1650 updated strings (RED indicates old description, GREEN indicates new description):

ID: 26^20
Look Who's Mayong Now^0
Torment of Velious^0

ID: 35^40
Gift of Deathly Resolve^0
Season's Wrath & Elemental Arrow^0

ID: 101^4
This passive ability makes it impossible for you to fizzle level 20 or lower spells.^0
This passive ability makes it impossible for you to fizzle level #1 or lower spells.^0

ID: 119^4
This passive ability grants your critical melee attacks a 50% chance to deal 16000 damage to level 50 and lower NPC targets with 10% or less health.^0
This passive ability grants your critical melee attacks a #1% chance to deal $1 damage to level #2 and lower NPC targets with $2% or less health.^0

ID: 131^4
This ability, when activated, heals all group members within a 200 foot radius for 250 health every 6 seconds for 48 seconds.^0
*@%N, when activated, heals all group members within a *@%J foot radius for *@#13 health every 6 seconds for *@%Z.^0

ID: 141^4
This passive ability reduces the cast time of direct damage spells with an initial cast time of 3 seconds or more by 2%.^0
This passive ability reduces the base cast time of direct damage spells that have an initial cast time of #5 seconds or more by #1%.^0

ID: 145^4
This ability, when activated, permanently charms a level 46 or lower creature.^0
*@%N, when activated, allows you to permanently charm a level *@1 or lower creature.^0

ID: 146^4
This ability, when activated, consumes 1924 health to restore 1066 mana.^0
*@%N, when activated, consumes *@#1 health to restore *@#2 mana.^0

ID: 153^4
This ability, when activated, grants your melee attacks a chance to trigger Feral Bite I, increases your melee speed by 100%, attack power by 200 points, strength and dexterity by 100 points, cold and disease resistance by 50 points, grants a 100% chance to double attack each melee round, and triggers Rabid Bear Form, which transforms you into a ferocious brown bear for 5 minutes.
Feral Bite I deals 285 damage.^0

*@%N, when activated, blesses you with *@*%R%N, transforming you into a Rabid Bear, grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N, increases melee speed by *@#4%, attack power by *@#9 points, chance to double attack by *@#7%, cold and disease resistance by *@#3 points, and your current and maximum strength and dexterity by *@#2 points for *@%Z.
*@*#1%N deals *@*#1#1 damage.^0


ID: 155^4
This ability, when activated, summons a familiar that increases the damage of your critical spells by 3%, your cold, disease, fire, magic, and poison resistances by 25 points, your maximum mana by 200 points, your spell casting level by 9, and your mana regeneration by 6 points.^0
*@%N, when activated, triggers *@*$13%N, the physical manifestation of your familiar, increases the damage dealt by your critical direct damage spells by *@#5%, the casting level of your spells by *@#9, your cold, disease, fire, magic, and poison resistances by *@#2 points, your mana regeneration by *@#12 points, your maximum mana by *@#11 points, and allows you to see invisible creatures.^0

ID: 162^4
This ability, when activated, restores 10000 mana.^0
*@%N, when activated, restores *@#1 mana.^0

ID: 163^4
This ability, when activated, instantly heals your pet for 3300 health.^0
*@%N, when activated, instantly heals your pet for *@#1 health.^0

ID: 183^4
This ability, when activated, consumes 75% of your current health to deal 100% of that health as damage to your target, trigger Lifeburn Recourse I, and deal 250 damage every 6 seconds for 36 seconds.
Lifeburn Recourse I heals you for 250 health every 6 seconds for 36 seconds.^0

*@%N, when activated, consumes *@#1% of your current health and deals *@$1% of that health as direct damage then deals *@#2 damage every 6 seconds for *@%Z and blesses you with *@*%R%N which heals *@*%R#2 health every 6 seconds for *@*%R%Z.^0

ID: 184^4
This ability, when activated, mesmerizes up to 12 level 59 or lower undead creatures within a 35 foot radius of your target for 36 seconds.^0
*@%N, when activated, mesmerizes up to *@%T level *@@1 or lower undead creatures within a *@%J foot radius of your target for *@%Z.^0

ID: 185^4
This ability, when activated, strikes fear into the hearts of up to 4 level 52 or lower creatures within a 35 foot radius of your target, which causes them to run away for 36 seconds.^0
*@%N, when activated, strikes fear into the hearts of up to *@%T level *@@1 or lower creatures within a *@%J foot radius around your target, causing them to run away for *@%Z.^0

ID: 187^4
This ability, when activated, casts the highest rank of Conjure Corpse that you have scribed, which summons the first corpse in the current zone of a level 70 or lower targeted group member to your location.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 190^4
This passive ability grants your melee hits a 2.25% chance to deal 680% damage against undead and vampiric targets.^0
This passive ability grants your melee attacks a #1% chance to deal #2% damage against undead and vampiric targets.^0

ID: 208^4
This ability, when activated, strikes your target with a powerful lifetap that deals 900 damage.^0
*@%N, when activated, instantly drains *@#1 health from your target.^0

ID: 259^4
This ability, when activated, taunts all creatures within a 40 foot radius with 100% effectiveness, putting you 100 points of hatred above their previously most hated target.^0
*@%N, when activated, taunts all creatures within a 40 foot radius, placing you *@#1 points of hate higher than your opponents' previously most hated target.^0

ID: 260^4
This ability, when activated, grants your group immunity to most fear spells for 10 seconds.^0
*@%N, when activated, grants all group members within a 100 foot radius immunity to fear spells for *@#1 seconds.^0

ID: 279^4
This passive ability increases your avoidance by 2% and your armor class soft cap by 2%.^0
This passive ability increases your melee avoidance by #2% and your armor class soft cap by #1%.^0

ID: 291^4
This ability, when activated, shares your natural attunement with all group members within a 200 foot radius, which increases their health regeneration by 200 points and mana regeneration by 80 points for 36 seconds with a 5 second cast time.^0
*@%N, when activated, shares your natural attunement with all group members within a *@%J foot radius, increasing health regeneration by *@#9 points and mana regeneration by *@#10 points for *@%Z.^0

ID: 340^4
This ability, when activated, strikes your target with a powerful lifetap that deals 900 damage.
Reduces the reuse time of this ability by 12 minutes.^0

*@%N, when activated, instantly drains *@#1 health from your target.
Reduces the reuse time of this ability by 12 minutes.^0


ID: 341^4
This ability, when activated, strikes your target with a powerful lifetap that deals 1400 damage.
Reduces the reuse time of this ability by 12 minutes.^0

*@%N, when activated, instantly drains *@#1 (+#1) health from your target.
Reduces the reuse time of this ability by 12 minutes.^0


ID: 471^4
This ability, when activated, restores 10000 mana.
Reduces the reuse time of this ability by 14 minutes 24 seconds.^0

*@%N, when activated, restores *@#1 mana.
Reduces the reuse time of this ability by 14 minutes 24 seconds.^0


ID: 474^4
This ability, when activated, grants your melee attacks a chance to trigger Feral Bite I, increases your melee speed by 100%, attack power by 200 points, strength and dexterity by 100 points, cold and disease resistance by 50 points, grants a 100% chance to double attack each melee round, and triggers Rabid Bear Form, which transforms you into a ferocious brown bear for 5 minutes.
Feral Bite I deals 285 damage.
Reduces the reuse time of this ability by 4 minutes.^0

*@%N, when activated, blesses you with *@*%R%N, transforming you into a Rabid Bear, grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N, increases melee speed by *@#4%, attack power by *@#9 points, chance to double attack by *@#7%, cold and disease resistance by *@#3 points, and your current and maximum strength and dexterity by *@#2 points for *@%Z.
Reduces the reuse time of this ability by 4 minutes.
*@*#1%N deals *@*#1#1 damage.^0


ID: 483^4
This ability, when activated, instantly heals your pet for 3300 health.
Reduces the reuse time of this ability by 9 minutes.^0

*@%N, when activated, instantly heals your pet for *@#1 health.
Reduces the reuse time of this ability by 9 minutes.^0


ID: 489^4
This ability, when activated, taunts all creatures within a 40 foot radius with 100% effectiveness, putting you 100 points of hatred above their previously most hated target.
Reduces the reuse time of this ability by 1 minute 30 seconds.^0

*@%N, when activated, taunts all creatures within a 40 foot radius, placing you *@#1 points of hate higher than your opponents' previously most hated target.
Reduces the reuse time of this ability by 1 minute 30 seconds.^0


ID: 507^4
This ability, when activated, balances the amount of damage that all level 50 or higher group members within a 200 foot radius have taken at a 20% penalty such that all group members in range end up with the same amount of damage taken.^0
*@%N, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken (with a *@#1% penalty) so that all members have lost an equal amount of health.^0

ID: 509^4
This ability, when activated, balances the amount of damage that all level 50 or higher group members within a 200 foot radius have taken such that all group members in range end up with the same amount of damage taken.^0
*@%N, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health.^0

ID: 516^4
This ability, when activated, restores 510 mana with a 10 second cast time.^0
*@%N, when activated, restores *@#1 mana.^0

ID: 517^4
This ability, when activated, protects you from up to 500 damage for 36 minutes.^0
*@%N, when activated, absorbs up to *@#3 total damage for *@%Z.^0

ID: 520^4
This ability, when activated, summons a stationary servant of Ro that casts Servant of Ro Bolt I on its target every 3 seconds for 23 seconds.
Servant of Ro Bolt I deals 300 damage.^0

*@%N, when activated, summons a level *@$2 Servant of Ro that casts *@*@2%N on its target every *@#2 seconds for *@@1 seconds.
*@*@2%N deals *@*@2#1 damage.^0


ID: 523^4
This ability, when activated, invokes a level 51 shade of a nearby corpse to attack your target for 1 minute.^0
*@%N, when activated, conjures the shade of *@#1 nearby corpse as a level *@#2 minion to attack your target for up to *@@1 seconds.
The shade's melee attacks have a *@$2% chance per hit to trigger *@*@2%N on its target.^0


ID: 528^4
This ability, when activated, summons a pack of 3 level 62 spirit wolves to attack your target for 1 minute.^0
*@%N, when activated, summons a pack of *@#1 level *@#2 spirit wolves to attack your target for up to *@@1 seconds.
The wolves' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.^0


ID: 534^4
This ability, when activated, instantly heals all group members within a 100 foot radius for 1125 health.^0
*@%N, when activated, instantly heals all group members within a *@%J foot radius for *@#1 health.^0

ID: 577^4
This passive ability grants your Divine Intervention line of spells a 20% chance to heal their target for a lesser amount of health if the first chance failed.^0
This passive ability grants your Divine Intervention spells a #1% chance to heal their target for a lesser amount if the first chance failed.^0

ID: 589^4
This ability, when activated, strikes your target with a powerful lifetap that deals 1400 damage.^0
*@%N, when activated, instantly drains *@#1 (+#1) health from your target.^0

ID: 592^4
This ability, when activated, consumes 200 endurance to stun a level 60 or lower target for 1 second, deal 200 damage, and trigger Boastful Conclusion I after 18 seconds, which deals 400 damage.^0
*@%N, when activated, consumes endurance to deal *@#1 damage, stun a level *@@2 or lower target for *@#2 second, and trigger *@*#3%N after *@%Z, which deals *#3#1 damage.^0

ID: 593^4
This ability, when activated, instantly heals a friendly target or an unfriendly target's target for between 27451 and 29701 (based on your level) health then heals between 6894 and 7459 (based on your level) health every 6 seconds for 36 seconds.
Reduces the reuse time of this ability by 12 minutes.^0

This ability, when activated, instantly heals a friendly target or an unfriendly target's target for *@#1 health then *@#10 health every 6 seconds for *@%Z.
Reduces the reuse time of this ability by 12 minutes.^0


ID: 596^4
This ability, when activated, strikes your target with malignant power that deals between 7016 and 7591 (based on your level) damage initially and between 3051 and 3301 (based on your level) damage every 6 seconds for 36 seconds.
This ability deals reduced damage on Progression Servers until the release of Gates of Discord.
Reduces the reuse time of this ability by 12 minutes.^0

*@%N, when activated, instantly deals *@#1 damage (or *@#2 damage if Gates of Discord has not yet unlocked) then deals *@#3 damage every 6 seconds to non-player targets (if Gates of Discord has been unlocked) for *@%Z.
Reduces the reuse time of this ability by 12 minutes.^0


ID: 611^4
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a 20% chance to strike your opponent a second, 5% a third, and 1% a fourth time.^0
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a #2% chance to strike your opponent a second, $2% a third, and #3% a fourth time.^0

ID: 614^4
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills an 80% chance to strike your opponent a second, 20% a third, 5% a fourth, and 1% a fifth time.^0
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a #2% chance to strike your opponent a second, $2% a third, and #3% a fourth, and $3% a fifth time.^0

ID: 615^4
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a 100% chance to strike your opponent a second, 25% a third, 6% a fourth, and 1% a fifth time.^0
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a 100% chance to strike your opponent a second, #2% a third, $2% a fourth, and #3% a fifth time.^0

ID: 616^4
This ability, when activated, summons 5 level 45 elemental minions to attack your target for 30 seconds.^0
*@%N, when activated, summons a swarm of *@#1 level *@#2 elementals to attack your target for up to *@@1 seconds.^0

ID: 619^4
This ability, when activated, summons 2 level 60 swords of Xuzl to attack your target for 45 seconds.^0
*@%N, when activated, summons *@#1 level *@#2 Swords of Xuzl to attack your target for up to *@@1 seconds.^0

ID: 644^4
This passive ability grants your archery attacks a chance to deal 22000 damage to your NPC target if they are humanoid and level 59 or lower.^0
This passive ability grants your archery attacks a chance (with a $2% bonus) to deal $1 damage to level #2 or lower humanoid NPC targets.^0

ID: 697^45
Faction697^0
Refugees of Thurgadin^0

ID: 705^4
This ability, when activated, consumes 200 endurance to stun a level 64 or lower target for 1 second, deal 200 damage, improve the resist modifier of incoming cold, fire, and magic effects against that target by 2 points, and trigger Boastful Conclusion V after 18 seconds, which deals 400 damage.^0
*@%N, when activated, consumes endurance to deal *@#1 damage, stun a level *@@2 or lower target for *@#2 second, improve the resist modifier of incoming cold, fire, and magic spells by *@#4 points for *@%Z, then trigger *@*#3%N after fading, which deals *#3#1 damage.^0

