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Spell Changes for February 21, 2018







Bane of Tunare:
       - Slot 1 changed from 'Summon Pet: TunareBane' to ''


Arx Foris:
       - Slot 1 changed from 'Teleport to sseru' to ''


Unfold Toolbox:
       - Slot 1 changed from 'Summon Item: Collapsible Toolbox x 100' to 'Summon Item: Collapsible Toolbox x 1'


Blood of Saryrn:
       - Slot 2 changed from 'Decrease Current Hit Points by 928 per tick' to 'Decrease Current Hit Points by 823 per tick'
       - Description changed from 'Fills your target's blood with poison, causing between 928 and 928 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing between 823 and 823 damage every six seconds for 42s (7 Ticks).'


Mass Purify Mana:
       - Description changed from 'Distills mana into a physical form, creating five vials of distilled mana. Consumes five poison vials and twenty rubies when cast.' to 'Purify's mana into a physical form, creating five vials of purified mana. Consumes five poison vials and twenty rubies when cast.'


Mass Thicken Mana:
       - Description changed from 'Thickens mana into a physical form. Consumes five poison vials and five pearls when cast.' to 'Thickens mana into a physical form, creating five vials of viscous mana. Consumes five poison vials and five pearls when cast.'


Item Pet I:
       - Slot 1 changed from 'Summon Pet: ' to ''


Item Pet II:
       - Slot 1 changed from 'Summon Pet: ' to ''


Breath of Wunshi:
       - Description changed from 'Sickens your target with a fever, causing between 377 and 590 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 377 and 377 damage every six seconds for 1m 24s (14 Ticks).'


Curse of Sisslak:
       - Slot 2 changed from 'Decrease Current Hit Points by 1296 per tick' to 'Decrease Current Hit Points by 848 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 1296 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 848 damage every six seconds for 30s (5 Ticks).'


Blood of Yoppa:
       - Slot 2 changed from 'Decrease Current Hit Points by 1120 per tick' to 'Decrease Current Hit Points by 1156 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 1120 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 1156 damage every six seconds for 42s (7 Ticks).'


Blizzard Chill Aura:
       - Slot 1 changed from 'Summon Pet: BlizzardChillAura' to ''


Rock Storm Aura:
       - Slot 1 changed from 'Summon Pet: RockStormAura' to ''


Summon Griffon:
       - Slot 1 changed from 'Summon Warder: MES-RSTGriffNPet' to 'Summon Pet: MES-RSTGriffNPet'


Glyph of Arcane Secrets I:
       - Slot 1 changed from 'Summon Pet: SumGlyphCrescentWingDrake x 1 for 30s' to ''


Blistering Sunray:
       - Slot 2 changed from 'Decrease Current Hit Points by 440 per tick' to 'Decrease Current Hit Points by 327 per tick'
       - Description changed from 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 440 and 440 damage every six seconds as well as lowering their fire resistance, and armor class.' to 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 327 and 327 damage every six seconds as well as lowering their fire resistance, and armor class.'


Blistering Sunray Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 454 per tick' to 'Decrease Current Hit Points by 335 per tick'
       - Description changed from 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 454 and 454 damage every six seconds as well as lowering their fire resistance, and armor class.' to 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 335 and 335 damage every six seconds as well as lowering their fire resistance, and armor class.'


Blistering Sunray Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 469 per tick' to 'Decrease Current Hit Points by 344 per tick'
       - Description changed from 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 469 and 469 damage every six seconds as well as lowering their fire resistance, and armor class.' to 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 344 and 344 damage every six seconds as well as lowering their fire resistance, and armor class.'


Breath of Ternsmochin:
       - Slot 2 changed from 'Decrease Current Hit Points by 711 per tick' to 'Decrease Current Hit Points by 726 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 711 and 711 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 726 and 726 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Ternsmochin Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 735 per tick' to 'Decrease Current Hit Points by 750 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 735 and 735 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 750 and 750 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Ternsmochin Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 760 per tick' to 'Decrease Current Hit Points by 775 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 760 and 760 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 775 and 775 damage every six seconds for 1m 24s (14 Ticks).'


Juju:
       - Slot 2 changed from 'Decrease Current Hit Points by 1783 per tick' to 'Decrease Current Hit Points by 1102 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 1783 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 1102 damage every six seconds for 30s (5 Ticks).'


Juju Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 1872 per tick' to 'Decrease Current Hit Points by 1157 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 1872 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 1157 damage every six seconds for 30s (5 Ticks).'


Juju Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 1966 per tick' to 'Decrease Current Hit Points by 1215 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 1966 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 1215 damage every six seconds for 30s (5 Ticks).'


Vengeance of Ahnkaul:
       - Slot 2 changed from 'Decrease Current Hit Points by 1368 per tick' to 'Decrease Current Hit Points by 1145 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 1368 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 1145 damage every six seconds for 42s (7 Ticks).'


Vengeance of Ahnkaul Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 1436 per tick' to 'Decrease Current Hit Points by 1202 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 1436 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 1202 damage every six seconds for 42s (7 Ticks).'


Vengeance of Ahnkaul Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 1508 per tick' to 'Decrease Current Hit Points by 1262 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 1508 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 1262 damage every six seconds for 42s (7 Ticks).'


N/A - Blessing of the Ancients:
       - Slot 1 changed from 'Summon Pet: x 1 for 300s' to ''


N/A - Blessing of the Ancients:
       - Slot 1 changed from 'Summon Pet: x 1 for 300s' to ''


N/A - Blessing of the Ancients:
       - Slot 1 changed from 'Summon Pet: x 1 for 300s' to ''


Nectar of Agony:
       - Slot 2 changed from 'Decrease Current Hit Points by 1150 per tick (Decaying to 1012 @ 23/tick)' to 'Decrease Current Hit Points by 1030 per tick (Decaying to 874 @ 26/tick)'
       - Description changed from 'Fills your target's veins with the Nectar of Agony, causing 1150 damage every 6 seconds for 42s (7 Ticks). Due to the nature of the nectar, the damage done will decay over time.' to 'Fills your target's veins with the Nectar of Agony, causing 1030 damage every 6 seconds for 42s (7 Ticks). Due to the nature of the nectar, the damage done will decay over time.'


Nectar of Agony Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 1207 per tick (Decaying to 1057 @ 25/tick)' to 'Decrease Current Hit Points by 1081 per tick (Decaying to 913 @ 28/tick)'
       - Description changed from 'Fills your target's veins with the Nectar of Agony, causing 1207 damage every 6 seconds for 42s (7 Ticks). Due to the nature of the nectar, the damage done will decay over time.' to 'Fills your target's veins with the Nectar of Agony, causing 1081 damage every 6 seconds for 42s (7 Ticks). Due to the nature of the nectar, the damage done will decay over time.'


Nectar of Agony Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 1268 per tick (Decaying to 1112 @ 26/tick)' to 'Decrease Current Hit Points by 1135 per tick (Decaying to 961 @ 29/tick)'
       - Description changed from 'Fills your target's veins with the Nectar of Agony, causing 1268 damage every 6 seconds for 42s (7 Ticks). Due to the nature of the nectar, the damage done will decay over time.' to 'Fills your target's veins with the Nectar of Agony, causing 1135 damage every 6 seconds for 42s (7 Ticks). Due to the nature of the nectar, the damage done will decay over time.'


Elemental Minion:
       - Slot 1 changed from 'Summon Pet: mageSwarm x 1 for 30s' to ''
       - Description changed from 'Summons an elemental minion to attack your target for up to 30 seconds.' to 'Summons an elemental minion to attack your target for up to seconds.'


Spirit Summon:
       - Slot 1 changed from 'Summon Pet: BLMSumSpirit x 2 for 30s' to ''


Shadow Flames:
       - Spell Name changed from 'N/A - Reckless Abandon' to 'Shadow Flames'
       - Endurance Upkeep changed from '50 / second' to '0 / second'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Not Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from 'Increase Hit Damage by 70%' to 'Decrease Current Mana by 2222 per tick'
       - Slot 2 changed from 'Cast on Fade: N/A - Reckless Abandon Recourse I' to 'Inhibit Spell Casting (Spell Silence)'
       - Slot 3 changed from '' to 'Melee and Skill Silence'
       - Slot 4 changed from '' to 'Decrease Current Hit Points by 100000 per tick'
       - Spell Range changed from '0' to '12000'
       - Spell Icon changed from '' to ''
       - Requires Item ID 1 changed from '0' to '-1'
       - Requires Item ID 2 changed from '0' to '-1'
       - Requires Item ID 3 changed from '0' to '-1'
       - Requires Item ID 3 changed from '0' to '-1'
       - AE Range changed from '0' to '100'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Song Window changed from 'Song Window' to 'Buff Window'


Torrid Sunray:
       - Slot 2 changed from 'Decrease Current Hit Points by 740 per tick' to 'Decrease Current Hit Points by 409 per tick'
       - Description changed from 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 740 and 740 damage every six seconds as well as lowering their fire resistance, and armor class.' to 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 409 and 409 damage every six seconds as well as lowering their fire resistance, and armor class.'


Torrid Sunray Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 768 per tick' to 'Decrease Current Hit Points by 421 per tick'
       - Description changed from 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 768 and 768 damage every six seconds as well as lowering their fire resistance, and armor class.' to 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 421 and 421 damage every six seconds as well as lowering their fire resistance, and armor class.'


Torrid Sunray Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 798 per tick' to 'Decrease Current Hit Points by 433 per tick'
       - Description changed from 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 798 and 798 damage every six seconds as well as lowering their fire resistance, and armor class.' to 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 433 and 433 damage every six seconds as well as lowering their fire resistance, and armor class.'


Breath of Big Bynn:
       - Slot 2 changed from 'Decrease Current Hit Points by 953 per tick' to 'Decrease Current Hit Points by 1029 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 953 and 953 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 1029 and 1029 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Big Bynn Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 989 per tick' to 'Decrease Current Hit Points by 1068 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 989 and 989 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 1068 and 1068 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Big Bynn Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 1026 per tick' to 'Decrease Current Hit Points by 1109 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 1026 and 1026 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 1109 and 1109 damage every six seconds for 1m 24s (14 Ticks).'


Pocus:
       - Slot 2 changed from 'Decrease Current Hit Points by 2162 per tick' to 'Decrease Current Hit Points by 1519 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 2162 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 1519 damage every six seconds for 30s (5 Ticks).'


Pocus Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 2306 per tick' to 'Decrease Current Hit Points by 1595 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 2306 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 1595 damage every six seconds for 30s (5 Ticks).'


Pocus Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 2413 per tick' to 'Decrease Current Hit Points by 1675 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 2413 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 1675 damage every six seconds for 30s (5 Ticks).'


Blood of Kerafyrm:
       - Slot 2 changed from 'Decrease Current Hit Points by 1646 per tick' to 'Decrease Current Hit Points by 1641 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 1646 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 1641 damage every six seconds for 42s (7 Ticks).'


Blood of Kerafyrm Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 1755 per tick' to 'Decrease Current Hit Points by 1723 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 1755 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 1723 damage every six seconds for 42s (7 Ticks).'


Blood of Kerafyrm Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 1837 per tick' to 'Decrease Current Hit Points by 1809 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 1837 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 1809 damage every six seconds for 42s (7 Ticks).'


Nectar of Rancor:
       - Slot 2 changed from 'Decrease Current Hit Points by 1902 per tick (Decaying to 1668 @ 39/tick)' to 'Decrease Current Hit Points by 1532 per tick (Decaying to 1298 @ 39/tick)'
       - Description changed from 'Fills your target's veins with venom, causing 1902 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.' to 'Fills your target's veins with venom, causing 1532 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.'


Nectar of Rancor Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 1997 per tick (Decaying to 1751 @ 41/tick)' to 'Decrease Current Hit Points by 1609 per tick (Decaying to 1363 @ 41/tick)'
       - Description changed from 'Fills your target's veins with venom, causing 1997 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.' to 'Fills your target's veins with venom, causing 1609 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.'


Nectar of Rancor Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 2097 per tick (Decaying to 1839 @ 43/tick)' to 'Decrease Current Hit Points by 1690 per tick (Decaying to 1432 @ 43/tick)'
       - Description changed from 'Fills your target's veins with venom, causing 2097 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.' to 'Fills your target's veins with venom, causing 1690 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.'


N/A - REMOVED:
       - Spell Name changed from 'N/A - Swarm of Decay - Parse Version' to 'N/A - REMOVED'
       - Slot 1 changed from 'Summon Pet: SwarmPetSwarmofDecay7 x 10 for 6000s' to ''


Withering Sunray:
       - Slot 2 changed from 'Decrease Current Hit Points by 1278 per tick' to 'Decrease Current Hit Points by 521 per tick'
       - Description changed from 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 1278 and 1278 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 521 and 521 damage every six seconds as well as lowering their fire resistance and armor class.'


Withering Sunray Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 1333 per tick' to 'Decrease Current Hit Points by 538 per tick'
       - Description changed from 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 1333 and 1333 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 538 and 538 damage every six seconds as well as lowering their fire resistance and armor class.'


Withering Sunray Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 1391 per tick' to 'Decrease Current Hit Points by 556 per tick'
       - Description changed from 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 1391 and 1391 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Surrounds your target in dancing flames for 60s (10 Ticks), causing between 556 and 556 damage every six seconds as well as lowering their fire resistance and armor class.'


Horde of the Hive:
       - Slot 1 changed from 'Decrease Current Hit Points by 1321 per tick' to 'Decrease Current Hit Points by 1322 per tick'
       - Description changed from 'Commands a swarm of bees to relentlessly attack your target, causing between 1321 and 1321 damage every six seconds for 54s (9 Ticks).' to 'Commands a swarm of bees to relentlessly attack your target, causing between 1322 and 1322 damage every six seconds for 54s (9 Ticks).'


