
1: Decrease Current Hit Points by 2385 per Tick

1118 Undead
Sermon of Castigation Rk. II
1: Decrease Current Hit Points by 2487 per Tick

1157 Undead
Sermon of Castigation Rk. III
1: Decrease Current Hit Points by 2594 per Tick

1197 Undead
Sound of Reverberance
1: Stun for 5s up to Level 85

100 Single
Sound of Reverberance Rk. II
1: Stun for 5s up to Level 85

100 Single
Sound of Reverberance Rk. III
1: Stun for 5s up to Level 85

100 Single




Level 84


Icon Spell Name Spell Effects Mana / End Target Expansion
Abolish Corruption
1: Decrease Corruption Counter by 18

125 Single
Abolish Corruption Rk. II
1: Decrease Corruption Counter by 27

125 Single
Abolish Corruption Rk. III
1: Decrease Corruption Counter by 36

125 Single
Blessed Aquifer
1: Summon Item: Blessed Aquifer x 1

609 Self
Blessed Aquifer Rk. II
1: Summon Item: Blessed Aquifer x 1

667 Self
Blessed Aquifer Rk. III
1: Summon Item: Blessed Aquifer x 1

703 Self
Chromassail
1: Decrease Current Hit Points by 1988 if Not Undead or Summoned
2: Decrease Current Hit Points by 2644 if Undead
3: Decrease Current Hit Points by 2365 if Summoned

544 Single
Chromassail Rk. II
1: Decrease Current Hit Points by 2258 if Not Undead or Summoned
2: Decrease Current Hit Points by 3003 if Undead
3: Decrease Current Hit Points by 2687 if Summoned

595 Single
Chromassail Rk. III
1: Decrease Current Hit Points by 2438 if Not Undead or Summoned
2: Decrease Current Hit Points by 3243 if Undead
3: Decrease Current Hit Points by 2901 if Summoned

627 Single
Glorious Denunciation
1: Decrease Current Hit Points by 2706 if Not Undead or Summoned
2: Decrease Current Hit Points by 3398 if Undead
3: Decrease Current Hit Points by 3220 if Summoned

Recourse: Healing Twincast

1528 Single
Glorious Denunciation Rk. II
1: Decrease Current Hit Points by 3074 if Not Undead or Summoned
2: Decrease Current Hit Points by 4089 if Undead
3: Decrease Current Hit Points by 3658 if Summoned

Recourse: Healing Twincast

1629 Single
Glorious Denunciation Rk. III
1: Decrease Current Hit Points by 3320 if Not Undead or Summoned
2: Decrease Current Hit Points by 4416 if Undead
3: Decrease Current Hit Points by 3951 if Summoned

Recourse: Healing Twincast

1694 Single
Mark of the Unsullied
1: Decrease Damage Shield by 43
2: Increase Reverse Damage Shield by 77 (Delay Scaled)

409 Single
Mark of the Unsullied Rk. II
1: Decrease Damage Shield by 49
2: Increase Reverse Damage Shield by 88 (Delay Scaled)

466 Single
Mark of the Unsullied Rk. III
1: Decrease Damage Shield by 53
2: Increase Reverse Damage Shield by 95 (Delay Scaled)

497 Single
Purified Blood
1: Decrease Poison Counter by 10
2: Decrease Poison Counter by 10
3: Decrease Disease Counter by 10
4: Decrease Disease Counter by 10

100 Single
Purified Blood Rk. II
1: Decrease Poison Counter by 11
2: Decrease Poison Counter by 11
3: Decrease Disease Counter by 11
4: Decrease Disease Counter by 11

100 Single
Purified Blood Rk. III
1: Decrease Poison Counter by 12
2: Decrease Poison Counter by 12
3: Decrease Disease Counter by 12
4: Decrease Disease Counter by 12

100 Single
Silent Edict
2: Stun for 3s up to Level 80
3: Decrease Current Hit Points by 1488

1056 Caster PB
Silent Edict Rk. II
2: Stun for 3s up to Level 80
3: Decrease Current Hit Points by 1690

1156 Caster PB
Silent Edict Rk. III
2: Stun for 3s up to Level 80
3: Decrease Current Hit Points by 1826

1219 Caster PB
Tectonic Tumult
1: Decrease Current Hit Points by 1976

1391 Caster PB
Tectonic Tumult Rk. II
1: Decrease Current Hit Points by 2245

1582 Caster PB
Tectonic Tumult Rk. III
1: Decrease Current Hit Points by 2335

1644 Caster PB
Unwavering Hammer of Zeal
1: Summon Pet: PCPetClrS17L084HammerRk1

175 Self
Unwavering Hammer of Zeal Rk. II
1: Summon Pet: PCPetClrS17L084HammerRk2

175 Self
Unwavering Hammer of Zeal Rk. III
1: Summon Pet: PCPetClrS17L084HammerRk3

175 Self




Level 85


Icon Spell Name Spell Effects Mana / End Target Expansion
Armor of the Devout
1: Increase Max Hit Points by 1007
2: Increase Armor Class by 17 to 22, Based on Class
3: Increase Current Hit Points by 1007
4: Increase Current Mana by 13 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 2007

849 Self
Armor of the Devout Rk. II
1: Increase Max Hit Points by 1190
2: Increase Armor Class by 19 to 25, Based on Class
3: Increase Current Hit Points by 1190
4: Increase Current Mana by 15 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 2190

967 Self
Armor of the Devout Rk. III
1: Increase Max Hit Points by 1281
2: Increase Armor Class by 20 to 27, Based on Class
3: Increase Current Hit Points by 1281
4: Increase Current Mana by 16 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 2281

1031 Self
Blood of the Unsullied
1: Decrease Damage Shield by 43
2: Increase Reverse Damage Shield by 77 (Delay Scaled)

816 Single
Blood of the Unsullied Rk. II
1: Decrease Damage Shield by 49
2: Increase Reverse Damage Shield by 88 (Delay Scaled)

931 Single
Blood of the Unsullied Rk. III
1: Decrease Damage Shield by 53
2: Increase Reverse Damage Shield by 95 (Delay Scaled)

992 Single
Darianna's Mark
3: Increase Max Hit Points by 2032
4: Increase Current Hit Points by 2032

3819 Caster Group
Darianna's Mark Rk. II
3: Increase Max Hit Points by 2401
4: Increase Current Hit Points by 2401

4354 Caster Group
Darianna's Mark Rk. III
3: Increase Max Hit Points by 2586
4: Increase Current Hit Points by 2586

4640 Caster Group
Elixir of Expiation
1: Increase Current Hit Points by 1384 per Tick

2007 Caster Group
Elixir of Expiation Rk. II
1: Increase Current Hit Points by 1502 per Tick

2099 Caster Group
Elixir of Expiation Rk. III
1: Increase Current Hit Points by 1580 per Tick

2155 Caster Group
Erud's Channeled Mark
1: Decrease Damage Shield by 43
2: Increase Reverse Damage Shield by 77 (Delay Scaled)

50 Targets Target
Erud's Channeled Mark Rk. II
1: Decrease Damage Shield by 49
2: Increase Reverse Damage Shield by 88 (Delay Scaled)

50 Targets Target
Erud's Channeled Mark Rk. III
1: Decrease Damage Shield by 53
2: Increase Reverse Damage Shield by 95 (Delay Scaled)

50 Targets Target
Erud's Retort
1: Cast Erud's Channeled Mark (v374)
7: Add Melee Proc: Erud's Healing Touch with 400% Rate Mod

342 Single
Erud's Retort Effect
6: Add Melee Proc: Erud's Healing Touch with 400% Rate Mod

50 Single
Erud's Retort Effect Rk. II
6: Add Melee Proc: Erud's Healing Touch Rk. II with 400% Rate Mod

50 Single
Erud's Retort Effect Rk. III
6: Add Melee Proc: Erud's Healing Touch Rk. III with 400% Rate Mod

50 Single
Erud's Retort Rk. II
1: Cast Erud's Channeled Mark Rk. II (v374)
7: Add Melee Proc: Erud's Healing Touch Rk. II with 400% Rate Mod

396 Single
Erud's Retort Rk. III
1: Cast Erud's Channeled Mark Rk. III (v374)
7: Add Melee Proc: Erud's Healing Touch Rk. III with 400% Rate Mod

460 Single
Frenetic Renewal
1: Increase Current Hit Points by 6227
2: Decrease Poison Counter by 18
3: Decrease Disease Counter by 18
4: Decrease Curse Counter by 18

1522 Single
Frenetic Renewal Rk. II
1: Increase Current Hit Points by 6757
2: Decrease Poison Counter by 18
3: Decrease Disease Counter by 18
4: Decrease Curse Counter by 18

1591 Single
Frenetic Renewal Rk. III
1: Increase Current Hit Points by 7109
2: Decrease Poison Counter by 18
3: Decrease Disease Counter by 18
4: Decrease Curse Counter by 18

1635 Single
Hand of Gallantry
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 4194
2: Increase Max Hit Points by 3194
3: Increase Current Hit Points by 3194
4: Increase Armor Class by 34 to 45, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 4194

5099 Target Group
Hand of Gallantry Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 4775
2: Increase Max Hit Points by 3775
3: Increase Current Hit Points by 3775
4: Increase Armor Class by 39 to 51, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 4775

5813 Target Group
Hand of Gallantry Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 5066
2: Increase Max Hit Points by 4066
3: Increase Current Hit Points by 4066
4: Increase Armor Class by 41 to 55, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 5066

6195 Target Group
Holy Contravention
1: Cast Holy Contravention Strike (v374)
2: Cast Holy Contravention Heal (v374)

1040 Single
Holy Contravention Heal
1: Increase Current Hit Points by 4080

0 / 0 Targets Target
Holy Contravention Heal Rk. II
1: Increase Current Hit Points by 4640

0 / 0 Targets Target
Holy Contravention Heal Rk. III
1: Increase Current Hit Points by 5200

0 / 0 Targets Target
Holy Contravention Rk. II
1: Cast Holy Contravention Strike Rk. II (v374)
2: Cast Holy Contravention Heal Rk. II (v374)

1160 Single
Holy Contravention Rk. III
1: Cast Holy Contravention Strike Rk. III (v374)
2: Cast Holy Contravention Heal Rk. III (v374)

1300 Single
Holy Contravention Strike
1: Decrease Current Hit Points by 4615 if Not Undead or Summoned
2: Decrease Current Hit Points by 5880 if Undead
3: Decrease Current Hit Points by 5317 if Summoned

0 / 0 Single
Holy Contravention Strike Rk. II
1: Decrease Current Hit Points by 5249 if Not Undead or Summoned
2: Decrease Current Hit Points by 6687 if Undead
3: Decrease Current Hit Points by 6046 if Summoned

0 / 0 Single
Holy Contravention Strike Rk. III
1: Decrease Current Hit Points by 5881 if Not Undead or Summoned
2: Decrease Current Hit Points by 7493 if Undead
3: Decrease Current Hit Points by 6775 if Summoned

0 / 0 Single
Order of the Devout
4: Increase Armor Class by 26 to 34, Based on Class

898 Caster Group
Order of the Devout Rk. II
4: Increase Armor Class by 30 to 39, Based on Class

1024 Caster Group
Order of the Devout Rk. III
4: Increase Armor Class by 32 to 42, Based on Class

1091 Caster Group
Rallied Palladium of Vie
1: Absorb Melee Damage: 10%, Total: 3718

849 Caster Group
Rallied Palladium of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 4394

967 Caster Group
Rallied Palladium of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 4732

1031 Caster Group
Word of Recovery
1: Increase Current Hit Points by 4886
2: Decrease Disease Counter by 21
3: Decrease Poison Counter by 21
4: Decrease Curse Counter by 14

1663 Caster Group
Word of Recovery Rk. II
1: Increase Current Hit Points by 5302
2: Decrease Disease Counter by 21
3: Decrease Poison Counter by 21
4: Decrease Curse Counter by 14

1738 Caster Group
Word of Recovery Rk. III
1: Increase Current Hit Points by 5578
2: Decrease Disease Counter by 21
3: Decrease Poison Counter by 21
4: Decrease Curse Counter by 14

1786 Caster Group




Level 86


Icon Spell Name Spell Effects Mana / End Target Expansion
Annihilate the Undead
1: Decrease Current Hit Points by 4823
2: 10% Chance to Cast Annihilate Weakness (v340)
3: 2% Chance to Cast Annihilate Destruction (v340)

759 Single, Restriction: Undead
Annihilate the Undead Rk. II
1: Decrease Current Hit Points by 5479
2: 10% Chance to Cast Annihilate Weakness (v340)
3: 2% Chance to Cast Annihilate Destruction (v340)

830 Single, Restriction: Undead
Annihilate the Undead Rk. III
1: Decrease Current Hit Points by 5918
2: 10% Chance to Cast Annihilate Weakness (v340)
3: 2% Chance to Cast Annihilate Destruction (v340)

876 Single, Restriction: Undead
Appease
1: Decrease Social Radius to 10 up to Level 90

850 Single
Appease Rk. II
1: Decrease Social Radius to 10 up to Level 90

969 Single
Appease Rk. III
1: Decrease Social Radius to 10 up to Level 90

1033 Single
Awecrash
1: Stun NPC for 8s (PC for 5.25s) up to Level 90
2: Decrease Current Hit Points by 934
3: Cast Inspired Heal (v374)

552 Single
Awecrash Rk. II
1: Stun NPC for 8s (PC for 5.25s) up to Level 90
2: Decrease Current Hit Points by 1060
3: Cast Inspired Heal II (v374)

604 Single
Awecrash Rk. III
1: Stun NPC for 8s (PC for 5.25s) up to Level 90
2: Decrease Current Hit Points by 1145
3: Cast Inspired Heal III (v374)

637 Single
Blessing of Will
1: Increase Spell Haste by 9%
2: Limit Max Level: 90 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

429 Single
Blessing of Will Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 90 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

429 Single
Blessing of Will Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 90 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

429 Single
Earnest Remedy
1: Increase Current Hit Points by 4123 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 5154 if Hit Points Below 20 Percent

771 Single
Earnest Remedy Rk. II
1: Increase Current Hit Points by 4473 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 5591 if Hit Points Below 20 Percent

806 Single
Earnest Remedy Rk. III
1: Increase Current Hit Points by 4706 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 5883 if Hit Points Below 20 Percent

827 Single
Exonerate
1: Memory Blur (49% Chance)

532 Single
Exonerate Rk. II
1: Memory Blur (50% Chance)

569 Single
Exonerate Rk. III
1: Memory Blur (52% Chance)

609 Single
Inspired Heal
1: Increase Current Hit Points by 2696

10 Targets Target
Inspired Heal II
1: Increase Current Hit Points by 2925

10 Targets Target
Inspired Heal III
1: Increase Current Hit Points by 3077

10 Targets Target
Symbol of Ealdun
3: Increase Max Hit Points by 2974
4: Increase Current Hit Points by 2974

1694 Single
Symbol of Ealdun Rk. II
3: Increase Max Hit Points by 3152
4: Increase Current Hit Points by 3152

1733 Single
Symbol of Ealdun Rk. III
3: Increase Max Hit Points by 3436
4: Increase Current Hit Points by 3436

1869 Single
Vow of Vanquishing
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Vanquishing Strike with 200% Rate Mod

500 Self
Vow of Vanquishing Rk. II
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Vanquishing Strike Rk. II with 200% Rate Mod

500 Self
Vow of Vanquishing Rk. III
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Vanquishing Strike Rk. III with 200% Rate Mod

500 Self
Ward of the Earnest
4: Increase Armor Class by 34 to 45, Based on Class

1062 Single
Ward of the Earnest Rk. II
4: Increase Armor Class by 38 to 51, Based on Class

1210 Single
Ward of the Earnest Rk. III
4: Increase Armor Class by 43 to 56, Based on Class

1340 Single
Word of Awakening
1: Increase Current Hit Points by 7146

2115 Caster Group
Word of Awakening Rk. II
1: Increase Current Hit Points by 7755

2210 Caster Group
Word of Awakening Rk. III
1: Increase Current Hit Points by 8157

2271 Caster Group
Yaulp XI
1: Increase Attack by 136
3: Increase Current Mana by 55 per Tick
8: Increase Worn Proc Rate by 50%
9: Increase Melee Haste by 30%

10 Self
Yaulp XI Rk. II
1: Increase Attack by 156
3: Increase Current Mana by 60 per Tick
8: Increase Worn Proc Rate by 60%
9: Increase Melee Haste by 30%

10 Self
Yaulp XI Rk. III
1: Increase Attack by 166
3: Increase Current Mana by 67 per Tick
8: Increase Worn Proc Rate by 70%
9: Increase Melee Haste by 30%

10 Self




Level 87


Icon Spell Name Spell Effects Mana / End Target Expansion
Divine Fortitude
1: Invulnerability
4: Increase Current Hit Points by 3947
5: Increase Current Hit Points by 3947 per Tick