ID: 718^4
This ability, when activated, increases your base melee damage by 50%, grants you an additional 20% chance to resist detrimental spells, and triggers Bestial Alignment Form which transforms you into a likeness of your warder for 30 seconds.^0
*@%N, when activated, increases your base melee damage by *@#3%, grants you a *@#4% chance to resist detrimental spells, and applies *$1%N, transforming you into a likeness of your warder, for *@%Z.^0

ID: 721^4
This ability, when activated, summons 2 level 62 swords of Xuzl to attack your target for 45 seconds.
These swords have a 5% chance each time they attack to trigger Lure of Flame which deals 692 damage.^0

*@%N, when activated, summons *@#1 level *@#2 Swords of Xuzl to attack your target for up to *@@1 seconds.
The swords' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.^0


ID: 735^4
This passive ability makes it impossible for you to fizzle level 54 or lower spells.^0
This passive ability makes it impossible for you to fizzle level #1 or lower spells.^0

ID: 746^4
This ability, when activated, infuses you with a divine spirit, reducing your base weapon delay by 11.3%, increasing your base melee damage by 100%, the chance that your weapon's magical effects will trigger during melee combat by 50%, and your health regeneration by 100 points for 3 minutes.^0
*@%N, when activated, increases your chance to trigger your weapon's magical effects by *@#4, base melee damage by *@#3%, health regeneration by *@#6 points, and reduces your base weapon delay by *@#8% for *@%Z.^0

ID: 749^4
This ability, when activated, summons a stationary ward that casts Aura of Restoration I on all allies within a 60 foot radius every 10 seconds for 5 minutes.
Aura of Restoration I heals 135 health every 6 seconds for 18 seconds.^0

*@%N, when activated, summons a stationary ward that casts *@*#2%N on all allies within a *@*#2%J foot radius every *@$2 seconds for up to *@@1 seconds.
*@*#2%N heals *@*#2#1 health.^0


ID: 757^4
This ability, when activated, summons a stationary ward that casts Aura of Restoration I on all allies within a 60 foot radius every 10 seconds for 5 minutes.
Aura of Restoration I heals 635 health every 6 seconds for 18 seconds.^0

*@%N, when activated, summons a stationary ward that casts *@*#2%N on all allies within a *@*#2%J foot radius every *@$2 seconds for up to *@@1 seconds.
*@*#2%N heals *@*#2#1 health.^0


ID: 773^4
This ability, when activated, summons a level 61 Doppelganger that has hatred equal to your own with your target to attack your target for 1 minute.
This Doppelganger can cast any single target direct damage or stun spell you currently have memorized.^0

*@%N, when activated, summons *@#1 level *@#2 illusion of yourself with hatred equal to your own to distract your target for up to *@@1 seconds.
This Doppelganger's maximum health is equal to your own.
This Doppelganger can cast any single target direct damage or stun spell you currently have memorized.
^0


ID: 785^1
Shared Health^0
Companion's Shielding^0

ID: 785^2
Shared^0
Companion's^0

ID: 785^3
Health^0
Shielding^0

ID: 785^4
This ability, when activated, causes your pet to shield you from 50% of incoming melee damage and triggers Companion's Tether which gravitates your pet within 25 feet of you for 12 seconds.^0
*@%N, when activated, causes your pet to shield you from 50% of incoming melee damage for *@#1 seconds and triggers *@*$2%N which gravitates your pet to within 25 feet of you for *@*$2%Z.^0

ID: 786^4
This ability, when activated, causes your pet to shield you from 50% of incoming melee damage and triggers Companion's Tether which gravitates your pet within 25 feet of you for 24 seconds.^0
*@%N, when activated, causes your pet to shield you from 50% of incoming melee damage for *@#1 seconds and triggers *@*$2%N which gravitates your pet to within 25 feet of you for *@*$2%Z (with a #1 second extension).^0

ID: 789^4
This ability, when activated, heals your summoned pet for 2500 health and causes your pet to shield you from 50% of incoming melee damage and triggers Companion's Tether which gravitates your pet within 25 feet of you for 1 minute.^0
*@%N, when activated, heals your pet for *@#2 health, causes it to shield you from 50% of incoming melee damage for *@#1 seconds, and triggers *@*$3%N which gravitates your pet to within 25 feet of you for *@*$3%Z (with a #1 second extension).^0

ID: 800^4
This passive ability increases the base health of your summoned pets by 2% and avoidance by 2%.^0
This passive ability increases your summoned pet's base health by #1% and avoidance by #2%.^0

ID: 803^4
This passive ability increases the base health of your summoned pets by 2%.^0
This passive ability increases your summoned pet's base health by #1%.^0

ID: 849^4
This ability, when activated, instantly heals all group members within a 100 foot radius for 3000 health.
Reduces the reuse time of this ability by 4 minutes.^0

*@%N, when activated, instantly heals all group members within a *@%J foot radius for *@#1 health.
Reduces the reuse time of this ability by 4 minutes.^0


ID: 867^4
This passive ability intensifies the overall effect of damage shields that are cast on you by 3 points.^0
This passive ability intensifies the overall effect of damage shields that are cast on you by #1 points.^0

ID: 872^4
*@%N, when activated, grants your arrows a chance to trigger *@*#2%N as long as you have at least 10% mana, which consumes *@*#2*%R#1 mana to deal *@*#2#1 damage and stun level a *@*#2@2 or lower target for *@*#2#2 second.^0
*@%N, when activated, grants your archery attacks a chance to trigger *@*#2%N as long as you have at least 10% mana, which consumes *@*#2*%R#1 mana to deal *@*#2#1 damage and stun level a *@*#2@2 or lower target for *@*#2#2 second.^0

ID: 895^4
This passive ability intensifies the overall effect of damage shields that are cast on you by 3 points.^0
This passive ability intensifies the overall effect of damage shields that are cast on you by #1 points.^0

ID: 912^4
This ability, when activated, heals you for 567 health and increases your maximum health by 500 but deals 67 damage every 6 seconds for 1 minute 6 seconds.^0
*@%N, when activated, heals you for *@#8 health and increases your maximum health by *@#7 points for *@%Z.^0

ID: 918^6
Tears the life from your target, siphoning between #1 and @1 damage.^0
Drains up to @1 health from your target.^0

ID: 923^4
This ability, when activated, summons a familiar that increases the damage of your level 63 and lower direct damage spells by 1 to 20%, the damage of your critical spells by 6%, your cold, disease, fire, magic, and poison resistances by 30 points, your maximum mana by 300 points, your spell casting level by 9, and your mana regeneration by 8 points.^0
*@%N, when activated, triggers *@*$13%N, the physical manifestation of your familiar, increases the damage of your level *@#7 and lower single target direct damage spells by *@#1 to *@$1%, the damage dealt by your critical direct damage spells by *@#5%, the casting level of your spells by *@#9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by *@#12 points, your maximum mana by *@#11 points, and allows you to see invisible creatures.^0

ID: 926^4
This ability, when activated, summons a stationary level 62 aura that casts Silent Fire I on all creatures within a 60 foot radius every 12 seconds for 5 minutes.
Silent Fire I deals 315 damage.^0

*@%N, when activated, summons a stationary aura that casts *@*$1%N every *@#2 seconds for *@$2 minutes.
*@*$1%N deals *@@2 damage to all creatures within a *@*$1%J foot radius.^0


ID: 931^4
This ability, when activated, increases the chance that your next 5 direct damage spells will deal critical damage by 7% but increases their mana cost by 100% for 2 minutes.^0
*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% for *@%Z.^0

ID: 967^4
This ability, when activated, summons a level 60 skeletal archer to attack your target for 30 seconds.^0
*@%N, when activated, summons *@#1 level *@#2 stationary skeletal archer that will cast *@*@2%N on its target every *@$2 seconds for up to *@@1 seconds.^0

ID: 968^4
This ability, when activated, summons a swarm of 2 level 60 skeletal archers to attack your target for 45 seconds.^0
*@%N, when activated, summons *@#1 level *@#2 stationary skeletal archers that will cast *@*@2%N on their target every *@$2 seconds for up to *@@1 seconds.^0

ID: 970^4
This ability, when activated, summons a stationary ward that casts Aura of Restoration I on all allies within a 60 foot radius every 10 seconds for 5 minutes.
Aura of Restoration I heals 635 health every 6 seconds for 18 seconds.^0

*@%N, when activated, summons a stationary ward that casts *@*#2%N on all allies within a *@*#2%J foot radius every *@$2 seconds for up to *@@1 seconds.
*@*#2%N heals *@*#2#1 health.^0


ID: 1041^4
This passive ability increases the base damage of your critical melee attacks by 25%.
This bonus applies to the 7 standard weapon skills.^0

This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.^0


ID: 1044^4
This passive ability increases the base damage of your critical melee attacks by 25%.
This bonus applies to the 7 standard weapon skills.^0

This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.^0


ID: 1047^4
This passive ability increases the base damage of your critical melee attacks by 25%.
This bonus applies to the 7 standard weapon skills.^0

This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.^0


ID: 1050^4
This passive ability increases the base damage of your critical melee attacks by 15%.
This bonus applies to the 7 standard weapon skills.^0

This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.^0


ID: 1110^4
This ability, when activated, grants your melee attacks a chance (with a 100% bonus) to trigger Bladewhirl I and grants a 100% chance to dual wield and double attack each melee round for 30 seconds.
Bladewhirl I deals 245 damage, reduces your target's base armor class (prior to soft cap multipliers) by 90 points, resistance to fire, cold, and magic by 10 points, and melee speed by 40% for 36 seconds.^0

*@%N, when activated, grants you a 100% chance to dual wield and double attack and grants your melee attacks a chance (with a *@$3% bonus) to trigger *@*#3%N for *@%Z.
*@*#3%N deals *@*#3#2 damage, reduces your target's armor class by *@*#3#5 points, resistance to fire, cold, and magic spells by *@*#3#4 points, melee speed by *@*#3#1% for *@*#3%Z.^0


ID: 1116^4
This ability, when activated, forms a barrier of music around you that absorbs 25% of incoming spell and melee damage for 1 minute or up to 4000 total spell or melee damage.^0
*@%N, when activated, absorbs *@#1% incoming direct spell and melee damage up to *@@1 total spell damage or *@@2 total melee damage for *@%Z.^0

ID: 1119^4
This ability, when activated, unleashes a terrible roar that deals 500 damage to your target, reduces their hatred for you by 2500 points, and reduces their strength, dexterity, and agility by 50 points for 1 minute.^0
*@%N, when activated, deals *@#1 damage, reduces your target's hatred for you by *@%H points, and reduces their strength, dexterity, and agility by *@#2 points for *@%Z.^0

ID: 1178^4
This ability, when activated, grants your melee attacks a chance (with a 300% bonus) to trigger Blood Pact Strike I on your target for 1 minute 30 seconds.
Blood Pact Strike I consumes 1% of your health to deal 50 damage to your target.^0

*@%N, when activated, grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N for *@%Z.
*@*#1%N consumes *@*#1*%R#1% of your health and deals *@*#1#1 damage to your target.^0


ID: 1192^4
This ability, when activated, summons a level 60 celestial hammer to attack your target for 30 seconds.
The hammer has a 50% chance each time it attacks to trigger Hand of the Gods I which deals 75 to 150 damage.^0

*@%N, when activated, summons a level *@#2 celestial hammer to attack your target for up to *@@1 seconds.
The hammer's melee attacks have a *@$2% chance per hit to trigger *@*@2%N on its target.^0


ID: 1195^4
This ability, when activated, grants you a chance (with a 300% bonus) to trigger Divine Retribution Strike I on attackers when struck in melee combat up to 40 times for 1 minute 30 seconds.
Divine Retribution Strike I stuns level 70 or lower targets for 4 seconds.^0

*@%N, when activated, grants you a chance (with a *@$1% bonus) to trigger *@*#1%N on attackers when struck in melee combat up to *@%L times for *@%Z.
*@*#1%N stuns a level *@*#1@1 or lower creature for *@*#1#1 seconds.^0


ID: 1219^4
This passive ability grants your healing and damaging spells a 3% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #2 to #3 spells trigger *$1%N.^0


ID: 1233^4
This ability, when activated, mesmerizes a level 73 or lower target for 1 minute.^0
*@%N, when activated, mesmerizes a level *@@1 or lower target for *@%Z.^0

ID: 1239^4
This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants you a chance (with a 5% bonus) to trigger Color Shock Stun I on attackers when struck in melee combat, which can stun a level 73 or lower target for 4 seconds.^0

This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants you a chance (with a $1% bonus) to trigger *#1%N on attackers when struck in melee combat, which can stun a level *#1@1 or lower target for *#1#1 seconds.^0


ID: 1274^4
This ability, when activated, invokes level 53 shades of up to 3 nearby corpses to attack your target for 1 minute 30 seconds.^0
*@%N, when activated, conjures the shades of *@#1 nearby corpses as level *@#2 minions to attack your target for up to *@@1 seconds.
The shades' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.^0


ID: 1313^4
This passive ability grants your melee attack rounds a chance to trigger a 50 point lifetap on your opponent.^0
This passive ability grants your melee attacks a chance to trigger *#1%N, a *#1#1 point lifetap, on your target.^0

ID: 1323^4
This ability, when activated, consumes 180% of your spells' mana cost from your health rather than your mana for 3 minutes.^0
*@%N, when activated, causes you to consume *@#1% of your spells' mana cost from your health rather than your mana for *@%Z.^0

ID: 1327^4
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 278 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 30 points for 30 seconds.^0
*@%N, when activated, heals all group members within a *@%J foot radius for *@#9 health every 6 seconds and increases their total and maximum agility, strength, and dexterity by *@#1 points for *@%Z.^0

ID: 1334^4
This ability, when activated, instantly reduces your target's hatred for you by 2500 points.^0
This ability, when activated, instantly reduces your target's hatred for you by *@#1 points.^0

ID: 1345^4
This ability, when activated, imbues all group members within a 100 foot radius with an affinity for the hunt, which increases their melee accuracy by 15 points, attack power by 25 points, chance to perform a critical melee hit by 30%, and the chance that their instant-duration healing and damaging spells will apply critically by 4%.^0
*@%N, when activated, shares your affinity for the hunt with all group members within a *@%J foot radius, which increases the chance their direct damage spells will deal critical damage by *@#1%, the chance their instant duration healing spells will land critically by *@#3%, the chance their melee attacks will deal critical damage by *@#4%, melee accuracy by *@#2 points, and attack power by *@#10 points for *@%Z.^0