Horde of the Hive Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 1430 per tick' to 'Decrease Current Hit Points by 1429 per tick'
       - Description changed from 'Commands a swarm of bees to relentlessly attack your target, causing between 1430 and 1430 damage every six seconds for 54s (9 Ticks).' to 'Commands a swarm of bees to relentlessly attack your target, causing between 1429 and 1429 damage every six seconds for 54s (9 Ticks).'


Sunsinge:
       - Slot 2 changed from 'Decrease Current Hit Points by 1818 per tick' to 'Decrease Current Hit Points by 1819 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 1818 and 1818 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 1819 and 1819 damage every six seconds for 30s (5 Ticks).'


Sunsinge Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 1968 per tick' to 'Decrease Current Hit Points by 1967 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 1968 and 1968 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 1967 and 1967 damage every six seconds for 30s (5 Ticks).'


Breath of Queen Malarian:
       - Slot 2 changed from 'Decrease Current Hit Points by 1448 per tick' to 'Decrease Current Hit Points by 1422 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 1448 and 1448 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 1422 and 1422 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Queen Malarian Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 1508 per tick' to 'Decrease Current Hit Points by 1479 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 1508 and 1508 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 1479 and 1479 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Queen Malarian Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 1571 per tick' to 'Decrease Current Hit Points by 1539 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 1571 and 1571 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 1539 and 1539 damage every six seconds for 1m 24s (14 Ticks).'


Mojo:
       - Slot 2 changed from 'Decrease Current Hit Points by 2640 per tick' to 'Decrease Current Hit Points by 2094 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 2640 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 2094 damage every six seconds for 30s (5 Ticks).'


Mojo Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 2928 per tick' to 'Decrease Current Hit Points by 2199 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 2928 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 2199 damage every six seconds for 30s (5 Ticks).'


Mojo Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 3131 per tick' to 'Decrease Current Hit Points by 2309 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 3131 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 2309 damage every six seconds for 30s (5 Ticks).'


Blood of Jaled'Dar:
       - Slot 2 changed from 'Decrease Current Hit Points by 1994 per tick' to 'Decrease Current Hit Points by 2171 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 1994 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 2171 damage every six seconds for 42s (7 Ticks).'


Blood of Jaled'Dar Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 2212 per tick' to 'Decrease Current Hit Points by 2280 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 2212 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 2280 damage every six seconds for 42s (7 Ticks).'


Blood of Jaled'Dar Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 2366 per tick' to 'Decrease Current Hit Points by 2394 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 2366 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 2394 damage every six seconds for 42s (7 Ticks).'


Nectar of the Slitheren:
       - Slot 2 changed from 'Decrease Current Hit Points by 3146 per tick (Decaying to 2762 @ 64/tick)' to 'Decrease Current Hit Points by 2281 per tick (Decaying to 1927 @ 59/tick)'
       - Description changed from 'Fills your target's veins with venom, causing 3146 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.' to 'Fills your target's veins with venom, causing 2281 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.'


Nectar of the Slitheren Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 3304 per tick (Decaying to 2902 @ 67/tick)' to 'Decrease Current Hit Points by 2396 per tick (Decaying to 2030 @ 61/tick)'
       - Description changed from 'Fills your target's veins with venom, causing 3304 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.' to 'Fills your target's veins with venom, causing 2396 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.'


Nectar of the Slitheren Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 3469 per tick (Decaying to 3043 @ 71/tick)' to 'Decrease Current Hit Points by 2515 per tick (Decaying to 2125 @ 65/tick)'
       - Description changed from 'Fills your target's veins with venom, causing 3469 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.' to 'Fills your target's veins with venom, causing 2515 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.'


Never-Ending Sleep:
       - Spell Name changed from 'Neverending Sleep' to 'Never-ending Sleep'


Scorching Sunray:
       - Slot 2 changed from 'Decrease Current Hit Points by 2308 per tick' to 'Decrease Current Hit Points by 660 per tick'
       - Description changed from 'Fires a scorching sunray at your target for 60s (10 Ticks), causing between 2308 and 2308 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Fires a scorching sunray at your target for 60s (10 Ticks), causing between 660 and 660 damage every six seconds as well as lowering their fire resistance and armor class.'


Scorching Sunray Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 2414 per tick' to 'Decrease Current Hit Points by 683 per tick'
       - Description changed from 'Fires a scorching sunray at your target for 60s (10 Ticks), causing between 2414 and 2414 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Fires a scorching sunray at your target for 60s (10 Ticks), causing between 683 and 683 damage every six seconds as well as lowering their fire resistance and armor class.'


Scorching Sunray Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 2525 per tick' to 'Decrease Current Hit Points by 708 per tick'
       - Description changed from 'Fires a scorching sunray at your target for 60s (10 Ticks), causing between 2525 and 2525 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Fires a scorching sunray at your target for 60s (10 Ticks), causing between 708 and 708 damage every six seconds as well as lowering their fire resistance and armor class.'


Horde of Scoriae:
       - Slot 1 changed from 'Decrease Current Hit Points by 2163 per tick' to 'Decrease Current Hit Points by 1904 per tick'
       - Description changed from 'Commands a horde of scoriae to relentlessly attack your target, causing between 2163 and 2163 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of scoriae to relentlessly attack your target, causing between 1904 and 1904 damage every six seconds for 54s (9 Ticks).'


Horde of Scoriae Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 2256 per tick' to 'Decrease Current Hit Points by 1985 per tick'
       - Description changed from 'Commands a horde of scoriae to relentlessly attack your target, causing between 2256 and 2256 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of scoriae to relentlessly attack your target, causing between 1985 and 1985 damage every six seconds for 54s (9 Ticks).'


Horde of Scoriae Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 2354 per tick' to 'Decrease Current Hit Points by 2070 per tick'
       - Description changed from 'Commands a horde of scoriae to relentlessly attack your target, causing between 2354 and 2354 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of scoriae to relentlessly attack your target, causing between 2070 and 2070 damage every six seconds for 54s (9 Ticks).'


Gelid Moonbeam:
       - Slot 2 changed from 'Decrease Current Hit Points by 2314 per tick' to 'Decrease Current Hit Points by 666 per tick'
       - Description changed from 'Freezes your target in a gelid moonbeam, dealing between 2314 and 2314 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).' to 'Freezes your target in a gelid moonbeam, dealing between 666 and 666 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).'


Gelid Moonbeam Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 2420 per tick' to 'Decrease Current Hit Points by 689 per tick'
       - Description changed from 'Freezes your target in a gelid moonbeam, dealing between 2420 and 2420 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).' to 'Freezes your target in a gelid moonbeam, dealing between 689 and 689 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).'


Gelid Moonbeam Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 2531 per tick' to 'Decrease Current Hit Points by 714 per tick'
       - Description changed from 'Freezes your target in a gelid moonbeam, dealing between 2531 and 2531 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).' to 'Freezes your target in a gelid moonbeam, dealing between 714 and 714 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).'


Sunbrand:
       - Slot 2 changed from 'Decrease Current Hit Points by 2350 per tick' to 'Decrease Current Hit Points by 2369 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 2350 and 2350 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 2369 and 2369 damage every six seconds for 30s (5 Ticks).'


Sunbrand Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 2449 per tick' to 'Decrease Current Hit Points by 2468 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 2449 and 2449 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 2468 and 2468 damage every six seconds for 30s (5 Ticks).'


Sunbrand Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 2553 per tick' to 'Decrease Current Hit Points by 2572 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 2553 and 2553 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 2572 and 2572 damage every six seconds for 30s (5 Ticks).'


Nature's Incinerating Wrath:
       - Slot 2 changed from 'Decrease Current Hit Points by 5152 per tick' to 'Decrease Current Hit Points by 4654 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 7445 damage initially and 5152 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 7445 damage initially and 4654 damage every six seconds for 18s (3 Ticks).'


Nature's Incinerating Wrath Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 5410 per tick' to 'Decrease Current Hit Points by 4887 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 7817 damage initially and 5410 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 7817 damage initially and 4887 damage every six seconds for 18s (3 Ticks).'


Nature's Incinerating Wrath Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 5681 per tick' to 'Decrease Current Hit Points by 5131 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 8208 damage initially and 5681 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 8208 damage initially and 5131 damage every six seconds for 18s (3 Ticks).'


Breath of the Shiverback:
       - Slot 2 changed from 'Decrease Current Hit Points by 2243 per tick' to 'Decrease Current Hit Points by 2060 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 2243 and 2243 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 2060 and 2060 damage every six seconds for 1m 24s (14 Ticks).'


Breath of the Shiverback Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 2342 per tick' to 'Decrease Current Hit Points by 2149 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 2342 and 2342 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 2149 and 2149 damage every six seconds for 1m 24s (14 Ticks).'


Breath of the Shiverback Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 2445 per tick' to 'Decrease Current Hit Points by 2242 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 2445 and 2445 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 2242 and 2242 damage every six seconds for 1m 24s (14 Ticks).'


Nargul's Malady:
       - Slot 2 changed from 'Decrease Current Hit Points by 2243 per tick' to 'Decrease Current Hit Points by 2063 per tick'
       - Description changed from 'Deals 2243 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 2063 points of damage every six seconds for 12s (2 Ticks).'


Nargul's Malady Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 2342 per tick' to 'Decrease Current Hit Points by 2152 per tick'
       - Description changed from 'Deals 2342 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 2152 points of damage every six seconds for 12s (2 Ticks).'


Nargul's Malady Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 2445 per tick' to 'Decrease Current Hit Points by 2245 per tick'
       - Description changed from 'Deals 2445 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 2245 points of damage every six seconds for 12s (2 Ticks).'


Hex:
       - Slot 2 changed from 'Decrease Current Hit Points by 3615 per tick' to 'Decrease Current Hit Points by 2886 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 3615 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 2886 damage every six seconds for 30s (5 Ticks).'


Hex Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 3796 per tick' to 'Decrease Current Hit Points by 3030 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 3796 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 3030 damage every six seconds for 30s (5 Ticks).'


Hex Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 3986 per tick' to 'Decrease Current Hit Points by 3182 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 3986 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 3182 damage every six seconds for 30s (5 Ticks).'


Nectar of Torment:
       - Slot 2 changed from 'Decrease Current Hit Points by 5204 per tick (Decaying to 4568 @ 106/tick)' to 'Decrease Current Hit Points by 3396 per tick (Decaying to 2874 @ 87/tick)'
       - Description changed from 'Fills your target's veins with venom, causing 5204 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.' to 'Fills your target's veins with venom, causing 3396 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.'


Nectar of Torment Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 5464 per tick (Decaying to 4792 @ 112/tick)' to 'Decrease Current Hit Points by 3566 per tick (Decaying to 3020 @ 91/tick)'
       - Description changed from 'Fills your target's veins with venom, causing 5464 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.' to 'Fills your target's veins with venom, causing 3566 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.'


Nectar of Torment Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 5738 per tick (Decaying to 5036 @ 117/tick)' to 'Decrease Current Hit Points by 3744 per tick (Decaying to 3168 @ 96/tick)'
       - Description changed from 'Fills your target's veins with venom, causing 5738 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.' to 'Fills your target's veins with venom, causing 3744 damage every six seconds for 42s (7 Ticks). Due to the nature of this venom, the damage done will decay over time.'


Undaleen's Venom:
       - Slot 2 changed from 'Decrease Current Hit Points by 2186 per tick' to 'Decrease Current Hit Points by 3112 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 2186 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 3112 damage every six seconds for 12s (2 Ticks).'


Undaleen's Venom Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 2295 per tick' to 'Decrease Current Hit Points by 3268 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 2295 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 3268 damage every six seconds for 12s (2 Ticks).'


Undaleen's Venom Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 2410 per tick' to 'Decrease Current Hit Points by 3431 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 2410 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 3431 damage every six seconds for 12s (2 Ticks).'


Spinechiller Blood:
       - Slot 2 changed from 'Decrease Current Hit Points by 2634 per tick' to 'Decrease Current Hit Points by 3112 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 2634 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 3112 damage every six seconds for 42s (7 Ticks).'


Spinechiller Blood Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 2992 per tick' to 'Decrease Current Hit Points by 3268 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 2992 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 3268 damage every six seconds for 42s (7 Ticks).'


Spinechiller Blood Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 3232 per tick' to 'Decrease Current Hit Points by 3431 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 3232 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 3431 damage every six seconds for 42s (7 Ticks).'


Blazing Sunray:
       - Slot 2 changed from 'Decrease Current Hit Points by 3818 per tick' to 'Decrease Current Hit Points by 847 per tick'
       - Description changed from 'Fires a sunray at your target for 60s (10 Ticks), causing between 3818 and 3818 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Fires a sunray at your target for 60s (10 Ticks), causing between 847 and 847 damage every six seconds as well as lowering their fire resistance and armor class.'


Blazing Sunray Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 3999 per tick' to 'Decrease Current Hit Points by 879 per tick'
       - Description changed from 'Fires a sunray at your target for 60s (10 Ticks), causing between 3999 and 3999 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Fires a sunray at your target for 60s (10 Ticks), causing between 879 and 879 damage every six seconds as well as lowering their fire resistance and armor class.'


Blazing Sunray Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 4189 per tick' to 'Decrease Current Hit Points by 913 per tick'
       - Description changed from 'Fires a sunray at your target for 60s (10 Ticks), causing between 4189 and 4189 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Fires a sunray at your target for 60s (10 Ticks), causing between 913 and 913 damage every six seconds as well as lowering their fire resistance and armor class.'