100 Self
Divine Fortitude Rk. II
1: Invulnerability
4: Increase Current Hit Points by 4147
5: Increase Current Hit Points by 4147 per Tick

100 Self
Divine Fortitude Rk. III
1: Invulnerability
4: Increase Current Hit Points by 4279
5: Increase Current Hit Points by 4279 per Tick

100 Self
Divine Intercession
1: Divine Intervention with 18000 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 2
3: Stacking: Delayed Heal Marker (2)

1565 Single
Divine Intercession Rk. II
1: Divine Intervention with 24000 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 3
3: Stacking: Delayed Heal Marker (3)

1706 Single
Divine Intercession Rk. III
1: Divine Intervention with 33000 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 4
3: Stacking: Delayed Heal Marker (4)

1860 Single
Earnest Elixir
1: Increase Current Hit Points by 2570 per Tick

1433 Single
Earnest Elixir Rk. II
1: Increase Current Hit Points by 2787 per Tick

1497 Single
Earnest Elixir Rk. III
1: Increase Current Hit Points by 2933 per Tick

1538 Single
Hand of Will
1: Increase Spell Haste by 9%
2: Limit Max Level: 90 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1238 Caster Group
Hand of Will Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 90 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1238 Caster Group
Hand of Will Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 90 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1238 Caster Group
Pristine Blood
1: Decrease Corruption Counter by 22

138 Single
Pristine Blood Rk. II
1: Decrease Corruption Counter by 32

138 Single
Pristine Blood Rk. III
1: Decrease Corruption Counter by 45

138 Single
Rebuke
1: Decrease Current Hit Points by 3579 if Not Undead or Summoned
2: Decrease Current Hit Points by 4848 if Undead
3: Decrease Current Hit Points by 4303 if Summoned

843 Single
Rebuke Rk. II
1: Decrease Current Hit Points by 4065 if Not Undead or Summoned
2: Decrease Current Hit Points by 5505 if Undead
3: Decrease Current Hit Points by 4887 if Summoned

922 Single
Rebuke Rk. III
1: Decrease Current Hit Points by 4582 if Not Undead or Summoned
2: Decrease Current Hit Points by 6207 if Undead
3: Decrease Current Hit Points by 5508 if Summoned

1015 Single
Reliance
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 5675
2: Increase Max Hit Points by 4676
3: Increase Current Hit Points by 4676
4: Increase Armor Class by 48 to 63, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 5675

2524 Single
Reliance Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 5956
2: Increase Max Hit Points by 4957
3: Increase Current Hit Points by 4957
4: Increase Armor Class by 50 to 67, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 5956

2593 Single
Reliance Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 6402
2: Increase Max Hit Points by 5403
3: Increase Current Hit Points by 5403
4: Increase Armor Class by 55 to 73, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 6402

2801 Single
Thirteenth Salve
1: Increase Current Hit Points by 4071 if Hit Points Between 35 and 45 Percent
2: Increase Current Hit Points by 6786 if Hit Points Between 25 and 35 Percent
3: Increase Current Hit Points by 8822 if Hit Points Between 1 and 25 Percent

1446 Single, Restriction: Hit Points Below 45 Percent
Thirteenth Salve Rk. II
1: Increase Current Hit Points by 4418 if Hit Points Between 35 and 45 Percent
2: Increase Current Hit Points by 7363 if Hit Points Between 25 and 35 Percent
3: Increase Current Hit Points by 9572 if Hit Points Between 1 and 25 Percent

1511 Single, Restriction: Hit Points Below 45 Percent
Thirteenth Salve Rk. III
1: Increase Current Hit Points by 4649 if Hit Points Between 35 and 45 Percent
2: Increase Current Hit Points by 7747 if Hit Points Between 25 and 35 Percent
3: Increase Current Hit Points by 10072 if Hit Points Between 1 and 25 Percent

1553 Single, Restriction: Hit Points Below 45 Percent
Ward of Retaliation
1: Add Defensive Proc: Ward of Retaliation Parry with 400% Rate Mod

1458 Self
Ward of Retaliation Rk. II
1: Add Defensive Proc: Ward of Retaliation Parry II with 400% Rate Mod

1640 Self
Ward of Retaliation Rk. III
1: Add Defensive Proc: Ward of Retaliation Parry III with 400% Rate Mod

1784 Self




Level 88


Icon Spell Name Spell Effects Mana / End Target Expansion
Celestial Intervention
1: Increase Current Hit Points by 7927
2: Cast Celestial Intervention Strike (v374)

1243 Single
Celestial Intervention Rk. II
1: Increase Current Hit Points by 8728
2: Cast Celestial Intervention Strike II (v374)

1351 Single
Celestial Intervention Rk. III
1: Increase Current Hit Points by 9298
2: Cast Celestial Intervention Strike III (v374)

1436 Single
Celestial Intervention Strike
1: Decrease Current Hit Points by 4169 if Not Undead or Summoned
2: Decrease Current Hit Points by 5647 if Undead
3: Decrease Current Hit Points by 5012 if Summoned

10 Targets Target
Celestial Intervention Strike II
1: Decrease Current Hit Points by 4675 if Not Undead or Summoned
2: Decrease Current Hit Points by 6332 if Undead
3: Decrease Current Hit Points by 5621 if Summoned

10 Targets Target
Celestial Intervention Strike III
1: Decrease Current Hit Points by 5269 if Not Undead or Summoned
2: Decrease Current Hit Points by 7137 if Undead
3: Decrease Current Hit Points by 6334 if Summoned

10 Targets Target
Earnest Light
1: Increase Current Hit Points by 6471 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 8089 if Hit Points Below 20 Percent

993 Single
Earnest Light Rk. II
1: Increase Current Hit Points by 7125 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 8906 if Hit Points Below 20 Percent

1053 Single
Earnest Light Rk. III
1: Increase Current Hit Points by 7559 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 9449 if Hit Points Below 20 Percent

1091 Single
Promised Resurgence
1: Cast on Duration Fade: Promised Resurgence Trigger I
2: Stacking: Delayed Heal Marker (16564)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

717 Single
Promised Resurgence Rk. II
1: Cast on Duration Fade: Promised Resurgence Trigger II
2: Stacking: Delayed Heal Marker (17965)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

749 Single
Promised Resurgence Rk. III
1: Cast on Duration Fade: Promised Resurgence Trigger III
2: Stacking: Delayed Heal Marker (18906)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

770 Single
Rampart of Vie
1: Absorb Melee Damage: 10%, Total: 17846
6: Cast on Rune Fade: Light of Vie Azia

673 Single
Rampart of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 21091
6: Cast on Rune Fade: Light of Vie Beza

768 Single
Rampart of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 22714
6: Cast on Rune Fade: Light of Vie Caza

818 Single
Reject Corruption
1: Increase Corruption Resist by 35

50 Single
Reject Corruption Rk. II
1: Increase Corruption Resist by 46

50 Single
Reject Corruption Rk. III
1: Increase Corruption Resist by 60

50 Single
Sanctified Ground
1: Aura Effect: Sanctified Ground Effect (PCIObClrS18L088EchoDmgUndRk1)

682 Self
Sanctified Ground Rk. II
1: Aura Effect: Sanctified Ground Effect II (PCIObClrS18L088EchoDmgUndRk2)

746 Self
Sanctified Ground Rk. III
1: Aura Effect: Sanctified Ground Effect III (PCIObClrS18L088EchoDmgUndRk3)

787 Self
Sermon of Censure
1: Decrease Current Hit Points by 4071 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

1673 Undead
Sermon of Censure Rk. II
1: Decrease Current Hit Points by 4256 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

1737 Undead
Sermon of Censure Rk. III
1: Decrease Current Hit Points by 4450 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

1804 Undead
Sound of Fury
1: Stun for 5s up to Level 90
2: Cast Inspired Heal (v374)

100 Single
Sound of Fury Rk. II
1: Stun for 5s up to Level 90
2: Cast Inspired Heal II (v374)

100 Single
Sound of Fury Rk. III
1: Stun for 5s up to Level 90
2: Cast Inspired Heal III (v374)

100 Single




Level 89


Icon Spell Name Spell Effects Mana / End Target Expansion
Chromarend
1: Decrease Current Hit Points by 2629 if Not Undead or Summoned
2: Decrease Current Hit Points by 3560 if Undead
3: Decrease Current Hit Points by 3160 if Summoned

654 Single
Chromarend Rk. II
1: Decrease Current Hit Points by 2987 if Not Undead or Summoned
2: Decrease Current Hit Points by 4045 if Undead
3: Decrease Current Hit Points by 3590 if Summoned

716 Single
Chromarend Rk. III
1: Decrease Current Hit Points by 3225 if Not Undead or Summoned
2: Decrease Current Hit Points by 4368 if Undead
3: Decrease Current Hit Points by 3876 if Summoned

754 Single
Devout Hammer of Zeal
1: Summon Pet: PCPetClrS18L089HammerRk1

175 Self
Devout Hammer of Zeal Rk. II
1: Summon Pet: PCPetClrS18L089HammerRk2

175 Self
Devout Hammer of Zeal Rk. III
1: Summon Pet: PCPetClrS18L089HammerRk3

175 Self
Dissolve Corruption
1: Decrease Corruption Counter by 20

413 Target Group
Dissolve Corruption Rk. II
1: Decrease Corruption Counter by 30

413 Target Group
Dissolve Corruption Rk. III
1: Decrease Corruption Counter by 41

413 Target Group
Glorious Censure
1: Decrease Current Hit Points by 3625 if Not Undead or Summoned
2: Decrease Current Hit Points by 4617 if Undead
3: Decrease Current Hit Points by 4358 if Summoned

Recourse: Healing Twincast

1137 Single
Glorious Censure Rk. II
1: Decrease Current Hit Points by 4065 if Not Undead or Summoned
2: Decrease Current Hit Points by 5505 if Undead
3: Decrease Current Hit Points by 4887 if Summoned

Recourse: Healing Twincast

1231 Single
Glorious Censure Rk. III
1: Decrease Current Hit Points by 4582 if Not Undead or Summoned
2: Decrease Current Hit Points by 6207 if Undead
3: Decrease Current Hit Points by 5508 if Summoned

Recourse: Healing Twincast

1336 Single
Mark of the Devout
1: Decrease Damage Shield by 81
2: Increase Reverse Damage Shield by 144 (Delay Scaled)

697 Single
Mark of the Devout Rk. II
1: Decrease Damage Shield by 92
2: Increase Reverse Damage Shield by 165 (Delay Scaled)

795 Single
Mark of the Devout Rk. III
1: Decrease Damage Shield by 106
2: Increase Reverse Damage Shield by 190 (Delay Scaled)

864 Single
Purged Blood
1: Decrease Poison Counter by 14
2: Decrease Poison Counter by 14
3: Decrease Disease Counter by 14
4: Decrease Disease Counter by 14
5: Decrease Curse Counter by 14

150 Single
Purged Blood Rk. II
1: Decrease Poison Counter by 15
2: Decrease Poison Counter by 15
3: Decrease Disease Counter by 15
4: Decrease Disease Counter by 15
5: Decrease Curse Counter by 15

150 Single
Purged Blood Rk. III
1: Decrease Poison Counter by 18
2: Decrease Poison Counter by 18
3: Decrease Disease Counter by 18
4: Decrease Disease Counter by 18
5: Decrease Curse Counter by 18

150 Single
Shining Defense
12: Absorb Melee Damage: 10%

0 / 0 Single
Shining Rampart
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare Azia with 325% Rate Mod

696 Single
Shining Rampart Rk. II
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare Beza with 325% Rate Mod

720 Single
Shining Rampart Rk. III
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare Caza with 325% Rate Mod

745 Single
Silent Proclamation
2: Stun for 3s up to Level 85
3: Decrease Current Hit Points by 1968 if Not Undead or Summoned
4: Decrease Current Hit Points by 2506 if Undead
5: Decrease Current Hit Points by 2366 if Summoned

1270 Caster PB
Silent Proclamation Rk. II
2: Stun for 3s up to Level 85
3: Decrease Current Hit Points by 2236 if Not Undead or Summoned
4: Decrease Current Hit Points by 3029 if Undead
5: Decrease Current Hit Points by 2688 if Summoned

1390 Caster PB
Silent Proclamation Rk. III
2: Stun for 3s up to Level 85
3: Decrease Current Hit Points by 2415 if Not Undead or Summoned
4: Decrease Current Hit Points by 736 if Undead
5: Decrease Current Hit Points by 368 if Summoned

1466 Caster PB
Tectonic Shock
1: Decrease Current Hit Points by 2522

1614 Caster PB
Tectonic Shock Rk. II
1: Decrease Current Hit Points by 2865

1835 Caster PB
Tectonic Shock Rk. III
1: Decrease Current Hit Points by 3108

1989 Caster PB




Level 90


Icon Spell Name Spell Effects Mana / End Target Expansion
Armor of the Earnest
1: Increase Max Hit Points by 1473
2: Increase Armor Class by 25 to 32, Based on Class
3: Increase Current Hit Points by 1473
4: Increase Current Mana by 23 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 2946

1128 Self
Armor of the Earnest Rk. II
1: Increase Max Hit Points by 1561
2: Increase Armor Class by 26 to 34, Based on Class
3: Increase Current Hit Points by 1561
4: Increase Current Mana by 26 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 3122

1161 Self
Armor of the Earnest Rk. III
1: Increase Max Hit Points by 1701
2: Increase Armor Class by 28 to 37, Based on Class
3: Increase Current Hit Points by 1701
4: Increase Current Mana by 30 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 3402

1255 Self
Blood of the Devout
1: Decrease Damage Shield by 81
2: Increase Reverse Damage Shield by 144 (Delay Scaled)

1330 Single
Blood of the Devout Rk. II
1: Decrease Damage Shield by 92
2: Increase Reverse Damage Shield by 165 (Delay Scaled)

1455 Single
Blood of the Devout Rk. III
1: Decrease Damage Shield by 106
2: Increase Reverse Damage Shield by 190 (Delay Scaled)

1587 Single
Celestial Contravention
1: Cast Celestial Contravention Strike (v374)
2: Cast Celestial Contravention Heal (v374)

1532 Single
Celestial Contravention Heal
1: Increase Current Hit Points by 6471

10 Targets Target
Celestial Contravention Heal II
1: Increase Current Hit Points by 7125

10 Targets Target
Celestial Contravention Heal III
1: Increase Current Hit Points by 7559

10 Targets Target
Celestial Contravention Rk. II
1: Cast Celestial Contravention Strike II (v374)
2: Cast Celestial Contravention Heal II (v374)

1632 Single
Celestial Contravention Rk. III
1: Cast Celestial Contravention Strike III (v374)
2: Cast Celestial Contravention Heal III (v374)

1695 Single
Celestial Contravention Strike
1: Decrease Current Hit Points by 6457 if Not Undead or Summoned
2: Decrease Current Hit Points by 8747 if Undead
3: Decrease Current Hit Points by 7764 if Summoned

10 Single
Celestial Contravention Strike II
1: Decrease Current Hit Points by 7335 if Not Undead or Summoned
2: Decrease Current Hit Points by 9935 if Undead
3: Decrease Current Hit Points by 8818 if Summoned

10 Single
Celestial Contravention Strike III
1: Decrease Current Hit Points by 7922 if Not Undead or Summoned
2: Decrease Current Hit Points by 10731 if Undead
3: Decrease Current Hit Points by 9524 if Summoned

10 Single
Ealdun's Mark
3: Increase Max Hit Points by 2974
4: Increase Current Hit Points by 2974

5081 Caster Group
Ealdun's Mark Rk. II
3: Increase Max Hit Points by 3152
4: Increase Current Hit Points by 3152

5196 Caster Group
Ealdun's Mark Rk. III
3: Increase Max Hit Points by 3436
4: Increase Current Hit Points by 3436

5605 Caster Group
Elixir of the Ardent
1: Increase Current Hit Points by 2335 per Tick

2944 Caster Group
Elixir of the Ardent Rk. II
1: Increase Current Hit Points by 2535 per Tick

3080 Caster Group
Elixir of the Ardent Rk. III
1: Increase Current Hit Points by 2666 per Tick

3162 Caster Group
Fintar's Channeled Mark
1: Decrease Damage Shield by 81
2: Increase Reverse Damage Shield by 144 (Delay Scaled)

0 / 0 Targets Target
Fintar's Channeled Mark II
1: Decrease Damage Shield by 92
2: Increase Reverse Damage Shield by 165 (Delay Scaled)

0 / 0 Targets Target
Fintar's Channeled Mark III
1: Decrease Damage Shield by 106
2: Increase Reverse Damage Shield by 190 (Delay Scaled)