ID: 1348^4
This ability, when activated, grants a 40% non-cumulative increase to the damage of your critical melee attacks for 1 minute then consumes 25% of your health after this effect fades.^0
*@%N, when activated, grants a *@#2% non-cumulative increase to the damage of your critical melee attacks for *@%Z but triggers *@*#1%N after fading, consuming *@*#1#1% of your health.^0

ID: 1383^4
*@%N, when activated, infuses your undead target with holy energy which deals *@#1 damage every 6 seconds for *@%Z and has a *@#2% chance to trigger *@*$2%N which instantly and critically deals *@*$2#1 damage.^0
*@%N, when activated, infuses your undead target with holy energy which deals *@#1 damage every 6 seconds for *@%Z and has a *@#2% chance to trigger *@*$2%N which critically deals *@*$2#1 damage.^0

ID: 1414^4
This ability, when activated, instantly reduces your target's hatred for you by 7500 points.
Reduces the reuse time of this ability by 7 minutes 12 seconds.^0

This ability, when activated, instantly reduces your target's hatred for you by *@#1 points.
Reduces the reuse time of this ability by 7 minutes 12 seconds.^0


ID: 1435^4
This passive ability grants your healing and damaging spells a 3% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #2 to #3 spells trigger *$1%N.^0


ID: 1459^4
This ability, when activated, summons a stationary ward that casts Aura of Cleansing I on all allies within a 60 foot radius every 10 seconds for 5 minutes.
Aura of Cleansing I cures 1 poison and disease counter.^0

*@%N, when activated, summons a stationary ward that casts *@*#2%N on all allies within a *@*#2%J foot radius every *@$2 seconds for up to *@@1 seconds.
*@*#2%N cures *@*#2#1 poison and disease counters.^0


ID: 1460^45
Faction1460^0
Besieged Citizens of Froststone^0

ID: 1461^45
Faction1461^0
Besieged Crystal Denizens^0

ID: 1462^4
This ability, when activated, strikes your elemental target dealing 400 damage.
This ability has a 5% chance to trigger Infusion of Elemental Light I which critically deals 32000 damage.^0

*@%N, when activated, deals *@#1 damage to your elemental target and has a *@#2% chance to trigger *@*$2%N which critically deals *@*$2#1 damage.^0

ID: 1471^4
This ability, when activated, unleashes a terrible roar that deals 1500 damage to your target, reduces their hatred for you by 5500 points, and reduces their strength, dexterity, and agility by 80 points for 1 minute.
Reduces the reuse time of this ability by 1 minute 30 seconds.^0

*@%N, when activated, deals *@#1 damage, reduces your target's hatred for you by *@%H points, and reduces their strength, dexterity, and agility by *@#2 points for *@%Z.
Reduces the reuse time of this ability by 1 minute 30 seconds.^0


ID: 1486^4
This passive ability grants your level 60 to 75 instant-duration healing spells that cost at least 10 mana a 1% chance to bestow your target with Abundant Healing I, which heals 50 health every 6 seconds for 30 seconds.^0
This passive ability grants your level #6 to #7 instant duration healing spells that cost at least #8 mana a #1% chance to bestow your target with *$1%N which heals *$1#3 health every 6 seconds for *$1%N.^0

ID: 1498^4
This ability, when activated, summons a level 69 spirit bear to attack your target for 30 seconds.^0
*@%N, when activated, summons a level *@#2 spirit bear to attack your target for *@@1 seconds.^0

ID: 1501^4
This ability, when activated, charms a level 70 or lower creature without the chance for them to break free for 2 minutes.
If the creature is level 46 or lower they will be permanently charmed.^0

*@%N, when activated, charms a level *@@1 or lower creature without the chance for them to break free for *@%Z.
If the creature is level *@*#2@1 or lower they will be permanently charmed.^0


ID: 1502^6
Consumes #1 health and transforms it into #2 points of mana.^0
Consumes #1 health to restore #2 mana.^0

ID: 1510^4
This ability, when activated, consumes your spells' mana cost from your health rather than your mana in 5 phases. This ability cannot be removed early.
Blood Magic (Azia) I consumes 200% of your spell's mana cost from your health rather than your mana for 18 seconds.
Blood Magic (Azia) II consumes 250% of your spell's mana cost from your health rather than your mana for 18 seconds.
Blood Magic (Azia) III consumes 300% of your spell's mana cost from your health rather than your mana for 18 seconds.
Blood Magic (Azia) IV consumes 350% of your spell's mana cost from your health rather than your mana for 18 seconds.
Blood Magic (Azia) V consumes 400% of your spell's mana cost from your health rather than your mana for 18 seconds.^0

*@%N, when activated, causes you to consume your spells' mana cost from your health rather than your mana in 5 phases that cannot be removed early.
*@%N consumes *@#3% of your spells' mana cost from your health for *@%Z.
*@*#1%N consumes *@*#1#3% of your spells' mana cost from your health for *@*#1%Z.
*@*#1*#1%N consumes *@*#1*#1#3% of your spells' mana cost from your health for *@*#1*#1%Z.
*@*#1*#1*#1%N consumes *@*#1*#1*#1#3% of your spells' mana cost from your health for *@*#1*#1*#1%Z.
*@*#1*#1*#1*#1%N consumes *@*#1*#1*#1*#1#3% of your spells' mana cost from your health for *@*#1*#1*#1*#1%Z.^0


ID: 1511^4
This ability, when activated, invokes level 53 shades of up to 5 nearby corpses to attack your target for 1 minute 30 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, conjures the shades of *@#1 nearby corpses as level *@#2 minions to attack your target for up to *@@1 seconds.
The shades' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.
Reduces the reuse time of this ability by 1 minute.^0


ID: 1519^4
This ability, when activated, grants your melee attacks a chance (with a 150% bonus) to trigger Feral Bite II, increases your health regeneration by 350 points, melee speed by 100%, attack power by 300 points, strength and dexterity by 150 points, cold and disease resistance by 80 points, grants a 100% chance to double attack each melee round, and triggers Rabid Bear Form, which transforms you into a ferocious brown bear for 5 minutes.
Feral Bite II deals 850 damage.^0

*@%N, when activated, blesses you with *@*%R%N, transforming you into a Rabid Bear, grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N, increases melee speed by *@#4%, attack power by *@#9 points, chance to double attack by *@#7%, health regeneration by *@#6 points, cold and disease resistance by *@#3 points, and your current and maximum strength and dexterity by *@#2 points for *@%Z.
*@*#1%N deals *@*#1#1 damage.^0


ID: 1520^4
This ability, when activated, absorbs 25% of incoming melee damage and will fade after 3 minute or after absorbing 5000 total damage.^0
*@%N, when activated, absorbs *@#1% of incoming melee damage up to *@@1 total damage for *@%Z.^0

ID: 1555^4
This ability, when activated, grants your melee attacks a chance (with a 300% bonus) to trigger Bladewhirl I and grants a 100% chance to dual wield and double attack each melee round for 30 seconds.
Bladewhirl I deals 245 damage, reduces your target's base armor class (prior to soft cap multipliers) by 90 points, resistance to fire, cold, and magic by 10 points, and melee speed by 40% for 36 seconds.
Reduces the reuse time of this ability by 4 minutes.^0

*@%N, when activated, grants you a 100% chance to dual wield and double attack and grants your melee attacks a chance (with a *@$3% bonus) to trigger *@*#3%N for *@%Z.
Reduces the reuse time of this ability by 4 minutes.
*@*#3%N deals *@*#3#2 damage, reduces your target's armor class by *@*#3#5 points, resistance to fire, cold, and magic spells by *@*#3#4 points, melee speed by *@*#3#1% for *@*#3%Z.^0


ID: 1569^4
This ability, when activated, summons 3 level 68 gargoyles to attack your target for 30 seconds.^0
*@%N, when activated, summons *@#1 level *@#2 gargoyles to attack your target for up to *@@1 seconds.^0

ID: 1572^4
This passive ability grants your mesmerization spells a 2% chance to trigger Deep Sleep I and your crippling spells a 100% chance to trigger Somnolence I.
Deep Sleep I reduces your target's melee accuracy by 3% for 2 minutes.

Somnolence I reduces your target's melee accuracy by 3% for 2 minutes.^0

This passive ability grants your mesmerization spells a #1% chance to trigger *$1%N and your crippling spells a #4% chance to trigger *$4%N.
*$1%N reduces your target's accuracy by *$1#1% for *$1%Z.
*$4%N reduces your target's accuracy by *$4#1% for *$4%Z.^0


ID: 1583^4
This ability, when activated, heals you for 5680 health and increases your maximum health by 5000 but deals 680 damage every 6 seconds for 1 minute 6 seconds.
Reduces the reuse time of this ability by 6 minutes.^0

*@%N, when activated, heals you for *@#8 health and increases your maximum health by *@#7 points for *@%Z.
Reduces the reuse time of this ability by 6 minutes.^0


ID: 1598^4
This ability, when activated, engulfs your target in a barrage of discordant noise which triggers Cacophony Disruption and deals 100 damage every 6 seconds for 1 minute.
Cacophony Disruption has a 10% chance to interrupt spell casting every 6 seconds for 1 minute.^0

*@%N, when activated, triggers *@*$2%N on your target and deals *@#1 damage every 6 seconds for *@%Z.
*@*$2%N has a *@*$2#1% chance to interrupt your target's spell casting every 6 seconds for *@*$2%Z.^0


ID: 1604^4
This passive ability grants your backstab and throwing attacks (if attacking from behind) a chance to deal 32000 damage to your NPC target if they are humanoid and level 59 or lower.^0
This passive ability grants your backstab and critical throwing attacks a chance to deal $1 damage to level #2 or lower humanoid NPC targets when attacking from behind.^0

ID: 1608^4
This passive ability grants you a 2% chance to perform a double archery attack.^0
This passive ability grants you a #1% chance to perform a double archery attack.^0

ID: 1638^4
This ability, when activated, consumes up to 3000 mana to deal 12000 damage to your target.
This blast leaves a lingering burn that prevents another Mana Burn from landing on the target for 1 minute.^0

*@%N, when activated, consumes up to *@#1 mana to deal *@$1% of that mana as direct damage and prevents additional Mana Burn spells from landing on that target for *@%Z.^0

ID: 1638^6
Searing flames consume your target, causing between #1 and @1 damage. This damage is much more difficult to resist than most spells.^0
Deals #1 damage.^0

ID: 1648^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #12 to #13 spells trigger *$11%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 1649^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #22 to #23 spells trigger *$21%N.
Level #12 to #13 spells trigger *$11%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 1650^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).
Level 81-85 spells trigger Gift of Mana (85).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #32 to #33 spells trigger *$31%N.
Level #22 to #23 spells trigger *$21%N.
Level #12 to #13 spells trigger *$11%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 1668^4
This passive ability increases the damage you deal with all forms of melee combat by 10%.^0
This passive ability increases the damage you deal with all forms of melee combat by #1%.^0

ID: 1685^4
This passive ability increases the damage you deal with all forms of melee combat by 10%.^0
This passive ability increases the damage you deal with all forms of melee combat by #1%.^0

ID: 1702^4
This passive ability increases the damage you deal with all forms of melee combat by 10%.^0
This passive ability increases the damage you deal with all forms of melee combat by #1%.^0

ID: 1719^4
This passive ability increases the damage you deal with all forms of melee combat by 10%.^0
This passive ability increases the damage you deal with all forms of melee combat by #1%.^0

ID: 1736^4
This passive ability increases the damage you deal with all forms of melee combat by 10%.^0
This passive ability increases the damage you deal with all forms of melee combat by #1%.^0

ID: 1753^4
This passive ability increases the damage you deal with all forms of melee combat by 10%.^0
This passive ability increases the damage you deal with all forms of melee combat by #1%.^0

ID: 1770^4
This passive ability increases the damage you deal with all forms of melee combat by 10%.^0
This passive ability increases the damage you deal with all forms of melee combat by #1%.^0

ID: 1787^4
This passive ability increases the damage you deal with all forms of melee combat by 10%.^0
This passive ability increases the damage you deal with all forms of melee combat by #1%.^0

ID: 1804^4
This passive ability increases the damage you deal with all forms of melee combat by 10%.^0
This passive ability increases the damage you deal with all forms of melee combat by #1%.^0

ID: 2009^4
This passive ability increases the base damage of your critical melee attacks by 25%.
This bonus applies to the 7 standard weapon skills as well as strikes and kicks.^0

This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.^0


ID: 2173^6
Strikes your opponent with divine power, causing #1 damage.^0
Deals up to @1 damage.^0

ID: 2400^4
This ability, when activated, heals all group members within a 200 foot radius for 900 health every 6 seconds for 54 seconds.
Reduces the reuse time of this ability by 1 minute 30 seconds.^0

*@%N, when activated, heals all group members within a *@%J foot radius for *@#13 health every 6 seconds for *@%Z.
Reduces the reuse time of this ability by 1 minute 30 seconds.^0


ID: 2447^4
This passive ability increases your avoidance by 2% and your armor class soft cap by 2%.^0
This passive ability increases your melee avoidance by #2% and your armor class soft cap by #1%.^0

ID: 2449^4
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your level 75 and higher lifetap spells a 30% chance and your damage-over-time spells a 15% chance to trigger Reluctant Lifeshare I, which heals all group members within a 200 foot radius for 575 health.^0

This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your level #4 and higher lifetap spells a #1% chance and your damage over time spells a #16% chance to bless all group members within a *$1%J foot radius with *$1%N which heals *$1#1 health.^0


ID: 2461^4
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your level 90 and higher lifetap spells that cost at least 100 mana a 10% chance to trigger Soul Flay I.
Soul Flay I restores 230 mana for all group members within a 200 foot radius.^0

This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your level #4 and higher lifetap spells that cost at least #2 mana a #1% chance to bless all group members within a *$1%J foot radius with *$1%N which restores *$1#1 mana.^0


ID: 2740^6
Heals #13 points of health every 6 seconds for %z.^0
Heals #13 health every 6 seconds.^0

ID: 2750^6
Imbues your melee attacks with the chance to trigger *#1%n, increases melee attack speed by #4%, attack rating by #7, chance to double attack by #9%, strength and dexterity by #5, cold and disease resistance by #3, and triggers *%R%N.^0
Applies *%R%N, transforming you into a Rabid Bear.
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, increases melee speed by #4%, attack power by #9 points, chance to double attack by #7%, cold and disease resistance by #3 points, and your current and maximum strength and dexterity by #2 points.^0