Horde of Vespids:
       - Slot 1 changed from 'Decrease Current Hit Points by 3708 per tick' to 'Decrease Current Hit Points by 2973 per tick'
       - Description changed from 'Commands a horde of insects to relentlessly attack your target, causing between 3708 and 3708 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of insects to relentlessly attack your target, causing between 2973 and 2973 damage every six seconds for 54s (9 Ticks).'


Horde of Vespids Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3878 per tick' to 'Decrease Current Hit Points by 3106 per tick'
       - Description changed from 'Commands a horde of insects to relentlessly attack your target, causing between 3878 and 3878 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of insects to relentlessly attack your target, causing between 3106 and 3106 damage every six seconds for 54s (9 Ticks).'


Horde of Vespids Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 4056 per tick' to 'Decrease Current Hit Points by 3246 per tick'
       - Description changed from 'Commands a horde of insects to relentlessly attack your target, causing between 4056 and 4056 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of insects to relentlessly attack your target, causing between 3246 and 3246 damage every six seconds for 54s (9 Ticks).'


Algid Moonbeam:
       - Slot 2 changed from 'Decrease Current Hit Points by 3824 per tick' to 'Decrease Current Hit Points by 853 per tick'
       - Description changed from 'Freezes your target in a moonbeam, dealing between 3824 and 3824 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).' to 'Freezes your target in a moonbeam, dealing between 853 and 853 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).'


Algid Moonbeam Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 4005 per tick' to 'Decrease Current Hit Points by 885 per tick'
       - Description changed from 'Freezes your target in a moonbeam, dealing between 4005 and 4005 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).' to 'Freezes your target in a moonbeam, dealing between 885 and 885 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).'


Algid Moonbeam Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 4195 per tick' to 'Decrease Current Hit Points by 919 per tick'
       - Description changed from 'Freezes your target in a moonbeam, dealing between 4195 and 4195 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).' to 'Freezes your target in a moonbeam, dealing between 919 and 919 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).'


Sunscorch:
       - Slot 2 changed from 'Decrease Current Hit Points by 3658 per tick' to 'Decrease Current Hit Points by 3462 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 3658 and 3658 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 3462 and 3462 damage every six seconds for 30s (5 Ticks).'


Sunscorch Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 3820 per tick' to 'Decrease Current Hit Points by 3614 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 3820 and 3820 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 3614 and 3614 damage every six seconds for 30s (5 Ticks).'


Sunscorch Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 3990 per tick' to 'Decrease Current Hit Points by 3774 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 3990 and 3990 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 3774 and 3774 damage every six seconds for 30s (5 Ticks).'


Chill of the Natureward:
       - Slot 1 changed from 'Decrease Current Hit Points by 2183 per tick' to 'Decrease Current Hit Points by 1528 per tick'
       - Description changed from 'Curses your target with the chill of the Natureward, dealing 2183 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.' to 'Curses your target with the chill of the Natureward, dealing 1528 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.'


Chill of the Natureward Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 2292 per tick' to 'Decrease Current Hit Points by 1604 per tick'
       - Description changed from 'Curses your target with the chill of the Natureward, dealing 2292 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.' to 'Curses your target with the chill of the Natureward, dealing 1604 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.'


Chill of the Natureward Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 2407 per tick' to 'Decrease Current Hit Points by 1684 per tick'
       - Description changed from 'Curses your target with the chill of the Natureward, dealing 2407 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.' to 'Curses your target with the chill of the Natureward, dealing 1684 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.'


Frost of the Natureward:
       - Slot 1 changed from 'Decrease Current Hit Points by 6860 per tick' to 'Decrease Current Hit Points by 4802 per tick'
       - Description changed from 'Curses your target with the frost of the Natureward, dealing 6860 damage every six seconds for 24s (4 Ticks).' to 'Curses your target with the frost of the Natureward, dealing 4802 damage every six seconds for 24s (4 Ticks).'


Frost of the Natureward II:
       - Slot 1 changed from 'Decrease Current Hit Points by 7203 per tick' to 'Decrease Current Hit Points by 5042 per tick'
       - Description changed from 'Curses your target with the frost of the Natureward, dealing 7203 damage every six seconds for 24s (4 Ticks).' to 'Curses your target with the frost of the Natureward, dealing 5042 damage every six seconds for 24s (4 Ticks).'


Frost of the Natureward III:
       - Slot 1 changed from 'Decrease Current Hit Points by 7563 per tick' to 'Decrease Current Hit Points by 5294 per tick'
       - Description changed from 'Curses your target with the frost of the Natureward, dealing 7563 damage every six seconds for 24s (4 Ticks).' to 'Curses your target with the frost of the Natureward, dealing 5294 damage every six seconds for 24s (4 Ticks).'


Nature's Scorching Wrath:
       - Slot 2 changed from 'Decrease Current Hit Points by 9942 per tick' to 'Decrease Current Hit Points by 7183 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 9439 damage initially and 9942 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 9439 damage initially and 7183 damage every six seconds for 18s (3 Ticks).'


Nature's Scorching Wrath Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 10439 per tick' to 'Decrease Current Hit Points by 7542 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 9911 damage initially and 10439 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 9911 damage initially and 7542 damage every six seconds for 18s (3 Ticks).'


Nature's Scorching Wrath Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 10961 per tick' to 'Decrease Current Hit Points by 7919 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 10407 damage initially and 10961 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 10407 damage initially and 7919 damage every six seconds for 18s (3 Ticks).'


Breath of Silbar:
       - Slot 2 changed from 'Decrease Current Hit Points by 3546 per tick' to 'Decrease Current Hit Points by 3039 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 3546 and 3546 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 3039 and 3039 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Silbar Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 3709 per tick' to 'Decrease Current Hit Points by 3176 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 3709 and 3709 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 3176 and 3176 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Silbar Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 3880 per tick' to 'Decrease Current Hit Points by 3320 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 3880 and 3880 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 3320 and 3320 damage every six seconds for 1m 24s (14 Ticks).'


Giaborn's Malady:
       - Slot 2 changed from 'Decrease Current Hit Points by 3546 per tick' to 'Decrease Current Hit Points by 3042 per tick'
       - Description changed from 'Deals 3546 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 3042 points of damage every six seconds for 12s (2 Ticks).'


Giaborn's Malady Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 3709 per tick' to 'Decrease Current Hit Points by 3179 per tick'
       - Description changed from 'Deals 3709 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 3179 points of damage every six seconds for 12s (2 Ticks).'


Giaborn's Malady Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 3880 per tick' to 'Decrease Current Hit Points by 3323 per tick'
       - Description changed from 'Deals 3880 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 3323 points of damage every six seconds for 12s (2 Ticks).'


Yubai's Affliction:
       - Slot 1 changed from 'Decrease Current Hit Points by 3061 per tick' to 'Decrease Current Hit Points by 1377 per tick'
       - Description changed from 'Inflicts a disease on your target, dealing 3061 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.' to 'Inflicts a disease on your target, dealing 1377 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.'


Yubai's Affliction Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3214 per tick' to 'Decrease Current Hit Points by 1446 per tick'
       - Description changed from 'Inflicts a disease on your target, dealing 3214 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.' to 'Inflicts a disease on your target, dealing 1446 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.'


Yubai's Affliction Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3375 per tick' to 'Decrease Current Hit Points by 1518 per tick'
       - Description changed from 'Inflicts a disease on your target, dealing 3375 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.' to 'Inflicts a disease on your target, dealing 1518 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.'


Yubai's Malady:
       - Slot 1 changed from 'Decrease Current Hit Points by 5142 per tick' to 'Decrease Current Hit Points by 4371 per tick'
       - Description changed from 'Inflicts a strong disease on your target, dealing 5142 damage every six seconds for 24s (4 Ticks).' to 'Inflicts a strong disease on your target, dealing 4371 damage every six seconds for 24s (4 Ticks).'


Yubai's Malady II:
       - Slot 1 changed from 'Decrease Current Hit Points by 5399 per tick' to 'Decrease Current Hit Points by 4590 per tick'
       - Description changed from 'Inflicts a strong disease on your target, dealing 5399 damage every six seconds for 24s (4 Ticks).' to 'Inflicts a strong disease on your target, dealing 4590 damage every six seconds for 24s (4 Ticks).'


Yubai's Malady III:
       - Slot 1 changed from 'Decrease Current Hit Points by 5669 per tick' to 'Decrease Current Hit Points by 4820 per tick'
       - Description changed from 'Inflicts a strong disease on your target, dealing 5669 damage every six seconds for 24s (4 Ticks).' to 'Inflicts a strong disease on your target, dealing 4820 damage every six seconds for 24s (4 Ticks).'


Poanag's Pandemic:
       - Slot 2 changed from 'Decrease Current Hit Points by 2171 per tick' to 'Decrease Current Hit Points by 2026 per tick'
       - Description changed from 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 2171 damage every six seconds for 1m 24s (14 Ticks).' to 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 2026 damage every six seconds for 1m 24s (14 Ticks).'


Poanag's Pandemic Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 2280 per tick' to 'Decrease Current Hit Points by 2127 per tick'
       - Description changed from 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 2280 damage every six seconds for 1m 24s (14 Ticks).' to 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 2127 damage every six seconds for 1m 24s (14 Ticks).'


Poanag's Pandemic Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 2394 per tick' to 'Decrease Current Hit Points by 2233 per tick'
       - Description changed from 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 2394 damage every six seconds for 1m 24s (14 Ticks).' to 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 2233 damage every six seconds for 1m 24s (14 Ticks).'


Hoodoo:
       - Slot 2 changed from 'Decrease Current Hit Points by 5879 per tick' to 'Decrease Current Hit Points by 3978 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 5879 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 3978 damage every six seconds for 30s (5 Ticks).'


Hoodoo Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 6173 per tick' to 'Decrease Current Hit Points by 4177 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 6173 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 4177 damage every six seconds for 30s (5 Ticks).'


Hoodoo Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 6482 per tick' to 'Decrease Current Hit Points by 4386 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 6482 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 4386 damage every six seconds for 30s (5 Ticks).'


Nectar of Sholoth:
       - Slot 2 changed from 'Decrease Current Hit Points by 4819 per tick' to 'Decrease Current Hit Points by 2688 per tick'
       - Description changed from 'Fills your target's veins with venom, causing 4819 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.' to 'Fills your target's veins with venom, causing 2688 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.'


Nectar of Sholoth Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 5060 per tick' to 'Decrease Current Hit Points by 2822 per tick'
       - Description changed from 'Fills your target's veins with venom, causing 5060 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.' to 'Fills your target's veins with venom, causing 2822 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.'


Nectar of Sholoth Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 5313 per tick' to 'Decrease Current Hit Points by 2963 per tick'
       - Description changed from 'Fills your target's veins with venom, causing 5313 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.' to 'Fills your target's veins with venom, causing 2963 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.'


Vengeance of Sholoth:
       - Slot 1 changed from 'Decrease Current Hit Points by 7132 per tick' to 'Decrease Current Hit Points by 4636 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 7132 damage every six seconds for 24s (4 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 4636 damage every six seconds for 24s (4 Ticks).'


Vengeance of Sholoth II:
       - Slot 1 changed from 'Decrease Current Hit Points by 7489 per tick' to 'Decrease Current Hit Points by 4868 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 7489 damage every six seconds for 24s (4 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 4868 damage every six seconds for 24s (4 Ticks).'


Vengeance of Sholoth III:
       - Slot 1 changed from 'Decrease Current Hit Points by 7863 per tick' to 'Decrease Current Hit Points by 5111 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 7863 damage every six seconds for 24s (4 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 5111 damage every six seconds for 24s (4 Ticks).'


Stranglefang's Venom:
       - Slot 2 changed from 'Decrease Current Hit Points by 3615 per tick' to 'Decrease Current Hit Points by 4117 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 3615 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 4117 damage every six seconds for 12s (2 Ticks).'


Stranglefang's Venom Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 3796 per tick' to 'Decrease Current Hit Points by 4323 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 3796 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 4323 damage every six seconds for 12s (2 Ticks).'


Stranglefang's Venom Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 3986 per tick' to 'Decrease Current Hit Points by 4539 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 3986 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 4539 damage every six seconds for 12s (2 Ticks).'


Naeya Blood:
       - Slot 2 changed from 'Decrease Current Hit Points by 3649 per tick' to 'Decrease Current Hit Points by 4117 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 3649 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 4117 damage every six seconds for 42s (7 Ticks).'


Naeya Blood Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 4003 per tick' to 'Decrease Current Hit Points by 4323 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 4003 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 4323 damage every six seconds for 42s (7 Ticks).'


Naeya Blood Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 4271 per tick' to 'Decrease Current Hit Points by 4539 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 4271 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 4539 damage every six seconds for 42s (7 Ticks).'


Incinerating Sunray:
       - Slot 2 changed from 'Decrease Current Hit Points by 6392 per tick' to 'Decrease Current Hit Points by 1101 per tick'
       - Description changed from 'Fires a sunray at your target for 60s (10 Ticks), causing between 6392 and 6392 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Fires a sunray at your target for 60s (10 Ticks), causing between 1101 and 1101 damage every six seconds as well as lowering their fire resistance and armor class.'


Incinerating Sunray Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 6701 per tick' to 'Decrease Current Hit Points by 1145 per tick'
       - Description changed from 'Fires a sunray at your target for 60s (10 Ticks), causing between 6701 and 6701 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Fires a sunray at your target for 60s (10 Ticks), causing between 1145 and 1145 damage every six seconds as well as lowering their fire resistance and armor class.'