0 / 0 Targets Target
Fintar's Retort
1: Cast Fintar's Channeled Mark (v374)
7: Add Melee Proc: Fintar's Retort Effect with 400% Rate Mod

386 Single
Fintar's Retort Effect
1: Increase Current Hit Points by 905

0 / 0 Self
Fintar's Retort Effect II
1: Increase Current Hit Points by 1070

0 / 0 Self
Fintar's Retort Effect III
1: Increase Current Hit Points by 1180

0 / 0 Self
Fintar's Retort Rk. II
1: Cast Fintar's Channeled Mark II (v374)
7: Add Melee Proc: Fintar's Retort Effect II with 400% Rate Mod

446 Single
Fintar's Retort Rk. III
1: Cast Fintar's Channeled Mark III (v374)
7: Add Melee Proc: Fintar's Retort Effect III with 400% Rate Mod

516 Single
Frenzied Renewal
1: Increase Current Hit Points by 8905
2: Decrease Poison Counter by 22
3: Decrease Disease Counter by 22
4: Decrease Curse Counter by 22

1893 Single
Frenzied Renewal Rk. II
1: Increase Current Hit Points by 9662
2: Decrease Poison Counter by 22
3: Decrease Disease Counter by 22
4: Decrease Curse Counter by 22

1978 Single
Frenzied Renewal Rk. III
1: Increase Current Hit Points by 10166
2: Decrease Poison Counter by 22
3: Decrease Disease Counter by 22
4: Decrease Curse Counter by 22

2033 Single
Hand of Reliance
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 5676
2: Increase Max Hit Points by 4676
3: Increase Current Hit Points by 4676
4: Increase Armor Class by 48 to 63, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 5676

6065 Target Group
Hand of Reliance Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 5957
2: Increase Max Hit Points by 4957
3: Increase Current Hit Points by 4957
4: Increase Armor Class by 50 to 67, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 5957

6232 Target Group
Hand of Reliance Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 6403
2: Increase Max Hit Points by 5403
3: Increase Current Hit Points by 5403
4: Increase Armor Class by 55 to 73, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 6403

6731 Target Group
Healing Splash
Hate Override: 100

1: Increase Current Hit Points by 2837

1413 Target Ring AE
Healing Splash Rk. II
Hate Override: 100

1: Increase Current Hit Points by 3077

1476 Target Ring AE
Healing Splash Rk. III
Hate Override: 100

1: Increase Current Hit Points by 3238

1517 Target Ring AE
Order of the Earnest
4: Increase Armor Class by 34 to 45, Based on Class

1062 Caster Group
Order of the Earnest Rk. II
4: Increase Armor Class by 38 to 51, Based on Class

1210 Caster Group
Order of the Earnest Rk. III
4: Increase Armor Class by 43 to 56, Based on Class

1340 Caster Group
Rallied Rampart of Vie
1: Absorb Melee Damage: 10%, Total: 17846
6: Cast on Rune Fade: Light of Vie Azia

934 Caster Group
Rallied Rampart of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 21091
6: Cast on Rune Fade: Light of Vie Beza

1064 Caster Group
Rallied Rampart of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 22714
6: Cast on Rune Fade: Light of Vie Caza

1134 Caster Group
Word of Resurgence
1: Increase Current Hit Points by 6670
2: Decrease Disease Counter by 27
3: Decrease Poison Counter by 27
4: Decrease Curse Counter by 18

1974 Caster Group
Word of Resurgence Rk. II
1: Increase Current Hit Points by 7238
2: Decrease Disease Counter by 27
3: Decrease Poison Counter by 27
4: Decrease Curse Counter by 18

2063 Caster Group
Word of Resurgence Rk. III
1: Increase Current Hit Points by 7614
2: Decrease Disease Counter by 29
3: Decrease Poison Counter by 29
4: Decrease Curse Counter by 20

2120 Caster Group




Level 91


Icon Spell Name Spell Effects Mana / End Target Expansion
Abolish the Undead
1: Decrease Current Hit Points by 6214
2: 10% Chance to Cast Annihilate Weakness (v340)
3: 2% Chance to Cast Abolish Destruction (v340)

889 Single, Restriction: Undead
Abolish the Undead Rk. II
1: Decrease Current Hit Points by 6525
2: 10% Chance to Cast Annihilate Weakness (v340)
3: 2% Chance to Cast Abolish Destruction (v340)

925 Single, Restriction: Undead
Abolish the Undead Rk. III
1: Decrease Current Hit Points by 6851
2: 10% Chance to Cast Annihilate Weakness (v340)
3: 2% Chance to Cast Abolish Destruction (v340)

962 Single, Restriction: Undead
Amnesty
1: Memory Blur (49% Chance)

591 Single
Amnesty Rk. II
1: Memory Blur (50% Chance)

615 Single
Amnesty Rk. III
1: Memory Blur (52% Chance)

640 Single
Assuage
1: Decrease Social Radius to 10 up to Level 95

1110 Single
Assuage Rk. II
1: Decrease Social Radius to 10 up to Level 95

1110 Single
Assuage Rk. III
1: Decrease Social Radius to 10 up to Level 95

1110 Single
Aweburst
1: Stun NPC for 8s (PC for 5.25s) up to Level 95
2: Decrease Current Hit Points by 1317
3: Cast Inspired Heal (v374)

650 Single
Aweburst Rk. II
1: Stun NPC for 8s (PC for 5.25s) up to Level 95
2: Decrease Current Hit Points by 1383
3: Cast Inspired Heal II (v374)

676 Single
Aweburst Rk. III
1: Stun NPC for 8s (PC for 5.25s) up to Level 95
2: Decrease Current Hit Points by 1452
3: Cast Inspired Heal III (v374)

703 Single
Blessing of Assurance
1: Increase Spell Haste by 9%
2: Limit Max Level: 95 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

461 Single
Blessing of Assurance Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 95 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

461 Single
Blessing of Assurance Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 95 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

461 Single
Faithful Remedy
1: Increase Current Hit Points by 5294 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 6618 if Hit Points Below 20 Percent

861 Single
Faithful Remedy Rk. II
1: Increase Current Hit Points by 5559 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 6949 if Hit Points Below 20 Percent

895 Single
Faithful Remedy Rk. III
1: Increase Current Hit Points by 5837 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 7296 if Hit Points Below 20 Percent

931 Single
Infusion of the Faithful
5: Add Melee Proc: Faithful Infusion with 200% Rate Mod

1529 Single
Infusion of the Faithful Rk. II
5: Add Melee Proc: Faithful Infusion II with 200% Rate Mod

1590 Single
Infusion of the Faithful Rk. III
5: Add Melee Proc: Faithful Infusion III with 200% Rate Mod

1654 Single
Inspired Heal
1: Increase Current Hit Points by 3385

10 Targets Target
Inspired Heal II
1: Increase Current Hit Points by 3554

10 Targets Target
Inspired Heal III
1: Increase Current Hit Points by 3732

10 Targets Target
Symbol of the Triumvirate
3: Increase Max Hit Points by 4467
4: Increase Current Hit Points by 4467

1817 Single
Symbol of the Triumvirate Rk. II
3: Increase Max Hit Points by 4690
4: Increase Current Hit Points by 4690

1890 Single
Symbol of the Triumvirate Rk. III
3: Increase Max Hit Points by 4925
4: Increase Current Hit Points by 4925

1966 Single
Unity of the Triumvirate
1: Cast Blessing of Assurance (v374)
2: Cast Symbol of the Triumvirate (v374)
3: Cast Ward of the Zealous (v374)

3232 Single
Unity of the Triumvirate Rk. II
1: Cast Blessing of Assurance Rk. II (v374)
2: Cast Symbol of the Triumvirate Rk. II (v374)
3: Cast Ward of the Zealous Rk. II (v374)

3361 Single
Unity of the Triumvirate Rk. III
1: Cast Blessing of Assurance Rk. III (v374)
2: Cast Symbol of the Triumvirate Rk. III (v374)
3: Cast Ward of the Zealous Rk. III (v374)

3495 Single
Vow of Veneration
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Venerating Strike with 200% Rate Mod

500 Self
Vow of Veneration Rk. II
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Venerating Strike Rk. II with 200% Rate Mod

500 Self
Vow of Veneration Rk. III
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Venerating Strike Rk. III with 200% Rate Mod

500 Self
Ward of the Zealous
4: Increase Armor Class by 52 to 69, Based on Class

1313 Single
Ward of the Zealous Rk. II
4: Increase Armor Class by 55 to 72, Based on Class

1366 Single
Ward of the Zealous Rk. III
4: Increase Armor Class by 58 to 76, Based on Class

1421 Single
Word of Recuperation
1: Increase Current Hit Points by 9177

2312 Caster Group
Word of Recuperation Rk. II
1: Increase Current Hit Points by 9636

2404 Caster Group
Word of Recuperation Rk. III
1: Increase Current Hit Points by 10118

2500 Caster Group
Yaulp XII
1: Increase Attack by 216
3: Increase Current Mana by 75 per Tick
8: Increase Worn Proc Rate by 50%
9: Increase Melee Haste by 30%

10 Self
Yaulp XII Rk. II
1: Increase Attack by 227
3: Increase Current Mana by 79 per Tick
8: Increase Worn Proc Rate by 60%
9: Increase Melee Haste by 30%

10 Self
Yaulp XII Rk. III
1: Increase Attack by 238
3: Increase Current Mana by 83 per Tick
8: Increase Worn Proc Rate by 70%
9: Increase Melee Haste by 30%

10 Self




Level 92


Icon Spell Name Spell Effects Mana / End Target Expansion
Credence
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 7213
2: Increase Max Hit Points by 6213
3: Increase Current Hit Points by 6213
4: Increase Armor Class by 66 to 87, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 7213

2604 Single
Credence Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 7524
2: Increase Max Hit Points by 6524
3: Increase Current Hit Points by 6524
4: Increase Armor Class by 69 to 92, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 7524

2708 Single
Credence Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 7850
2: Increase Max Hit Points by 6850
3: Increase Current Hit Points by 6850
4: Increase Armor Class by 73 to 96, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 7850

2816 Single
Divine Guard
1: Invulnerability
4: Increase Current Hit Points by 5481
5: Increase Current Hit Points by 5481 per Tick

100 Self
Divine Guard Rk. II
1: Invulnerability
4: Increase Current Hit Points by 5661
5: Increase Current Hit Points by 5661 per Tick

100 Self
Divine Guard Rk. III
1: Invulnerability
4: Increase Current Hit Points by 5850
5: Increase Current Hit Points by 5850 per Tick

100 Self
Divine Invocation
1: Divine Intervention with 38000 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 2
3: Stacking: Delayed Heal Marker (2)

1786 Single
Divine Invocation Rk. II
1: Divine Intervention with 39900 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 3
3: Stacking: Delayed Heal Marker (3)

1857 Single
Divine Invocation Rk. III
1: Divine Intervention with 41895 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 4
3: Stacking: Delayed Heal Marker (4)

1931 Single
Fourteenth Catalyst
1: Increase Current Hit Points by 6089 if Hit Points Between 35 and 45 Percent
2: Increase Current Hit Points by 10149 if Hit Points Between 25 and 35 Percent
3: Increase Current Hit Points by 13194 if Hit Points Between 1 and 25 Percent

1802 Single, Restriction: Hit Points Below 45 Percent
Fourteenth Catalyst Rk. II
1: Increase Current Hit Points by 6393 if Hit Points Between 35 and 45 Percent
2: Increase Current Hit Points by 10656 if Hit Points Between 25 and 35 Percent
3: Increase Current Hit Points by 13854 if Hit Points Between 1 and 25 Percent

1874 Single, Restriction: Hit Points Below 45 Percent
Fourteenth Catalyst Rk. III
1: Increase Current Hit Points by 6713 if Hit Points Between 35 and 45 Percent
2: Increase Current Hit Points by 11189 if Hit Points Between 25 and 35 Percent
3: Increase Current Hit Points by 14547 if Hit Points Between 1 and 25 Percent

1949 Single, Restriction: Hit Points Below 45 Percent
Hand of Assurance
1: Increase Spell Haste by 9%
2: Limit Max Level: 95 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1270 Caster Group
Hand of Assurance Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 95 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1270 Caster Group
Hand of Assurance Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 95 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1270 Caster Group
Mark of Erion
2: Decrease Damage Shield by 535
6: Increase Reverse Damage Shield by 960 (Delay Scaled)

1598 Single
Mark of Erion Rk. II
2: Decrease Damage Shield by 562
6: Increase Reverse Damage Shield by 1008 (Delay Scaled)

1662 Single
Mark of Erion Rk. III
2: Decrease Damage Shield by 590
6: Increase Reverse Damage Shield by 1058 (Delay Scaled)

1728 Single
Remonstrance
1: Decrease Current Hit Points by 5498 if Not Undead or Summoned
2: Decrease Current Hit Points by 7422 if Undead
3: Decrease Current Hit Points by 6598 if Summoned

1126 Single
Remonstrance Rk. II
1: Decrease Current Hit Points by 5773 if Not Undead or Summoned
2: Decrease Current Hit Points by 7793 if Undead
3: Decrease Current Hit Points by 6928 if Summoned

1171 Single
Remonstrance Rk. III
1: Decrease Current Hit Points by 6062 if Not Undead or Summoned
2: Decrease Current Hit Points by 8183 if Undead
3: Decrease Current Hit Points by 7274 if Summoned

1218 Single
Unified Credence
1: Cast Blessing of Assurance (v374)
2: Cast Credence (v374)

2759 Single
Unified Credence Rk. II
1: Cast Blessing of Assurance Rk. II (v374)
2: Cast Credence Rk. II (v374)

2869 Single
Unified Credence Rk. III
1: Cast Blessing of Assurance Rk. III (v374)
2: Cast Credence Rk. III (v374)

2984 Single
Ward of Recrimination
1: Add Defensive Proc: Ward of Recrimination Parry with 400% Rate Mod

1867 Self
Ward of Recrimination Rk. II
1: Add Defensive Proc: Ward of Recrimination Parry II with 400% Rate Mod

1942 Self
Ward of Recrimination Rk. III
1: Add Defensive Proc: Ward of Recrimination Parry III with 400% Rate Mod

2020 Self
Zealous Elixir
1: Increase Current Hit Points by 3666 per Tick

1635 Single
Zealous Elixir Rk. II
1: Increase Current Hit Points by 3849 per Tick

1700 Single
Zealous Elixir Rk. III
1: Increase Current Hit Points by 4041 per Tick

1768 Single




Level 93


Icon Spell Name Spell Effects Mana / End Target Expansion
Anointed Ground
1: Aura Effect: Anointed Ground Effect (PCIObClrS19L093EchoDmgUndRk1)

857 Self
Anointed Ground Rk. II
1: Aura Effect: Anointed Ground Effect II (PCIObClrS19L093EchoDmgUndRk2)

891 Self
Anointed Ground Rk. III
1: Aura Effect: Anointed Ground Effect III (PCIObClrS19L093EchoDmgUndRk3)

927 Self
Armor of Vie
1: Absorb Melee Damage: 10%, Total: 24985
6: Cast on Rune Fade: Light of Vie II Azia

819 Single
Armor of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 28733
6: Cast on Rune Fade: Light of Vie II Beza

852 Single
Armor of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 33761
6: Cast on Rune Fade: Light of Vie II Caza

886 Single
Elysian Intervention
1: Increase Current Hit Points by 11158
2: Cast Elysian Intervention Strike (v374)

1497 Single
Elysian Intervention Rk. II
1: Increase Current Hit Points by 11716
2: Cast Elysian Intervention Strike II (v374)

1557 Single
Elysian Intervention Rk. III
1: Increase Current Hit Points by 12302
2: Cast Elysian Intervention Strike III (v374)

1619 Single
Elysian Intervention Strike
1: Decrease Current Hit Points by 6323 if Not Undead or Summoned
2: Decrease Current Hit Points by 8536 if Undead
3: Decrease Current Hit Points by 7588 if Summoned

10 Targets Target
Elysian Intervention Strike II
1: Decrease Current Hit Points by 6639 if Not Undead or Summoned
2: Decrease Current Hit Points by 8963 if Undead
3: Decrease Current Hit Points by 7967 if Summoned

10 Targets Target
Elysian Intervention Strike III
1: Decrease Current Hit Points by 6971 if Not Undead or Summoned
2: Decrease Current Hit Points by 9411 if Undead
3: Decrease Current Hit Points by 8366 if Summoned

10 Targets Target
Issuance of Faith
1: Summon Pet: PCSwmClrS19L093FreeHealRk1 x 1 for 120s

1480 Target Ring AE
Issuance of Faith Rk. II
1: Summon Pet: PCSwmClrS19L093FreeHealRk2 x 1 for 120s

1539 Target Ring AE
Issuance of Faith Rk. III
1: Summon Pet: PCSwmClrS19L093FreeHealRk3 x 1 for 120s

1601 Target Ring AE
Promised Restitution
1: Cast on Duration Fade: Promised Restitution Trigger I
2: Stacking: Delayed Heal Marker (23633)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