ID: 2752^6
Instantly heals your pet for #1 health.^0
Heals your pet for #1 health.^0

ID: 2753^6
Instantly restores #1 mana.^0
Restores #1 mana.^0

ID: 2754^6
Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.^0

Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.^0

ID: 2755^6
Consumes #1% of the caster's current health to deal instant damage, then continually deals #2 damage every 6 seconds for %z.
Triggers *%R%N on the caster.^0

Consumes #1% of the caster's current health and deals $1% of that health as direct damage then deals #2 damage every 6 seconds for %z.
Blesses the caster with *%R%N which heals *%R#2 health every 6 seconds for *%R%Z.^0


ID: 2756^6
Mesmerizes undead creatures up to level @1.^0
Mesmerizes a level @1 or lowre undead creature.^0

ID: 2757^6
Causes the target to run away in fear.^0
Causes a level @1 or lower creature to run away in fear.^0

ID: 2758^6
Increases the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.^0
Triggers $13%N, the physical manifestation of your familiar.
Increases the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.^0


ID: 2766^6
Siphons #1 health from your target.^0
Drains #1 health from your target.^0

ID: 3252^6
Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken at a #1% penalty such that all group members in range end up with the same amount of damage taken.^0
Balances the damage that all level 50 and higher group members within a 200 foot radius have taken (with a #1% penalty) so that all members have lost an equal amount of health.^0

ID: 3254^6
Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken such that all group members in range end up with the same amount of damage taken.^0
Balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health.^0

ID: 3258^6
Absorbs up to #3 damage before fading, or up to %z.^0
Absorbs up to #3 total damage.^0

ID: 3261^6
Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.^0
Heals #1 health.^0

ID: 3265^6
Summons a servant of Ro that strikes its target with *16353%n every 3 seconds for @1 seconds.^0
Summons a level $2 Servant of Ro that casts *@2%N on its target every #2 seconds for @1 seconds.
*@2%N deals *@2#1 damage.^0


ID: 3268^6
This ability calls the shade of a nearby corpse back to life to attack your target for @1 seconds.^0
Conjures the shade of #1 nearby corpse as a level #2 minion to attack your target for up to @1 seconds.
The shade's melee attacks have a $2% chance per hit to trigger *@2%N on its target.^0


ID: 3277^6
Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.^0
Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.^0

ID: 3282^6
Deals #1 damage and stuns targets up to level @2 for #2 second.
Triggers *#3%n after %z.^0

Deals #1 damage and stuns a level @2 or lower target for #2 second.
Triggers *#3%N after %Z, which deals *#3#1 damage.^0


ID: 3283^6
Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.^0
Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.^0


ID: 3286^6
Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.^0
Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.^0

ID: 3291^6
Restores #9 health and #10 mana every 6 seconds.^0
Increases health regeneration by #9 points and mana regeneration by #10 points.^0

ID: 3292^6
Summons #1 swords of Xuzl to attack your target for @1 seconds.^0
Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.^0

ID: 4521^6
Increases your base melee damage by #3% and grants you a #4% chance to resist detrimental spells.^0
Triggers *$1%N, increases base melee damage by #3% and grants a #4% chance to resist detrimental spells.^0

ID: 4549^6
Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.^0
Increases the chance to trigger your weapon's magical effects by #4, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.^0

ID: 4552^6
Creates an illusion of yourself to draw the attacks of your target for @1 seconds.^0
Summons #1 level #2 illusion of yourself with hatred equal to your own to distract your target for up to @1 seconds.
This Doppelganger's maximum health is equal to your own.
This Doppelganger can cast any single target direct damage or stun spell you currently have memorized.
^0


ID: 4564^6
Summons a skeletal archer that will volly the target with *4968%N every 6 seconds for @1.^0
Summons #1 level #2 stationary skeletal archer that will cast *@2%N on its target every $2 seconds for up to @1 seconds.^0

ID: 4565^6
Summons #1 skeletal archers that will volly their target with *4968%N every 6 seconds for @1.^0
Summons #1 level #2 stationary skeletal archers that will cast *@2%N on their target every $2 seconds for up to @1 seconds.^0

ID: 4702^4
This ability, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage-over-time damage, and 35% of any spell or melee damage that exceeds 800 points per hit for 5 minutes.
This ability persists through death.

This ability can be activated from levels 70-84 after which point it will become unavailable.^0

*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.^0


ID: 4704^4
This ability, when activated, decreases the mana cost of your level 69 and lower spells by 1-20% for 10 minutes.
This ability persists through death.

This ability can be activated from levels 65-69 after which point it will become unavailable.^0

*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.^0


ID: 4705^4
This ability, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage-over-time damage, and 35% of any spell or melee damage that exceeds 2500 points per hit for 5 minutes.
This ability persists through death.

This ability can be activated from levels 85-99 after which point it will become unavailable.^0

*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.^0


ID: 4706^4
This ability, when activated, grants a 60% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by 60%, your base melee damage by 15%, the chance that your healing and damaging spells will apply critically by 15%, your critical spell damage by 60%, and the chance your pets will score a critical melee hit by 15% for 2 minutes.
This ability persists through death.
This ability does not stack with Intensity of the Resolute.

This ability can be activated from levels 85-99 after which point it will become unavailable.^0

*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.^0


ID: 4773^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #11 to #12 spells trigger *$10%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 4790^6
Summons a stationary ward that will emit Aura of Restoration I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank heals 135 health every 6 seconds for 18 seconds.^0
Summons a stationary ward that casts *#2%N on all allies within a *#2%J foot radius every $2 seconds for up to @1 seconds.
*#2%N heals *#2#1 health.^0


ID: 4795^6
Restores #6 health every 6 seconds for up to %z.^0
Heals #1 health.^0

ID: 4796^6
Summons a stationary ward that will emit Aura of Restoration I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank heals 635 health every 6 seconds for 18 seconds.^0
Summons a stationary ward that casts *#2%N on all allies within a *#2%J foot radius every $2 seconds for up to @1 seconds.
*#2%N heals *#2#1 health.^0


ID: 4802^6
Imbues your arrows with with a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.^0

Grants your archery attacks a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.^0


ID: 4828^6
Summons a stationary ward that will emit Aura of Restoration I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank heals 635 health every 6 seconds for 18 seconds.^0
Summons a stationary ward that casts *#2%N on all allies within a *#2%J foot radius every $2 seconds for up to @1 seconds.
*#2%N heals *#2#1 health.^0


ID: 4835^6
Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.^0
Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.^0


ID: 4836^6
Strikes all creatures within 60 feet for 315 damage every 12 seconds for up to 5 minutes.^0
Summons a stationary aura that casts *$1%N every #2 seconds for $2 minutes.
*$1%N deals @2 damage to all creatures within a *$1%J foot radius.^0


ID: 4845^6
Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.^0

Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.^0


ID: 4849^4
This ability, when activated, absorbs 25% of incoming direct spell damage up to 1000 points per hit for 3 minutes or up to 5000 total damage.^0
*@%N, when activated, absorbs *@#1% of incoming direct spell damage up to *@$1 damage per hit up to *@@1 total damage for *@%Z.^0

ID: 4854^4
This ability, when activated, absorbs 20% of incoming melee damage up to 1200 damage per hit up to 8000 total damage for 36 seconds.^0
*@%N, when activated, absorbs *@#10% of incoming melee damage up to *@#10 damage per hit up to *@@10 total damage for *@%Z.^0

ID: 4857^4
This ability, when activated, grants your melee attacks a chance (with a 100% bonus) to trigger Blinded by Fury I and increases your attack power by 25 points for 1 minute.
Blinded by Fury I grants a 100% chance to double attack each melee round, increases your chance of performing an additional hit with a 2-handed weapon when double attacking by 100%, reduces your base weapon delay by 2.3%, for 18 seconds but has a 100% chance to trigger Blinded which blinds you for 6 seconds.^0

*@%N, when activated, grants your melee attacks a chance (with a *@$4% bonus) to trigger *@*#4%N and increases your attack power by *@#9 points for *@%Z.
*@*#4%N reduces your base weapon delay by *@*#4#7%, grants a 100% chance to double attack, and a *@*#4#2% chance to land one extra hit with 2-handed weapons for *@*#4%Z but has a *@*#4#1% chance to apply *@*#4*$1%n, leaving you unable to see for *@*#4*$1%z.^0


ID: 4860^4
This ability, when activated, causes you to leap toward your target and blesses you with Battle Leap Warcry I, which increases your base melee damage by 20% for 6 seconds.^0
*@%N, when activated, causes you to leap approximately *@$1 feet in front of your target and blesses you with *@*%R%N, which increases your base melee damage by *@*%R#5% for *@*%R%Z.^0

ID: 4861^4
This ability, when activated, consumes 75% of your current health to deal 100% of that health as damage to your target, trigger Lifeburn Recourse I, and deal 250 damage every 6 seconds for 36 seconds.
Lifeburn Recourse I heals you for 250 health every 6 seconds for 36 seconds.
Reduces the reuse time of this ability by 10 minutes.^0

*@%N, when activated, consumes *@#1% of your current health and deals *@$1% of that health as direct damage then deals *@#2 damage every 6 seconds for *@%Z and blesses you with *@*%R%N which heals *@*%R#2 health every 6 seconds for *@*%R%Z.
Reduces the reuse time of this ability by 10 minutes.^0


ID: 4890^4
This ability, when activated, restores 10000 mana and increases your mana regeneration by 500 points for 1 minute.^0
*@%N, when activated, restores *@#1 mana and increases your mana regeneration by *@#7 points for *@%Z.^0

ID: 4894^4
This ability, when activated, mesmerizes a level 74 or lower target for 3 minutes.
When they awake they will suffer from Waking Nightmare I, which reduces attack speed by 30% for 1 minute.^0

*@%N, when activated, mesmerizes a level *@@1 or lower target for *@%Z and triggers *@*#3%N after fading, which reduces the target's attack speed by *@*#3#2% for *@*#3%Z.^0

ID: 4925^6
Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.^0
Heals #8 health and increases your maximum health by #7 points.^0

ID: 4927^4
This ability, when activated, conjures a shadow that increases your target's hatred for you by 3000 points, deals 1 damage every 6 seconds, and triggers Curse of Duskfall I after 18 seconds which deals 1000 damage every 6 seconds for 24 seconds.^0
*@%N, when activated, blesses you with *@*%R%N and consumes your target in shadow that deals *@#1 damage every 6 seconds and increases your target's hatred for you by *@#2% of their total hatred for you every 6 seconds for *@%Z.
*@*%R%N increases the base damage of your damage over time spells by *@*%R#1% and negates the benefits of Spell Casting Subtlety for *@*%R%Z and cannot be removed early.^0


ID: 4931^4
This ability, when activated, absorbs 50% of incoming melee damage up to 3500 total damage for 36 minutes.^0
*@%N, when activated, absorbs *@#4% of incoming melee damage up to *@@4 total damage for *@%Z.^0

ID: 4934^4
This ability, when activated, consumes 2300 mana to summon a Sanguine Mind Crystal I which can be used once to cast Sanguine Harvest I to heal 1150 health.^0
*@%N, when activated, consumes mana to summon a {44}*@#1 which can be consumed to cast *@*@1%N, which heals *@*@1#1 health.^0

ID: 4935^4
This ability, when activated, consumes 2000 mana to summon an Azure Mind Crystal I which can be used once to cast Azure Harvest I to restore 1000 mana.^0
*@%N, when activated, consumes mana to summon an {44}*@#1 which can be consumed to cast *@*@1%N, which restores *@*@1#1 mana.^0

ID: 4968^6
Performs a #1 point base damage archery skill attack.^0
Performs a #1 point base damage %S skill attack.^0

ID: 5007^4
This ability, when activated, increases your magic resistance by 20 points and absorbs 25% of incoming melee and direct spell damage and will fade after 1 minute or after absorbing 2000 total damage.^0
*@%N, when activated, increases your magic resistance by *@#4 points and absorbs *@#2% of incoming direct spell and melee damage up to *@@2 total melee damage or *@@3 total spell damage for *@%Z.^0

ID: 5020^4
This ability, when activated, causes your target to take 100 damage every time they land a melee attack for 1 minute.^0
*@%N, when activated, causes your target to take *@#3 damage each time they land a melee attack for *@%Z.^0

ID: 5034^31
You'll earn additional experience as the old year is ushered out and the New Year begins! In addition, members will enjoy a 30% Marketplace discount.^0
You'll find that rare enemies are more likely to appear as the old year is ushered out and the New Year begins! In addition, members will enjoy a 20% Marketplace discount.^0

ID: 5109^4
This ability, when activated, summons a permanent aura that blesses you with Group Pact of the Wolf I and all group members and their pets with Pact of the Wolf I.
Group Pact of the Wolf I increases your melee speed by 60%, grants ultravision, the ability to see invisible creatures, and triggers Pact of the Wolf Form which transforms you into a fearsome black werewolf.
Pact of the Wolf I increases their melee speed by 50%, grants ultravision, the ability to see invisible creatures, and triggers Group Pact of the Wolf Form which transforms them into fearsome black werewolves.^0

*@%N, when activated, invokes lycanthropic spirits that bless you with *@*@1%N and all members of your group with *@*$1%N.
*@*@1%N grants ultravision, the ability to see invisible creatures, and increases your attack speed by *@*@1#2%, and applies *@*@1*$3%n which transforms you into a black werewolf.
*@*$1%N grants ultravision, the ability to see invisible creatures, increases attack speed by *@*$1#2%, and applies *@*$1*$3%n which transforms the target into a black werewolf. ^0


ID: 5125^6
Poison consumes your target, causing #1 damage. This damage is much more difficult to resist than most spells.^0
Deals #2 damage and returns #3% of that damage as health.^0

ID: 5229^6
Causes your group to become immune to fear spells for 10 seconds.^0
Grants all group members within a 100 foot radius immunity to fear spells for #1 seconds.^0

ID: 5234^6
This ability allows you to taunt all creatures within a 40 foot radius with 100% effectiveness, putting you #1 points of hatred over their previously most hated target.^0
Grants the caster a #1% chance to taunt all creatures within a 40 foot radius, placing them #1 points of hate higher than the previously most hated target.^0

ID: 5235^6
Causes your pet to shield you from 50% of incoming melee damage for #1 seconds and triggers *$2%N.^0
Causes your pet to shield you from 50% of incoming melee damage for #1 seconds and triggers *$2%N which gravitates your pet to within 25 feet of you.^0