Incinerating Sunray Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 7025 per tick' to 'Decrease Current Hit Points by 1192 per tick'
       - Description changed from 'Fires a sunray at your target for 60s (10 Ticks), causing between 7025 and 7025 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Fires a sunray at your target for 60s (10 Ticks), causing between 1192 and 1192 damage every six seconds as well as lowering their fire resistance and armor class.'


Horde of Mutillids:
       - Slot 1 changed from 'Decrease Current Hit Points by 6507 per tick' to 'Decrease Current Hit Points by 4730 per tick'
       - Description changed from 'Commands a horde of insects to relentlessly attack your target, causing between 6507 and 6507 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of insects to relentlessly attack your target, causing between 4730 and 4730 damage every six seconds for 54s (9 Ticks).'


Horde of Mutillids Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 6816 per tick' to 'Decrease Current Hit Points by 4950 per tick'
       - Description changed from 'Commands a horde of insects to relentlessly attack your target, causing between 6816 and 6816 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of insects to relentlessly attack your target, causing between 4950 and 4950 damage every six seconds for 54s (9 Ticks).'


Horde of Mutillids Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 7141 per tick' to 'Decrease Current Hit Points by 5181 per tick'
       - Description changed from 'Commands a horde of insects to relentlessly attack your target, causing between 7141 and 7141 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of insects to relentlessly attack your target, causing between 5181 and 5181 damage every six seconds for 54s (9 Ticks).'


Frigid Moonbeam:
       - Slot 2 changed from 'Decrease Current Hit Points by 6398 per tick' to 'Decrease Current Hit Points by 1107 per tick'
       - Description changed from 'Freezes your target in a moonbeam, dealing between 6398 and 6398 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).' to 'Freezes your target in a moonbeam, dealing between 1107 and 1107 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).'


Frigid Moonbeam Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 6707 per tick' to 'Decrease Current Hit Points by 1151 per tick'
       - Description changed from 'Freezes your target in a moonbeam, dealing between 6707 and 6707 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).' to 'Freezes your target in a moonbeam, dealing between 1151 and 1151 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).'


Frigid Moonbeam Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 7031 per tick' to 'Decrease Current Hit Points by 1198 per tick'
       - Description changed from 'Freezes your target in a moonbeam, dealing between 7031 and 7031 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).' to 'Freezes your target in a moonbeam, dealing between 1198 and 1198 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).'


Sunblaze:
       - Slot 2 changed from 'Decrease Current Hit Points by 6333 per tick' to 'Decrease Current Hit Points by 5137 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 6333 and 6333 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 5137 and 5137 damage every six seconds for 30s (5 Ticks).'


Sunblaze Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 6628 per tick' to 'Decrease Current Hit Points by 5372 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 6628 and 6628 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 5372 and 5372 damage every six seconds for 30s (5 Ticks).'


Sunblaze Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 6938 per tick' to 'Decrease Current Hit Points by 5619 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 6938 and 6938 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 5619 and 5619 damage every six seconds for 30s (5 Ticks).'


Chill of the Visionary:
       - Slot 1 changed from 'Decrease Current Hit Points by 3490 per tick' to 'Decrease Current Hit Points by 2442 per tick'
       - Description changed from 'Curses your target with the chill of the Visionary, dealing 3490 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.' to 'Curses your target with the chill of the Visionary, dealing 2442 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.'


Chill of the Visionary Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3665 per tick' to 'Decrease Current Hit Points by 2564 per tick'
       - Description changed from 'Curses your target with the chill of the Visionary, dealing 3665 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.' to 'Curses your target with the chill of the Visionary, dealing 2564 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.'


Chill of the Visionary Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3848 per tick' to 'Decrease Current Hit Points by 2692 per tick'
       - Description changed from 'Curses your target with the chill of the Visionary, dealing 3848 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.' to 'Curses your target with the chill of the Visionary, dealing 2692 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.'


Frost of the Visionary:
       - Slot 1 changed from 'Decrease Current Hit Points by 9832 per tick' to 'Decrease Current Hit Points by 6882 per tick'
       - Description changed from 'Curses your target with the frost of the Visionary, dealing 9832 damage every six seconds for 24s (4 Ticks).' to 'Curses your target with the frost of the Visionary, dealing 6882 damage every six seconds for 24s (4 Ticks).'


Frost of the Visionary II:
       - Slot 1 changed from 'Decrease Current Hit Points by 10324 per tick' to 'Decrease Current Hit Points by 7226 per tick'
       - Description changed from 'Curses your target with the frost of the Visionary, dealing 10324 damage every six seconds for 24s (4 Ticks).' to 'Curses your target with the frost of the Visionary, dealing 7226 damage every six seconds for 24s (4 Ticks).'


Frost of the Visionary III:
       - Slot 1 changed from 'Decrease Current Hit Points by 10840 per tick' to 'Decrease Current Hit Points by 7587 per tick'
       - Description changed from 'Curses your target with the frost of the Visionary, dealing 10840 damage every six seconds for 24s (4 Ticks).' to 'Curses your target with the frost of the Visionary, dealing 7587 damage every six seconds for 24s (4 Ticks).'


Nature's Withering Wrath:
       - Slot 2 changed from 'Decrease Current Hit Points by 16990 per tick' to 'Decrease Current Hit Points by 11087 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 11968 damage initially and 16990 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 11968 damage initially and 11087 damage every six seconds for 18s (3 Ticks).'


Nature's Withering Wrath Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 17840 per tick' to 'Decrease Current Hit Points by 11641 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 12566 damage initially and 17840 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 12566 damage initially and 11641 damage every six seconds for 18s (3 Ticks).'


Nature's Withering Wrath Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 18732 per tick' to 'Decrease Current Hit Points by 12223 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 13194 damage initially and 18732 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 13194 damage initially and 12223 damage every six seconds for 18s (3 Ticks).'


Breath of Natigo:
       - Slot 2 changed from 'Decrease Current Hit Points by 5668 per tick' to 'Decrease Current Hit Points by 4353 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 5668 and 5668 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 4353 and 4353 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Natigo Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 5937 per tick' to 'Decrease Current Hit Points by 4557 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 5937 and 5937 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 4557 and 4557 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Natigo Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 6220 per tick' to 'Decrease Current Hit Points by 4771 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 6220 and 6220 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 4771 and 4771 damage every six seconds for 1m 24s (14 Ticks).'


Elsrop's Malady:
       - Slot 2 changed from 'Decrease Current Hit Points by 5668 per tick' to 'Decrease Current Hit Points by 4358 per tick'
       - Description changed from 'Deals 5668 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 4358 points of damage every six seconds for 12s (2 Ticks).'


Elsrop's Malady Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 5937 per tick' to 'Decrease Current Hit Points by 4562 per tick'
       - Description changed from 'Deals 5937 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 4562 points of damage every six seconds for 12s (2 Ticks).'


Elsrop's Malady Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 6220 per tick' to 'Decrease Current Hit Points by 4776 per tick'
       - Description changed from 'Deals 6220 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 4776 points of damage every six seconds for 12s (2 Ticks).'


Falhotep's Affliction:
       - Slot 1 changed from 'Decrease Current Hit Points by 4809 per tick' to 'Decrease Current Hit Points by 2049 per tick'
       - Description changed from 'Inflicts a disease on your target, dealing 4809 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.' to 'Inflicts a disease on your target, dealing 2049 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.'


Falhotep's Affliction Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 5049 per tick' to 'Decrease Current Hit Points by 2151 per tick'
       - Description changed from 'Inflicts a disease on your target, dealing 5049 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.' to 'Inflicts a disease on your target, dealing 2151 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.'


Falhotep's Affliction Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 5301 per tick' to 'Decrease Current Hit Points by 2259 per tick'
       - Description changed from 'Inflicts a disease on your target, dealing 5301 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.' to 'Inflicts a disease on your target, dealing 2259 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.'


Falhotep's Malady:
       - Slot 1 changed from 'Decrease Current Hit Points by 8079 per tick' to 'Decrease Current Hit Points by 6266 per tick'
       - Description changed from 'Inflicts a strong disease on your target, dealing 8079 damage every six seconds for 24s (4 Ticks).' to 'Inflicts a strong disease on your target, dealing 6266 damage every six seconds for 24s (4 Ticks).'


Falhotep's Malady II:
       - Slot 1 changed from 'Decrease Current Hit Points by 8483 per tick' to 'Decrease Current Hit Points by 6579 per tick'
       - Description changed from 'Inflicts a strong disease on your target, dealing 8483 damage every six seconds for 24s (4 Ticks).' to 'Inflicts a strong disease on your target, dealing 6579 damage every six seconds for 24s (4 Ticks).'


Falhotep's Malady III:
       - Slot 1 changed from 'Decrease Current Hit Points by 8907 per tick' to 'Decrease Current Hit Points by 6908 per tick'
       - Description changed from 'Inflicts a strong disease on your target, dealing 8907 damage every six seconds for 24s (4 Ticks).' to 'Inflicts a strong disease on your target, dealing 6908 damage every six seconds for 24s (4 Ticks).'


Vilefeaster's Pandemic:
       - Slot 2 changed from 'Decrease Current Hit Points by 3856 per tick' to 'Decrease Current Hit Points by 3416 per tick'
       - Description changed from 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 3856 damage every six seconds for 1m 24s (14 Ticks).' to 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 3416 damage every six seconds for 1m 24s (14 Ticks).'


Vilefeaster's Pandemic Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 4036 per tick' to 'Decrease Current Hit Points by 3572 per tick'
       - Description changed from 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 4036 damage every six seconds for 1m 24s (14 Ticks).' to 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 3572 damage every six seconds for 1m 24s (14 Ticks).'


Vilefeaster's Pandemic Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 4225 per tick' to 'Decrease Current Hit Points by 3736 per tick'
       - Description changed from 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 4225 damage every six seconds for 1m 24s (14 Ticks).' to 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 3736 damage every six seconds for 1m 24s (14 Ticks).'


Naganaga:
       - Slot 2 changed from 'Decrease Current Hit Points by 9561 per tick' to 'Decrease Current Hit Points by 5483 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 9561 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 5483 damage every six seconds for 30s (5 Ticks).'


Naganaga Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 10039 per tick' to 'Decrease Current Hit Points by 5757 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 10039 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 5757 damage every six seconds for 30s (5 Ticks).'


Naganaga Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 10541 per tick' to 'Decrease Current Hit Points by 6045 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 10541 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 6045 damage every six seconds for 30s (5 Ticks).'


Nectar of Anguish:
       - Slot 2 changed from 'Decrease Current Hit Points by 7438 per tick' to 'Decrease Current Hit Points by 4000 per tick'
       - Description changed from 'Fills your target's veins with venom, causing 7438 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.' to 'Fills your target's veins with venom, causing 4000 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.'


Nectar of Anguish Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 7810 per tick' to 'Decrease Current Hit Points by 4200 per tick'
       - Description changed from 'Fills your target's veins with venom, causing 7810 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.' to 'Fills your target's veins with venom, causing 4200 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.'


Nectar of Anguish Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 8201 per tick' to 'Decrease Current Hit Points by 4410 per tick'
       - Description changed from 'Fills your target's veins with venom, causing 8201 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.' to 'Fills your target's veins with venom, causing 4410 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.'


Vengeance of Anguish:
       - Slot 1 changed from 'Decrease Current Hit Points by 11008 per tick' to 'Decrease Current Hit Points by 6644 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 11008 damage every six seconds for 24s (4 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 6644 damage every six seconds for 24s (4 Ticks).'


Vengeance of Anguish II:
       - Slot 1 changed from 'Decrease Current Hit Points by 11559 per tick' to 'Decrease Current Hit Points by 6976 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 11559 damage every six seconds for 24s (4 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 6976 damage every six seconds for 24s (4 Ticks).'


Vengeance of Anguish III:
       - Slot 1 changed from 'Decrease Current Hit Points by 12137 per tick' to 'Decrease Current Hit Points by 7325 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 12137 damage every six seconds for 24s (4 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 7325 damage every six seconds for 24s (4 Ticks).'


Banescale's Venom:
       - Slot 2 changed from 'Decrease Current Hit Points by 5979 per tick' to 'Decrease Current Hit Points by 5901 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 5979 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 5901 damage every six seconds for 12s (2 Ticks).'


Banescale's Venom Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 6278 per tick' to 'Decrease Current Hit Points by 6196 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 6278 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 6196 damage every six seconds for 12s (2 Ticks).'


Banescale's Venom Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 6592 per tick' to 'Decrease Current Hit Points by 6506 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 6592 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 6506 damage every six seconds for 12s (2 Ticks).'


Phase Spider Blood:
       - Slot 2 changed from 'Decrease Current Hit Points by 5979 per tick' to 'Decrease Current Hit Points by 5901 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 5979 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 5901 damage every six seconds for 42s (7 Ticks).'


Phase Spider Blood Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 6278 per tick' to 'Decrease Current Hit Points by 6196 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 6278 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 6196 damage every six seconds for 42s (7 Ticks).'


Phase Spider Blood Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 6592 per tick' to 'Decrease Current Hit Points by 6506 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 6592 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 6506 damage every six seconds for 42s (7 Ticks).'


Enalam's Curse:
       - Slot 2 changed from 'Decrease Current Hit Points by 8087 per tick' to 'Decrease Current Hit Points by 6065 per tick'
       - Description changed from 'Curses your target, dealing up to 8087 points of damage every six seconds for 54s (9 Ticks).' to 'Curses your target, dealing up to 6065 points of damage every six seconds for 54s (9 Ticks).'


Enalam's Curse Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 8491 per tick' to 'Decrease Current Hit Points by 6368 per tick'
       - Description changed from 'Curses your target, dealing up to 8491 points of damage every six seconds for 54s (9 Ticks).' to 'Curses your target, dealing up to 6368 points of damage every six seconds for 54s (9 Ticks).'


