Spell Group:   Source:
 



Stacking Group: Standards


Icon Spell Name Spell Effects Rank Type
Standard of Power
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300

1 Only One (Equal or Greater)
Standard of the Half Elf
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Half Elf (v374)

10 Only One (Equal or Greater)
Standard of the Guktan
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Guktan (v374)

10 Only One (Equal or Greater)
Standard of the Werewolf
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Werewolf (v374)

10 Only One (Equal or Greater)
Standard of the Frostbone Skeleton
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Frostbone Skeleton (v374)

10 Only One (Equal or Greater)
Standard of the Scarecrow
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Scarecrow (v374)

10 Only One (Equal or Greater)
Standard of the Troll
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Troll (v374)

10 Only One (Equal or Greater)
Standard of the Fiery Elemental
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Fiery Elemental (v374)

10 Only One (Equal or Greater)
Standard of the Halfling
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Halfling (v374)

10 Only One (Equal or Greater)
Standard of the Fairy
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Fairy (v374)

10 Only One (Equal or Greater)
Standard of the Human
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Human (v374)

10 Only One (Equal or Greater)
Standard of the Drakkin
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Drakkin (v374)

10 Only One (Equal or Greater)
Standard of the Evil Eye
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Evil Eye (v374)

10 Only One (Equal or Greater)
Standard of the Barbarian
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Barbarian (v374)

10 Only One (Equal or Greater)
Standard of the Orc
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Orc (v374)

10 Only One (Equal or Greater)
Standard of the Dwarf
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Dwarf (v374)

10 Only One (Equal or Greater)
Standard of the Vah Shir
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Vah Shir (v374)

10 Only One (Equal or Greater)
Standard of the Aqueous Elemental
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Aqueous Elemental (v374)

10 Only One (Equal or Greater)
Standard of the High Elf
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the High Elf (v374)

10 Only One (Equal or Greater)
Standard of the Scaled Wolf
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Scaled Wolf (v374)

10 Only One (Equal or Greater)
Standard of the Iksar
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Iksar (v374)

10 Only One (Equal or Greater)
Standard of the Earthen Elemental
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Earthen Elemental (v374)

10 Only One (Equal or Greater)
Standard of the Skeleton
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Skeleton (v374)

10 Only One (Equal or Greater)
Standard of the Dark Elf
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Dark Elf (v374)

10 Only One (Equal or Greater)
Standard of the Imp
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Imp (v374)

10 Only One (Equal or Greater)
Standard of the Goblin
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Goblin (v374)

10 Only One (Equal or Greater)
Standard of the Erudite
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Erudite (v374)

10 Only One (Equal or Greater)
Standard of the Wood Elf
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Wood Elf (v374)

10 Only One (Equal or Greater)
Standard of the Spirit Wolf
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Spirit Wolf (v374)

10 Only One (Equal or Greater)
Standard of the Drybone Skeleton
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Drybone Skeleton (v374)

10 Only One (Equal or Greater)
Standard of the Ogre
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Ogre (v374)

10 Only One (Equal or Greater)
Standard of the Aery Elemental
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Aery Elemental (v374)

10 Only One (Equal or Greater)
Standard of the Froglok
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Froglok (v374)

10 Only One (Equal or Greater)
Standard of the Sporali
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Sporali (v374)

10 Only One (Equal or Greater)
Standard of the Gnome
1: Increase Spell Damage by 1% to 20% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 1% to 20% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 1% to 10%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 10%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 10%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Chance to Critical Hit by 50%
19: Increase Chance to Double Attack by 10%
20: Increase Chance to Hit by 10%
21: Increase Chance to Dodge by 20%
22: Increase Chance to Parry by 20%
23: Increase Base Stats by 200
24: Increase Base Stats Cap by 200
25: Increase All Resists by 50
26: Increase Corruption Resist by 50
27: Increase Magic Resist Cap by 50
28: Increase Cold Resist Cap by 50
29: Increase Fire Resist Cap by 50
30: Increase Poison Resist Cap by 50
31: Increase Disease Resist Cap by 50
32: Increase Corruption Resist Cap by 50
33: Increase Max Hit Points by 5%
34: Increase Max Mana by 5%
35: Increase Max Endurance by 5%
36: Increase Current Hit Points by 100
37: Increase Current Mana by 30
38: Increase Current Endurance by 30
39: Increase Melee Haste by 36%
40: Increase Attack by 300
41: Cast Form of the Gnome (v374)

10 Only One (Equal or Greater)
Superior Standard of Power
1: Increase Spell Damage by 16% to 35% (v124, Before DoT Crit, After DD Crit)
2: Limit Max Level: 253 (Lose 100% per Level)
3: Limit Effect: Current Hit Points
4: Limit Type: Exclude Combat Skills
5: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
6: Increase Healing by 11% to 30% (v125, Before Crit)
7: Limit Max Level: 253 (Lose 100% per Level)
8: Decrease Spell Mana Cost by 6% to 15%
9: Limit Max Level: 253 (Lose 100% per Level)
10: Increase Spell Haste by 15%
11: Limit Max Level: 253 (Lose 100% per Level)
12: Limit Min Casting Time: 3s
13: Increase Spell Duration by 15%
14: Limit Max Level: 253 (Lose 100% per Level)
15: Limit Effect: Exclude Invulnerability
16: Limit Min Duration: 24s
17: Limit Type: Exclude Combat Skills
18: Increase Spell Damage by 5% to 15% (v461, Before Crit)
19: Limit Max Level: 253 (Lose 100% per Level)
20: Limit Effect: Current Hit Points
21: Limit Type: Exclude Combat Skills
22: Increase Pet Chance to Critical Hit by 6%
23: Increase Chance to Critical Hit by 100%
24: Increase Chance to Double Attack by 24%
25: Increase Chance to Hit by 24%
26: Increase Chance to Dodge by 20%
27: Increase Chance to Parry by 20%
28: Increase Base Stats by 480
29: Increase Base Stats Cap by 480
30: Decrease Weapon Delay by 7.5%
31: Increase All Resists by 120
32: Increase Corruption Resist by 120
33: Increase Magic Resist Cap by 120
34: Increase Cold Resist Cap by 120
35: Increase Fire Resist Cap by 120
36: Increase Poison Resist Cap by 120
37: Increase Disease Resist Cap by 120
38: Increase Corruption Resist Cap by 120
39: Increase Max Hit Points by 35%
40: Increase Max Mana by 35%
41: Increase Max Endurance by 35%
42: Increase Current Hit Points by 360
43: Increase Current Mana by 108
44: Increase Current Endurance by 108
45: Increase Melee Haste by 36%
46: Increase Attack by 600
47: Increase Base Hit Damage by 12%

50 Only One (Equal or Greater)