ID: 5239^6
Heals your pet for #2 health, causes your pet to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N.^0
Heals your pet for #2 health, causes your pet to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N which gravitates your pet to within 25 feet of you.^0

ID: 5245^6
Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.^0
Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.^0

ID: 5251^4
This ability, when activated, heals your target for 2333 health then 1166 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 95 points for 18 seconds.^0
*@%N, when activated, heals your target for *@#4 health then *@#9 health every 6 seconds and increases their total and maximum agility, strength, and dexterity by *@#1 points for *@%Z.^0

ID: 5298^4
This ability, when activated, increases your target's incoming melee damage by 1% for 30 seconds then triggers Shrieking Death I after this effect fades, dealing 1000 damage.^0
*@%N, when activated, increases the damage your target takes from melee attacks by *@#5% for *@%Z then triggers *@*#2%N after fading, which deals *@*#2#1 damage.^0

ID: 5350^4
This ability, when activated, casts the highest rank of Ascendant's Intervention that you have scribed.
Reduces the reuse time of this ability by 24 seconds.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Reduces the reuse time of this ability by 24 seconds.^0


ID: 5384^4
This passive ability increases the base damage of your critical melee attacks by 25%.
This bonus applies to the 7 standard weapon skills.^0

This passive ability increases the damage of your critical melee attacks by #1%.
This bonus applies to the 7 standard weapon skills.^0


ID: 5710^4
This ability, when activated, engulfs your target in a barrage of discordant noise which triggers Cacophony Disruption, deals 500 damage, then 700 damage every 6 seconds for 1 minute.
Cacophony Disruption has a 50% chance to interrupt spell casting every 6 seconds for 1 minute.^0

*@%N, when activated, triggers *@*$2%N on your target, deals *@#3 damage, then *@#1 damage every 6 seconds for *@%Z.
*@*$2%N has a *@*$2#1% chance to interrupt your target's spell casting every 6 seconds for *@*$2%Z.^0


ID: 5717^4
*@%N, when activated, inspires fierceness in all group members within a *@%J foot radius, increasing base melee damage by *@#5%, critical melee damage by *@#2% the chance to trigger your weapon's magical effects by *@#3%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by *@#1% for *@%Z.^0
*@%N, when activated, inspires fierceness in all group members within a *@%J foot radius, increasing base melee damage by *@#13%, critical melee damage by *@#2%, the chance to trigger your weapon's magical effects by *@#3%, and the chance your damage and healing spells will apply critically by *@#1% for *@%Z.^0

ID: 5790^4
This ability, when activated, grants you a chance (with a 300% bonus) to trigger Divine Retribution Strike III on attackers when struck in melee combat up to 40 times for 1 minute 30 seconds.
Divine Retribution Strike III stuns level 83 or lower targets for 4 seconds, reduces their hatred for you by 500 points, and has a 10% chance to trigger Divine Blessing and Favor I, which instantly heals you for 500 health and increases your base armor class (prior to soft cap multipliers) by 170 points for 18 seconds.^0

*@%N, when activated, grants you a chance (with a *@$1% bonus) to trigger *@*#1%N on attackers when struck in melee combat up to *@%L times for *@%Z.
*@*#1%N stuns a level *@*#1@1 or lower creature for *@*#1#1 seconds, reduces their hatred for you by *@*#1#3 points, and has a *@*#1#2% chance to bless you with *@*#1*$2%N which instantly heals you for *@*#1*$2#1 health and increases your armor class by *@*#1*$2#6 points for *@*#1*$2%Z.^0


ID: 5800^4
This ability, when activated, infuses you with a divine spirit, reducing your base weapon delay by 33.8%, increasing your base melee damage by 325%, the chance that your weapon's magical effects will trigger during melee combat by 180%, the damage dealt by your critical direct damage spells by 5%, and your health regeneration by 400 points for 3 minutes.^0
*@%N, when activated, increases your chance to trigger your weapon's magical effects by *@#4, the damage done by your critical direct damage spells by *@#7%, base melee damage by *@#3%, health regeneration by *@#6 points, and reduces your base weapon delay by *@#8% for *@%Z.^0

ID: 5809^4
This ability, when activated, places your pet under the protection of Companion's Intervening Divine Aura I for 10 minutes.
Companion's Intervening Divine Aura I triggers Companion's Divine Aura I if their health drops below 20%.
Companion's Divine Aura I renders your pet invulnerable to most attacks but also unable to attack for 18 seconds.^0

*@%N, when activated, blesses your pet with a shield that will apply *@*#1%N if its health drops below 20% for *@%Z.
*@*#1%N renders your pet invulnerable to most attacks but also unable to attack for *@*#1%Z.^0


ID: 5830^6
Increases your chance of dual wielding and double attacking to 100% and allows your melee attacks to trigger *#3%N.^0
Grants you a 100% chance to dual wield and double attack and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.^0

ID: 5837^6
Absorbs #1% of direct-spell or melee damage up to @1 total points.^0
Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.^0

ID: 5841^6
Instantly deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points for %z.^0
Deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points.^0

ID: 5854^4
This ability, when activated, summons 2 level 74 Doppelgangers that have hatred equal to your own with your target to attack your target for 1 minute.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.^0

*@%N, when activated, summons *@#1 level *@#2 illusions of yourself with hatred equal to your own to distract your target for up to *@@1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
^0


ID: 5857^6
Imbues your melee attacks with the chance to trigger *#1%n.^0
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.^0

ID: 5863^6
Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.^0
Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.^0


ID: 5866^6
Provides a chance to trigger *#1%n on creatures that hit you for %z or up to %L times.^0
Grants you a chance (with a $1% bonus) to trigger *#1%N on attackers when struck in melee combat up to %L times.^0

ID: 5887^6
Mesmerizes creatures up to level @1 for %z.^0
Mesmerizes a level @1 or lower creature.^0

ID: 5912^6
Instantly restores #2 points of health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.^0
Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.^0

ID: 5914^6
Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.^0
Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.^0

ID: 5921^6
This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.^0
Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.^0


ID: 5932^6
Consumes your health rather than your mana to cast spells for %z at the cost of #1% health per point of mana.^0
Causes you to consume #1% of your spells' mana cost from your health rather than your mana.^0

ID: 5933^6
Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.^0
Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.^0

ID: 5973^4
This ability, when activated, strikes your target with malignant power that deals between 31956 and 32726 (based on your level) damage initially and between 11621 and 11901 (based on your level) damage every 6 seconds for 36 seconds.
Reduces the reuse time of this ability by 12 minutes.^0

*@%N, when activated, instantly deals *@#1 damage then deals *@#2 damage every 6 seconds to non-player targets for *@%Z.
Reduces the reuse time of this ability by 12 minutes.^0


ID: 5981^6
Deals #1 damage to your opponent and triggers *%r%n.^0
Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.^0

ID: 5987^6
Stuns creatures up to level @1 for #1 seconds.^0
Stuns a level @1 or lower creature for #1 seconds.^0

ID: 6033^6
Stuns targets up to level @1 for #1 seconds.^0
Stuns a level @1 or lower target for #1 seconds.^0

ID: 6090^6
Grants a #2% non-cumulative increase to the damage of your critical melee attacks.
This rage takes a toll on your body and will consume *#1#1% of your health when it wears off.^0

Grants a #2% non-cumulative increase to the damage of your critical melee attacks but triggers *#1%N after fading, consuming *#1#1% of your health.^0

ID: 6101^4
This ability, when activated, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite IV, increases your health regeneration by 650 points, the damage of your melee hits by 20 points, melee speed by 100%, attack power by 330 points, strength and dexterity by 250 points, cold and disease resistance by 120 points, grants a 100% chance to double attack each melee round, and triggers Rabid Bear Form, which transforms you into a ferocious brown bear for 5 minutes.
Feral Bite IV deals 1980 damage.^0

*@%N, when activated, blesses you with *@*%R%N, transforming you into a Rabid Bear, grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N, increases melee speed by *@#4%, the minimum damage of your melee attacks by *@#12 points, attack power by *@#9 points, chance to double attack by *@#7%, health regeneration by *@#6 points, cold and disease resistance by *@#3 points, and your current and maximum strength and dexterity by *@#2 points for *@%Z.
*@*#1%N deals *@*#1#1 damage.^0


ID: 6132^6
^0
Increases the chance your direct damage spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.^0

ID: 6135^4
This ability, when activated, instantly fills your target with a rage, increasing their hatred for you by 3000 points.^0
*@%N, when activated, instantly increases your target's hatred for you by *@#1 points.^0

ID: 6200^4
This ability, when activated, causes you to start singing a song that allows you to mesmerize a level 83 or lower target up to 200 feet away for 1 minute 12 seconds per pulse.
This song requires your full concentration to continue singing.^0

*@%N, when activated, causes you to start singing a song that mesmerizes a level *@@3 or lower target for *@%Z per pulse.
This song requires your full concentration to continue singing.^0


ID: 6201^4
This ability, when activated, enhances the rhythm of all group members within a 100 foot radius, which increases their melee accuracy by 36%, attack power by 540 points, and reduces their base weapon delay by 4.5% for 2 minutes.^0
*@%N, when activated, enhances the rhythm of all group members within a *@%J foot radius, which increases attack power by *@#13 points, accuracy by *@#9%, and reduces their base weapon delay by *@#5% for *@%Z.^0

ID: 6205^4
This ability, when activated, increases the movement speed of all group members within a 150 foot radius by up to 180% (based on your instrument multiplier) for 2 minutes 30 seconds.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
As a passive effect, this ability extends the duration of *#3+G by #1 seconds.^0


ID: 6206^4
This ability, when activated, imbues your pet with Companion's Fortification II and Companion's Blessing I for 10 minutes.
As a passive effect, this ability increases your summoned pets' base health by 11% and avoidance by 20%.

Companion's Fortification II reduces the potency of damage shields against your pets' offhand attacks by 30%, increases avoidance by 30%, absorbs 10% melee and spell damage up to 100000 total damage, and increases base armor class (prior to soft cap multipliers) by 75 points.

Companion's Blessing I activates if your pet drops below 40% health and offers 4 phases of healing lasting 18 seconds each.
Azia absorbs 10% melee damage up to 1000 total damage and heals 1200 health every 6 seconds.
Beza absorbs 20% melee damage up to 2000 total damage and heals 1400 health every 6 seconds.
Caza absorbs 20% melee damage up to 2000 total damage and heals 1600 health every 6 seconds.
Dena absorbs 20% melee damage up to 2000 total damage and heals 1800 health every 6 seconds.^0

*@%N, when activated, blesses your pet with *@*$1%N and *@*$2%N.
As a passive effect, this ability increases your summoned pet's base health by #1% and avoidance by #2%.

*@*$1%N reduces the potency of damage shields against your pet's offhand attacks by *@*$1#1%, increases avoidance by *@*$1#2%, armor class by *@*$1#7 points, absorbs *@*$1#4% of incoming melee damage up to *@*$1@4 total damage, and *@*$1#5% of incoming spell damage up to *@*$1@5 total damage for *@*$1%Z.

*@*$2%N triggers *@*$2*#1%N if your pet's health drops below 40% for up to *@*$2%Z.^0


ID: 6209^4
This ability, when activated, increases your base melee damage by 100%, grants you an additional 20% chance to resist detrimental spells, and triggers Bestial Alignment Form which transforms you into a likeness of your warder for 30 seconds.
Reduces the reuse time of this ability by 12 minutes.^0

*@%N, when activated, increases your base melee damage by *@#3%, grants you a *@#4% chance to resist detrimental spells, and applies *$1%N, transforming you into a likeness of your warder, for *@%Z.
Reduces the reuse time of this ability by 12 minutes.^0


ID: 6212^4
This ability, when activated, imbues your pet with Companion's Fortification I for 10 minutes.
As a passive effect, this ability increases your summoned pets' base health by 10% and avoidance by 20%.

Companion's Fortification I reduces the potency of damage shields against your pets' offhand attacks by 20%, increases avoidance by 20%, absorbs 10% melee and spell damage up to 100000 total damage, and increases base armor class (prior to soft cap multipliers) by 50 points.^0

*@%N, when activated, blesses your pet with *@*$1%N.
As a passive effect, this ability increases your summoned pet's base health by #1% and avoidance by #2%.

*@*$1%N reduces the potency of damage shields against your pet's offhand attacks by *@*$1#1%, increases avoidance by *@*$1#2%, armor class by *@*$1#7 points, absorbs *@*$1#4% of incoming melee damage up to *@*$1@4 total damage, and *@*$1#5% of incoming spell damage up to *@*$1@5 total damage for *@*$1%Z.^0


ID: 6218^4
*@%N, when activated, triggers *@*$1%N permanently transforming you into a white werewolf, increases your accuracy by *@#4%, movement speed by *@#8%, maximum mana by *@#3, maximum health by *@#5, and mana regeneration by #6 points.^0
*@%N, when activated, triggers *@*$1%N permanently transforming you into a white werewolf, increases your accuracy by *@#4%, movement speed by *@#8%, maximum mana by *@#3 points, maximum health by *@#5 points, and mana regeneration by *@#6 points.^0

ID: 6232^4
This ability, when activated, consumes 1100 mana to grant you a chance (with a 400% bonus) to trigger Protection of Direwood Jolt I when struck in melee combat and absorbs 75% of incoming melee damage up to 8125 total damage for 2 minutes.