Enalam's Curse Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 8916 per tick' to 'Decrease Current Hit Points by 6686 per tick'
       - Description changed from 'Curses your target, dealing up to 8916 points of damage every six seconds for 54s (9 Ticks).' to 'Curses your target, dealing up to 6686 points of damage every six seconds for 54s (9 Ticks).'


Second Wind I:
       - Target changed from 'Self' to 'Pet'
       - Slot 4 changed from 'Increase Armor Class by 59' to ''
       - Slot 7 changed from '' to 'Increase AC by 60'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''


Second Wind II:
       - Target changed from 'Self' to 'Pet'
       - Slot 4 changed from 'Increase Armor Class by 73' to ''
       - Slot 7 changed from '' to 'Increase AC by 75'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''


Second Wind III:
       - Target changed from 'Self' to 'Pet'
       - Slot 4 changed from 'Increase Armor Class by 95' to ''
       - Slot 7 changed from '' to 'Increase AC by 97'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''


Elemental Minion V:
       - Slot 1 changed from 'Summon Pet: mageSwarm5 x 1 for 30s' to ''
       - Description changed from 'Summons an elemental minion to attack your target for up to 30 seconds.' to 'Summons an elemental minion to attack your target for up to seconds.'


Elemental Minion III:
       - Slot 1 changed from 'Summon Pet: mageSwarm3 x 1 for 30s' to ''
       - Description changed from 'Summons an elemental minion to attack your target for up to 30 seconds.' to 'Summons an elemental minion to attack your target for up to seconds.'


Consuming Sunray:
       - Slot 2 changed from 'Decrease Current Hit Points by 10780 per tick' to 'Decrease Current Hit Points by 1445 per tick'
       - Description changed from 'Fires a sunray at your target for 60s (10 Ticks), causing between 10780 and 10782 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Fires a sunray at your target for 60s (10 Ticks), causing between 1445 and 1447 damage every six seconds as well as lowering their fire resistance and armor class.'


Consuming Sunray Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 11308 per tick' to 'Decrease Current Hit Points by 1506 per tick'
       - Description changed from 'Fires a sunray at your target for 60s (10 Ticks), causing between 11308 and 11310 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Fires a sunray at your target for 60s (10 Ticks), causing between 1506 and 1508 damage every six seconds as well as lowering their fire resistance and armor class.'


Consuming Sunray Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 11862 per tick' to 'Decrease Current Hit Points by 1570 per tick'
       - Description changed from 'Fires a sunray at your target for 60s (10 Ticks), causing between 11862 and 11864 damage every six seconds as well as lowering their fire resistance and armor class.' to 'Fires a sunray at your target for 60s (10 Ticks), causing between 1570 and 1572 damage every six seconds as well as lowering their fire resistance and armor class.'


Horde of Aculeids:
       - Slot 1 changed from 'Decrease Current Hit Points by 11578 per tick' to 'Decrease Current Hit Points by 7616 per tick'
       - Description changed from 'Commands a horde of insects to relentlessly attack your target, causing between 11578 and 11587 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of insects to relentlessly attack your target, causing between 7616 and 7625 damage every six seconds for 54s (9 Ticks).'


Horde of Aculeids Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 12140 per tick' to 'Decrease Current Hit Points by 7980 per tick'
       - Description changed from 'Commands a horde of insects to relentlessly attack your target, causing between 12140 and 12149 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of insects to relentlessly attack your target, causing between 7980 and 7989 damage every six seconds for 54s (9 Ticks).'


Horde of Aculeids Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 12731 per tick' to 'Decrease Current Hit Points by 8363 per tick'
       - Description changed from 'Commands a horde of insects to relentlessly attack your target, causing between 12731 and 12740 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of insects to relentlessly attack your target, causing between 8363 and 8372 damage every six seconds for 54s (9 Ticks).'


Argent Moonbeam:
       - Slot 2 changed from 'Decrease Current Hit Points by 10780 per tick' to 'Decrease Current Hit Points by 1445 per tick'
       - Description changed from 'Freezes your target in a moonbeam, dealing between 10780 and 10788 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).' to 'Freezes your target in a moonbeam, dealing between 1445 and 1453 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).'


Argent Moonbeam Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 11308 per tick' to 'Decrease Current Hit Points by 1506 per tick'
       - Description changed from 'Freezes your target in a moonbeam, dealing between 11308 and 11316 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).' to 'Freezes your target in a moonbeam, dealing between 1506 and 1514 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).'


Argent Moonbeam Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 11862 per tick' to 'Decrease Current Hit Points by 1570 per tick'
       - Description changed from 'Freezes your target in a moonbeam, dealing between 11862 and 11870 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).' to 'Freezes your target in a moonbeam, dealing between 1570 and 1578 damage every six seconds, lowering their armor class and resistance to cold, and increasing the amount of damage they take from cold spells for 60s (10 Ticks).'


Sunflash:
       - Slot 2 changed from 'Decrease Current Hit Points by 11168 per tick' to 'Decrease Current Hit Points by 7696 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 11168 and 11184 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 7696 and 7712 damage every six seconds for 30s (5 Ticks).'


Sunflash Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 11704 per tick' to 'Decrease Current Hit Points by 8059 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 11704 and 11720 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 8059 and 8075 damage every six seconds for 30s (5 Ticks).'


Sunflash Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 12267 per tick' to 'Decrease Current Hit Points by 8440 per tick'
       - Description changed from 'Burns your target with the heat of the sun, causing between 12267 and 12283 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, causing between 8440 and 8456 damage every six seconds for 30s (5 Ticks).'


Chill of the Copsetender:
       - Slot 1 changed from 'Decrease Current Hit Points by 5387 per tick' to 'Decrease Current Hit Points by 3903 per tick'
       - Description changed from 'Curses your target with a great chill, dealing 5387 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.' to 'Curses your target with a great chill, dealing 3903 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.'


Chill of the Copsetender Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 5656 per tick' to 'Decrease Current Hit Points by 4098 per tick'
       - Description changed from 'Curses your target with a great chill, dealing 5656 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.' to 'Curses your target with a great chill, dealing 4098 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.'


Chill of the Copsetender Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 5939 per tick' to 'Decrease Current Hit Points by 4303 per tick'
       - Description changed from 'Curses your target with a great chill, dealing 5939 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.' to 'Curses your target with a great chill, dealing 4303 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, a more damaging frost will form on the target.'


Frost of the Copsetender:
       - Slot 1 changed from 'Decrease Current Hit Points by 14634 per tick' to 'Decrease Current Hit Points by 9863 per tick'
       - Description changed from 'Curses your target with frost, dealing 14634 damage every six seconds for 24s (4 Ticks).' to 'Curses your target with frost, dealing 9863 damage every six seconds for 24s (4 Ticks).'


Frost of the Copsetender II:
       - Slot 1 changed from 'Decrease Current Hit Points by 15366 per tick' to 'Decrease Current Hit Points by 10356 per tick'
       - Description changed from 'Curses your target with frost, dealing 15366 damage every six seconds for 24s (4 Ticks).' to 'Curses your target with frost, dealing 10356 damage every six seconds for 24s (4 Ticks).'


Frost of the Copsetender III:
       - Slot 1 changed from 'Decrease Current Hit Points by 16134 per tick' to 'Decrease Current Hit Points by 10874 per tick'
       - Description changed from 'Curses your target with frost, dealing 16134 damage every six seconds for 24s (4 Ticks).' to 'Curses your target with frost, dealing 10874 damage every six seconds for 24s (4 Ticks).'


Nature's Fiery Wrath:
       - Slot 2 changed from 'Decrease Current Hit Points by 29035 per tick' to 'Decrease Current Hit Points by 17112 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 15173 damage initially and 29035 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 15173 damage initially and 17112 damage every six seconds for 18s (3 Ticks).'


Nature's Fiery Wrath Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 30487 per tick' to 'Decrease Current Hit Points by 17968 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 15932 damage initially and 30487 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 15932 damage initially and 17968 damage every six seconds for 18s (3 Ticks).'


Nature's Fiery Wrath Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 32011 per tick' to 'Decrease Current Hit Points by 18866 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 16729 damage initially and 32011 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 16729 damage initially and 18866 damage every six seconds for 18s (3 Ticks).'


Breath of Hemocoraxius:
       - Slot 2 changed from 'Decrease Current Hit Points by 9210 per tick' to 'Decrease Current Hit Points by 6363 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 9210 and 9215 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 6363 and 6368 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Hemocoraxius Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 9656 per tick' to 'Decrease Current Hit Points by 6666 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 9656 and 9661 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 6666 and 6671 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Hemocoraxius Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 10124 per tick' to 'Decrease Current Hit Points by 6984 per tick'
       - Description changed from 'Sickens your target with a fever, causing between 10124 and 10129 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, causing between 6984 and 6989 damage every six seconds for 1m 24s (14 Ticks).'


Sephry's Malady:
       - Slot 2 changed from 'Decrease Current Hit Points by 9210 per tick' to 'Decrease Current Hit Points by 6363 per tick'
       - Description changed from 'Deals 9210 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 6363 points of damage every six seconds for 12s (2 Ticks).'


Sephry's Malady Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 9656 per tick' to 'Decrease Current Hit Points by 6666 per tick'
       - Description changed from 'Deals 9656 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 6666 points of damage every six seconds for 12s (2 Ticks).'


Sephry's Malady Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 10124 per tick' to 'Decrease Current Hit Points by 6984 per tick'
       - Description changed from 'Deals 10124 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 6984 points of damage every six seconds for 12s (2 Ticks).'


Livio's Affliction:
       - Slot 1 changed from 'Decrease Current Hit Points by 7554 per tick' to 'Decrease Current Hit Points by 2937 per tick'
       - Description changed from 'Inflicts a disease on your target, dealing 7554 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.' to 'Inflicts a disease on your target, dealing 2937 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.'


Livio's Affliction Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 7932 per tick' to 'Decrease Current Hit Points by 3084 per tick'
       - Description changed from 'Inflicts a disease on your target, dealing 7932 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.' to 'Inflicts a disease on your target, dealing 3084 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.'


Livio's Affliction Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 8329 per tick' to 'Decrease Current Hit Points by 3238 per tick'
       - Description changed from 'Inflicts a disease on your target, dealing 8329 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.' to 'Inflicts a disease on your target, dealing 3238 damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger a stronger disease effect.'


Livio's Malady:
       - Slot 1 changed from 'Decrease Current Hit Points by 12691 per tick' to 'Decrease Current Hit Points by 8980 per tick'
       - Description changed from 'Inflicts a strong disease on your target, dealing 12691 damage every six seconds for 24s (4 Ticks).' to 'Inflicts a strong disease on your target, dealing 8980 damage every six seconds for 24s (4 Ticks).'


Livio's Malady II:
       - Slot 1 changed from 'Decrease Current Hit Points by 13326 per tick' to 'Decrease Current Hit Points by 9429 per tick'
       - Description changed from 'Inflicts a strong disease on your target, dealing 13326 damage every six seconds for 24s (4 Ticks).' to 'Inflicts a strong disease on your target, dealing 9429 damage every six seconds for 24s (4 Ticks).'


Livio's Malady III:
       - Slot 1 changed from 'Decrease Current Hit Points by 13992 per tick' to 'Decrease Current Hit Points by 9900 per tick'
       - Description changed from 'Inflicts a strong disease on your target, dealing 13992 damage every six seconds for 24s (4 Ticks).' to 'Inflicts a strong disease on your target, dealing 9900 damage every six seconds for 24s (4 Ticks).'


Spirespine's Pandemic:
       - Slot 2 changed from 'Decrease Current Hit Points by 6230 per tick' to 'Decrease Current Hit Points by 4952 per tick'
       - Description changed from 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 6230 damage every six seconds for 1m 24s (14 Ticks).' to 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 4952 damage every six seconds for 1m 24s (14 Ticks).'


Spirespine's Pandemic Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 6527 per tick' to 'Decrease Current Hit Points by 5185 per tick'
       - Description changed from 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 6527 damage every six seconds for 1m 24s (14 Ticks).' to 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 5185 damage every six seconds for 1m 24s (14 Ticks).'


Spirespine's Pandemic Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 6839 per tick' to 'Decrease Current Hit Points by 5429 per tick'
       - Description changed from 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 6839 damage every six seconds for 1m 24s (14 Ticks).' to 'Inflicts your target with a debilitating disease, lowering their disease resistance and dealing 5429 damage every six seconds for 1m 24s (14 Ticks).'


Garugaru:
       - Slot 2 changed from 'Decrease Current Hit Points by 15548 per tick' to 'Decrease Current Hit Points by 7556 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 15548 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 7556 damage every six seconds for 30s (5 Ticks).'


Garugaru Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 16325 per tick' to 'Decrease Current Hit Points by 7934 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 16325 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 7934 damage every six seconds for 30s (5 Ticks).'


Garugaru Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 17141 per tick' to 'Decrease Current Hit Points by 8331 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, causing 17141 damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, causing 8331 damage every six seconds for 30s (5 Ticks).'


Nectar of Woe:
       - Slot 2 changed from 'Decrease Current Hit Points by 11481 per tick' to 'Decrease Current Hit Points by 5954 per tick'
       - Description changed from 'Fills your target's veins with venom, causing 11481 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.' to 'Fills your target's veins with venom, causing 5954 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.'


Nectar of Woe Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 12055 per tick' to 'Decrease Current Hit Points by 6252 per tick'
       - Description changed from 'Fills your target's veins with venom, causing 12055 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.' to 'Fills your target's veins with venom, causing 6252 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.'


