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Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Order: Source:











Test Server Data

Icon Spell Name Classes Spell Effects Expansion
Armor of the Merciful Cleric (110)
1: Increase Max Hit Points by 4718
2: Increase Armor Class by 61 to 81, Based on Class
3: Increase Current Hit Points by 4718
4: Increase Current Mana by 86 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 4718

Armor of the Merciful Rk. II Cleric (110)
1: Increase Max Hit Points by 4954
2: Increase Armor Class by 64 to 85, Based on Class
3: Increase Current Hit Points by 4954
4: Increase Current Mana by 90 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 4954

Armor of the Merciful Rk. III Cleric (110)
1: Increase Max Hit Points by 5202
2: Increase Armor Class by 67 to 89, Based on Class
3: Increase Current Hit Points by 5202
4: Increase Current Mana by 95 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 5202