Spell Data (Live, Test) | History (Live, Test) | Raw Spell Data (Live, Test)


Spell Comparisons by ID are across the 3 Game Versions - Live, Test and Beta (Beta Data can only be seen by Premium Members, when no NDA is present).

If a Version has blank data its value does not exist in the current Parsed DB for that Game Version (Mainly in the case of New Spells). This MIGHT make some of the data look weird, check the spell in the regular Spells page for Normal Data.





  Live Test
Name Talisman of the Dire Rk. III Talisman of the Dire Rk. III
Class Shaman (75) Shaman (75)
Spell Effect Slots Slot 1: Increase Max Hit Points by 884
Slot 2: Increase Current Hit Points by 884
Slot 4: Increase Strength by 95
Slot 5: Increase Dexterity by 95
Slot 6: Stacking: Overwrite Existing Spell if Slot 1 is Strength and Less Than 95
Slot 7: Stacking: Overwrite Existing Spell if Slot 1 is Dexterity and Less Than 95
Slot 8: Stacking: Block New Spell if Slot 1 is Strength and Less Than 1095
Slot 9: Stacking: Block New Spell if Slot 1 is Dexterity and Less Than 1095
Slot 10: Increase Strength Cap by 95
Slot 11: Increase Dexterity Cap by 95
Slot 1: Increase Max Hit Points by 884
Slot 2: Increase Current Hit Points by 884
Slot 4: Increase Strength by 95
Slot 5: Increase Dexterity by 95
Slot 6: Stacking: Overwrite Existing Spell if Slot 1 is Strength and Less Than 95
Slot 7: Stacking: Overwrite Existing Spell if Slot 1 is Dexterity and Less Than 95
Slot 8: Stacking: Block New Spell if Slot 1 is Strength and Less Than 1095
Slot 9: Stacking: Block New Spell if Slot 1 is Dexterity and Less Than 1095
Slot 10: Increase Strength Cap by 95
Slot 11: Increase Dexterity Cap by 95
Mana 3042 3042
Cast Time 13s 13s
Recast Time 1.5s 1.5s
Spell Bar Lockout 3s 3s
Duration 1h 20m 1h 20m
Interruptable Yes Yes
Dispellable Yes Yes
Skill Alteration Alteration
Target Target Group Target Group
Spell Type Beneficial: Blockable Beneficial: Blockable
Spell Range 100 100
MGBable Yes Yes
AE Range 100 100
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