Nectar of Woe Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 12658 per tick' to 'Decrease Current Hit Points by 6565 per tick'
       - Description changed from 'Fills your target's veins with venom, causing 12658 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.' to 'Fills your target's veins with venom, causing 6565 damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger an even stronger venom.'


Vengeance of Woe:
       - Slot 1 changed from 'Decrease Current Hit Points by 16992 per tick' to 'Decrease Current Hit Points by 9523 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 16992 damage every six seconds for 24s (4 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 9523 damage every six seconds for 24s (4 Ticks).'


Vengeance of Woe II:
       - Slot 1 changed from 'Decrease Current Hit Points by 17841 per tick' to 'Decrease Current Hit Points by 9999 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 17841 damage every six seconds for 24s (4 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 9999 damage every six seconds for 24s (4 Ticks).'


Vengeance of Woe III:
       - Slot 1 changed from 'Decrease Current Hit Points by 18734 per tick' to 'Decrease Current Hit Points by 10499 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 18734 damage every six seconds for 24s (4 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 10499 damage every six seconds for 24s (4 Ticks).'


Serpentil's Venom:
       - Slot 2 changed from 'Decrease Current Hit Points by 9888 per tick' to 'Decrease Current Hit Points by 8133 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 9888 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 8133 damage every six seconds for 12s (2 Ticks).'


Serpentil's Venom Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 10382 per tick' to 'Decrease Current Hit Points by 8540 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 10382 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 8540 damage every six seconds for 12s (2 Ticks).'


Serpentil's Venom Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 10901 per tick' to 'Decrease Current Hit Points by 8967 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, causing 10901 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, causing 8967 damage every six seconds for 12s (2 Ticks).'


Reef Crawler Blood:
       - Slot 2 changed from 'Decrease Current Hit Points by 9888 per tick' to 'Decrease Current Hit Points by 8133 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 9888 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 8133 damage every six seconds for 42s (7 Ticks).'


Reef Crawler Blood Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 10382 per tick' to 'Decrease Current Hit Points by 8540 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 10382 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 8540 damage every six seconds for 42s (7 Ticks).'


Reef Crawler Blood Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 10901 per tick' to 'Decrease Current Hit Points by 8967 per tick'
       - Description changed from 'Fills your target's blood with poison, causing 10901 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, causing 8967 damage every six seconds for 42s (7 Ticks).'


Sraskus' Curse:
       - Slot 2 changed from 'Decrease Current Hit Points by 13820 per tick' to 'Decrease Current Hit Points by 8692 per tick'
       - Description changed from 'Curses your target, dealing up to 13820 points of damage every six seconds for 54s (9 Ticks).' to 'Curses your target, dealing up to 8692 points of damage every six seconds for 54s (9 Ticks).'


Sraskus' Curse Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 14511 per tick' to 'Decrease Current Hit Points by 9127 per tick'
       - Description changed from 'Curses your target, dealing up to 14511 points of damage every six seconds for 54s (9 Ticks).' to 'Curses your target, dealing up to 9127 points of damage every six seconds for 54s (9 Ticks).'


Sraskus' Curse Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 15237 per tick' to 'Decrease Current Hit Points by 9583 per tick'
       - Description changed from 'Curses your target, dealing up to 15237 points of damage every six seconds for 54s (9 Ticks).' to 'Curses your target, dealing up to 9583 points of damage every six seconds for 54s (9 Ticks).'


Glorious Seafoam Burst:
       - Spell Name changed from 'AVC Reserved 8' to 'Glorious Seafoam Burst'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Cold -800 Min: 10% Max: 20%'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 125222'
       - Slot 2 changed from '' to 'Decrease Melee Haste by 55%'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3'


Engulfing Soot Spray:
       - Spell Name changed from 'AVC Reserved 9' to 'Engulfing Soot Spray'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Fire -800 Min: 10% Max: 20%'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 112222'
       - Slot 2 changed from '' to 'Blind'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '1'


Asphyxiating Sand Spray:
       - Spell Name changed from 'AVC Reserved 18' to 'Asphyxiating Sand Spray'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Fire -800 Min: 10% Max: 20%'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 125555 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3'


Tawdry Wind Spray:
       - Spell Name changed from 'AVC Reserved 19' to 'Tawdry Wind Spray'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Cold -800 Min: 10% Max: 20%'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 133222'
       - Slot 2 changed from '' to 'Stun for -4s'
       - Spell Icon changed from '' to ''


Monsoon Spray:
       - Spell Name changed from 'AVC Reserved 20' to 'Monsoon Spray'
       - Target changed from 'Single' to 'Caster PB'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Cold -850 Min: 10% Max: 15%'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 106666'
       - Slot 2 changed from '' to 'Decrease Melee Haste by 65%'
       - Spell Range changed from '1000' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3'
       - AE Range changed from '0' to '100'


Sunbird Spray:
       - Spell Name changed from 'AVC Reserved 21' to 'Sunbird Spray'
       - Target changed from 'Single' to 'Caster PB'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Fire -850 Min: 10% Max: 15%'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 133333'
       - Slot 2 changed from '' to 'Blind'
       - Spell Range changed from '1000' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '1'
       - AE Range changed from '0' to '100'


Diamond Spray:
       - Spell Name changed from 'AVC Reserved 22' to 'Diamond Spray'
       - Target changed from 'Single' to 'Caster PB'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Magic -850 Min: 10% Max: 15%'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 143131'
       - Slot 2 changed from '' to 'Decrease Movement Speed by 65%'
       - Spell Range changed from '1000' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3'
       - AE Range changed from '0' to '100'


Moonbreeze Spray:
       - Spell Name changed from 'AVC Reserved 23' to 'Moonbreeze Spray'
       - Target changed from 'Single' to 'Caster PB'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Cold -850 Min: 10% Max: 15%'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 111111'
       - Slot 2 changed from '' to 'Stun for -4s'
       - Spell Range changed from '1000' to '0'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '100'


Destroyer's Strike:
       - Spell Name changed from 'AVC Reserved 24' to 'Destroyer's Strike'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Lowest -850 Min: 10% Max: 15%'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 166666'
       - Slot 2 changed from '' to 'Stun for -4s'


Strider's Jaunt:
       - Spell Name changed from 'AVC Reserved 25' to 'Strider's Jaunt'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Magic -850 Min: 10% Max: 15%'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 109999'
       - Slot 2 changed from '' to ' Dispell (1)'


Obsidian Shell:
       - Spell Name changed from 'AVC Reserved 26' to 'Obsidian Shell'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to ''
       - Spell Range changed from '1000' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3'


Aggressive Buffet:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Lowest '


Irritating Spines:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Lowest '
       - Duration changed from '6' to '4'


Rake:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Lowest '


Soul Drain:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Lowest '


Boiling Mana:
       - Slot 1 changed from 'Decrease Current Hit Points by up to -100000 (50 Hit Points per 1 Target Mana)' to 'Decrease Current Hit Points by up to 100000 (50 Hit Points per 1 Target Mana)'


Disappointed Waves:
       - Spell Name changed from 'AVC Reserved 181' to 'Disappointed Waves'
       - Target changed from 'Single' to 'Caster PB'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Cold -850 Min: 10% Max: 15%'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 122222'
       - Slot 2 changed from '' to 'Push Back 3 Feet and Up 3 Feet'
       - Spell Range changed from '1000' to '0'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '75'


Disappointed Flames:
       - Spell Name changed from 'AVC Reserved 182' to 'Disappointed Flames'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Increase Damage Shield by 1888'
       - Spell Range changed from '1000' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '50'


Focused Sarnak's Strike:
       - Recourse id changed from '0' to '45868'
       - Recourse changed from '' to 'Focused Recovery'


Strike of the Blood Orchid:
       - Slot 1 changed from 'Decrease Current Hit Points by 9000' to 'Decrease Current Hit Points by 4200'
       - Description changed from 'Deals 9000 damage and casts *%R%N on yourself which greatly increases your movement speed.' to 'Deals 4200 damage and casts *%R%N on yourself which greatly increases your movement speed.'


Focused Strike of the Blood Orchid:
       - Slot 1 changed from 'Decrease Current Hit Points by 11000' to 'Decrease Current Hit Points by 5000'
       - Description changed from 'Deals 11000 damage and casts *%R%N on yourself which greatly increases your movement speed.' to 'Deals 5000 damage and casts *%R%N on yourself which greatly increases your movement speed.'


Second Wind IV:
       - Target changed from 'Self' to 'Pet'
       - Slot 4 changed from 'Increase Armor Class by 100' to ''
       - Slot 7 changed from '' to 'Increase AC by 102'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''


Massive Cloud of Frailty:
       - Slot 1 changed from 'Increase Spell Haste by 30%' to 'Decrease Spell Haste by 30%'
       - Slot 4 changed from 'Decrease Melee Haste by 45%' to 'Decrease Melee Haste v4 by 45%'
       - Description changed from 'Causes 153333 damage instantly. Increases casting time by 30 percent, slows melee attack speed by 55, and causes 0 damage every 6 seconds for 60s (10 Ticks).' to 'Causes 153333 damage instantly. Increases casting time by 30 percent, slows melee attack speed by 45, and causes 0 damage every 6 seconds for 60s (10 Ticks).'


Cloud of Frailty:
       - Slot 1 changed from 'Increase Spell Haste by 30%' to 'Decrease Spell Haste by 30%'
       - Slot 4 changed from 'Decrease Melee Haste by 45%' to 'Decrease Melee Haste v4 by 45%'
       - Description changed from 'Causes 153333 damage instantly. Increases casting time by 30 percent, slows melee attack speed by 55, and causes 0 damage every 6 seconds for 12s (2 Ticks).' to 'Causes 153333 damage instantly. Increases casting time by 30 percent, slows melee attack speed by 45, and causes 0 damage every 6 seconds for 12s (2 Ticks).'


Boon of the Soother:
       - Slot 5 changed from 'Limit Type: Detrimental' to 'Limit Type: Beneficial'


Rogue's Fury XXII:
       - Duration changed from '15' to '17'


Rogue's Fury XXIII:
       - Duration changed from '15' to '20'


Second Wind V:
       - Target changed from 'Self' to 'Pet'
       - Slot 4 changed from 'Increase Armor Class by 118' to ''
       - Slot 7 changed from '' to 'Increase AC by 120'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''


Assurance:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 12423' to 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 13923'
       - Slot 5 changed from 'Stacking: Overwrite existing spell if slot 3 is Max Hit Points and less than 12423' to 'Stacking: Overwrite existing spell if slot 3 is Max Hit Points and less than 13923'


Assurance Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 13044' to 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 14544'
       - Slot 5 changed from 'Stacking: Overwrite existing spell if slot 3 is Max Hit Points and less than 13044' to 'Stacking: Overwrite existing spell if slot 3 is Max Hit Points and less than 14544'


Assurance Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 13696' to 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 15196'
       - Slot 5 changed from 'Stacking: Overwrite existing spell if slot 3 is Max Hit Points and less than 13696' to 'Stacking: Overwrite existing spell if slot 3 is Max Hit Points and less than 15196'


Armor of the Merciful:
       - Slot 2 changed from 'Increase Armor Class by 268' to 'Increase Armor Class by 271'
       - Description changed from 'Places holy armor around you, increasing your hit points by 4718, armor class by 910, and mana regeneration by 86 for 2h 30m (1500 Ticks).' to 'Places holy armor around you, increasing your hit points by 4718, armor class by 921, and mana regeneration by 86 for 2h 30m (1500 Ticks).'


Armor of the Merciful Rk. II:
       - Slot 2 changed from 'Increase Armor Class by 282' to 'Increase Armor Class by 285'
       - Description changed from 'Places holy armor around you, increasing your hit points by 4954, armor class by 956, and mana regeneration by 90 for 2h 30m (1500 Ticks).' to 'Places holy armor around you, increasing your hit points by 4954, armor class by 967, and mana regeneration by 90 for 2h 30m (1500 Ticks).'


Armor of the Merciful Rk. III:
       - Slot 2 changed from 'Increase Armor Class by 296' to 'Increase Armor Class by 299'
       - Description changed from 'Places holy armor around you, increasing your hit points by 5202, armor class by 1004, and mana regeneration by 95 for 2h 30m (1500 Ticks).' to 'Places holy armor around you, increasing your hit points by 5202, armor class by 1015, and mana regeneration by 95 for 2h 30m (1500 Ticks).'


Hand of Assurance:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 11078' to 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 12378'
       - Slot 5 changed from 'Stacking: Overwrite existing spell if slot 3 is Max Hit Points and less than 11078' to 'Stacking: Overwrite existing spell if slot 3 is Max Hit Points and less than 12378'


Hand of Assurance Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 11632' to 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 12932'
       - Slot 5 changed from 'Stacking: Overwrite existing spell if slot 3 is Max Hit Points and less than 11632' to 'Stacking: Overwrite existing spell if slot 3 is Max Hit Points and less than 12932'


Hand of Assurance Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 12214' to 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 13514'
       - Slot 5 changed from 'Stacking: Overwrite existing spell if slot 3 is Max Hit Points and less than 12214' to 'Stacking: Overwrite existing spell if slot 3 is Max Hit Points and less than 13514'


Strength of the Wildstalker:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2994' to 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3333'


Strength of the Wildstalker Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3039' to 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3395'


Strength of the Wildstalker Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3086' to 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3460'


Touch of T`Vem Rk. III:
       - Spell Name changed from 'Touch of T`Vem Rk. II' to 'Touch of T`Vem Rk. III'


Overwhelming Sunray:
       - Slot 2 changed from 'Decrease Current Hit Points by 17683 per tick' to 'Decrease Current Hit Points by 1908 per tick'
       - Description changed from 'Fires a sunray at your target for 60s (10 Ticks), causing between 17683 and 17683 damage every six seconds as well as lowering their fire resistance by 88 and armor class by 559. It will increase the damage your target takes from fire spells up to level 110 by 521.' to 'Fires a sunray at your target for 60s (10 Ticks), causing between 1908 and 1920 damage every six seconds as well as lowering their fire resistance by 88 and armor class by 559. It will increase the damage your target takes from fire spells up to level 110 by 521.'