Protection of Direwood Jolt I reduces the attacker's hatred for you by 702 points.^0

*@%N, when activated, consumes mana to absorb *@#9% of incoming melee damage up to *@@9 total damage and provides a chance (with a *@$2% bonus) to trigger *@*#2%N on attackers when you are struck in melee combat, which reduces their hatred for you by *@*#2#1 points, for *@%Z.^0

ID: 6249^4
This passive ability reduces the reuse time of your Mana Flare line of spells by 1 second.^0
This passive ability reduces the reuse time of your Mana Flare line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G^0


ID: 6281^4
This ability, when activated, casts the highest rank of Turgur's Insects that you have scribed on your target with a 1 second cast time.
As a passive effect this ability improves the resist modifier of Turgur's Insects by 25 points.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed with a 1 second cast time.
As a passive effect this ability improves the resist modifier of *#2+G by #1 points.^0


ID: 6283^4
This passive ability grants your melee attacks a chance to trigger Infusion of Rage I, which increases your target's hatred for you by 500 points.^0
This passive ability grants your melee attacks a chance to trigger *#1%N, which increases your target's hatred for you by *#1%H points.^0

ID: 6284^4
This passive ability grants your melee attacks a chance (with a 25% bonus) to trigger Infusion of Rage I, which increases your target's hatred for you by 500 points.^0
This passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, which increases your target's hatred for you by *#1%H points.^0

ID: 6286^4
This ability, when activated, increases your target's hatred for you by 250 points and reduces their melee accuracy by 50% for 6 seconds.^0
*@%N, when activated, increases your target's hatred for you by *@%H points then reduces their accuracy by *@#5% for *@%Z. ^0

ID: 6325^4
This ability, when activated, reduces your base weapon delay by 11.3%, raises the minimum base damage of your melee hits to be 110, increases your base melee damage by 110%, and your melee accuracy with all skills by 10% for 30 seconds.^0
*@%N, when activated, increases your base melee damage by *@#2%, accuracy by *@#8%, reduces base weapon delay by *@#3%, and raises the minimum base damage of your melee hits to be *@#4 for *@%Z.^0

ID: 6328^1
Envenomed Blades^0
Envenomed Blades: Enabled^0

ID: 6328^2
Envenomed^0
Disable^0

ID: 6328^3
Blades^0
Env. Blades^0

ID: 6328^4
This ability, when activated, grants your melee attacks a chance (with a 25% bonus) to trigger Envenomed Blades Strike I on your opponent for 3 minutes.
Envenomed Blades Strike I deals 900 damage.^0

This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, which deals *#1#1 damage.^0


ID: 6337^4
This ability, when activated, engulfs your target in a barrage of discordant noise which triggers Cacophony Disruption, deals 500 damage, then 900 damage every 6 seconds for 1 minute.
Cacophony Disruption has a 50% chance to interrupt spell casting every 6 seconds for 1 minute.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, triggers *@*$2%N on your target, deals *@#3 damage, then *@#1 damage every 6 seconds for *@%Z.
*@*$2%N has a *@*$2#1% chance to interrupt your target's spell casting every 6 seconds for *@*$2%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 6340^4
This ability, when activated, increases your target's incoming melee damage by 6% for 42 seconds then triggers Shrieking Death VI after this effect fades, dealing 4100 damage.
Reduces the reuse time of this ability by 3 minutes.^0

*@%N, when activated, increases the damage your target takes from melee attacks by *@#5% for *@%Z then triggers *@*#2%N after fading, which deals *@*#2#1 damage.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 6352^4
This ability, when activated, mesmerizes a level 79 or lower target for 3 minutes.
When they awake they will suffer from Waking Nightmare II, which reduces attack speed by 40% and base armor class (prior to soft cap multipliers) by 120 points for 1 minute.^0

*@%N, when activated, mesmerizes a level *@@1 or lower target for *@%Z and triggers *@*#3%N after fading, which reduces the target's attack speed by *@*#3#2% and armor class by *@*#3#3 points for *@*#3%Z.^0

ID: 6370^4
This ability, when activated, increases your base melee damage by 20%, melee accuracy with all skills by 100%, and raises the minimum base damage of each hit to be 10 for 36 seconds.^0
*@%N, when activated, increases your base melee damage by *@#2%, accuracy by *@#4%, attack power by *@#12 points, the chance your melee attacks will deal critical damage by *@#3%, the minimum damage of each hit by *@#1 points, and raises the minimum base damage of each hit to be *@#5 for *@%Z.^0

ID: 6375^4
This passive ability increases the damage dealt by your critical damage-over-time spells by 107%.^0
This passive ability increases the damage dealt by your critical damage over time spells by #1%.^0

ID: 6380^4
This ability, when activated, shares your natural attunement with your target, which restores 200 mana, increases their health regeneration by 466 points, and their mana regeneration by 180 points for 36 seconds with a 1 second cast time.^0
*@%N, when activated, shares your natural attunement with your target, increasing health regeneration by *@#9 points and mana regeneration by *@#10 points for *@%Z.^0

ID: 6386^4
This passive ability grants you a 5% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned.^0
This passive ability grants you a #1% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned.^0

ID: 6395^4
This passive ability grants your melee attacks a chance to trigger Blessing of Life I which heals you for 120 health.^0
This passive ability grants your melee attacks a chance to bless you with *#1%N which heals *#1#1 health.^0

ID: 6400^4
This ability, when activated, grants your melee attacks a chance (with a 400% bonus) to trigger Bladewhirl I, increases your melee accuracy with all skills by 5%, and grants a 100% chance to dual wield and double attack each melee round for 30 seconds.
Bladewhirl I deals 245 damage, reduces your target's base armor class (prior to soft cap multipliers) by 90 points, resistance to fire, cold, and magic by 10 points, and melee speed by 40% for 36 seconds.^0

*@%N, when activated, grants you a 100% chance to dual wield and double attack, increases your accuracy by *@#4%, and grants your melee attacks a chance (with a *@$3% bonus) to trigger *@*#3%N for *@%Z.
*@*#3%N deals *@*#3#2 damage, reduces your target's armor class by *@*#3#5 points, resistance to fire, cold, and magic spells by *@*#3#4 points, melee speed by *@*#3#1% for *@*#3%Z.^0


ID: 6448^4
This ability, when activated, summons a permanent aura that blesses you with Group Pact of the Wolf II and all group members and their pets with Pact of the Wolf II.
Group Pact of the Wolf II increases your maximum health, mana, and endurance by 800 points, melee speed by 60%, grants ultravision, the ability to see invisible creatures, and triggers Pact of the Wolf Form which transforms you into a fearsome black werewolf.
Pact of the Wolf II increases their health, mana, and endurance by 400 points, melee speed by 55%, grants ultravision, the ability to see invisible creatures, and triggers Group Pact of the Wolf Form which transforms them into fearsome black werewolves.^0

*@%N, when activated, invokes lycanthropic spirits that bless you with *@*@1%N and all members of your group with *@*$1%N.
*@*@1%N grants ultravision, the ability to see invisible creatures, and increases your attack speed by *@*@1#2%, increases your maximum health, mana, and endurance by *@*@1 points, and applies *@*@1*$3%n which transforms you into a black werewolf.
*@*$1%N grants ultravision, the ability to see invisible creatures, increases attack speed by *@*$1#2%, maximum health, mana, and endurance by *@*$1#7 points, and applies *@*$1*$3%n which transforms the target into a black werewolf. ^0


ID: 6458^4
This passive ability reduces the cast time of your Survival of the Fittest line of spells by 15% and the reuse time of these spells by 30 seconds.^0
This passive ability reduces the base cast time of your Survival of the Fittest line of spells by #10% and the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G^0


ID: 6461^4
This passive ability reduces the cast time of your Ancestral Intervention line of spells by 15% and reduces its reuse time by 30 seconds.^0
This passive ability reduces the base cast time of your Ancestral Intervention line of spells by #1% and the reuse time of these spells by #10 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G^0


ID: 6492^4
This ability, when activated, grants your melee attacks a chance (with an 800% bonus) to trigger Inquisitor's Judgment Strike I on your opponent up to 20 times for 5 minutes.
Inquisitor's Judgment Strike I deals 600 damage.^0

*@%N, when activated, grants your melee attacks a chance (with a *@$6% bonus) to trigger *@*#6%N up to *@%L times for *@%Z.
*@*#6%N deals *@*#6#1 damage and reduces your target's hatred for you by *@*#6%H points.^0


ID: 6503^4
This ability, when activated, restores 2440 mana with a 8.8 second cast time.^0
*@%N, when activated, restores *@#1 mana.
Reduces the base cast time of this ability by #1%.^0


ID: 6508^4
This ability, when activated, summons a swarm of 3 level 75 skeletons to attack your target for 30 seconds.^0
*@%N, when activated, summons *@#1 level *@#2 skeletal minions to attack your target for up to *@@1 seconds.
The skeletons' melee attacks have a *@$2% chance per hit to trigger *@2%N on their target.^0


ID: 6517^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #20 to #21 spells trigger *$19%N.
Level #11 to #12 spells trigger *$10%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 6546^4
This passive ability increases your attack power by 4 points.^0
This passive ability increases your attack power by #1 points.^0

ID: 6610^4
This ability, when activated, strikes your target with a kick skill attack with a base damage of 75 and lowers their avoidance by 18% for 18 seconds.^0
*@%N, when activated, strikes your target with a *@%S skill attack with a base damage of *@#4 and reduces their avoidance by *@#2% for *@%Z.^0

ID: 6617^4
This ability, when activated, reduces incoming melee damage by 5% and will fade after 24 seconds or 15 hits.^0
*@%N, when activated, reduces incoming melee damage by *@#1% for @%L hits for *@%Z.^0

ID: 6640^4
This ability, when activated, consumes up to 8 opponents within a 50 foot radius around your target in shadow, increasing their hatred for you by 2500 points.^0
*@%N, when activated, consumes up to *@%T opponents within a *@%J foot radius around your target in shadow, increasing their hatred for you by *@%H points.^0

ID: 6641^4
This passive ability grants your level 70 and higher Terror line of spells a 10% chance to bestow you with Cascading Theft of Defense I which absorbs 100% of incoming melee damage up to 125 damage per hit and will fade after 1 minute or after absorbing 625 total damage.^0
This passive ability grants your level #3 and higher Terror spells a #1% chance to bless you with *$1%N which absorbs *$1#8% of incoming melee damage up to *$1$8 damage per hit up to *$1@8 total damage for *$1%Z.^0

ID: 6645^4
This ability, when activated, strikes your target for 600 damage then heals 600 health and restores 260 mana for all group members within a 200 foot radius.^0
*@%N, when activated, deals *@#1 damage to your target and blesses all group members within a *@*%R%J foot radius with *@*%R%N which heals *@*%R#1 health and restores *@*%R#2 mana.^0

ID: 6663^4
This ability, when activated, grants your melee attacks a chance (with a 75% bonus) to trigger Sleight of Hand Jolt I on your opponent for 3 minutes.
Sleight of Hand Jolt I reduces your opponent's hatred for you by 500 points.^0

*@%N, when activated, grants your melee attacks a chance (with a *@$10% bonus) to trigger *@*#10%N, which reduces your target's hatred for you by *@*#10%H points then by *@*#10#1% of their total hatred for you, for *@%Z.^0

ID: 6691^4
This ability, when activated, casts the highest rank of Turgur's Insects that you have scribed on up to 4 creatures within a 30 foot radius of your target.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.^0

ID: 6692^4
This ability, when activated, improves the resist modifier of your level 65 and lower spells by 1 to 50 points for 30 seconds.^0
*@%N, when activated, improves the resist modifier of your level *@#2 and lower spells by *#1 to *$1 points for *@%Z.^0

ID: 6697^4
This ability, when activated, improves the resist modifier of your level 65 and lower spells by 1 to 50 points for 30 seconds.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, improves the resist modifier of your level *@#2 and lower spells by *#1 to *$1 points for *@%Z.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 6706^4
This ability, when activated, grants your slow spells a 75% chance to trigger Languid Bite Bleed I for 3 minutes.
Languid Bite Bleed I deals 320 damage every 6 seconds for 30 seconds.^0

*@%N, when activated, grants your slow spells a *@#1% chance to trigger *@*#2%N for *@%Z.
*@*#2%N deals *@*#2#1 damage every 6 seconds for *@*#2%Z.^0


ID: 6712^4
This ability, when activated, summons a pack of 5 level 86 spirit wolves to attack your target for 1 minute.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, summons a pack of *@#1 level *@#2 spirit wolves to attack your target for up to *@@1 seconds.
The wolves' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 6750^4
This ability, when activated, attempts to draw the attention of a single target by triggering Harmonious Arrow Harmony I on to up to 20 creatures within a 100 foot radius of your target and Harmonious Arrow I on your target.
Harmonious Arrow Harmony I reduces the radius that a level 90 or lower creature will attempt to assist its allies down to 12 feet without attracting its attention for 24 seconds.

Harmonious Arrow I attracts the attention of your target after 6 seconds by dealing 50 damage.^0

*@%N, when activated, attempts to draw the attention of a single target by applying *@*$2%N on up to *@*$2%T creatures within a *@*$2%J foot radius of your target before dealing *@#1 damage to your target after *@%Z.
*@*$2%N reduces the radius that a level *@*$2@2 or lower creature will attempt to assist its allies down to *@*$2#2 feet without attracting its attention for *@*$2%Z.^0


ID: 6758^4
This ability, when activated, summons a pack of 3 level 80 wolves to attack your target for 1 minute 35 seconds.^0
*@%N, when activated, summons a pack of *@#1 level *@#2 wolves to attack your target for *@@1 seconds.^0

ID: 6765^4
This passive ability increases the base damage of your critical archery attacks by 15%.^0
This passive ability increases the damage of your critical archery attacks by #1%.^0

ID: 6791^4
This passive ability grants your stun spells and abilities a 20% chance to bestow your group with Healing Light I, which heals them for 300 health.^0
This passive ability grants your stun spells and abilities a #1% chance to bless all group members within a *$1%J foot radius with *$1%N which heals *$1#1 health.^0

ID: 6815^4
This ability, when activated, summons a swarm of 3 level 75 skeletal warriors to attack your target for 1 minute.^0
*@%N, when activated, summons *@#1 level *@#2 skeletal warriors to attack your target for up to *@@1 seconds.^0

ID: 6819^4
This ability, when activated, consumes your spells' mana cost from your health rather than your mana in 5 phases. This ability cannot be removed early.
Blood Magic (Beza) I consumes 200% of your spell's mana cost from your health rather than your mana for 24 seconds.
Blood Magic (Beza) II consumes 250% of your spell's mana cost from your health rather than your mana for 24 seconds.
Blood Magic (Beza) III consumes 300% of your spell's mana cost from your health rather than your mana for 24 seconds.
Blood Magic (Beza) IV consumes 350% of your spell's mana cost from your health rather than your mana for 24 seconds.
Blood Magic (Beza) V consumes 400% of your spell's mana cost from your health rather than your mana for 24 seconds.
Reduces the reuse time of this ability by 3 minutes.^0

*@%N, when activated, causes you to consume your spells' mana cost from your health rather than your mana in 5 phases that cannot be removed early.
Reduces the reuse time of this ability by 3 minutes.
*@%N consumes *@#3% of your spells' mana cost from your health for *@%Z.
*@*#1%N consumes *@*#1#3% of your spells' mana cost from your health for *@*#1%Z.
*@*#1*#1%N consumes *@*#1*#1#3% of your spells' mana cost from your health for *@*#1*#1%Z.
*@*#1*#1*#1%N consumes *@*#1*#1*#1#3% of your spells' mana cost from your health for *@*#1*#1*#1%Z.
*@*#1*#1*#1*#1%N consumes *@*#1*#1*#1*#1#3% of your spells' mana cost from your health for *@*#1*#1*#1*#1%Z.^0