890 Single
Promised Restitution Rk. II
1: Cast on Duration Fade: Promised Restitution Trigger II
2: Stacking: Delayed Heal Marker (24815)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

926 Single
Promised Restitution Rk. III
1: Cast on Duration Fade: Promised Restitution Trigger III
2: Stacking: Delayed Heal Marker (26056)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

963 Single
Rescind Corruption
1: Increase Corruption Resist by 40

50 Single
Rescind Corruption Rk. II
1: Increase Corruption Resist by 51

50 Single
Rescind Corruption Rk. III
1: Increase Corruption Resist by 65

50 Single
Sermon of Condemnation
1: Decrease Current Hit Points by 6917 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

2531 Undead
Sermon of Condemnation Rk. II
1: Decrease Current Hit Points by 7243 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

2634 Undead
Sermon of Condemnation Rk. III
1: Decrease Current Hit Points by 7586 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

2742 Undead
Sound of Fervor
1: Stun for 5s up to Level 95
2: Cast Inspired Heal (v374)

100 Single
Sound of Fervor Rk. II
1: Stun for 5s up to Level 95
2: Cast Inspired Heal II (v374)

100 Single
Sound of Fervor Rk. III
1: Stun for 5s up to Level 95
2: Cast Inspired Heal III (v374)

100 Single
Vow of Vitriol
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Vitriolic Strike with 200% Rate Mod

750 Self
Vow of Vitriol Rk. II
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Vitriolic Strike Rk. II with 200% Rate Mod

750 Self
Vow of Vitriol Rk. III
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Vitriolic Strike Rk. III with 200% Rate Mod

750 Self
Zealous Light
1: Increase Current Hit Points by 9071 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 11339 if Hit Points Below 20 Percent

1210 Single
Zealous Light Rk. II
1: Increase Current Hit Points by 9525 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 11906 if Hit Points Below 20 Percent

1258 Single
Zealous Light Rk. III
1: Increase Current Hit Points by 10001 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 12501 if Hit Points Below 20 Percent

1308 Single




Level 94


Icon Spell Name Spell Effects Mana / End Target Expansion
Chromacleave
1: Decrease Current Hit Points by 3870 if Not Undead or Summoned
2: Decrease Current Hit Points by 5225 if Undead
3: Decrease Current Hit Points by 4645 if Summoned

837 Single
Chromacleave Rk. II
1: Decrease Current Hit Points by 4064 if Not Undead or Summoned
2: Decrease Current Hit Points by 5486 if Undead
3: Decrease Current Hit Points by 4877 if Summoned

870 Single
Chromacleave Rk. III
1: Decrease Current Hit Points by 4267 if Not Undead or Summoned
2: Decrease Current Hit Points by 5760 if Undead
3: Decrease Current Hit Points by 5120 if Summoned

905 Single
Eradicate Corruption
1: Decrease Corruption Counter by 44

486 Target Group
Eradicate Corruption Rk. II
1: Decrease Corruption Counter by 46

486 Target Group
Eradicate Corruption Rk. III
1: Decrease Corruption Counter by 48

486 Target Group
Glorious Admonition
1: Decrease Current Hit Points by 5498 if Not Undead or Summoned
2: Decrease Current Hit Points by 7422 if Undead
3: Decrease Current Hit Points by 6598 if Summoned

Recourse: Healing Twincast

1437 Single
Glorious Admonition Rk. II
1: Decrease Current Hit Points by 5773 if Not Undead or Summoned
2: Decrease Current Hit Points by 7794 if Undead
3: Decrease Current Hit Points by 6928 if Summoned

Recourse: Healing Twincast

1494 Single
Glorious Admonition Rk. III
1: Decrease Current Hit Points by 6062 if Not Undead or Summoned
2: Decrease Current Hit Points by 8184 if Undead
3: Decrease Current Hit Points by 7275 if Summoned

Recourse: Healing Twincast

1554 Single
Hand of Faithful Infusion
5: Add Melee Proc: Faithful Infusion with 200% Rate Mod

3823 Target Group
Hand of Faithful Infusion Rk. II
5: Add Melee Proc: Faithful Infusion II with 200% Rate Mod

3976 Target Group
Hand of Faithful Infusion Rk. III
5: Add Melee Proc: Faithful Infusion III with 200% Rate Mod

4135 Target Group
Infallible Hammer of Zeal
1: Summon Pet: PCPetClrS19L094HammerRk1

225 Self
Infallible Hammer of Zeal Rk. II
1: Summon Pet: PCPetClrS19L094HammerRk2

225 Self
Infallible Hammer of Zeal Rk. III
1: Summon Pet: PCPetClrS19L094HammerRk3

225 Self
Mark of the Adherent
1: Decrease Damage Shield by 143
2: Increase Reverse Damage Shield by 257 (Delay Scaled)

1077 Single
Mark of the Adherent Rk. II
1: Decrease Damage Shield by 150
2: Increase Reverse Damage Shield by 270 (Delay Scaled)

1120 Single
Mark of the Adherent Rk. III
1: Decrease Damage Shield by 158
2: Increase Reverse Damage Shield by 284 (Delay Scaled)

1165 Single
Perfected Blood
1: Decrease Poison Counter by 30
2: Decrease Poison Counter by 30
3: Decrease Disease Counter by 30
4: Decrease Disease Counter by 30
5: Decrease Curse Counter by 36
6: Decrease Corruption Counter by 36

150 Single
Perfected Blood Rk. II
1: Decrease Poison Counter by 32
2: Decrease Poison Counter by 32
3: Decrease Disease Counter by 32
4: Decrease Disease Counter by 32
5: Decrease Curse Counter by 38
6: Decrease Corruption Counter by 38

150 Single
Perfected Blood Rk. III
1: Decrease Poison Counter by 34
2: Decrease Poison Counter by 34
3: Decrease Disease Counter by 34
4: Decrease Disease Counter by 34
5: Decrease Curse Counter by 40
6: Decrease Corruption Counter by 40

150 Single
Shining Armor
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare II Azia with 325% Rate Mod

1062 Single
Shining Armor Rk. II
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare II Beza with 325% Rate Mod

1099 Single
Shining Armor Rk. III
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare II Caza with 325% Rate Mod

1137 Single
Silent Mandate
2: Stun for 3s up to Level 90
3: Decrease Current Hit Points by 3140 if Not Undead or Summoned
4: Decrease Current Hit Points by 4239 if Undead
5: Decrease Current Hit Points by 3768 if Summoned

1365 Caster PB
Silent Mandate Rk. II
2: Stun for 3s up to Level 90
3: Decrease Current Hit Points by 3297 if Not Undead or Summoned
4: Decrease Current Hit Points by 4451 if Undead
5: Decrease Current Hit Points by 3957 if Summoned

1420 Caster PB
Silent Mandate Rk. III
2: Stun for 3s up to Level 90
3: Decrease Current Hit Points by 3462 if Not Undead or Summoned
4: Decrease Current Hit Points by 1039 if Undead
5: Decrease Current Hit Points by 520 if Summoned

1477 Caster PB
Tectonic Tremor
1: Decrease Current Hit Points by 4196 if Not Undead or Summoned
2: Decrease Current Hit Points by 5665 if Undead
3: Decrease Current Hit Points by 5036 if Summoned

1918 Caster PB
Tectonic Tremor Rk. II
1: Decrease Current Hit Points by 4406 if Not Undead or Summoned
2: Decrease Current Hit Points by 5948 if Undead
3: Decrease Current Hit Points by 5288 if Summoned

1995 Caster PB
Tectonic Tremor Rk. III
1: Decrease Current Hit Points by 4626 if Not Undead or Summoned
2: Decrease Current Hit Points by 6245 if Undead
3: Decrease Current Hit Points by 5552 if Summoned

2075 Caster PB




Level 95


Icon Spell Name Spell Effects Mana / End Target Expansion
Armor of the Zealous
1: Increase Max Hit Points by 2381
2: Increase Armor Class by 35 to 47, Based on Class
3: Increase Current Hit Points by 2381
4: Increase Current Mana by 38 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 3381

1372 Self
Armor of the Zealous Rk. II
1: Increase Max Hit Points by 2500
2: Increase Armor Class by 37 to 49, Based on Class
3: Increase Current Hit Points by 2500
4: Increase Current Mana by 42 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 3500

1427 Self
Armor of the Zealous Rk. III
1: Increase Max Hit Points by 2625
2: Increase Armor Class by 39 to 52, Based on Class
3: Increase Current Hit Points by 2625
4: Increase Current Mana by 47 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 3625

1484 Self
Blood of the Adherent
1: Decrease Damage Shield by 143
2: Increase Reverse Damage Shield by 257 (Delay Scaled)

1892 Single
Blood of the Adherent Rk. II
1: Decrease Damage Shield by 150
2: Increase Reverse Damage Shield by 270 (Delay Scaled)

1968 Single
Blood of the Adherent Rk. III
1: Decrease Damage Shield by 158
2: Increase Reverse Damage Shield by 284 (Delay Scaled)

2047 Single
Elixir of the Beneficent
1: Increase Current Hit Points by 3333 per Tick

3233 Caster Group
Elixir of the Beneficent Rk. II
1: Increase Current Hit Points by 3500 per Tick

3362 Caster Group
Elixir of the Beneficent Rk. III
1: Increase Current Hit Points by 3675 per Tick

3496 Caster Group
Elysian Contravention
1: Cast Elysian Contravention Strike (v374)
2: Cast Elysian Contravention Heal (v374)

1884 Single
Elysian Contravention Heal
1: Increase Current Hit Points by 8693

10 Targets Target
Elysian Contravention Heal II
1: Increase Current Hit Points by 9128

10 Targets Target
Elysian Contravention Heal III
1: Increase Current Hit Points by 9584

10 Targets Target
Elysian Contravention Rk. II
1: Cast Elysian Contravention Strike II (v374)
2: Cast Elysian Contravention Heal II (v374)

1959 Single
Elysian Contravention Rk. III
1: Cast Elysian Contravention Strike III (v374)
2: Cast Elysian Contravention Heal III (v374)

2037 Single
Elysian Contravention Strike
1: Decrease Current Hit Points by 8397 if Not Undead or Summoned
2: Decrease Current Hit Points by 11336 if Undead
3: Decrease Current Hit Points by 10077 if Summoned

10 Single
Elysian Contravention Strike II
1: Decrease Current Hit Points by 8817 if Not Undead or Summoned
2: Decrease Current Hit Points by 11903 if Undead
3: Decrease Current Hit Points by 10581 if Summoned

10 Single
Elysian Contravention Strike III
1: Decrease Current Hit Points by 9258 if Not Undead or Summoned
2: Decrease Current Hit Points by 12498 if Undead
3: Decrease Current Hit Points by 11110 if Summoned

10 Single
Fervent Renewal
1: Increase Current Hit Points by 12708
2: Decrease Poison Counter by 34
3: Decrease Disease Counter by 34
4: Decrease Curse Counter by 34

2251 Single
Fervent Renewal Rk. II
1: Increase Current Hit Points by 13343
2: Decrease Poison Counter by 34
3: Decrease Disease Counter by 34
4: Decrease Curse Counter by 34

2341 Single
Fervent Renewal Rk. III
1: Increase Current Hit Points by 14010
2: Decrease Poison Counter by 34
3: Decrease Disease Counter by 34
4: Decrease Curse Counter by 34

2435 Single
Galvos' Channeled Mark
1: Decrease Damage Shield by 143
2: Increase Reverse Damage Shield by 257 (Delay Scaled)

0 / 0 Targets Target
Galvos' Channeled Mark II
1: Decrease Damage Shield by 150
2: Increase Reverse Damage Shield by 270 (Delay Scaled)

0 / 0 Targets Target
Galvos' Channeled Mark III
1: Decrease Damage Shield by 158
2: Increase Reverse Damage Shield by 284 (Delay Scaled)

0 / 0 Targets Target
Galvos' Retort
1: Cast Galvos' Channeled Mark (v374)
7: Add Melee Proc: Galvos' Retort Effect with 400% Rate Mod

595 Single
Galvos' Retort Effect
1: Increase Current Hit Points by 1416

0 / 0 Self
Galvos' Retort Effect II
1: Increase Current Hit Points by 1487

0 / 0 Self
Galvos' Retort Effect III
1: Increase Current Hit Points by 1561

0 / 0 Self
Galvos' Retort Rk. II
1: Cast Galvos' Channeled Mark II (v374)
7: Add Melee Proc: Galvos' Retort Effect II with 400% Rate Mod

619 Single
Galvos' Retort Rk. III
1: Cast Galvos' Channeled Mark III (v374)
7: Add Melee Proc: Galvos' Retort Effect III with 400% Rate Mod

644 Single
Hand of Credence
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 7213
2: Increase Max Hit Points by 5902
3: Increase Current Hit Points by 5902
4: Increase Armor Class by 63 to 83, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 7213

5566 Target Group
Hand of Credence Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 7524
2: Increase Max Hit Points by 6198
3: Increase Current Hit Points by 6198
4: Increase Armor Class by 66 to 87, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 7524

5789 Target Group
Hand of Credence Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 7850
2: Increase Max Hit Points by 6508
3: Increase Current Hit Points by 6508
4: Increase Armor Class by 69 to 91, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 7850

6021 Target Group
Rallied Armor of Vie
1: Absorb Melee Damage: 10%, Total: 24985
6: Cast on Rune Fade: Light of Vie II Azia

1137 Caster Group
Rallied Armor of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 28733
6: Cast on Rune Fade: Light of Vie II Beza

1182 Caster Group
Rallied Armor of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 33761
6: Cast on Rune Fade: Light of Vie II Caza

1229 Caster Group
Rejuvenating Splash
Hate Override: 100

1: Increase Current Hit Points by 4371

1893 Target Ring AE
Rejuvenating Splash Rk. II
Hate Override: 100

1: Increase Current Hit Points by 4590

1969 Target Ring AE
Rejuvenating Splash Rk. III
Hate Override: 100

1: Increase Current Hit Points by 4820

2048 Target Ring AE
Unified Hand of Credence
1: Cast Blessing of Assurance (v374)
2: Cast Credence (v374)

6208 Target Group
Unified Hand of Credence Rk. II
1: Cast Blessing of Assurance Rk. II (v374)
2: Cast Credence Rk. II (v374)

6456 Target Group
Unified Hand of Credence Rk. III
1: Cast Blessing of Assurance Rk. III (v374)
2: Cast Credence Rk. III (v374)

6747 Target Group
Unified Hand of the Triumvirate
1: Cast Blessing of Assurance (v374)
2: Cast Symbol of the Triumvirate (v374)
3: Cast Ward of the Zealous (v374)

7272 Caster Group
Unified Hand of the Triumvirate Rk. II
1: Cast Blessing of Assurance Rk. II (v374)
2: Cast Symbol of the Triumvirate Rk. II (v374)
3: Cast Ward of the Zealous Rk. II (v374)

7563 Caster Group
Unified Hand of the Triumvirate Rk. III
1: Cast Blessing of Assurance Rk. III (v374)
2: Cast Symbol of the Triumvirate Rk. III (v374)
3: Cast Ward of the Zealous Rk. III (v374)

7866 Caster Group
Word of Rehabilitation
1: Increase Current Hit Points by 9137
2: Decrease Disease Counter by 32
3: Decrease Poison Counter by 32
4: Decrease Curse Counter by 23

2253 Caster Group
Word of Rehabilitation Rk. II
1: Increase Current Hit Points by 9594
2: Decrease Disease Counter by 32
3: Decrease Poison Counter by 32
4: Decrease Curse Counter by 23

2343 Caster Group
Word of Rehabilitation Rk. III
1: Increase Current Hit Points by 10074
2: Decrease Disease Counter by 32
3: Decrease Poison Counter by 32
4: Decrease Curse Counter by 23

2437 Caster Group




Level 96


Icon Spell Name Spell Effects Mana / End Target Expansion
Abrogate the Undead
1: Decrease Current Hit Points by 10431
2: 24% Chance to Cast Annihilate Weakness (v340)
3: 10% Chance to Cast Abrogate Destruction (v340)

1109 Single, Restriction: Undead
Abrogate the Undead Rk. II
1: Decrease Current Hit Points by 10953
2: 24% Chance to Cast Annihilate Weakness (v340)
3: 11% Chance to Cast Abrogate Destruction (v340)

1153 Single, Restriction: Undead
Abrogate the Undead Rk. III
1: Decrease Current Hit Points by 11501
2: 24% Chance to Cast Annihilate Weakness (v340)
3: 12% Chance to Cast Abrogate Destruction (v340)