Overwhelming Sunray Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 18556 per tick' to 'Decrease Current Hit Points by 1992 per tick'
       - Description changed from 'Fires a sunray at your target for 60s (10 Ticks), causing between 18556 and 18556 damage every six seconds as well as lowering their fire resistance by 89 and armor class by 587. It will increase the damage your target takes from fire spells up to level 110 by 547.' to 'Fires a sunray at your target for 60s (10 Ticks), causing between 1992 and 2004 damage every six seconds as well as lowering their fire resistance by 89 and armor class by 587. It will increase the damage your target takes from fire spells up to level 110 by 547.'


Overwhelming Sunray Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 19473 per tick' to 'Decrease Current Hit Points by 2081 per tick'
       - Description changed from 'Fires a sunray at your target for 60s (10 Ticks), causing between 19473 and 19473 damage every six seconds as well as lowering their fire resistance by 90 and armor class by 616. It will increase the damage your target takes from fire spells up to level 110 by 574.' to 'Fires a sunray at your target for 60s (10 Ticks), causing between 2081 and 2093 damage every six seconds as well as lowering their fire resistance by 90 and armor class by 616. It will increase the damage your target takes from fire spells up to level 110 by 574.'


Arcronite Skin:
       - Slot 1 changed from 'Increase Armor Class by 239' to 'Increase Armor Class by 271'
       - Slot 4 changed from 'Increase Current Mana by 55 per tick' to 'Increase Current Mana by 63 per tick'
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1811' to 'Stacking: Block new spell if slot 1 is Armor Class and less than 1921'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 11114' to 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 12700'
       - Description changed from 'Hardens the skin of your target, increasing their hit points by 6351, mana regeneration by 55, endurance regeneration by 7, and armor class by 811 for 1h 40m (1000 Ticks).' to 'Hardens the skin of your target, increasing their hit points by 6351, mana regeneration by 63, endurance regeneration by 7, and armor class by 921 for 1h 40m (1000 Ticks).'


Arcronite Skin Rk. II:
       - Slot 1 changed from 'Increase Armor Class by 251' to 'Increase Armor Class by 285'
       - Slot 4 changed from 'Increase Current Mana by 58 per tick' to 'Increase Current Mana by 66 per tick'
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1852' to 'Stacking: Block new spell if slot 1 is Armor Class and less than 1967'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 11671' to 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 13336'
       - Description changed from 'Hardens the skin of your target, increasing their hit points by 6669, mana regeneration by 58, endurance regeneration by 7, and armor class by 852 for 1h 40m (1000 Ticks).' to 'Hardens the skin of your target, increasing their hit points by 6669, mana regeneration by 66, endurance regeneration by 7, and armor class by 967 for 1h 40m (1000 Ticks).'


Arcronite Skin Rk. III:
       - Slot 1 changed from 'Increase Armor Class by 264' to 'Increase Armor Class by 299'
       - Slot 4 changed from 'Increase Current Mana by 61 per tick' to 'Increase Current Mana by 69 per tick'
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1895' to 'Stacking: Block new spell if slot 1 is Armor Class and less than 2015'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 12254' to 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 14002'
       - Description changed from 'Hardens the skin of your target, increasing their hit points by 7002, mana regeneration by 61, endurance regeneration by 8, and armor class by 895 for 1h 40m (1000 Ticks).' to 'Hardens the skin of your target, increasing their hit points by 7002, mana regeneration by 69, endurance regeneration by 8, and armor class by 1015 for 1h 40m (1000 Ticks).'


Horde of Polybiads:
       - Slot 1 changed from 'Decrease Current Hit Points by 18932 per tick' to 'Decrease Current Hit Points by 12380 per tick'
       - Description changed from 'Commands a horde of insects to relentlessly attack your target, causing between 18932 and 18932 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of insects to relentlessly attack your target, causing between 12380 and 12404 damage every six seconds for 54s (9 Ticks).'


Horde of Polybiads Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 19862 per tick' to 'Decrease Current Hit Points by 12983 per tick'
       - Description changed from 'Commands a horde of insects to relentlessly attack your target, causing between 19862 and 19862 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of insects to relentlessly attack your target, causing between 12983 and 13007 damage every six seconds for 54s (9 Ticks).'


Horde of Polybiads Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 20839 per tick' to 'Decrease Current Hit Points by 13616 per tick'
       - Description changed from 'Commands a horde of insects to relentlessly attack your target, causing between 20839 and 20839 damage every six seconds for 54s (9 Ticks).' to 'Commands a horde of insects to relentlessly attack your target, causing between 13616 and 13640 damage every six seconds for 54s (9 Ticks).'


Pearlescent Moonbeam:
       - Slot 2 changed from 'Decrease Current Hit Points by 17683 per tick' to 'Decrease Current Hit Points by 1908 per tick'
       - Description changed from 'Freezes your target in a moonbeam, dealing between 17683 and 17683 damage every six seconds, lowering their armor class by 559 and resistance to cold by 88, while adding 521 damage to incoming cold spells up to level 110 for 60s (10 Ticks).' to 'Freezes your target in a moonbeam, dealing between 1908 and 1926 damage every six seconds, lowering their armor class by 559 and resistance to cold by 88, while adding 521 damage to incoming cold spells up to level 110 for 60s (10 Ticks).'


Pearlescent Moonbeam Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 18556 per tick' to 'Decrease Current Hit Points by 1992 per tick'
       - Description changed from 'Freezes your target in a moonbeam, dealing between 18556 and 18556 damage every six seconds, lowering their armor class by 587 and resistance to cold by 89, while adding 547 damage to incoming cold spells up to level 110 for 60s (10 Ticks).' to 'Freezes your target in a moonbeam, dealing between 1992 and 2010 damage every six seconds, lowering their armor class by 587 and resistance to cold by 89, while adding 547 damage to incoming cold spells up to level 110 for 60s (10 Ticks).'


Pearlescent Moonbeam Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 19473 per tick' to 'Decrease Current Hit Points by 2081 per tick'
       - Description changed from 'Freezes your target in a moonbeam, dealing between 19473 and 19473 damage every six seconds, lowering their armor class by 616 and resistance to cold by 90, while adding 574 damage to incoming cold spells up to level 110 for 60s (10 Ticks).' to 'Freezes your target in a moonbeam, dealing between 2081 and 2099 damage every six seconds, lowering their armor class by 616 and resistance to cold by 90, while adding 574 damage to incoming cold spells up to level 110 for 60s (10 Ticks).'


Sunflame:
       - Slot 2 changed from 'Decrease Current Hit Points by 18181 per tick' to 'Decrease Current Hit Points by 11640 per tick'
       - Description changed from 'Burns your target with the heat of the sun, inflicting 16 curse counters and causing between 18181 and 18181 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, inflicting 16 curse counters and causing between 11640 and 11676 damage every six seconds for 30s (5 Ticks).'


Sunflame Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 19068 per tick' to 'Decrease Current Hit Points by 12200 per tick'
       - Description changed from 'Burns your target with the heat of the sun, inflicting 16 curse counters and causing between 19068 and 19068 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, inflicting 16 curse counters and causing between 12200 and 12236 damage every six seconds for 30s (5 Ticks).'


Sunflame Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 19999 per tick' to 'Decrease Current Hit Points by 12788 per tick'
       - Description changed from 'Burns your target with the heat of the sun, inflicting 16 curse counters and causing between 19999 and 19999 damage every six seconds for 30s (5 Ticks).' to 'Burns your target with the heat of the sun, inflicting 16 curse counters and causing between 12788 and 12824 damage every six seconds for 30s (5 Ticks).'


Arcronite Blessing:
       - Slot 1 changed from 'Increase Armor Class by 239' to 'Increase Armor Class by 271'
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1812' to 'Stacking: Block new spell if slot 1 is Armor Class and less than 1922'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 11115' to 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 12701'
       - Description changed from 'Hardens the skin of your group, increasing their hit points by 6351, mana regeneration by 63, endurance regeneration by 7, and armor class by 811 for 1h 40m (1000 Ticks).' to 'Hardens the skin of your group, increasing their hit points by 6351, mana regeneration by 63, endurance regeneration by 7, and armor class by 921 for 1h 40m (1000 Ticks).'


Arcronite Blessing Rk. II:
       - Slot 1 changed from 'Increase Armor Class by 251' to 'Increase Armor Class by 285'
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1853' to 'Stacking: Block new spell if slot 1 is Armor Class and less than 1968'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 11672' to 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 13337'
       - Description changed from 'Hardens the skin of your group, increasing their hit points by 6669, mana regeneration by 66, endurance regeneration by 7, and armor class by 852 for 1h 40m (1000 Ticks).' to 'Hardens the skin of your group, increasing their hit points by 6669, mana regeneration by 66, endurance regeneration by 7, and armor class by 967 for 1h 40m (1000 Ticks).'


Arcronite Blessing Rk. III:
       - Slot 1 changed from 'Increase Armor Class by 264' to 'Increase Armor Class by 299'
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1896' to 'Stacking: Block new spell if slot 1 is Armor Class and less than 2016'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 12255' to 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 14003'
       - Description changed from 'Hardens the skin of your group, increasing their hit points by 7002, mana regeneration by 69, endurance regeneration by 8, and armor class by 895 for 1h 40m (1000 Ticks).' to 'Hardens the skin of your group, increasing their hit points by 7002, mana regeneration by 69, endurance regeneration by 8, and armor class by 1015 for 1h 40m (1000 Ticks).'


Chill of the Wildtender:
       - Slot 1 changed from 'Decrease Current Hit Points by 8909 per tick' to 'Decrease Current Hit Points by 6239 per tick'
       - Description changed from 'Curses your target with a great chill, adding 18 curse counters and dealing 8909 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, *0%N will form on the target, which deals *08909 damage every six seconds for *01m 36s (16 Ticks).' to 'Curses your target with a great chill, adding 18 curse counters and dealing 6239 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, *0%N will form on the target, which deals *06239 damage every six seconds for *01m 36s (16 Ticks).'


Chill of the Wildtender Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 9354 per tick' to 'Decrease Current Hit Points by 6551 per tick'
       - Description changed from 'Curses your target with a great chill, adding 18 curse counters and dealing 9354 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, *0%N will form on the target, which deals *09354 damage every six seconds for *01m 36s (16 Ticks).' to 'Curses your target with a great chill, adding 18 curse counters and dealing 6551 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, *0%N will form on the target, which deals *06551 damage every six seconds for *01m 36s (16 Ticks).'


Chill of the Wildtender Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 9822 per tick' to 'Decrease Current Hit Points by 6879 per tick'
       - Description changed from 'Curses your target with a great chill, adding 18 curse counters and dealing 9822 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, *0%N will form on the target, which deals *09822 damage every six seconds for *01m 36s (16 Ticks).' to 'Curses your target with a great chill, adding 18 curse counters and dealing 6879 damage every six seconds for 1m 36s (16 Ticks). If this effect lasts its full duration, *0%N will form on the target, which deals *06879 damage every six seconds for *01m 36s (16 Ticks).'


Frost of the Wildtender:
       - Slot 1 changed from 'Decrease Current Hit Points by 24201 per tick' to 'Decrease Current Hit Points by 14136 per tick'
       - Description changed from 'Curses your target with frost, dealing 24201 damage every six seconds for 24s (4 Ticks).' to 'Curses your target with frost, dealing 14136 damage every six seconds for 24s (4 Ticks).'


Frost of the Wildtender II:
       - Slot 1 changed from 'Decrease Current Hit Points by 25411 per tick' to 'Decrease Current Hit Points by 14843 per tick'
       - Description changed from 'Curses your target with frost, dealing 25411 damage every six seconds for 24s (4 Ticks).' to 'Curses your target with frost, dealing 14843 damage every six seconds for 24s (4 Ticks).'


Frost of the Wildtender III:
       - Slot 1 changed from 'Decrease Current Hit Points by 26682 per tick' to 'Decrease Current Hit Points by 15585 per tick'
       - Description changed from 'Curses your target with frost, dealing 26682 damage every six seconds for 24s (4 Ticks).' to 'Curses your target with frost, dealing 15585 damage every six seconds for 24s (4 Ticks).'


Nature's Blistering Wrath:
       - Slot 2 changed from 'Decrease Current Hit Points by 48017 per tick' to 'Decrease Current Hit Points by 26412 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 25094 damage initially and 48017 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 25094 damage initially and 26412 damage every six seconds for 18s (3 Ticks).'


Nature's Blistering Wrath Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 50418 per tick' to 'Decrease Current Hit Points by 27733 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 26349 damage initially and 50418 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 26349 damage initially and 27733 damage every six seconds for 18s (3 Ticks).'


Nature's Blistering Wrath Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 52939 per tick' to 'Decrease Current Hit Points by 29120 per tick'
       - Description changed from 'Engulfs your target in a blazing wave of heat, causing 27666 damage initially and 52939 damage every six seconds for 18s (3 Ticks).' to 'Engulfs your target in a blazing wave of heat, causing 27666 damage initially and 29120 damage every six seconds for 18s (3 Ticks).'