ID: 6823^4
This ability, when activated, summons a swarm of 3 level 75 skeletal archers to attack your target for 1 minute.
Reduces the reuse time of this ability by 3 minutes.^0

*@%N, when activated, summons *@#1 level *@#2 stationary skeletal archers that will cast *@*@2%N on their target every *@$2 seconds for up to *@@1 seconds.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 6838^6
Fears targets up to level @1 for %z.^0
Causes a level @1 or lower target to run away in fear.^0

ID: 6870^4
This ability, when activated, summons 9 level 80 gargoyles to attack your target for 45 seconds.
Reduces the reuse time of this ability by 3 minutes.^0

*@%N, when activated, summons *@#1 level *@#2 gargoyles to attack your target for up to *@@1 seconds.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 6879^4
This passive ability makes it 15% less likely that your charm spells will break early.^0
This passive ability makes it #1% less likely that your charm spells will break early.^0

ID: 6886^6
Increases the chance for your damaging and healing spells to perform critical hits by #2%, and increases the damage of all melee skills by #8% for up to %z.^0
Increases the chance that your damaging and healing spells will apply critically by #4% and increases your base melee damage by #6%.^0

ID: 6900^4
This ability, when activated, grants a 225% non-cumulative increase to the damage of your critical melee attacks for 1 minute 6 seconds then consumes 25% of your health after this effect fades.
Ranks 7-9 reduce the reuse time of this ability by 3 minutes per rank.
Reduces the reuse time of this ability by 10 minutes.^0

*@%N, when activated, grants a *@#2% non-cumulative increase to the damage of your critical melee attacks for *@%Z but triggers *@*#1%N after fading, consuming *@*#1#1% of your health.
Reduces the reuse time of this ability by 5 minutes.^0


ID: 6930^4
This ability, when activated, causes you to leap toward your target, potentially stunning a level 85 or lower creature for 1 second and blesses you with Battle Leap Warcry III, which increases your base melee damage by 35% for 6 seconds.^0
*@%N, when activated, causes you to leap approximately *@$1 feet in front of your target, stunning a level *@@2 or lower creature for *@#2 second, and blesses you with *@*%R%N, which increases your base melee damage by *@*%R#5% for *@*%R%Z.^0

ID: 6932^4
This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your melee attacks a chance to trigger Distracting Strike I on your opponent which reduces their hatred for you by 400 points and 1% of their total hatred for you.^0

This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your melee attacks a chance to trigger *#1%N, which reduces your target's hatred for you by *#1#1 points then by *#1#2% of their total hatred for you.^0


ID: 6935^4
This ability, when activated, grants a 225% non-cumulative increase to the damage of your critical melee attacks for 1 minute 6 seconds then consumes 25% of your health after this effect fades.
Ranks 7-9 reduce the reuse time of this ability by 3 minutes per rank.
Reduces the reuse time of this ability by 3 minutes.^0

*@%N, when activated, grants a *@#2% non-cumulative increase to the damage of your critical melee attacks for *@%Z but triggers *@*#1%N after fading, consuming *@*#1#1% of your health.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 6946^4
This ability, when activated, causes you to leap toward your target, potentially stunning a level 85 or lower creature for 1 second and blesses you with Battle Leap Warcry III, which increases your base melee damage by 35% for 6 seconds.
Reduces the reuse time of this ability by 10 seconds.^0

*@%N, when activated, causes you to leap approximately *@$1 feet in front of your target, stunning a level *@@2 or lower creature for *@#2 second, and blesses you with *@*%R%N, which increases your base melee damage by *@*%R#5% for *@*%R%Z.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 6971^4
This ability, when activated, summons a pack of 3 level 78 rabid warders to attack your target for 1 minute.^0
*@%N, when activated, summons a pack of *@#1 level *@#2 warders to attack your target for up to *@@1 seconds.^0

ID: 6977^4
This ability, when activated, shares your natural attunement with your target, which restores 200 mana, increases their health regeneration by 600 points, and their mana regeneration by 240 points for 36 seconds with a 1 second cast time.
Reduces the reuse time of this ability by 6 seconds.^0

*@%N, when activated, shares your natural attunement with your target, increasing health regeneration by *@#9 points and mana regeneration by *@#10 points for *@%Z.
Reduces the reuse time of this ability by 6 seconds.^0


ID: 6980^4
This ability, when activated, shares your natural attunement with all group members within a 200 foot radius, which increases their health regeneration by 600 points and mana regeneration by 240 points for 36 seconds with a 5 second cast time.
Reduces the reuse time of this ability by 45 seconds.^0

*@%N, when activated, shares your natural attunement with all group members within a *@%J foot radius, increasing health regeneration by *@#9 points and mana regeneration by *@#10 points for *@%Z.
Reduces the reuse time of this ability by 45 seconds.^0


ID: 6983^4
This ability, when activated, blesses all group members within a 100 foot radius, which increases their base melee damage by 30%, grats them an additional 20% chance to resist detrimental spells, and triggers Group Bestial Alignment Form which transforms them into a likeness of your warder for 1 minute.^0
*@%N, when activated, blesses all group members within a *@%J foot radius, which increases their base melee damage by *@#5%, grants them a *@#4% chance to resist detrimental spells, and applies *$2%N, transforming them into a likeness of your warder, for *@%Z.^0

ID: 6985^4
This passive ability causes your Tiger Claw skill to trigger *@%N, an additional Tiger Claw skill attack with a base damage of *@#2, reduces your target's hatred for you by *@%H points, and reduces their attack power by*@#1 points for *@%Z.^0
This passive ability causes your Tiger Claw skill to trigger *@%N, an additional Tiger Claw skill attack with a base damage of *@#2, reduces your target's hatred for you by *@%H points, and reduces their attack power by *@#1 points for *@%Z.^0

ID: 6988^4
This ability, when activated, blesses all group members within a 100 foot radius, which increases their base melee damage by 30%, grats them an additional 20% chance to resist detrimental spells, and triggers Group Bestial Alignment Form which transforms them into a likeness of your warder for 1 minute 6 seconds..^0
*@%N, when activated, blesses all group members within a *@%J foot radius, which increases their base melee damage by *@#5%, grants them a *@#4% chance to resist detrimental spells, and applies *$2%N, transforming them into a likeness of your warder, for *@%Z (with a #1 second extension).^0

ID: 7000^4
This ability, when activated, grants a 20% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by 20%, your base melee damage by 15%, the chance that your healing and damaging spells will apply critically by 15%, your critical spell damage by 20%, and the chance your pets will score a critical melee hit by 15% for 2 minutes.
This ability persists through death.
This ability does not stack with Intensity of the Resolute.

This ability can be activated from levels 65-69 after which point it will become unavailable.^0

*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.^0


ID: 7001^39
This ability is diabled until Scars of Velious.^0
This ability is disabled until Scars of Velious.^0

ID: 7002^4
This ability, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage-over-time damage, and 35% of any spell or melee damage that exceeds 500 points per hit for 5 minutes.
This ability persists through death.

This ability can be activated from levels 65-69 after which point it will become unavailable.^0

*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.^0


ID: 7002^39
This ability is diabled until Shadows of Luclin.^0
This ability is disabled until Shadows of Luclin.^0

ID: 7003^4
This ability, when activated, grants a 40% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by 40%, your base melee damage by 15%, the chance that your healing and damaging spells will apply critically by 15%, your critical spell damage by 40%, and the chance your pets will score a critical melee hit by 15% for 2 minutes.
This ability persists through death.
This ability does not stack with Intensity of the Resolute.

This ability can be activated from levels 70-84 after which point it will become unavailable.^0

*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.^0


ID: 7003^39
This ability is diabled until Planes of Power.^0
This ability is disabled until Planes of Power.^0

ID: 7004^4
This ability, when activated, increases the hatred generated by your spells and combat abilities by 25% for 10 minutes.
This ability persists through death.

This ability can be activated from levels 65-69 after which point it will become unavailable.^0

*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 65-69 after which point you will need to buy the level 70 rank.^0


ID: 7004^39
This ability is diabled until Legacy of Ykesha.^0
This ability is disabled until Legacy of Ykesha.^0

ID: 7005^39
This ability is diabled until Lost Dungeons of Norrath.^0
This ability is disabled until Lost Dungeons of Norrath.^0

ID: 7006^39
This ability is diabled until Gates of Discord.^0
This ability is disabled until Gates of Discord.^0

ID: 7007^39
This ability is diabled until Omens of War.^0
This ability is disabled until Omens of War.^0

ID: 7008^39
This ability is diabled until Dragons of Norrath.^0
This ability is disabled until Dragons of Norrath.^0

ID: 7009^39
This ability is diabled until Depths of Darkhollow.^0
This ability is disabled until Depths of Darkhollow.^0

ID: 7010^39
This ability is diabled until Prophecy of Ro.^0
This ability is disabled until Prophecy of Ro.^0

ID: 7011^39
This ability is diabled until Serpent's Spine.^0
This ability is disabled until Serpent's Spine.^0

ID: 7012^39
This ability is diabled until Buried Sea.^0
This ability is disabled until Buried Sea.^0

ID: 7013^39
This ability is diabled until Secrets of Faydwer.^0
This ability is disabled until Secrets of Faydwer.^0

ID: 7014^39
This ability is diabled until Seeds of Destruction.^0
This ability is disabled until Seeds of Destruction.^0

ID: 7015^39
This ability is diabled until Underfoot.^0
This ability is disabled until Underfoot.^0

ID: 7016^1
Glyph of Dragon Scales (100+)^0
Glyph of Dragon Scales (100-114)^0

ID: 7016^4
This ability, when activated, increases your maximum base health, mana, and endurance by 20%, your base mitigation and base avoidance by 50%, protects against 35% of damage-over-time damage, and 35% of any spell or melee damage that exceeds 5000 points per hit for 5 minutes.
This ability persists through death.^0

*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.^0


ID: 7016^39
This ability is diabled until House of Thule.^0
This ability is disabled until House of Thule.^0

ID: 7017^4
This ability, when activated, decreases the mana cost of your level 84 and lower spells by 1-25% for 10 minutes.
This ability persists through death.

This ability can be activated from levels 70-84 after which point it will become unavailable.^0

*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.^0


ID: 7017^39
This ability is diabled until Veil of Alaris.^0
This ability is disabled until Veil of Alaris.^0

ID: 7018^39
This ability is diabled until Rain of Fear.^0
This ability is disabled until Rain of Fear.^0

ID: 7019^1
Glyph of Destruction (100+)^0
Glyph of Destruction (100-114)^0

ID: 7019^4
This ability, when activated, grants a 60% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by 60%, your base melee damage by 15%, the chance that your healing and damaging spells will apply critically by 15%, your critical spell damage by 60%, and the chance your pets will score a critical melee hit by 15% for 2 minutes.
This ability persists through death.
This ability does not stack with Intensity of the Resolute.^0

*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.^0


ID: 7019^39
This ability is diabled until Call of the Forsaken.^0
This ability is disabled until Call of the Forsaken.^0

ID: 7020^39
This ability is diabled until Darkened Sea.^0
This ability is disabled until Darkened Sea.^0

ID: 7021^1
Glyph of Arcane Secrets (100+)^0
Glyph of Arcane Secrets (100-114)^0

ID: 7021^4
This ability, when activated, decreases the mana cost of your level 110 and lower spells by 1-35% for 10 minutes.
This ability persists through death.^0

*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.^0


ID: 7021^39
This ability is diabled until Broken Mirror.^0
This ability is disabled until Broken Mirror.^0

ID: 7022^39
This ability is diabled until Empires of Kunark.^0
This ability is disabled until Empires of Kunark.^0

ID: 7023^39
This ability is diabled until Ring of Scale.^0
This ability is disabled until Ring of Scale.^0

ID: 7025^4
This ability, when activated, decreases the mana cost of your level 99 and lower spells by 1-30% for 10 minutes.
This ability persists through death.

This ability can be activated from levels 85-99 after which point it will become unavailable.^0

*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.^0


ID: 7032^4
This ability, when activated, increases the hatred generated by your spells and combat abilities by 30% for 10 minutes.
This ability persists through death.

This ability can be activated from levels 70-84 after which point it will become unavailable.^0

*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 70-84 after which point you will need to buy the level 85 rank.^0


ID: 7033^4
This ability, when activated, reduces incoming melee damage by 5% and will fade after 24 seconds or 20 hits.^0
*@%N, when activated, reduces incoming melee damage by *@#1% for @%L (+#1) hits for *@%Z.^0

ID: 7036^4
This ability, when activated, instantly fills your target with a rage, increasing their hatred for you by 5000 points.
Reduces the reuse time of this ability by 10 seconds.^0

*@%N, when activated, instantly increases your target's hatred for you by *@#1 points.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 7045^4
This ability, when activated, increases the hatred generated by your spells and combat abilities by 35% for 10 minutes.
This ability persists through death.