1199 Single, Restriction: Undead
Acquittal
1: Memory Blur (49% Chance)

641 Single
Acquittal Rk. II
1: Memory Blur (50% Chance)

667 Single
Acquittal Rk. III
1: Memory Blur (52% Chance)

694 Single
Aweclash
1: Stun NPC for 8s (PC for 5.25s) up to Level 100
2: Decrease Current Hit Points by 1634
3: Cast Inspired Heal (v374)

705 Single
Aweclash Rk. II
1: Stun NPC for 8s (PC for 5.25s) up to Level 100
2: Decrease Current Hit Points by 1716
3: Cast Inspired Heal II (v374)

733 Single
Aweclash Rk. III
1: Stun NPC for 8s (PC for 5.25s) up to Level 100
2: Decrease Current Hit Points by 1802
3: Cast Inspired Heal III (v374)

762 Single
Blessing of Fervor
1: Increase Spell Haste by 9%
2: Limit Max Level: 100 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

500 Single
Blessing of Fervor Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 100 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

500 Single
Blessing of Fervor Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 100 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

500 Single
Graceful Remedy
1: Increase Current Hit Points by 7611 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 9514 if Hit Points Below 20 Percent

990 Single
Graceful Remedy Rk. II
1: Increase Current Hit Points by 7992 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 9990 if Hit Points Below 20 Percent

1030 Single
Graceful Remedy Rk. III
1: Increase Current Hit Points by 8392 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 10490 if Hit Points Below 20 Percent

1071 Single
Infusion of the Graceful
5: Add Melee Proc: Graceful Infusion with 200% Rate Mod

1659 Single
Infusion of the Graceful Rk. II
5: Add Melee Proc: Graceful Infusion II with 200% Rate Mod

1725 Single
Infusion of the Graceful Rk. III
5: Add Melee Proc: Graceful Infusion III with 200% Rate Mod

1794 Single
Inspired Heal
1: Increase Current Hit Points by 4105

10 Targets Target
Inspired Heal II
1: Increase Current Hit Points by 4310

10 Targets Target
Inspired Heal III
1: Increase Current Hit Points by 4526

10 Targets Target
Soothing Glow
1: Decrease Social Radius to 10 up to Level 100

1204 Single
Soothing Glow Rk. II
1: Decrease Social Radius to 10 up to Level 100

1204 Single
Soothing Glow Rk. III
1: Decrease Social Radius to 10 up to Level 100

1204 Single
Symbol of Gezat
3: Increase Max Hit Points by 5418
4: Increase Current Hit Points by 5418

1971 Single
Symbol of Gezat Rk. II
3: Increase Max Hit Points by 5689
4: Increase Current Hit Points by 5689

2050 Single
Symbol of Gezat Rk. III
3: Increase Max Hit Points by 5973
4: Increase Current Hit Points by 5973

2132 Single
Unity of Gezat
1: Cast Blessing of Fervor (v374)
2: Cast Symbol of Gezat (v374)
3: Cast Ward of the Reverent (v374)

3507 Single
Unity of Gezat Rk. II
1: Cast Blessing of Fervor Rk. II (v374)
2: Cast Symbol of Gezat Rk. II (v374)
3: Cast Ward of the Reverent Rk. II (v374)

3647 Single
Unity of Gezat Rk. III
1: Cast Blessing of Fervor Rk. III (v374)
2: Cast Symbol of Gezat Rk. III (v374)
3: Cast Ward of the Reverent Rk. III (v374)

3793 Single
Vow of Vitality
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Vital Strike with 200% Rate Mod

500 Self
Vow of Vitality Rk. II
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Vital Strike II with 200% Rate Mod

500 Self
Vow of Vitality Rk. III
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Vital Strike III with 200% Rate Mod

500 Self
Ward of the Reverent
4: Increase Armor Class by 63 to 84, Based on Class

1425 Single
Ward of the Reverent Rk. II
4: Increase Armor Class by 66 to 88, Based on Class

1482 Single
Ward of the Reverent Rk. III
4: Increase Armor Class by 70 to 92, Based on Class

1541 Single
Word of Renewal
1: Increase Current Hit Points by 11130

2509 Caster Group
Word of Renewal Rk. II
1: Increase Current Hit Points by 11687

2609 Caster Group
Word of Renewal Rk. III
1: Increase Current Hit Points by 12271

2713 Caster Group
Yaulp XIII
1: Increase Attack by 262
3: Increase Current Mana by 93 per Tick
8: Increase Worn Proc Rate by 50%
9: Increase Melee Haste by 30%

10 Self
Yaulp XIII Rk. II
1: Increase Attack by 275
3: Increase Current Mana by 98 per Tick
8: Increase Worn Proc Rate by 60%
9: Increase Melee Haste by 30%

10 Self
Yaulp XIII Rk. III
1: Increase Attack by 289
3: Increase Current Mana by 103 per Tick
8: Increase Worn Proc Rate by 70%
9: Increase Melee Haste by 30%

10 Self




Level 97


Icon Spell Name Spell Effects Mana / End Target Expansion
Anticipated Interposition
1: Cast: Anticipated Healing if 21000 Melee Damage Taken in a Single Hit
2: Buff Stacking Blocker A (10)

1168 Single
Anticipated Interposition Rk. II
1: Cast: Anticipated Healing II if 21000 Melee Damage Taken in a Single Hit
2: Buff Stacking Blocker A (20)

1215 Single
Anticipated Interposition Rk. III
1: Cast: Anticipated Healing III if 21000 Melee Damage Taken in a Single Hit
2: Buff Stacking Blocker A (30)

1264 Single
Castigation
1: Decrease Current Hit Points by 6820 if Not Undead or Summoned
2: Decrease Current Hit Points by 9207 if Undead
3: Decrease Current Hit Points by 8184 if Summoned

1222 Single
Castigation Rk. II
1: Decrease Current Hit Points by 7161 if Not Undead or Summoned
2: Decrease Current Hit Points by 9667 if Undead
3: Decrease Current Hit Points by 8593 if Summoned

1271 Single
Castigation Rk. III
1: Decrease Current Hit Points by 7519 if Not Undead or Summoned
2: Decrease Current Hit Points by 10151 if Undead
3: Decrease Current Hit Points by 9023 if Summoned

1322 Single
Certitude
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 8535
2: Increase Max Hit Points by 7535
3: Increase Current Hit Points by 7535
4: Increase Armor Class by 80 to 106, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 8535

2825 Single
Certitude Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 8912
2: Increase Max Hit Points by 7912
3: Increase Current Hit Points by 7912
4: Increase Armor Class by 84 to 111, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 8912

2938 Single
Certitude Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 9308
2: Increase Max Hit Points by 8308
3: Increase Current Hit Points by 8308
4: Increase Armor Class by 88 to 117, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 9308

3056 Single
Divine Haven
1: Invulnerability
4: Increase Current Hit Points by 6446
5: Increase Current Hit Points by 6446 per Tick

100 Self
Divine Haven Rk. II
1: Invulnerability
4: Increase Current Hit Points by 6675
5: Increase Current Hit Points by 6675 per Tick

100 Self
Divine Haven Rk. III
1: Invulnerability
4: Increase Current Hit Points by 6915
5: Increase Current Hit Points by 6915 per Tick

100 Self
Divine Interposition
1: Divine Intervention with 47132 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 5
3: Stacking: Delayed Heal Marker (5)

1938 Single
Divine Interposition Rk. II
1: Divine Intervention with 49489 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 6
3: Stacking: Delayed Heal Marker (6)

2016 Single
Divine Interposition Rk. III
1: Divine Intervention with 51963 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 7
3: Stacking: Delayed Heal Marker (7)

2097 Single
Fifteenth Emblem
1: Increase Current Hit Points by 7384 if Hit Points Between 35 and 45 Percent
2: Increase Current Hit Points by 12308 if Hit Points Between 25 and 35 Percent
3: Increase Current Hit Points by 16002 if Hit Points Between 1 and 25 Percent

1955 Single, Restriction: Hit Points Below 45 Percent
Fifteenth Emblem Rk. II
1: Increase Current Hit Points by 7753 if Hit Points Between 35 and 45 Percent
2: Increase Current Hit Points by 12923 if Hit Points Between 25 and 35 Percent
3: Increase Current Hit Points by 16802 if Hit Points Between 1 and 25 Percent

2033 Single, Restriction: Hit Points Below 45 Percent
Fifteenth Emblem Rk. III
1: Increase Current Hit Points by 8141 if Hit Points Between 35 and 45 Percent
2: Increase Current Hit Points by 13569 if Hit Points Between 25 and 35 Percent
3: Increase Current Hit Points by 17642 if Hit Points Between 1 and 25 Percent

2114 Single, Restriction: Hit Points Below 45 Percent
Hammer of Reverence
1: Summon Item: Hammer of Reverence x 1

823 Self
Hammer of Reverence Rk. II
1: Summon Item: Hammer of Reverence II x 1

856 Self
Hammer of Reverence Rk. III
1: Summon Item: Hammer of Reverence III x 1

890 Self
Hand of Fervor
1: Increase Spell Haste by 9%
2: Limit Max Level: 100 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1378 Caster Group
Hand of Fervor Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 100 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1378 Caster Group
Hand of Fervor Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 100 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1378 Caster Group
Mark of Tohan
2: Decrease Damage Shield by 679
6: Increase Reverse Damage Shield by 1217 (Delay Scaled)

1734 Single
Mark of Tohan Rk. II
2: Decrease Damage Shield by 713
6: Increase Reverse Damage Shield by 1278 (Delay Scaled)

1803 Single
Mark of Tohan Rk. III
2: Decrease Damage Shield by 749
6: Increase Reverse Damage Shield by 1342 (Delay Scaled)

1875 Single
Reverent Elixir
1: Increase Current Hit Points by 6461 per Tick

1774 Single
Reverent Elixir Rk. II
1: Increase Current Hit Points by 6784 per Tick

1845 Single
Reverent Elixir Rk. III
1: Increase Current Hit Points by 7123 per Tick

1919 Single
Shackle
2: Root

250 Single
Shackle Rk. II
2: Root

250 Single
Shackle Rk. III
2: Root

250 Single
Unified Certitude
1: Cast Blessing of Fervor (v374)
2: Cast Certitude (v374)

2994 Single
Unified Certitude Rk. II
1: Cast Blessing of Fervor Rk. II (v374)
2: Cast Certitude Rk. II (v374)

3114 Single
Unified Certitude Rk. III
1: Cast Blessing of Fervor Rk. III (v374)
2: Cast Certitude Rk. III (v374)

3239 Single
Ward of Certitude
4: Buff Stacking Blocker D (10)
5: Absorb 8 Hits or Spells, Max per Hit: 18231
6: Cast on Fade: Healing Ward

3229 Single
Ward of Certitude Rk. II
4: Buff Stacking Blocker D (20)
5: Absorb 8 Hits or Spells, Max per Hit: 19144
6: Cast on Fade: Healing Ward II

3358 Single
Ward of Certitude Rk. III
4: Buff Stacking Blocker D (30)
5: Absorb 8 Hits or Spells, Max per Hit: 20100
6: Cast on Fade: Healing Ward III

3492 Single
Ward of Indictment
1: Add Defensive Proc: Ward of Indictment Parry with 400% Rate Mod

2026 Self
Ward of Indictment Rk. II
1: Add Defensive Proc: Ward of Indictment Parry II with 400% Rate Mod

2107 Self
Ward of Indictment Rk. III
1: Add Defensive Proc: Ward of Indictment Parry III with 400% Rate Mod

2191 Self




Level 98


Icon Spell Name Spell Effects Mana / End Target Expansion
Bastion of Vie
1: Absorb Melee Damage: 10%, Total: 37981
6: Cast on Rune Fade: Light of Vie III Azia

889 Single
Bastion of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 39880
6: Cast on Rune Fade: Light of Vie III Beza

925 Single
Bastion of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 41874
6: Cast on Rune Fade: Light of Vie III Caza

962 Single
Glorified Ground
1: Aura Effect: Glorified Ground Effect (PCIObClrS20L098EchoDmgUndRk1)

930 Self
Glorified Ground Rk. II
1: Aura Effect: Glorified Ground Effect II (PCIObClrS20L098EchoDmgUndRk2)

967 Self
Glorified Ground Rk. III
1: Aura Effect: Glorified Ground Effect III (PCIObClrS20L098EchoDmgUndRk3)

1006 Self
Issuance of Grace
1: Summon Pet: PCSwmClrS20L098FreeHealRk1 x 1 for 120s

1606 Target Ring AE
Issuance of Grace Rk. II
1: Summon Pet: PCSwmClrS20L098FreeHealRk2 x 1 for 120s

1670 Target Ring AE
Issuance of Grace Rk. III
1: Summon Pet: PCSwmClrS20L098FreeHealRk3 x 1 for 120s

1737 Target Ring AE
Promised Reformation
1: Cast on Duration Fade: Promised Reformation Trigger I
2: Stacking: Delayed Heal Marker (28662)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

966 Single
Promised Reformation Rk. II
1: Cast on Duration Fade: Promised Reformation Trigger II
2: Stacking: Delayed Heal Marker (30095)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

1005 Single
Promised Reformation Rk. III
1: Cast on Duration Fade: Promised Reformation Trigger III
2: Stacking: Delayed Heal Marker (31600)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

1045 Single
Reverent Light
1: Increase Current Hit Points by 11071 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 13839 if Hit Points Below 20 Percent

1313 Single
Reverent Light Rk. II
1: Increase Current Hit Points by 11625 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 14531 if Hit Points Below 20 Percent

1366 Single
Reverent Light Rk. III
1: Increase Current Hit Points by 12206 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 15257 if Hit Points Below 20 Percent

1421 Single
Sermon of Rebuke
1: Decrease Current Hit Points by 11922 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

3930 Undead
Sermon of Rebuke Rk. II
1: Decrease Current Hit Points by 12498 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

4098 Undead
Sermon of Rebuke Rk. III
1: Decrease Current Hit Points by 13102 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

4272 Undead
Sound of Plangency
1: Stun for 5s up to Level 100
2: Cast Inspired Heal (v374)

100 Single
Sound of Plangency Rk. II
1: Stun for 5s up to Level 100
2: Cast Inspired Heal II (v374)

100 Single
Sound of Plangency Rk. III
1: Stun for 5s up to Level 100
2: Cast Inspired Heal III (v374)

100 Single
Syllable of Renewal
1: Increase Current Hit Points by 9227

2539 Caster Group
Syllable of Renewal Rk. II
1: Increase Current Hit Points by 9688

2641 Caster Group
Syllable of Renewal Rk. III
1: Increase Current Hit Points by 10172

2747 Caster Group
Thwart Corruption
1: Increase Corruption Resist by 65

50 Single
Thwart Corruption Rk. II
1: Increase Corruption Resist by 68

50 Single
Thwart Corruption Rk. III
1: Increase Corruption Resist by 71

50 Single
Virtuous Intervention
1: Increase Current Hit Points by 14147
2: Cast Virtuous Intervention Strike (v374)

1624 Single
Virtuous Intervention Rk. II
1: Increase Current Hit Points by 14854
2: Cast Virtuous Intervention Strike II (v374)

1689 Single
Virtuous Intervention Rk. III
1: Increase Current Hit Points by 15597
2: Cast Virtuous Intervention Strike III (v374)

1757 Single
Virtuous Intervention Strike
1: Decrease Current Hit Points by 7668 if Not Undead or Summoned
2: Decrease Current Hit Points by 10351 if Undead
3: Decrease Current Hit Points by 9201 if Summoned

10 Targets Target
Virtuous Intervention Strike II
1: Decrease Current Hit Points by 8051 if Not Undead or Summoned
2: Decrease Current Hit Points by 10869 if Undead
3: Decrease Current Hit Points by 9662 if Summoned

10 Targets Target
Virtuous Intervention Strike III
1: Decrease Current Hit Points by 8454 if Not Undead or Summoned
2: Decrease Current Hit Points by 11413 if Undead
3: Decrease Current Hit Points by 10145 if Summoned

10 Targets Target
Vow of Vehemence
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Vehement Strike with 200% Rate Mod

750 Self
Vow of Vehemence Rk. II
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Vehement Strike II with 200% Rate Mod

750 Self
Vow of Vehemence Rk. III
1: Decrease Healing by 1% to 50% (v125, Before Crit)
2: Add Melee Proc: Vehement Strike III with 200% Rate Mod

750 Self




Level 99


Icon Spell Name Spell Effects Mana / End Target Expansion
Abrogate Corruption
1: Decrease Corruption Counter by 48

527 Target Group
Abrogate Corruption Rk. II
1: Decrease Corruption Counter by 50

527 Target Group
Abrogate Corruption Rk. III
1: Decrease Corruption Counter by 52

527 Target Group
Chromacrush
1: Decrease Current Hit Points by 4694 if Not Undead or Summoned
2: Decrease Current Hit Points by 6337 if Undead
3: Decrease Current Hit Points by 5633 if Summoned