Breath of Elkikatar:
       - Slot 2 changed from 'Decrease Current Hit Points by 15036 per tick' to 'Decrease Current Hit Points by 9323 per tick'
       - Description changed from 'Sickens your target with a fever, adding 24 disease counters and causing between 15036 and 15036 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, adding 24 disease counters and causing between 9323 and 9353 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Elkikatar Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 15773 per tick' to 'Decrease Current Hit Points by 9774 per tick'
       - Description changed from 'Sickens your target with a fever, adding 24 disease counters and causing between 15773 and 15773 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, adding 24 disease counters and causing between 9774 and 9804 damage every six seconds for 1m 24s (14 Ticks).'


Breath of Elkikatar Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 16547 per tick' to 'Decrease Current Hit Points by 10248 per tick'
       - Description changed from 'Sickens your target with a fever, adding 24 disease counters and causing between 16547 and 16547 damage every six seconds for 1m 24s (14 Ticks).' to 'Sickens your target with a fever, adding 24 disease counters and causing between 10248 and 10278 damage every six seconds for 1m 24s (14 Ticks).'


Hoshkar's Malady:
       - Slot 2 changed from 'Decrease Current Hit Points by 15036 per tick' to 'Decrease Current Hit Points by 9323 per tick'
       - Description changed from 'Adds 30 disease counters and deals between 15036 and 15036 points of disease damage every six seconds for 12s (2 Ticks).' to 'Adds 30 disease counters and deals between 9323 and 9358 points of disease damage every six seconds for 12s (2 Ticks).'


Hoshkar's Malady Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 15773 per tick' to 'Decrease Current Hit Points by 9774 per tick'
       - Description changed from 'Adds 30 disease counters and deals between 15773 and 15773 points of disease damage every six seconds for 12s (2 Ticks).' to 'Adds 30 disease counters and deals between 9774 and 9809 points of disease damage every six seconds for 12s (2 Ticks).'


Hoshkar's Malady Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 16547 per tick' to 'Decrease Current Hit Points by 10248 per tick'
       - Description changed from 'Adds 30 disease counters and deals between 16547 and 16547 points of disease damage every six seconds for 12s (2 Ticks).' to 'Adds 30 disease counters and deals between 10248 and 10283 points of disease damage every six seconds for 12s (2 Ticks).'


Rirwech's Affliction:
       - Slot 1 changed from 'Decrease Current Hit Points by 12494 per tick' to 'Decrease Current Hit Points by 4209 per tick'
       - Description changed from 'Inflicts a disease on your target, adding 18 disease counters and dealing 12494 disease damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger *2%N, which deals *212494 damage every six seconds for *21m 36s (16 Ticks).' to 'Inflicts a disease on your target, adding 18 disease counters and dealing 4209 disease damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger *2%N, which deals *24209 damage every six seconds for *21m 36s (16 Ticks).'


Rirwech's Affliction Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 13119 per tick' to 'Decrease Current Hit Points by 4419 per tick'
       - Description changed from 'Inflicts a disease on your target, adding 18 disease counters and dealing 13119 disease damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger *2%N, which deals *213119 damage every six seconds for *21m 36s (16 Ticks).' to 'Inflicts a disease on your target, adding 18 disease counters and dealing 4419 disease damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger *2%N, which deals *24419 damage every six seconds for *21m 36s (16 Ticks).'


Rirwech's Affliction Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 13775 per tick' to 'Decrease Current Hit Points by 4640 per tick'
       - Description changed from 'Inflicts a disease on your target, adding 18 disease counters and dealing 13775 disease damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger *2%N, which deals *213775 damage every six seconds for *21m 36s (16 Ticks).' to 'Inflicts a disease on your target, adding 18 disease counters and dealing 4640 disease damage every six seconds for 1m 36s (16 Ticks). If the disease runs its full course, it will trigger *2%N, which deals *24640 damage every six seconds for *21m 36s (16 Ticks).'


Rirwech's Malady:
       - Slot 1 changed from 'Decrease Current Hit Points by 20988 per tick' to 'Decrease Current Hit Points by 12870 per tick'
       - Description changed from 'Inflicts a strong disease on your target, dealing 20988 damage every six seconds for 24s (4 Ticks).' to 'Inflicts a strong disease on your target, dealing 12870 damage every six seconds for 24s (4 Ticks).'


Rirwech's Malady II:
       - Slot 1 changed from 'Decrease Current Hit Points by 22037 per tick' to 'Decrease Current Hit Points by 13514 per tick'
       - Description changed from 'Inflicts a strong disease on your target, dealing 22037 damage every six seconds for 24s (4 Ticks).' to 'Inflicts a strong disease on your target, dealing 13514 damage every six seconds for 24s (4 Ticks).'


Rirwech's Malady III:
       - Slot 1 changed from 'Decrease Current Hit Points by 23139 per tick' to 'Decrease Current Hit Points by 14190 per tick'
       - Description changed from 'Inflicts a strong disease on your target, dealing 23139 damage every six seconds for 24s (4 Ticks).' to 'Inflicts a strong disease on your target, dealing 14190 damage every six seconds for 24s (4 Ticks).'


Vermistipus's Pandemic:
       - Slot 2 changed from 'Decrease Current Hit Points by 10124 per tick' to 'Decrease Current Hit Points by 7224 per tick'
       - Description changed from 'Inflicts your target with a debilitating disease, adding 21 disease counters, lowering their disease resistance by 59 and dealing 10124 damage every six seconds for 1m 24s (14 Ticks).' to 'Inflicts your target with a debilitating disease, adding 21 disease counters, lowering their disease resistance by 59 and dealing 7224 damage every six seconds for 1m 24s (14 Ticks).'


Vermistipus's Pandemic Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 10615 per tick' to 'Decrease Current Hit Points by 7570 per tick'
       - Description changed from 'Inflicts your target with a debilitating disease, adding 21 disease counters, lowering their disease resistance by 60 and dealing 10615 damage every six seconds for 1m 24s (14 Ticks).' to 'Inflicts your target with a debilitating disease, adding 21 disease counters, lowering their disease resistance by 60 and dealing 7570 damage every six seconds for 1m 24s (14 Ticks).'


Vermistipus's Pandemic Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 11131 per tick' to 'Decrease Current Hit Points by 7934 per tick'
       - Description changed from 'Inflicts your target with a debilitating disease, adding 21 disease counters, lowering their disease resistance by 61 and dealing 11131 damage every six seconds for 1m 24s (14 Ticks).' to 'Inflicts your target with a debilitating disease, adding 21 disease counters, lowering their disease resistance by 61 and dealing 7934 damage every six seconds for 1m 24s (14 Ticks).'


Jinx:
       - Slot 2 changed from 'Decrease Current Hit Points by 25712 per tick' to 'Decrease Current Hit Points by 10414 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, adding 30 curse counters and causing 25712 magic damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, adding 30 curse counters and causing 10414 magic damage every six seconds for 30s (5 Ticks).'


Jinx Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 26998 per tick' to 'Decrease Current Hit Points by 10935 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, adding 30 curse counters and causing 26998 magic damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, adding 30 curse counters and causing 10935 magic damage every six seconds for 30s (5 Ticks).'


Jinx Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 28348 per tick' to 'Decrease Current Hit Points by 11482 per tick'
       - Description changed from 'Inflicts an ancient curse upon your target, adding 30 curse counters and causing 28348 magic damage every six seconds for 30s (5 Ticks).' to 'Inflicts an ancient curse upon your target, adding 30 curse counters and causing 11482 magic damage every six seconds for 30s (5 Ticks).'


Nectar of Suffering:
       - Slot 2 changed from 'Decrease Current Hit Points by 18987 per tick' to 'Decrease Current Hit Points by 8869 per tick'
       - Description changed from 'Fills your target's veins with venom, adding 18 poison counters and causing 18987 poison damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger *2%N, which deals *218 poison damage every six seconds for *242s (7 Ticks).' to 'Fills your target's veins with venom, adding 18 poison counters and causing 8869 poison damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger *2%N, which deals *218 poison damage every six seconds for *242s (7 Ticks).'


Nectar of Suffering Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 19936 per tick' to 'Decrease Current Hit Points by 9312 per tick'
       - Description changed from 'Fills your target's veins with venom, adding 18 poison counters and causing 19936 poison damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger *2%N, which deals *218 poison damage every six seconds for *242s (7 Ticks).' to 'Fills your target's veins with venom, adding 18 poison counters and causing 9312 poison damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger *2%N, which deals *218 poison damage every six seconds for *242s (7 Ticks).'


Nectar of Suffering Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 20933 per tick' to 'Decrease Current Hit Points by 9778 per tick'
       - Description changed from 'Fills your target's veins with venom, adding 18 poison counters and causing 20933 poison damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger *2%N, which deals *218 poison damage every six seconds for *242s (7 Ticks).' to 'Fills your target's veins with venom, adding 18 poison counters and causing 9778 poison damage every six seconds for 42s (7 Ticks). If this venom runs its full course, it will trigger *2%N, which deals *218 poison damage every six seconds for *242s (7 Ticks).'


Vengeance of Suffering:
       - Slot 1 changed from 'Decrease Current Hit Points by 28101 per tick' to 'Decrease Current Hit Points by 13649 per tick'
       - Description changed from 'Fills your target's veins with venom, causing 28101 poison damage every six seconds for 24s (4 Ticks).' to 'Fills your target's veins with venom, causing 13649 poison damage every six seconds for 24s (4 Ticks).'


Vengeance of Suffering II:
       - Slot 1 changed from 'Decrease Current Hit Points by 29506 per tick' to 'Decrease Current Hit Points by 14331 per tick'
       - Description changed from 'Fills your target's veins with venom, causing 29506 poison damage every six seconds for 24s (4 Ticks).' to 'Fills your target's veins with venom, causing 14331 poison damage every six seconds for 24s (4 Ticks).'


Vengeance of Suffering III:
       - Slot 1 changed from 'Decrease Current Hit Points by 30981 per tick' to 'Decrease Current Hit Points by 15048 per tick'
       - Description changed from 'Fills your target's veins with venom, causing 30981 poison damage every six seconds for 24s (4 Ticks).' to 'Fills your target's veins with venom, causing 15048 poison damage every six seconds for 24s (4 Ticks).'


Mawmun's Venom:
       - Slot 2 changed from 'Decrease Current Hit Points by 16352 per tick' to 'Decrease Current Hit Points by 11209 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, adding 30 poison counters and causing 16352 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, adding 30 poison counters and causing 11209 damage every six seconds for 12s (2 Ticks).'


Mawmun's Venom Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 17170 per tick' to 'Decrease Current Hit Points by 11769 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, adding 30 poison counters and causing 17170 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, adding 30 poison counters and causing 11769 damage every six seconds for 12s (2 Ticks).'


Mawmun's Venom Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 18029 per tick' to 'Decrease Current Hit Points by 12357 per tick'
       - Description changed from 'Fills your target's veins with a fast-acting venom, adding 30 poison counters and causing 18029 damage every six seconds for 12s (2 Ticks).' to 'Fills your target's veins with a fast-acting venom, adding 30 poison counters and causing 12357 damage every six seconds for 12s (2 Ticks).'


Scorpikis Blood:
       - Slot 2 changed from 'Decrease Current Hit Points by 16352 per tick' to 'Decrease Current Hit Points by 11209 per tick'
       - Description changed from 'Fills your target's blood with poison, adding 18 poison counters and causing 16352 poison damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, adding 18 poison counters and causing 11209 poison damage every six seconds for 42s (7 Ticks).'


Scorpikis Blood Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 17170 per tick' to 'Decrease Current Hit Points by 11769 per tick'
       - Description changed from 'Fills your target's blood with poison, adding 18 poison counters and causing 17170 poison damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, adding 18 poison counters and causing 11769 poison damage every six seconds for 42s (7 Ticks).'


Scorpikis Blood Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 18029 per tick' to 'Decrease Current Hit Points by 12357 per tick'
       - Description changed from 'Fills your target's blood with poison, adding 18 poison counters and causing 18029 poison damage every six seconds for 42s (7 Ticks).' to 'Fills your target's blood with poison, adding 18 poison counters and causing 12357 poison damage every six seconds for 42s (7 Ticks).'


Erogo's Curse:
       - Slot 2 changed from 'Decrease Current Hit Points by 22856 per tick' to 'Decrease Current Hit Points by 12458 per tick'
       - Description changed from 'Curses your target, adding 30 curse counters and dealing up to 22856 points of magical damage every six seconds for 54s (9 Ticks).' to 'Curses your target, adding 30 curse counters and dealing up to 12458 points of magical damage every six seconds for 54s (9 Ticks).'


Erogo's Curse Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 23999 per tick' to 'Decrease Current Hit Points by 13081 per tick'
       - Description changed from 'Curses your target, adding 30 curse counters and dealing up to 23999 points of magical damage every six seconds for 54s (9 Ticks).' to 'Curses your target, adding 30 curse counters and dealing up to 13081 points of magical damage every six seconds for 54s (9 Ticks).'


Erogo's Curse Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 25199 per tick' to 'Decrease Current Hit Points by 13735 per tick'
       - Description changed from 'Curses your target, adding 30 curse counters and dealing up to 25199 points of magical damage every six seconds for 54s (9 Ticks).' to 'Curses your target, adding 30 curse counters and dealing up to 13735 points of magical damage every six seconds for 54s (9 Ticks).'


Jarring Jolt:
       - Description changed from 'Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 0.' to 'Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 13120.'


Jarring Jolt Rk. II:
       - Description changed from 'Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 0.' to 'Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 13776.'


Jarring Jolt Rk. III:
       - Description changed from 'Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 0.' to 'Throws an axe wildly, briefly distracting your opponent and lowering their hatred for you by 14465.'






Spell history shown is from the begining of EQResource's spell database - August 21, 2013