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Spell Changes for July 07, 2020






Test Server Data



Spirit of Wolf:
       - Description changed from 'Infuses your target with the spirit of the wolf, increasing their movement speed for %z.' to 'Fills you with the spirit of the wolf, increasing your movement speed for %z.'


Spirit of the Wolf:
       - Description changed from 'Fills you with the spirit of the wolf, increasing your movement speed.' to 'Fills you with the spirit of the wolf, increasing your movement speed for %z.'


Bottle of Spirits I:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits II:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits III:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits IV:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits V:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits VI:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits VII:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits VIII:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits IX:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits X:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits XI:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits XII:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits XIII:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits XIV:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment I:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment II:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment III:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment IV:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment V:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment VI:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment VII:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment VIII:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment IX:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment X:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment XI:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment XII:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment XIII:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment XIV:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Boon of the Ursine:
       - Slot 4 changed from '' to 'Stacking: Block New Spell if Slot 1 is Stamina and Less Than 10000'
       - Slot 5 changed from '' to 'Stacking: Block New Spell if Slot 3 is Stat Cap and Less Than 10000'


Boon of the Cetacean:
       - Slot 4 changed from '' to 'Stacking: Block New Spell if Slot 3 is Wisdom and Less Than 10000'
       - Slot 5 changed from '' to 'Stacking: Block New Spell if Slot 6 is Stat Cap and Less Than 10000'


Boon of the Avian:
       - Slot 1 changed from 'Stacking: Block New Spell if Slot 1 is Intelligence and Less Than 45' to 'Stacking: Block New Spell if Slot 4 is Intelligence and Less Than 10000'
       - Slot 2 changed from 'Stacking: Overwrite Existing Spell if Slot 1 is Intelligence and Less Than 45' to 'Stacking: Overwrite Existing Spell if Slot 4 is Intelligence and Less Than 45'
       - Slot 5 changed from '' to 'Stacking: Block New Spell if Slot 6 is Stat Cap and Less Than 10000'


Draught of the Craftsman:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Chance to Salvage and Less Than 10000'


Bottle of Spirits XV:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Spirits XVI:
       - Slot 6 changed from '' to 'Stacking: Block New Spell if Slot 5 is Current Mana Repeating and Less Than 1000000'
       - Slot 7 changed from '' to 'Stacking: Block New Spell if Slot 8 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment XV:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Bottle of Replenishment XVI:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Current Hit Points and Less Than 1000000'


Boon of the Ursine II-I:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Stamina and Less Than 10000'


Boon of the Ursine II-II:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Stamina and Less Than 10000'


Boon of the Ursine II-III:
       - Slot 2 changed from '' to 'Stacking: Block New Spell if Slot 1 is Stamina and Less Than 10000'
       - Slot 4 changed from '' to 'Stacking: Block New Spell if Slot 3 is Stat Cap and Less Than 10000'


Boon of the Avian II-I:
       - Slot 1 changed from 'Stacking: Block New Spell if Slot 1 is Intelligence and Less Than 45' to 'Stacking: Block New Spell if Slot 4 is Intelligence and Less Than 10000'
       - Slot 2 changed from 'Stacking: Overwrite Existing Spell if Slot 1 is Intelligence and Less Than 45' to 'Stacking: Overwrite Existing Spell if Slot 4 is Intelligence and Less Than 45'


Boon of the Avian II-II:
       - Slot 1 changed from 'Stacking: Block New Spell if Slot 1 is Intelligence and Less Than 45' to 'Stacking: Block New Spell if Slot 4 is Intelligence and Less Than 10000'
       - Slot 2 changed from 'Stacking: Overwrite Existing Spell if Slot 1 is Intelligence and Less Than 45' to 'Stacking: Overwrite Existing Spell if Slot 4 is Intelligence and Less Than 45'
       - Slot 5 changed from '' to 'Stacking: Block New Spell if Slot 6 is Stat Cap and Less Than 10000'


Boon of the Avian II-III:
       - Slot 1 changed from 'Stacking: Block New Spell if Slot 1 is Intelligence and Less Than 45' to 'Stacking: Block New Spell if Slot 4 is Intelligence and Less Than 10000'
       - Slot 2 changed from 'Stacking: Overwrite Existing Spell if Slot 1 is Intelligence and Less Than 45' to 'Stacking: Overwrite Existing Spell if Slot 4 is Intelligence and Less Than 45'
       - Slot 5 changed from '' to 'Stacking: Block New Spell if Slot 6 is Stat Cap and Less Than 10000'


Summon Familiar: Brownie:
       - Description changed from 'Increases your accuracy and damage with hand to hand and 1-handed blunt attacks by #9%, with 2-handed blunt attacks by #11%, and the damage dealt by your special attack chain by #1 points per strike.
Inflicts Glox's Penance if you fail to sustain your attack chain. Progresses into Focus of Glox (Staff) Azia if you complete the attack chain.
' to 'Summons a Brownie.'