908 Single
Chromacrush Rk. II
1: Decrease Current Hit Points by 4929 if Not Undead or Summoned
2: Decrease Current Hit Points by 6654 if Undead
3: Decrease Current Hit Points by 5915 if Summoned

944 Single
Chromacrush Rk. III
1: Decrease Current Hit Points by 5175 if Not Undead or Summoned
2: Decrease Current Hit Points by 6987 if Undead
3: Decrease Current Hit Points by 6211 if Summoned

982 Single
Cleansed Blood
1: Decrease Poison Counter by 34
2: Decrease Poison Counter by 34
3: Decrease Disease Counter by 34
4: Decrease Disease Counter by 34
5: Decrease Curse Counter by 44
6: Decrease Corruption Counter by 44

150 Single
Cleansed Blood Rk. II
1: Decrease Poison Counter by 36
2: Decrease Poison Counter by 36
3: Decrease Disease Counter by 36
4: Decrease Disease Counter by 36
5: Decrease Curse Counter by 46
6: Decrease Corruption Counter by 46

150 Single
Cleansed Blood Rk. III
1: Decrease Poison Counter by 38
2: Decrease Poison Counter by 38
3: Decrease Disease Counter by 38
4: Decrease Disease Counter by 38
5: Decrease Curse Counter by 48
6: Decrease Corruption Counter by 48

150 Single
Cleansing Acquittal
1: Cast Reverent Elixir (v374)
2: Decrease Disease Counter by 30
3: Decrease Poison Counter by 30
4: Decrease Curse Counter by 21
5: Decrease Corruption Counter by 12

4612 Caster Group
Cleansing Acquittal Rk. II
1: Cast Reverent Elixir Rk. II (v374)
2: Decrease Disease Counter by 30
3: Decrease Poison Counter by 30
4: Decrease Curse Counter by 21
5: Decrease Corruption Counter by 12

4796 Caster Group
Cleansing Acquittal Rk. III
1: Cast Reverent Elixir Rk. III (v374)
2: Decrease Disease Counter by 30
3: Decrease Poison Counter by 30
4: Decrease Curse Counter by 21
5: Decrease Corruption Counter by 12

4988 Caster Group
Glorious Rebuke
1: Decrease Current Hit Points by 6771 if Not Undead or Summoned
2: Decrease Current Hit Points by 9141 if Undead
3: Decrease Current Hit Points by 8126 if Summoned

Recourse: Healing Twincast

1559 Single
Glorious Rebuke Rk. II
1: Decrease Current Hit Points by 7110 if Not Undead or Summoned
2: Decrease Current Hit Points by 9599 if Undead
3: Decrease Current Hit Points by 8533 if Summoned

Recourse: Healing Twincast

1621 Single
Glorious Rebuke Rk. III
1: Decrease Current Hit Points by 7466 if Not Undead or Summoned
2: Decrease Current Hit Points by 10079 if Undead
3: Decrease Current Hit Points by 8959 if Summoned

Recourse: Healing Twincast

1686 Single
Hand of Graceful Infusion
5: Add Melee Proc: Graceful Infusion with 200% Rate Mod

4148 Target Group
Hand of Graceful Infusion Rk. II
5: Add Melee Proc: Graceful Infusion II with 200% Rate Mod

4314 Target Group
Hand of Graceful Infusion Rk. III
5: Add Melee Proc: Graceful Infusion III with 200% Rate Mod

4487 Target Group
Infallible Hammer of Reverence
1: Summon Pet: PCPetClrS20L099HammerRk1

225 Self
Infallible Hammer of Reverence Rk. II
1: Summon Pet: PCPetClrS20L099HammerRk2

225 Self
Infallible Hammer of Reverence Rk. III
1: Summon Pet: PCPetClrS20L099HammerRk3

225 Self
Mark of the Zealot
1: Decrease Damage Shield by 178
2: Increase Reverse Damage Shield by 320 (Delay Scaled)

1169 Single
Mark of the Zealot Rk. II
1: Decrease Damage Shield by 187
2: Increase Reverse Damage Shield by 336 (Delay Scaled)

1216 Single
Mark of the Zealot Rk. III
1: Decrease Damage Shield by 196
2: Increase Reverse Damage Shield by 353 (Delay Scaled)

1265 Single
Shining Bastion
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare III Azia with 325% Rate Mod

799 Single
Shining Bastion Rk. II
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare III Beza with 325% Rate Mod

827 Single
Shining Bastion Rk. III
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare III Caza with 325% Rate Mod

856 Single
Silent Order
2: Stun for 3s up to Level 95
3: Decrease Current Hit Points by 3895 if Not Undead or Summoned
4: Decrease Current Hit Points by 5259 if Undead
5: Decrease Current Hit Points by 4675 if Summoned

1481 Caster PB
Silent Order Rk. II
2: Stun for 3s up to Level 95
3: Decrease Current Hit Points by 4090 if Not Undead or Summoned
4: Decrease Current Hit Points by 5522 if Undead
5: Decrease Current Hit Points by 4909 if Summoned

1540 Caster PB
Silent Order Rk. III
2: Stun for 3s up to Level 95
3: Decrease Current Hit Points by 4295 if Not Undead or Summoned
4: Decrease Current Hit Points by 5799 if Undead
5: Decrease Current Hit Points by 5155 if Summoned

1602 Caster PB
Tectonic Temblor
1: Decrease Current Hit Points by 5204 if Not Undead or Summoned
2: Decrease Current Hit Points by 7025 if Undead
3: Decrease Current Hit Points by 6245 if Summoned

2081 Caster PB
Tectonic Temblor Rk. II
1: Decrease Current Hit Points by 5464 if Not Undead or Summoned
2: Decrease Current Hit Points by 7376 if Undead
3: Decrease Current Hit Points by 6557 if Summoned

2164 Caster PB
Tectonic Temblor Rk. III
1: Decrease Current Hit Points by 5737 if Not Undead or Summoned
2: Decrease Current Hit Points by 7745 if Undead
3: Decrease Current Hit Points by 6885 if Summoned

2251 Caster PB




Level 100


Icon Spell Name Spell Effects Mana / End Target Expansion
Armor of the Reverent
1: Increase Max Hit Points by 2888
2: Increase Armor Class by 43 to 57, Based on Class
3: Increase Current Hit Points by 2888
4: Increase Current Mana by 54 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 3888

1489 Self
Armor of the Reverent Rk. II
1: Increase Max Hit Points by 3032
2: Increase Armor Class by 45 to 60, Based on Class
3: Increase Current Hit Points by 3032
4: Increase Current Mana by 57 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 4032

1549 Self
Armor of the Reverent Rk. III
1: Increase Max Hit Points by 3184
2: Increase Armor Class by 47 to 62, Based on Class
3: Increase Current Hit Points by 3184
4: Increase Current Mana by 60 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 4184

1611 Self
Aura of Divinity
1: Aura Effect: Aura of Divinity Effect (PCIObClrS20L100PercentHPRk1)

600 Self
Aura of Divinity Rk. II
1: Aura Effect: Aura of Divinity Effect II (PCIObClrS20L100PercentHPRk2)

625 Self
Aura of Divinity Rk. III
1: Aura Effect: Aura of Divinity Effect III (PCIObClrS20L100PercentHPRk3)

650 Self
Aura of the Reverent
1: Aura Effect: Aura of the Reverent Effect (PCIObClrS20L100PiousAuraRk1)

500 Self
Aura of the Reverent Rk. II
1: Aura Effect: Aura of the Reverent Effect II (PCIObClrS20L100PiousAuraRk2)

500 Self
Aura of the Reverent Rk. III
1: Aura Effect: Aura of the Reverent Effect III (PCIObClrS20L100PiousAuraRk3)

500 Self
Elixir of the Acquittal
1: Increase Current Hit Points by 6461 per Tick

3489 Caster Group
Elixir of the Acquittal Rk. II
1: Increase Current Hit Points by 6784 per Tick

3618 Caster Group
Elixir of the Acquittal Rk. III
1: Increase Current Hit Points by 7123 per Tick

3752 Caster Group
Fraught Renewal
1: Increase Current Hit Points by 15411
2: Decrease Poison Counter by 36
3: Decrease Disease Counter by 36
4: Decrease Curse Counter by 36

2442 Single
Fraught Renewal Rk. II
1: Increase Current Hit Points by 16182
2: Decrease Poison Counter by 36
3: Decrease Disease Counter by 36
4: Decrease Curse Counter by 36

2540 Single
Fraught Renewal Rk. III
1: Increase Current Hit Points by 16991
2: Decrease Poison Counter by 36
3: Decrease Disease Counter by 36
4: Decrease Curse Counter by 36

2642 Single
Hand of Certitude
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 8535
2: Increase Max Hit Points by 7158
3: Increase Current Hit Points by 7158
4: Increase Armor Class by 76 to 101, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 8535

6039 Target Group
Hand of Certitude Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 8912
2: Increase Max Hit Points by 7516
3: Increase Current Hit Points by 7516
4: Increase Armor Class by 80 to 106, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 8912

6281 Target Group
Hand of Certitude Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 9308
2: Increase Max Hit Points by 7893
3: Increase Current Hit Points by 7893
4: Increase Armor Class by 84 to 111, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 9308

6532 Target Group
Olsif's Channeled Mark
1: Decrease Damage Shield by 178
2: Increase Reverse Damage Shield by 320 (Delay Scaled)

0 / 0 Targets Target
Olsif's Channeled Mark II
1: Decrease Damage Shield by 187
2: Increase Reverse Damage Shield by 336 (Delay Scaled)

0 / 0 Targets Target
Olsif's Channeled Mark III
1: Decrease Damage Shield by 196
2: Increase Reverse Damage Shield by 353 (Delay Scaled)

0 / 0 Targets Target
Olsif's Retort
1: Cast Olsif's Channeled Mark (v374)
7: Add Melee Proc: Olsif's Retort Effect with 400% Rate Mod

646 Single
Olsif's Retort Effect
1: Increase Current Hit Points by 1717

0 / 0 Self
Olsif's Retort Effect II
1: Increase Current Hit Points by 1803

0 / 0 Self
Olsif's Retort Effect III
1: Increase Current Hit Points by 1893

0 / 0 Self
Olsif's Retort Rk. II
1: Cast Olsif's Channeled Mark II (v374)
7: Add Melee Proc: Olsif's Retort Effect II with 400% Rate Mod

672 Single
Olsif's Retort Rk. III
1: Cast Olsif's Channeled Mark III (v374)
7: Add Melee Proc: Olsif's Retort Effect III with 400% Rate Mod

699 Single
Rallied Bastion of Vie
1: Absorb Melee Damage: 10%, Total: 37981
6: Cast on Rune Fade: Light of Vie III Azia

1234 Caster Group
Rallied Bastion of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 39880
6: Cast on Rune Fade: Light of Vie III Beza

1283 Caster Group
Rallied Bastion of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 41874
6: Cast on Rune Fade: Light of Vie III Caza

1334 Caster Group
Reforming Splash
Hate Override: 100

1: Increase Current Hit Points by 5061

2054 Target Ring AE
Reforming Splash Rk. II
Hate Override: 100

1: Increase Current Hit Points by 5314

2136 Target Ring AE
Reforming Splash Rk. III
Hate Override: 100

1: Increase Current Hit Points by 5580

2221 Target Ring AE
Unified Hand of Certitude
1: Cast Blessing of Fervor (v374)
2: Cast Certitude (v374)

6736 Target Group
Unified Hand of Certitude Rk. II
1: Cast Blessing of Fervor Rk. II (v374)
2: Cast Certitude Rk. II (v374)

7005 Target Group
Unified Hand of Certitude Rk. III
1: Cast Blessing of Fervor Rk. III (v374)
2: Cast Certitude Rk. III (v374)

7285 Target Group
Unified Hand of Gezat
1: Cast Blessing of Fervor (v374)
2: Cast Symbol of Gezat (v374)
3: Cast Ward of the Reverent (v374)

7890 Caster Group
Unified Hand of Gezat Rk. II
1: Cast Blessing of Fervor Rk. II (v374)
2: Cast Symbol of Gezat Rk. II (v374)
3: Cast Ward of the Reverent Rk. II (v374)

8206 Caster Group
Unified Hand of Gezat Rk. III
1: Cast Blessing of Fervor Rk. III (v374)
2: Cast Symbol of Gezat Rk. III (v374)
3: Cast Ward of the Reverent Rk. III (v374)

8534 Caster Group
Virtuous Contravention
1: Cast Virtuous Contravention Strike (v374)
2: Cast Virtuous Contravention Heal (v374)

2044 Single
Virtuous Contravention Heal
1: Increase Current Hit Points by 10542

10 Targets Target
Virtuous Contravention Heal II
1: Increase Current Hit Points by 11069

10 Targets Target
Virtuous Contravention Heal III
1: Increase Current Hit Points by 11622

10 Targets Target
Virtuous Contravention Rk. II
1: Cast Virtuous Contravention Strike II (v374)
2: Cast Virtuous Contravention Heal II (v374)

2126 Single
Virtuous Contravention Rk. III
1: Cast Virtuous Contravention Strike III (v374)
2: Cast Virtuous Contravention Heal III (v374)

2211 Single
Virtuous Contravention Strike
1: Decrease Current Hit Points by 10184 if Not Undead or Summoned
2: Decrease Current Hit Points by 13748 if Undead
3: Decrease Current Hit Points by 12221 if Summoned

10 Single
Virtuous Contravention Strike II
1: Decrease Current Hit Points by 10693 if Not Undead or Summoned
2: Decrease Current Hit Points by 14436 if Undead
3: Decrease Current Hit Points by 12832 if Summoned

10 Single
Virtuous Contravention Strike III
1: Decrease Current Hit Points by 11228 if Not Undead or Summoned
2: Decrease Current Hit Points by 15157 if Undead
3: Decrease Current Hit Points by 13473 if Summoned

10 Single
Word of Reformation
1: Increase Current Hit Points by 11081
2: Decrease Disease Counter by 34
3: Decrease Poison Counter by 34
4: Decrease Curse Counter by 25

2445 Caster Group
Word of Reformation Rk. II
1: Increase Current Hit Points by 11635
2: Decrease Disease Counter by 34
3: Decrease Poison Counter by 34
4: Decrease Curse Counter by 25

2543 Caster Group
Word of Reformation Rk. III
1: Increase Current Hit Points by 12217
2: Decrease Disease Counter by 34
3: Decrease Poison Counter by 34
4: Decrease Curse Counter by 25

2645 Caster Group




Level 101


Icon Spell Name Spell Effects Mana / End Target Expansion
Awecrush
1: Stun NPC for 8s (PC for 5.25s) up to Level 105
2: Decrease Current Hit Points by 1892
3: Cast Inspired Heal (v374)

800 Single
Awecrush Rk. II
1: Stun NPC for 8s (PC for 5.25s) up to Level 105
2: Decrease Current Hit Points by 1987
3: Cast Inspired Heal II (v374)

836 Single
Awecrush Rk. III
1: Stun NPC for 8s (PC for 5.25s) up to Level 105
2: Decrease Current Hit Points by 2086
3: Cast Inspired Heal III (v374)

874 Single
Benediction of Piety
1: Increase Spell Haste by 9%
2: Limit Max Level: 105 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

530 Single
Benediction of Piety Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 105 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

530 Single
Benediction of Piety Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 105 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

530 Single
Eradicate the Undead
1: Decrease Current Hit Points by 12076
2: 24% Chance to Cast Annihilate Weakness (v340)
3: 10% Chance to Cast Eradicate Destruction (v340)

1259 Single, Restriction: Undead
Eradicate the Undead Rk. II
1: Decrease Current Hit Points by 12680
2: 24% Chance to Cast Annihilate Weakness (v340)
3: 11% Chance to Cast Eradicate Destruction (v340)

1316 Single, Restriction: Undead
Eradicate the Undead Rk. III
1: Decrease Current Hit Points by 13314
2: 24% Chance to Cast Annihilate Weakness (v340)
3: 12% Chance to Cast Eradicate Destruction (v340)

1375 Single, Restriction: Undead
Inspired Heal
1: Increase Current Hit Points by 4752

10 Targets Target
Inspired Heal II
1: Increase Current Hit Points by 4990

10 Targets Target
Inspired Heal III
1: Increase Current Hit Points by 5240

10 Targets Target
Pacifying Glow
1: Decrease Social Radius to 10 up to Level 105

1260 Single
Pacifying Glow Rk. II
1: Decrease Social Radius to 10 up to Level 105

1260 Single
Pacifying Glow Rk. III
1: Decrease Social Radius to 10 up to Level 105

1260 Single
Spiritual Remedy
1: Increase Current Hit Points by 8812 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 11015 if Hit Points Below 20 Percent

