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Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Order: Source:











Test Server Data

Icon Spell Name Classes Spell Effects Expansion
Drape of the Sepulcher Shadow Knight (94)
1: Stacking: Block New Spell if Slot 3 is Armor Class and Less Than 1469
2: Stacking: Block New Spell if Slot 6 is Damage Shield and Less Than 1137
3: Increase Armor Class by 31 to 41, Based on Class
4: Stacking: Block New Spell if Slot 10 is Max Hit Points and Less Than 2213
6: Increase Damage Shield by 37
10: Increase Max Hit Points by 1213

Drape of the Sepulcher Rk. II Shadow Knight (94)
1: Stacking: Block New Spell if Slot 3 is Armor Class and Less Than 1492
2: Stacking: Block New Spell if Slot 6 is Damage Shield and Less Than 1139
3: Increase Armor Class by 33 to 43, Based on Class
4: Stacking: Block New Spell if Slot 10 is Max Hit Points and Less Than 2274
6: Increase Damage Shield by 39
10: Increase Max Hit Points by 1274

Drape of the Sepulcher Rk. III Shadow Knight (94)
1: Stacking: Block New Spell if Slot 3 is Armor Class and Less Than 1517
2: Stacking: Block New Spell if Slot 6 is Damage Shield and Less Than 1141
3: Increase Armor Class by 34 to 45, Based on Class
4: Stacking: Block New Spell if Slot 10 is Max Hit Points and Less Than 2338
6: Increase Damage Shield by 41
10: Increase Max Hit Points by 1338