Summon Familiar: Brownie:
       - Description changed from 'Summons a battle ready minotaur.' to 'Summons a Brownie.'


Summon Familiar: Gnomework:
       - Description changed from 'Summons a battle ready minotaur.' to 'Summons a Gnomework.'


Summon Familiar: Kirin:
       - Description changed from 'Increases your accuracy and damage with 2-handed blunt attacks by #11%, with hand to hand and 1-handed blunt attacks by #9%, and the damage dealt by your special attack chain by #1 points per strike.
Inflicts Glox's Penance if you fail to sustain your attack chain. Progresses into Focus of Glox (Fist) Beza if you complete the attack chain.
' to 'Summons a Kirin.'


Summon Familiar: Sporali:
       - Description changed from 'Summons a battle ready minotaur.' to 'Summons a Sporali.'


Summon Familiar: Sporali:
       - Description changed from 'Summons a battle ready minotaur.' to 'Summons a Sporali.'


Summon Familiar: Sporali:
       - Description changed from 'Increases your accuracy and damage with hand to hand and 1-handed blunt attacks by #9%, with 2-handed blunt attacks by #11%, and the damage dealt by your special attack chain by #1 points per strike.
Inflicts Glox's Penance if you fail to sustain your attack chain. Progresses into Focus of Glox Caza if you complete the attack chain.
' to 'Summons a Sporali.'


Summon Familiar: Sporali:
       - Description changed from 'Summons a battle ready minotaur.' to 'Summons a Sporali.'


Summon Familiar: Cliknar:
       - Description changed from 'Summons a battle ready minotaur.' to 'Summons a Cliknar.'


Summon Familiar: Aviak:
       - Description changed from 'Increases your accuracy with hand to hand, 1-handed and 2-handed blunt attacks by #9% and the damage dealt by Glox's Blessed Strike by #1 points per strike.' to 'Summons an Aviak.'


Summon Familiar: Worg:
       - Description changed from 'Summons a battle ready minotaur.' to 'Summons a Worg.'


Summon Familiar: Domain Prowler:
       - Description changed from 'Summons a battle ready minotaur.' to 'Summons a Domain Prowler.'


Summon Familiar: Snow Spider:
       - Description changed from 'Allows any of your kick or strike special attacks to trigger Glox's Blessed Strike.' to 'Summons a Snow Spider.'


Summon Familiar: Goo:
       - Description changed from 'Summons a battle ready minotaur.' to 'Summons a Goo.'


Summon Familiar: Steamwork Soldier:
       - Description changed from 'Summons a battle ready minotaur.' to 'Summons a Steamwork Soldier.'


Summon Familiar: Nightmare Skull:
       - Description changed from 'Increases the damage of your Kick special attacks by #8% and allows them to trigger Glox's Strike.' to 'Summons a Nightmare Skull.'


Summon Familiar: Amethyst Crystalline Trichordont:
       - Description changed from 'Increases the damage of your Tiger Claw special attacks by #7% and allows them to trigger Glox's Strike.' to 'Summons an Amethyst Crystalline Trichordont.'


Summon Familiar: Mad Jester:
       - Description changed from 'Increases the damage of your Round Kick special attacks by #8% and allows them to trigger Glox's Strike.' to 'Summons a Mad Jester.'


Summon Familiar: Polar Bear:
       - Description changed from 'Increases the damage of your Eagle Strike special attacks by #7% and allows them to trigger Glox's Strike.' to 'Summons a Polar Bear.'


Summon Familiar: Undead Gingerbread Man:
       - Description changed from 'Increases the damage of your Flying Kick special attacks by #8% and allows them to trigger Glox's Strike.' to 'Summons an Undead Gingerbread Man.'


Summon Familiar: Blaster Steam Suit Pilot:
       - Description changed from 'Increases the damage of your Dragon Punch or Tail Rake special attacks by #7% and allows them to trigger Glox's Strike.' to 'Summons a Blaster Steam Suit Pilot.'


Summon Familiar: Grandfather Clock:
       - Description changed from 'Deals #1 damage to your target.' to 'Summons a Grandfather Clock.'


Summon Familiar: Bixie Drone:
       - Description changed from 'Summons a battle ready minotaur.' to 'Summons a Bixie Drone.'


Summon Familiar: Scarecrow:
       - Description changed from 'Your failure to perform the teachings of Grandmaster Glox has damaged you for #1% of your health and extends the time you must wait between uses of your mend ability by 4.5 minutes for %z.' to 'Summons a Scarecrow.'






Spell history shown is from the begining of EQResource's spell database - August 21, 2013