1151 Single
Spiritual Remedy Rk. II
1: Increase Current Hit Points by 9253 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 11566 if Hit Points Below 20 Percent

1203 Single
Spiritual Remedy Rk. III
1: Increase Current Hit Points by 9716 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 12145 if Hit Points Below 20 Percent

1257 Single
Symbol of Nonia
3: Increase Max Hit Points by 6421
4: Increase Current Hit Points by 6421

2239 Single
Symbol of Nonia Rk. II
3: Increase Max Hit Points by 6742
4: Increase Current Hit Points by 6742

2340 Single
Symbol of Nonia Rk. III
3: Increase Max Hit Points by 7079
4: Increase Current Hit Points by 7079

2445 Single
Undying Life
1: Cast Highest Rank Known: Undying Lifespring 1 (v470)
2: Cast Highest Rank Known: Undying Blessing 1 (v470)
3: Increase Current Hit Points by 1 per Tick

8168 Single
Unity of Nonia
1: Cast Benediction of Piety (v374)
2: Cast Symbol of Nonia (v374)
3: Cast Ward of the Ardent (v374)

3983 Single
Unity of Nonia Rk. II
1: Cast Benediction of Piety Rk. II (v374)
2: Cast Symbol of Nonia Rk. II (v374)
3: Cast Ward of the Ardent Rk. II (v374)

4162 Single
Unity of Nonia Rk. III
1: Cast Benediction of Piety Rk. III (v374)
2: Cast Symbol of Nonia Rk. III (v374)
3: Cast Ward of the Ardent Rk. III (v374)

4349 Single
Vow of Vigor
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Vigorous Strike with 200% Rate Mod

530 Self
Vow of Vigor Rk. II
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Vigorous Strike II with 200% Rate Mod

530 Self
Vow of Vigor Rk. III
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Vigorous Strike III with 200% Rate Mod

530 Self
Ward of the Ardent
4: Increase Armor Class by 73 to 97, Based on Class

1618 Single
Ward of the Ardent Rk. II
4: Increase Armor Class by 77 to 102, Based on Class

1691 Single
Ward of the Ardent Rk. III
4: Increase Armor Class by 81 to 107, Based on Class

1767 Single
Word of Convalescence
1: Increase Current Hit Points by 12885

2849 Caster Group
Word of Convalescence Rk. II
1: Increase Current Hit Points by 13529

2977 Caster Group
Word of Convalescence Rk. III
1: Increase Current Hit Points by 14205

3111 Caster Group
Yaulp XIV
1: Increase Attack by 303
3: Increase Current Mana by 108 per Tick
8: Increase Worn Proc Rate by 50%
9: Increase Melee Haste by 30%

10 Self
Yaulp XIV Rk. II
1: Increase Attack by 318
3: Increase Current Mana by 113 per Tick
8: Increase Worn Proc Rate by 60%
9: Increase Melee Haste by 30%

10 Self
Yaulp XIV Rk. III
1: Increase Attack by 334
3: Increase Current Mana by 119 per Tick
8: Increase Worn Proc Rate by 70%
9: Increase Melee Haste by 30%

10 Self




Level 102


Icon Spell Name Spell Effects Mana / End Target Expansion
Anticipated Intercession
1: Cast: Anticipated Healing if 22500 Melee Damage Taken in a Single Hit
2: Buff Stacking Blocker A (40)

1296 Single
Anticipated Intercession Rk. II
1: Cast: Anticipated Healing II if 22500 Melee Damage Taken in a Single Hit
2: Buff Stacking Blocker A (50)

1341 Single
Anticipated Intercession Rk. III
1: Cast: Anticipated Healing III if 22500 Melee Damage Taken in a Single Hit
2: Buff Stacking Blocker A (60)

1388 Single
Ardent Elixir
1: Increase Current Hit Points by 7479 per Tick

2015 Single
Ardent Elixir Rk. II
1: Increase Current Hit Points by 7853 per Tick

2106 Single
Ardent Elixir Rk. III
1: Increase Current Hit Points by 8246 per Tick

2201 Single
Divine Indemnification
1: Divine Intervention with 54561 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 5
3: Stacking: Delayed Heal Marker (5)

2202 Single
Divine Indemnification Rk. II
1: Divine Intervention with 57289 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 6
3: Stacking: Delayed Heal Marker (6)

2301 Single
Divine Indemnification Rk. III
1: Divine Intervention with 60153 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 7
3: Stacking: Delayed Heal Marker (7)

2405 Single
Divine Indemnity
1: Invulnerability
4: Increase Current Hit Points by 7167
5: Increase Current Hit Points by 7167 per Tick

100 Self
Divine Indemnity Rk. II
1: Invulnerability
4: Increase Current Hit Points by 7432
5: Increase Current Hit Points by 7432 per Tick

100 Self
Divine Indemnity Rk. III
1: Invulnerability
4: Increase Current Hit Points by 7710
5: Increase Current Hit Points by 7710 per Tick

100 Self
Divine Response
1: Cast: Responsive Light if Hit by Spell and Conditions are Met
2: Limit Target: Caster PB
3: Limit Target: Hatelist
4: Limit Target: Hatelist2
5: Limit Target: Caster PB Players
6: Limit Target: Directional AE
7: Limit Target: Frontal AE
8: Limit Type: Detrimental
9: Buff Stacking Blocker A (1)
10: Limit Effect: Current Hit Points
11: Limit Min Value: 20000 (Current Hit Points [SPA 0])

7150 Self
Divine Response Rk. II
1: Cast: Responsive Light II if Hit by Spell and Conditions are Met
2: Limit Target: Caster PB
3: Limit Target: Hatelist
4: Limit Target: Hatelist2
5: Limit Target: Caster PB Players
6: Limit Target: Directional AE
7: Limit Target: Frontal AE
8: Limit Type: Detrimental
9: Buff Stacking Blocker A (2)
10: Limit Effect: Current Hit Points
11: Limit Min Value: 20000 (Current Hit Points [SPA 0])

7436 Self
Divine Response Rk. III
1: Cast: Responsive Light III if Hit by Spell and Conditions are Met
2: Limit Target: Caster PB
3: Limit Target: Hatelist
4: Limit Target: Hatelist2
5: Limit Target: Caster PB Players
6: Limit Target: Directional AE
7: Limit Target: Frontal AE
8: Limit Type: Detrimental
9: Buff Stacking Blocker A (3)
10: Limit Effect: Current Hit Points
11: Limit Min Value: 20000 (Current Hit Points [SPA 0])

7733 Self
Hand of Zeal
1: Increase Spell Haste by 9%
2: Limit Max Level: 105 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1450 Caster Group
Hand of Zeal Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 105 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1450 Caster Group
Hand of Zeal Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 105 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1450 Caster Group
Justice
1: Decrease Current Hit Points by 7895 if Not Undead or Summoned
2: Decrease Current Hit Points by 10659 if Undead
3: Decrease Current Hit Points by 9475 if Summoned

1388 Single
Justice Rk. II
1: Decrease Current Hit Points by 8290 if Not Undead or Summoned
2: Decrease Current Hit Points by 11192 if Undead
3: Decrease Current Hit Points by 9949 if Summoned

1450 Single
Justice Rk. III
1: Decrease Current Hit Points by 8705 if Not Undead or Summoned
2: Decrease Current Hit Points by 11752 if Undead
3: Decrease Current Hit Points by 10446 if Summoned

1515 Single
Surety
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 10514
2: Increase Max Hit Points by 9014
3: Increase Current Hit Points by 9014
4: Increase Armor Class by 93 to 122, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 10514

3209 Single
Surety Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 10965
2: Increase Max Hit Points by 9465
3: Increase Current Hit Points by 9465
4: Increase Armor Class by 97 to 129, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 10965

3353 Single
Surety Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 11438
2: Increase Max Hit Points by 9938
3: Increase Current Hit Points by 9938
4: Increase Armor Class by 102 to 135, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 11438

3504 Single
Unified Surety
1: Cast Benediction of Piety (v374)
2: Cast Surety (v374)

3739 Single
Unified Surety Rk. II
1: Cast Benediction of Piety Rk. II (v374)
2: Cast Surety Rk. II (v374)

3883 Single
Unified Surety Rk. III
1: Cast Benediction of Piety Rk. III (v374)
2: Cast Surety Rk. III (v374)

4034 Single
Ward of Censure
1: Add Defensive Proc: Ward of Censure Parry with 400% Rate Mod

2301 Self
Ward of Censure Rk. II
1: Add Defensive Proc: Ward of Censure Parry II with 400% Rate Mod

2405 Self
Ward of Censure Rk. III
1: Add Defensive Proc: Ward of Censure Parry III with 400% Rate Mod

2513 Self
Ward of Surety
4: Buff Stacking Blocker D (40)
5: Absorb 8 Hits or Spells, Max per Hit: 21105
6: Cast on Fade: Healing Ward

3667 Single
Ward of Surety Rk. II
4: Buff Stacking Blocker D (50)
5: Absorb 8 Hits or Spells, Max per Hit: 22160
6: Cast on Fade: Healing Ward II

3832 Single
Ward of Surety Rk. III
4: Buff Stacking Blocker D (60)
5: Absorb 8 Hits or Spells, Max per Hit: 23268
6: Cast on Fade: Healing Ward III

4004 Single




Level 103


Icon Spell Name Spell Effects Mana / End Target Expansion
Ardent Light
1: Increase Current Hit Points by 12511 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 15639 if Hit Points Below 20 Percent

1485 Single
Ardent Light Rk. II
1: Increase Current Hit Points by 13137 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 16421 if Hit Points Below 20 Percent

1552 Single
Ardent Light Rk. III
1: Increase Current Hit Points by 13794 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 17243 if Hit Points Below 20 Percent

1622 Single
Divine Alliance
1: Cast: Divine Rain if Hit by Spell and Conditions are Met
2: Limit Target: Single
3: Limit Effect: Current Hit Points
4: Limit Type: Beneficial
5: Limit Min Level: 96
6: Limit Max Level: 115 (Lose 100% per Level)
7: Limit Max Duration: Instant Spells Only
8: Limit Min Mana Cost: 10
9: Limit Min Value: 5000 (Current Hit Points [SPA 0])
10: Limit Caster Class: CLR, DRU, SHM
11: Limit: Different Caster
12: Limit: 1 Proc per 1.5s
13: Cast on Max Hits: Divine Fulmination
14: Cast Divine Rain (v374)

5521 Single
Divine Alliance Rk. II
1: Cast: Divine Rain II if Hit by Spell and Conditions are Met
2: Limit Target: Single
3: Limit Effect: Current Hit Points
4: Limit Type: Beneficial
5: Limit Min Level: 96
6: Limit Max Level: 115 (Lose 100% per Level)
7: Limit Max Duration: Instant Spells Only
8: Limit Min Mana Cost: 10
9: Limit Min Value: 5000 (Current Hit Points [SPA 0])
10: Limit Caster Class: CLR, DRU, SHM
11: Limit: Different Caster
12: Limit: 1 Proc per 1.5s
13: Cast on Max Hits: Divine Fulmination II
14: Cast Divine Rain II (v374)

5742 Single
Divine Alliance Rk. III
1: Cast: Divine Rain III if Hit by Spell and Conditions are Met
2: Limit Target: Single
3: Limit Effect: Current Hit Points
4: Limit Type: Beneficial
5: Limit Min Level: 96
6: Limit Max Level: 115 (Lose 100% per Level)
7: Limit Max Duration: Instant Spells Only
8: Limit Min Mana Cost: 10
9: Limit Min Value: 5000 (Current Hit Points [SPA 0])
10: Limit Caster Class: CLR, DRU, SHM
11: Limit: Different Caster
12: Limit: 1 Proc per 1.5s
13: Cast on Max Hits: Divine Fulmination III
14: Cast Divine Rain III (v374)

5972 Single
Greater Ward of Vie
1: Absorb Melee Damage: 10%, Total: 45015
6: Cast on Rune Fade: Light of Vie IV Azia

1010 Single
Greater Ward of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 47266
6: Cast on Rune Fade: Light of Vie IV Beza

1055 Single
Greater Ward of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 49629
6: Cast on Rune Fade: Light of Vie IV Caza

1102 Single
Issuance of Spirit
1: Summon Pet: PCSwmClrS21L103FreeHealRk1 x 1 for 120s

1824 Target Ring AE
Issuance of Spirit Rk. II
1: Summon Pet: PCSwmClrS21L103FreeHealRk2 x 1 for 120s

1906 Target Ring AE
Issuance of Spirit Rk. III
1: Summon Pet: PCSwmClrS21L103FreeHealRk3 x 1 for 120s

1992 Target Ring AE
Mystical Intervention
1: Increase Current Hit Points by 16377
2: Cast Mystical Intervention Strike (v374)

1845 Single
Mystical Intervention Rk. II
1: Increase Current Hit Points by 17196
2: Cast Mystical Intervention Strike II (v374)

1928 Single
Mystical Intervention Rk. III
1: Increase Current Hit Points by 18056
2: Cast Mystical Intervention Strike III (v374)

2015 Single
Mystical Intervention Strike
1: Decrease Current Hit Points by 8877 if Not Undead or Summoned
2: Decrease Current Hit Points by 11984 if Undead
3: Decrease Current Hit Points by 10653 if Summoned

10 Targets Target
Mystical Intervention Strike II
1: Decrease Current Hit Points by 9321 if Not Undead or Summoned
2: Decrease Current Hit Points by 12583 if Undead
3: Decrease Current Hit Points by 11185 if Summoned

10 Targets Target
Mystical Intervention Strike III
1: Decrease Current Hit Points by 9787 if Not Undead or Summoned
2: Decrease Current Hit Points by 13212 if Undead
3: Decrease Current Hit Points by 11744 if Summoned

10 Targets Target
Promised Rehabilitation
1: Cast on Duration Fade: Promised Rehabilitation Trigger I
2: Stacking: Delayed Heal Marker (33180)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

1097 Single
Promised Rehabilitation Rk. II
1: Cast on Duration Fade: Promised Rehabilitation Trigger II
2: Stacking: Delayed Heal Marker (34839)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

1146 Single
Promised Rehabilitation Rk. III
1: Cast on Duration Fade: Promised Rehabilitation Trigger III
2: Stacking: Delayed Heal Marker (36581)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

1198 Single
Sermon of Justice
1: Decrease Current Hit Points by 20736 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

6221 Undead
Sermon of Justice Rk. II
1: Decrease Current Hit Points by 21751 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

6493 Undead
Sermon of Justice Rk. III
1: Decrease Current Hit Points by 22817 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

6777 Undead
Sound of Thunder
1: Stun for 5s up to Level 105
2: Cast Inspired Heal (v374)

110 Single
Sound of Thunder Rk. II
1: Stun for 5s up to Level 105
2: Cast Inspired Heal II (v374)

110 Single
Sound of Thunder Rk. III
1: Stun for 5s up to Level 105
2: Cast Inspired Heal III (v374)

110 Single
Syllable of Convalescence
1: Increase Current Hit Points by 10681

2884 Caster Group
Syllable of Convalescence Rk. II
1: Increase Current Hit Points by 11215

3014 Caster Group
Syllable of Convalescence Rk. III
1: Increase Current Hit Points by 11776

3150 Caster Group
Vow of Virulence
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Virulent Strike with 200% Rate Mod

825 Self
Vow of Virulence Rk. II
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Virulent Strike II with 200% Rate Mod

825 Self
Vow of Virulence Rk. III
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Virulent Strike III with 200% Rate Mod

825 Self




Level 104


Icon Spell Name Spell Effects Mana / End Target Expansion
Ardent Acquittal
1: Cast Ardent Elixir (v374)
2: Decrease Disease Counter by 32
3: Decrease Poison Counter by 32
4: Decrease Curse Counter by 22
5: Decrease Corruption Counter by 14

5237 Caster Group
Ardent Acquittal Rk. II
1: Cast Ardent Elixir Rk. II (v374)
2: Decrease Disease Counter by 32
3: Decrease Poison Counter by 32
4: Decrease Curse Counter by 22
5: Decrease Corruption Counter by 14

5473 Caster Group
Ardent Acquittal Rk. III
1: Cast Ardent Elixir Rk. III (v374)
2: Decrease Disease Counter by 32
3: Decrease Poison Counter by 32
4: Decrease Curse Counter by 22
5: Decrease Corruption Counter by 14

5719 Caster Group
Ardent Hammer of Zeal
1: Summon Pet: PCPetClrS21L104HammerRk1

250 Self
Ardent Hammer of Zeal Rk. II
1: Summon Pet: PCPetClrS21L104HammerRk2

250 Self
Ardent Hammer of Zeal Rk. III
1: Summon Pet: PCPetClrS21L104HammerRk3

250 Self
Chromabash
1: Decrease Current Hit Points by 5563 if Not Undead or Summoned
2: Decrease Current Hit Points by 7510 if Undead
3: Decrease Current Hit Points by 6676 if Summoned

