Icon
|
Spell Name
|
Spell Effects
|
Rank
|
Type
|
|
Vengeance of the Wild |
1:
Increase Curse Counter by 8
2:
Decrease Current Hit Points by 131 per Tick
|
1
|
One per Player (Equal or Greater) |
|
Vengeance of Nature |
1:
Increase Curse Counter by 8
2:
Decrease Current Hit Points by 298 per Tick
|
2
|
One per Player (Equal or Greater) |
|
Vengeance of Tunare |
1:
Increase Curse Counter by 8
2:
Decrease Current Hit Points by 608 per Tick
|
3
|
One per Player (Equal or Greater) |
|
Vengeance of the Sun |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 896 per Tick
|
4
|
One per Player (Equal or Greater) |
|
Sunscorch |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 1231 per Tick
|
5
|
One per Player (Equal or Greater) |
|
Sunscorch Rk. II |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 1277 per Tick
|
6
|
One per Player (Equal or Greater) |
|
Sunscorch Rk. III |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 1325 per Tick
|
7
|
One per Player (Equal or Greater) |
|
Sunsear |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 1503 per Tick
|
8
|
One per Player (Equal or Greater) |
|
Sunsear Rk. II |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 1561 per Tick
|
9
|
One per Player (Equal or Greater) |
|
Sunsear Rk. III |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 1622 per Tick
|
10
|
One per Player (Equal or Greater) |
|
Sunsinge |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 1819 per Tick
|
11
|
One per Player (Equal or Greater) |
|
Sunsinge Rk. II |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 1891 per Tick
|
12
|
One per Player (Equal or Greater) |
|
Sunsinge Rk. III |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 1967 per Tick
|
13
|
One per Player (Equal or Greater) |
|
Sunbrand |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 2369 per Tick
|
14
|
One per Player (Equal or Greater) |
|
Sunbrand Rk. II |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 2468 per Tick
|
15
|
One per Player (Equal or Greater) |
|
Sunbrand Rk. III |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 2572 per Tick
|
16
|
One per Player (Equal or Greater) |
|
Sunscorch |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 3462 per Tick
|
17
|
One per Player (Equal or Greater) |
|
Sunscorch Rk. II |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 3614 per Tick
|
18
|
One per Player (Equal or Greater) |
|
Sunscorch Rk. III |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 3774 per Tick
|
19
|
One per Player (Equal or Greater) |
|
Sunblaze |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 5137 per Tick
|
20
|
One per Player (Equal or Greater) |
|
Sunblaze Rk. II |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 5372 per Tick
|
21
|
One per Player (Equal or Greater) |
|
Sunblaze Rk. III |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 5619 per Tick
|
22
|
One per Player (Equal or Greater) |
|
Sunflash |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 7712 per Tick
|
23
|
One per Player (Equal or Greater) |
|
Sunflash Rk. II |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 8075 per Tick
|
24
|
One per Player (Equal or Greater) |
|
Sunflash Rk. III |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 8456 per Tick
|
25
|
One per Player (Equal or Greater) |
|
Sunflame |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 11676 per Tick
|
26
|
One per Player (Equal or Greater) |
|
Sunflame Rk. II |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 12236 per Tick
|
27
|
One per Player (Equal or Greater) |
|
Sunflame Rk. III |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 12824 per Tick
|
28
|
One per Player (Equal or Greater) |
|
Sunshock |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 14043 per Tick
|
29
|
One per Player (Equal or Greater) |
|
Sunshock Rk. II |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 14745 per Tick
|
30
|
One per Player (Equal or Greater) |
|
Sunshock Rk. III |
1:
Increase Curse Counter by 16
2:
Decrease Current Hit Points by 15482 per Tick
|
31
|
One per Player (Equal or Greater) |
|
Sunpyre |
1:
Increase Curse Counter by 18
2:
Decrease Current Hit Points by 17030 per Tick
|
32
|
One per Player (Equal or Greater) |
|
Sunpyre Rk. II |
1:
Increase Curse Counter by 18
2:
Decrease Current Hit Points by 17456 per Tick
|
33
|
One per Player (Equal or Greater) |
|
Sunpyre Rk. III |
1:
Increase Curse Counter by 18
2:
Decrease Current Hit Points by 17892 per Tick
|
34
|
One per Player (Equal or Greater) |
|
Sunscald |
1:
Increase Curse Counter by 20
2:
Decrease Current Hit Points by 18787 per Tick
|
35
|
One per Player (Equal or Greater) |
|
Sunscald Rk. II |
1:
Increase Curse Counter by 20
2:
Decrease Current Hit Points by 19726 per Tick
|
36
|
One per Player (Equal or Greater) |
|
Sunscald Rk. III |
1:
Increase Curse Counter by 20
2:
Decrease Current Hit Points by 20712 per Tick
|
37
|
One per Player (Equal or Greater) |