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Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Order: Source:










Icon Spell Name Classes Spell Effects Expansion
Inspired Heal Cleric (96)
1: Increase Current Hit Points by 4105

Inspired Heal II Cleric (96)
1: Increase Current Hit Points by 4310

Inspired Heal III Cleric (96)
1: Increase Current Hit Points by 4526

Graceful Remedy Cleric (96)
1: Increase Current Hit Points by 7611 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 9514 if Hit Points Below 20 Percent

Graceful Remedy Rk. II Cleric (96)
1: Increase Current Hit Points by 7992 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 9990 if Hit Points Below 20 Percent

Graceful Remedy Rk. III Cleric (96)
1: Increase Current Hit Points by 8392 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 10490 if Hit Points Below 20 Percent