1031 Single
Chromabash Rk. II
1: Decrease Current Hit Points by 5841 if Not Undead or Summoned
2: Decrease Current Hit Points by 7885 if Undead
3: Decrease Current Hit Points by 7009 if Summoned

1077 Single
Chromabash Rk. III
1: Decrease Current Hit Points by 6133 if Not Undead or Summoned
2: Decrease Current Hit Points by 8280 if Undead
3: Decrease Current Hit Points by 7360 if Summoned

1125 Single
Glorious Judgment
1: Decrease Current Hit Points by 7839 if Not Undead or Summoned
2: Decrease Current Hit Points by 10583 if Undead
3: Decrease Current Hit Points by 9407 if Summoned

Recourse: Healing Twincast

1770 Single
Glorious Judgment Rk. II
1: Decrease Current Hit Points by 8231 if Not Undead or Summoned
2: Decrease Current Hit Points by 11112 if Undead
3: Decrease Current Hit Points by 9878 if Summoned

Recourse: Healing Twincast

1850 Single
Glorious Judgment Rk. III
1: Decrease Current Hit Points by 8643 if Not Undead or Summoned
2: Decrease Current Hit Points by 11668 if Undead
3: Decrease Current Hit Points by 10372 if Summoned

Recourse: Healing Twincast

1933 Single
Mark of the Vicarum
1: Decrease Damage Shield by 206
2: Increase Reverse Damage Shield by 371 (Delay Scaled)

1328 Single
Mark of the Vicarum Rk. II
1: Decrease Damage Shield by 216
2: Increase Reverse Damage Shield by 390 (Delay Scaled)

1388 Single
Mark of the Vicarum Rk. III
1: Decrease Damage Shield by 227
2: Increase Reverse Damage Shield by 410 (Delay Scaled)

1450 Single
Nullify Corruption
1: Decrease Corruption Counter by 52

550 Target Group
Nullify Corruption Rk. II
1: Decrease Corruption Counter by 53

550 Target Group
Nullify Corruption Rk. III
1: Decrease Corruption Counter by 54

550 Target Group
Shining Bulwark
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare IV Azia with 325% Rate Mod

899 Single
Shining Bulwark Rk. II
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare IV Beza with 325% Rate Mod

939 Single
Shining Bulwark Rk. III
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare IV Caza with 325% Rate Mod

981 Single
Silent Behest
2: Stun for 3s up to Level 100
3: Decrease Current Hit Points by 4510 if Not Undead or Summoned
4: Decrease Current Hit Points by 6089 if Undead
5: Decrease Current Hit Points by 5413 if Summoned

1682 Caster PB
Silent Behest Rk. II
2: Stun for 3s up to Level 100
3: Decrease Current Hit Points by 4736 if Not Undead or Summoned
4: Decrease Current Hit Points by 6394 if Undead
5: Decrease Current Hit Points by 5684 if Summoned

1758 Caster PB
Silent Behest Rk. III
2: Stun for 3s up to Level 100
3: Decrease Current Hit Points by 4973 if Not Undead or Summoned
4: Decrease Current Hit Points by 6714 if Undead
5: Decrease Current Hit Points by 5968 if Summoned

1837 Caster PB
Tectonic Destruction
1: Decrease Current Hit Points by 6024 if Not Undead or Summoned
2: Decrease Current Hit Points by 8132 if Undead
3: Decrease Current Hit Points by 7229 if Summoned

2364 Caster PB
Tectonic Destruction Rk. II
1: Decrease Current Hit Points by 6325 if Not Undead or Summoned
2: Decrease Current Hit Points by 8539 if Undead
3: Decrease Current Hit Points by 7590 if Summoned

2470 Caster PB
Tectonic Destruction Rk. III
1: Decrease Current Hit Points by 6641 if Not Undead or Summoned
2: Decrease Current Hit Points by 8965 if Undead
3: Decrease Current Hit Points by 7969 if Summoned

2581 Caster PB
Unblemished Blood
1: Decrease Poison Counter by 38
2: Decrease Poison Counter by 38
3: Decrease Disease Counter by 38
4: Decrease Disease Counter by 38
5: Decrease Curse Counter by 48
6: Decrease Corruption Counter by 48

175 Single
Unblemished Blood Rk. II
1: Decrease Poison Counter by 39
2: Decrease Poison Counter by 39
3: Decrease Disease Counter by 39
4: Decrease Disease Counter by 39
5: Decrease Curse Counter by 49
6: Decrease Corruption Counter by 49

175 Single
Unblemished Blood Rk. III
1: Decrease Poison Counter by 40
2: Decrease Poison Counter by 40
3: Decrease Disease Counter by 40
4: Decrease Disease Counter by 40
5: Decrease Curse Counter by 50
6: Decrease Corruption Counter by 50

175 Single




Level 105


Icon Spell Name Spell Effects Mana / End Target Expansion
Ardent Contravention
1: Cast Ardent Contravention Strike (v374)
2: Cast Ardent Contravention Heal (v374)

2322 Single
Ardent Contravention Heal
1: Increase Current Hit Points by 12203

10 Targets Target
Ardent Contravention Heal II
1: Increase Current Hit Points by 12813

10 Targets Target
Ardent Contravention Heal III
1: Increase Current Hit Points by 13454

10 Targets Target
Ardent Contravention Rk. II
1: Cast Ardent Contravention Strike II (v374)
2: Cast Ardent Contravention Heal II (v374)

2426 Single
Ardent Contravention Rk. III
1: Cast Ardent Contravention Strike III (v374)
2: Cast Ardent Contravention Heal III (v374)

2535 Single
Ardent Contravention Strike
1: Decrease Current Hit Points by 11789 if Not Undead or Summoned
2: Decrease Current Hit Points by 15915 if Undead
3: Decrease Current Hit Points by 14147 if Summoned

10 Single
Ardent Contravention Strike II
1: Decrease Current Hit Points by 12378 if Not Undead or Summoned
2: Decrease Current Hit Points by 16710 if Undead
3: Decrease Current Hit Points by 14854 if Summoned

10 Single
Ardent Contravention Strike III
1: Decrease Current Hit Points by 12997 if Not Undead or Summoned
2: Decrease Current Hit Points by 17546 if Undead
3: Decrease Current Hit Points by 15597 if Summoned

10 Single
Armor of the Ardent
1: Increase Max Hit Points by 3423
2: Increase Armor Class by 50 to 66, Based on Class
3: Increase Current Hit Points by 3423
4: Increase Current Mana by 63 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 4423

1692 Self
Armor of the Ardent Rk. II
1: Increase Max Hit Points by 3594
2: Increase Armor Class by 52 to 69, Based on Class
3: Increase Current Hit Points by 3594
4: Increase Current Mana by 66 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 4594

1768 Self
Armor of the Ardent Rk. III
1: Increase Max Hit Points by 3774
2: Increase Armor Class by 55 to 72, Based on Class
3: Increase Current Hit Points by 3774
4: Increase Current Mana by 69 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 4774

1848 Self
Blood of the Vicarum
1: Decrease Damage Shield by 206
2: Increase Reverse Damage Shield by 371 (Delay Scaled)

2098 Single
Blood of the Vicarum Rk. II
1: Decrease Damage Shield by 216
2: Increase Reverse Damage Shield by 390 (Delay Scaled)

2171 Single
Blood of the Vicarum Rk. III
1: Decrease Damage Shield by 227
2: Increase Reverse Damage Shield by 410 (Delay Scaled)

2247 Single
Convalescent Splash
Hate Override: 100

1: Increase Current Hit Points by 5859

2332 Target Ring AE
Convalescent Splash Rk. II
Hate Override: 100

1: Increase Current Hit Points by 6152

2437 Target Ring AE
Convalescent Splash Rk. III
Hate Override: 100

1: Increase Current Hit Points by 6460

2547 Target Ring AE
Elixir of the Seas
1: Increase Current Hit Points by 7479 per Tick

3940 Caster Group
Elixir of the Seas Rk. II
1: Increase Current Hit Points by 7853 per Tick

4117 Caster Group
Elixir of the Seas Rk. III
1: Increase Current Hit Points by 8246 per Tick

4302 Caster Group
Fervid Renewal
1: Increase Current Hit Points by 17841
2: Decrease Poison Counter by 38
3: Decrease Disease Counter by 38
4: Decrease Curse Counter by 38

2774 Single
Fervid Renewal Rk. II
1: Increase Current Hit Points by 18733
2: Decrease Poison Counter by 38
3: Decrease Disease Counter by 38
4: Decrease Curse Counter by 38

2899 Single
Fervid Renewal Rk. III
1: Increase Current Hit Points by 19670
2: Decrease Poison Counter by 38
3: Decrease Disease Counter by 38
4: Decrease Curse Counter by 38

3029 Single
Hand of Surety
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 10431
2: Increase Max Hit Points by 8038
3: Increase Current Hit Points by 8038
4: Increase Armor Class by 83 to 110, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 10431

6859 Target Group
Hand of Surety Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 10878
2: Increase Max Hit Points by 8440
3: Increase Current Hit Points by 8440
4: Increase Armor Class by 88 to 116, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 10878

7168 Target Group
Hand of Surety Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 11347
2: Increase Max Hit Points by 8862
3: Increase Current Hit Points by 8862
4: Increase Armor Class by 92 to 121, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 11347

7491 Target Group
Rallied Greater Ward of Vie
1: Absorb Melee Damage: 10%, Total: 45015
6: Cast on Rune Fade: Light of Vie IV Azia

1401 Caster Group
Rallied Greater Ward of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 47266
6: Cast on Rune Fade: Light of Vie IV Beza

1464 Caster Group
Rallied Greater Ward of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 49629
6: Cast on Rune Fade: Light of Vie IV Caza

1530 Caster Group
Unified Hand of Nonia
1: Cast Benediction of Piety (v374)
2: Cast Symbol of Nonia (v374)
3: Cast Ward of the Ardent (v374)

8774 Caster Group
Unified Hand of Nonia Rk. II
1: Cast Benediction of Piety Rk. II (v374)
2: Cast Symbol of Nonia Rk. II (v374)
3: Cast Ward of the Ardent Rk. II (v374)

9122 Caster Group
Unified Hand of Nonia Rk. III
1: Cast Benediction of Piety Rk. III (v374)
2: Cast Symbol of Nonia Rk. III (v374)
3: Cast Ward of the Ardent Rk. III (v374)

9484 Caster Group
Unified Hand of Surety
1: Cast Benediction of Piety (v374)
2: Cast Surety (v374)

7478 Target Group
Unified Hand of Surety Rk. II
1: Cast Benediction of Piety Rk. II (v374)
2: Cast Surety Rk. II (v374)

7766 Target Group
Unified Hand of Surety Rk. III
1: Cast Benediction of Piety Rk. III (v374)
2: Cast Surety Rk. III (v374)

8068 Target Group
Vicarum's Retort
1: Cast Vicarum's Channeled Mark (v374)
7: Add Melee Proc: Vicarum's Retort Effect with 400% Rate Mod

727 Single
Vicarum's Retort Rk. II
1: Cast Vicarum's Channeled Mark II (v374)
7: Add Melee Proc: Vicarum's Retort Effect II with 400% Rate Mod

756 Single
Vicarum's Retort Rk. III
1: Cast Vicarum's Channeled Mark III (v374)
7: Add Melee Proc: Vicarum's Retort Effect III with 400% Rate Mod

786 Single
Word of Greater Reformation
1: Increase Current Hit Points by 12828
2: Decrease Disease Counter by 36
3: Decrease Poison Counter by 36
4: Decrease Curse Counter by 27

2777 Caster Group
Word of Greater Reformation Rk. II
1: Increase Current Hit Points by 13469
2: Decrease Disease Counter by 36
3: Decrease Poison Counter by 36
4: Decrease Curse Counter by 27

2902 Caster Group
Word of Greater Reformation Rk. III
1: Increase Current Hit Points by 14142
2: Decrease Disease Counter by 36
3: Decrease Poison Counter by 36
4: Decrease Curse Counter by 27

3033 Caster Group




Level 106


Icon Spell Name Spell Effects Mana / End Target Expansion
Absolution
1: Memory Blur (52% Chance)

763 Single
Absolution Rk. II
1: Memory Blur (53% Chance)

797 Single
Absolution Rk. III
1: Memory Blur (54% Chance)

833 Single
Awestrike
1: Stun NPC for 8s (PC for 5.25s) up to Level 110
2: Decrease Current Hit Points by 2295
3: Cast Inspired Heal V Azia (v374)

961 Single
Awestrike Rk. II
1: Stun NPC for 8s (PC for 5.25s) up to Level 110
2: Decrease Current Hit Points by 2410
3: Cast Inspired Heal V Beza (v374)

1004 Single
Awestrike Rk. III
1: Stun NPC for 8s (PC for 5.25s) up to Level 110
2: Decrease Current Hit Points by 2531
3: Cast Inspired Heal V Caza (v374)

1049 Single
Benediction of Sanctity
1: Increase Spell Haste by 9%
2: Limit Max Level: 110 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

600 Single
Benediction of Sanctity Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 110 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

600 Single
Benediction of Sanctity Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 110 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

600 Single
Dissident Blessing
1: Cast Highest Rank Known: Dissident Lifespring 1 (v470)
2: Cast Highest Rank Known: Dissident Blessing 1 (v470)
3: Increase Current Hit Points by 1 per Tick

10210 Single
Infusion of the Merciful
5: Add Melee Proc: Merciful Infusion with 200% Rate Mod

1973 Single
Infusion of the Merciful Rk. II
5: Add Melee Proc: Merciful Infusion II with 200% Rate Mod

2062 Single
Infusion of the Merciful Rk. III
5: Add Melee Proc: Merciful Infusion III with 200% Rate Mod

2155 Single
Inspired Heal V Azia
1: Increase Current Hit Points by 5764

10 Targets Target
Inspired Heal V Beza
1: Increase Current Hit Points by 6052

10 Targets Target
Inspired Heal V Caza
1: Increase Current Hit Points by 6355

10 Targets Target
Merciful Remedy
1: Increase Current Hit Points by 10688 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 13360 if Hit Points Below 20 Percent

1383 Single
Merciful Remedy Rk. II
1: Increase Current Hit Points by 11222 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 14028 if Hit Points Below 20 Percent

1445 Single
Merciful Remedy Rk. III
1: Increase Current Hit Points by 11783 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 14729 if Hit Points Below 20 Percent

1510 Single
Mollifying Glow
1: Decrease Social Radius to 10 up to Level 110

1450 Single
Mollifying Glow Rk. II
1: Decrease Social Radius to 10 up to Level 110

1450 Single
Mollifying Glow Rk. III
1: Decrease Social Radius to 10 up to Level 110

1450 Single
Repudiate the Undead
1: Decrease Current Hit Points by 14645
2: 24% Chance to Cast Annihilate Weakness (v340)
3: 10% Chance to Cast Repudiate Destruction (v340)

1513 Single, Restriction: Undead
Repudiate the Undead Rk. II
1: Decrease Current Hit Points by 15377
2: 24% Chance to Cast Annihilate Weakness (v340)
3: 11% Chance to Cast Repudiate Destruction (v340)

1581 Single, Restriction: Undead
Repudiate the Undead Rk. III
1: Decrease Current Hit Points by 16146
2: 24% Chance to Cast Annihilate Weakness (v340)
3: 12% Chance to Cast Repudiate Destruction (v340)

1652 Single, Restriction: Undead
Symbol of Emra
3: Increase Max Hit Points by 8849
4: Increase Current Hit Points by 8849

2690 Single
Symbol of Emra Rk. II
3: Increase Max Hit Points by 9291
4: Increase Current Hit Points by 9291

2811 Single
Symbol of Emra Rk. III
3: Increase Max Hit Points by 9756
4: Increase Current Hit Points by 9756

2937 Single
Unity of Emra
1: Cast Benediction of Sanctity (v374)
2: Cast Symbol of Emra (v374)
3: Cast Ward of the Merciful (v374)

4784 Single
Unity of Emra Rk. II
1: Cast Benediction of Sanctity Rk. II (v374)
2: Cast Symbol of Emra Rk. II (v374)
3: Cast Ward of the Merciful Rk. II (v374)

4999 Single
Unity of Emra Rk. III
1: Cast Benediction of Sanctity Rk. III (v374)
2: Cast Symbol of Emra Rk. III (v374)
3: Cast Ward of the Merciful Rk. III (v374)

5224 Single
Vow of Vigilance
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Vigilant Strike with 200% Rate Mod

600 Self
Vow of Vigilance Rk. II
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Vigilant Strike II with 200% Rate Mod

600 Self
Vow of Vigilance Rk. III </