This ability can be activated from levels 85-99 after which point it will become unavailable.^0

*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 85-99 after which point you will need to buy the level 100 rank.^0


ID: 7046^1
Glyph of Angry Thoughts (100+)^0
Glyph of Angry Thoughts (100-114)^0

ID: 7046^4
This ability, when activated, increases the hatred generated by your spells and combat abilities by 40% for 10 minutes.
This ability persists through death.^0

*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.
This ability can be activated from levels 100-114 after which point you will need to buy the level 115 rank.^0


ID: 7100^4
This ability, when activated, infuses you with a divine spirit, reducing your base weapon delay by 33.8%, increasing your base melee damage by 375%, the chance that your weapon's magical effects will trigger during melee combat by 190%, the damage dealt by your critical direct damage spells by 15%, and your health regeneration by 500 points for 3 minutes.
Reduces the reuse time of this ability by 3 minutes.^0

*@%N, when activated, increases your chance to trigger your weapon's magical effects by *@#4, the damage done by your critical direct damage spells by *@#7%, base melee damage by *@#3%, health regeneration by *@#6 points, and reduces your base weapon delay by *@#8% for *@%Z.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 7127^4
This ability, when activated, causes you to leap toward your target, potentially stunning a level 90 or lower creature for 1 second and blesses you with Battle Leap Warcry IV, which permanently increases your base melee damage by 35%.^0
*@%N, when activated, causes you to leap approximately *@$1 feet in front of your target, stunning a level *@@2 or lower creature for *@#2 second, and blesses you with *@*%R%N, which permanently increases your base melee damage by *@*%R#5%.^0

ID: 7621^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).
Level 81-85 spells trigger Gift of Mana (85).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #29 to #30 spells trigger *$28%N.
Level #20 to #21 spells trigger *$19%N.
Level #11 to #12 spells trigger *$10%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 7689^4
This ability, when activated, heals a target up to 200 feet away for between 8000 and 12000 health.^0
*@%N, when activated, instantly heals your target for between *@#1 and *@@1 health.^0

ID: 7703^4
This ability, when activated, consumes 4000 health every 6 seconds to increase your mana regeneration by 2400 points for 1 minute.^0
*@%N, when activated, consumes *@#5 health to restore *@#3 mana every 6 seconds for *@%Z.^0

ID: 7727^4
This ability, when activated, summons a stationary ward that casts Aura of Cleansing XII on all allies within a 60 foot radius every 10 seconds for 5 minutes.
Aura of Cleansing XII cures 12 poison and disease counters.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, summons a stationary ward that casts *@*#2%N on all allies within a *@*#2%J foot radius every *@$2 seconds for up to *@@1 seconds.
*@*#2%N cures *@*#2#1 poison and disease counters.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 7755^4
This ability, when activated, grants you a 450 point damage shield that lasts for 3 minutes or 100 hits.^0
*@%N, when activated, grants you a *@#7 point damage shield for up to *@%L hits for *@%Z.^0

ID: 7757^4
This ability, when activated, increases your base melee damage by 200% and triggers Visage of Death Form, which transforms you into zombie for 1 minute.
This ability cannot be activated while you are under the Visage of Decay.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, applies *@*$2%N, transforming you into the image of death itself, and increases your base melee damage by *@#1% for *@%Z.
Reduces the reuse time of this ability by 2 minutes.
This ability cannot be activated while you are under the *41139+G.^0


ID: 7800^4
This ability, when activated, strikes your target with malignant power that deals between 16 and 91 (based on your level) damage.
This ability deals reduced damage on Progression Servers until the release of Gates of Discord.^0

*@%N, when activated, instantly deals *@#1 damage (or *@#2 damage if Gates of Discord has not yet unlocked).^0

ID: 7808^4
This ability, when activated, strikes your target with malignant power that deals between 2584 and 2899 (based on your level) damage initially and between 616 and 691 (based on your level) damage every 6 seconds for 36 seconds.
This ability deals reduced damage on Progression Servers until the release of Gates of Discord.^0

*@%N, when activated, instantly deals *@#1 damage (or *@#2 damage if Gates of Discord has not yet unlocked) then deals *@#3 damage every 6 seconds to non-player targets (if Gates of Discord has been unlocked) for *@%Z.^0

ID: 7813^4
This ability, when activated, strikes your target with malignant power that deals between 9241 and 9941 (based on your level) damage initially and between 4291 and 4616 (based on your level) damage every 6 seconds for 36 seconds.^0
*@%N, when activated, instantly deals *@#1 damage then deals *@#2 damage every 6 seconds to non-player targets for *@%Z.^0

ID: 7818^4
This passive ability grants your Rage Volley and Demolishing Axe Throw line of combat abilities a 20% and another 5% chance and your throwing attacks a 2% chance to strike your opponent with Frenzied Volley I, an additional throwing skill attack with a base damage of 77.^0
This passive ability grants your Rage Volley and Demolishing Axe Throw lines of combat abilities a #1% and another #6% chance as well as your throwing attacks a #11% chance to strike your opponent with *$1%N, an additional throwing skill attack with a base damage of *$1#1.^0

ID: 7822^4
This ability, when activated, consumes 125 mana to deal 1150 magic damage to your target with a 0.5 second cast time.
Reduces the reuse time of this ability by 1 second.^0

*@%N, when activated, consumes mana to deal *@#1 magic damage to your target with a 0.5 second cast time.
Reduces the reuse time of this ability by 1 second.^0


ID: 7828^4
This passive ability reduces the reuse time of your Raging Servant line of spells by 2 seconds.^0
This passive ability reduces the reuse time of your Raging Servant line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G^0


ID: 7850^4
This ability, when activated, instantly heals a friendly target or an unfriendly target's target for between 101 and 601 (based on your level) health.^0
This ability, when activated, instantly heals a friendly target or an unfriendly target's target for *@#1 health.^0

ID: 7860^4
This ability, when activated, instantly heals a friendly target or an unfriendly target's target for between 17851 and 19601 (based on your level) health then heals between 4489 and 4929 (based on your level) health every 6 seconds for 36 seconds.^0
This ability, when activated, instantly heals a friendly target or an unfriendly target's target for *@#1 health then *@#10 health every 6 seconds for *@%Z.^0

ID: 7872^4
This ability, when activated, increases your base melee damage by 15%, the minimum damage you deal with 1-handed weapons by 15 points, 2-handed weapons by 35 points, and Flying Kick attacks by 65 points for 3 minutes.^0
*@%N, when activated, increases your base melee damage by *@#11%, the damage you deal with hand to hand and 1-handed blunt attacks by *@#1 points, 2-handed blunt attacks by *@#3 points, and Flying Kick attacks by *@#7 points for *@%Z.^0

ID: 7875^4
This ability, when activated, consumes 2% of your health to perform a Dragon Punch skill attack with a base damage of 341 and deal 10000 damage to your target.^0
*@%N, when activated, triggers *@*%R%N, consuming *@*%R#1% of your health, to deal *@#1 damage to your target and then strikes them with a *@#2 point base damage *@%S skill attack.^0

ID: 7900^4
This passive ability grants your Annihilate the Unnatural and Shock of Many line of spells a 45% chance to empower your pet with Theft of Essence I, increasing its evasion by 10%, maximum health by 2000 points, and attack power by 50 points for 2 minutes.^0
This passive ability grants your Annihilate the Unnatural and Shock of Many spell lines a #1% chance to empower your pet with *$1%N, increasing its avoidance by *@#5%, maximum health by *@#6 points, and attack power by *@#10 points for *@%Z.^0

ID: 7903^4
This ability, when activated, casts the highest rank of Malosinise that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 7940^4
*@%N, when activated, infuses your undead target with holy energy which deals *@#1 damage every 6 seconds for *@%Z and has a *@#2% chance to trigger *@*$2%N which instantly and critically deals *@*$2#1 damage.
Reduces the reuse time of this ability by 15 seconds.^0

*@%N, when activated, infuses your undead target with holy energy which deals *@#1 damage every 6 seconds for *@%Z and has a *@#2% chance to trigger *@*$2%N which critically deals *@*$2#1 damage.
Reduces the reuse time of this ability by 15 seconds.^0


ID: 7945^4
This passive ability reduces the reuse time of your Desperate Renewal line of spells (Desperate, Frantic, Frenetic, Frenzied, Fervent, Fraught, Fervid, and Furial Renewal) by 2 seconds.^0
This passive ability reduces the reuse time of your Desperate Renewal line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G^0


ID: 7948^4
This passive ability grants your level 60-75 spells that cure disease, poison, curse, or corruption a 25% chance to heal your target for 1000 health.^0
This passive ability grants your level #3 to #4 spells that cure corruption, curse, disease, or poison a #1% chance to bless your target with *$1%N which heals *$1#1 health.^0

ID: 7951^4
This ability, when activated, heals your target for 1600 health every 6 seconds for 18 seconds.^0
*@%N, when activated, heals your target for *@#13 health every 6 seconds for *@%Z.^0

ID: 8005^4
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance to trigger Distracting Strike I on your opponent which reduces their hatred for you by 400 points and 1% of their total hatred for you.^0

This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance to trigger *#1%N, which reduces your target's hatred for you by *#1#1 points then by *#1#2% of their total hatred for you.^0


ID: 8031^4
This ability, when activated, absorbs 55% of incoming melee damage up to 7500 total damage for 36 minutes.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, absorbs *@#4% of incoming melee damage up to *@@4 total damage for *@%Z.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 8034^4
This ability, when activated, summons a level 81 Doppelganger of your target to attack your target for 1 minute.
This Doppelganger has a 100% chance each time it attacks to trigger Phantasmal Taunt I which taunts your target with 100% effectiveness, putting it 100 points of hatred above their previously most hated target.^0

*@%N, when activated, summons a level *@#2 reflection of your target to distract that opponent for *@@1 seconds.
The reflection's melee attacks have a *@$2% chance per hit to trigger *@*@2%N on its target.^0


ID: 8035^4
This ability, when activated, charms a level 85 or lower creature without the chance for them to break free for 6 minutes.
If the creature is level 46 or lower they will be permanently charmed.
Reduces the reuse time of this ability by 3 minutes.^0

*@%N, when activated, charms a level *@@1 or lower creature without the chance for them to break free for *@%Z.
If the creature is level *@*#2@1 or lower they will be permanently charmed.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 8039^4
This ability, when activated, casts the highest rank of Bark of Tashan that you have scribed on all creatures within a 50 foot radius.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on all creatures within a *@%J foot radius.^0

ID: 8048^6
Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.^0
Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage every 6 seconds for %z.^0


ID: 8060^4
This ability, when activated, increases the base damage of all direct-damage spells, abilities, and effects by 75 points for 4 minutes.^0
*@%N, when activated, increases the base damage of all direct damage spells, abilities, and effects by *@#1 points for *@%Z.^0

ID: 8072^4
This ability, when activated, consumes 100 mana to deal 950 magic damage to your target with a 0.5 second cast time.^0
*@%N, when activated, consumes mana to deal *@#1 magic damage to your target with a 0.5 second cast time.^0

ID: 8076^4
This ability, when activated, consumes up to 17000 mana to deal 68000 damage to your target.
This blast leaves a lingering burn that prevents another Mana Burn from landing on the target for 1 minute.
Reduces the reuse time of this ability by 6 minutes.^0

*@%N, when activated, consumes up to *@#1 mana to deal *@$1% of that mana as direct damage and prevents additional Mana Burn spells from landing on that target for *@%Z.
Reduces the reuse time of this ability by 6 minutes.^0


ID: 8082^4
This ability, when activated, summons 4 level 68 swords of Xuzl to attack your target for 1 minute 15 seconds.
These swords have a 10% chance each time they attack to trigger Lure of Flame which deals 692 damage.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, summons *@#1 level *@#2 Swords of Xuzl to attack your target for up to *@@1 seconds.
The swords' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.
Reduces the reuse time of this ability by 1 minute.^0


ID: 8125^6
Summons a stationary ward that will emit Aura of Cleansing I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 1 poison and disease counter.
This ability shares a timer with Exquisite Benediction.^0

Summons a stationary ward that casts *#2%N on all allies within a *#2%J foot radius every $2 seconds for up to @1 seconds.
*#2%N cures *#2#1 poison and disease counters.^0


ID: 8130^6
Cures #6 poison and disease counters.^0
Cures #1 poison and disease counters.^0

ID: 8165^6
Heals #3 health every 6 seconds for %z.^0
Heals #3 health every 6 seconds.^0

ID: 8190^6
Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.^0
Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.^0

ID: 8193^6
Summons a spirit bear to attack your target for @1 seconds.^0
Calls forth a level #2 spirit bear to attack your target for @1 seconds.^0

ID: 8205^6
Allows your spells to consume #3% of their mana cost from your health rather than your mana for %z.
Triggers *#1%n after fading.^0

Causes you to consume #3% of your spells' mana cost from your health rather than your mana.
Triggers *#1%N after fading.
This spell cannot be removed early.^0


ID: 8209^6
Allows your spells to consume #3% of their mana cost from your health rather than your mana for %z.^0
Causes you to consume #3% of your spells' mana cost from your health rather than your mana.
This spell cannot be removed early.^0


ID: 8210^4
This passive ability increases your maximum mana by 50 points.^0
This passive ability increases your maximum mana by #1 points.^0

ID: 8216^6
Imbues your melee attacks with the chance to trigger *#1%n, heals you for #8 every 6 seconds, increases melee attack speed by #4%, attack rating by #7, chance to double attack by #9%, strength and dexterity by #5, cold and disease resistance by #3, and triggers *%R%N.^0
Applies *%R%N, transforming you into a Rabid Bear.
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, increases melee speed by #4%, attack power by #9 points, chance to double attack by #7%, health regeneration by #6 points, cold and disease resistance by #3 points, and your current and maximum strength and dexterity by #2 points.^0


ID: 8217^6
Deals #2 damage.^0
Deals #1 damage.^0

ID: 8218^6
Reduces incoming melee damage by #1% up to @1 total damage.^0
Absorbs #1% of incoming melee damage up to @1 total damage.^0

ID: 8221^4
This ability, when activated, improves the resist modifier of your level 85 and lower spells by 1 to 25 points for 3 minutes.^0
*@%N, when activated, improves the resist modifier of your level *@#2 and lower spells by *@#1 to *@$1 points for *@%Z.^0

ID: 8224^4
This passive ability grants your level 60 to 75 instant-duration healing spells that cost at least 10 mana a 9% chance to bestow your target with Abundant Healing VI, which heals 250 health every 6 seconds for 30 seconds as well as a 9% chance to trigger Cascade of Life I which instantly heals your target for 250 health.^0
This passive ability grants your level #6 to #7 instant duration healing spells that cost at least #8 mana a #1% chance to bestow your target with *$1%N which heals *$1#3 health every 6 seconds for *$1%Z.
*$1%N has a *$1#1% chance to trigger *$1*$1%N which instantly heals *$1*$1#1 health.^0


ID: 8256^6
Summons #1 magical gargoyles to attack your target for @1 seconds.^0
Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.^0

ID: 8261^6
Reduces melee accuracy by #1%.^0
Reduces accuracy by #1%.^0

ID: 8268^4
This passive ability allows successful uses of your intimidate skill to cause targets level 70 or lower to run away in fear for 18 seconds.^0
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which causes a level *#1@1 or lower target to run away in fear for *#1%Z.^0

ID: 8269^4
This passive ability allows successful uses of your intimidate skill to cause targets level 70 or lower to run away in fear for 18 seconds.^0
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which causes a level *#1@1 or lower target to run away in fear for *#1%Z.^0

ID: 8270^4
This passive ability allows successful uses of your intimidate skill to cause targets level 70 or lower to run away in fear for 18 seconds.^0
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which causes a level *#1@1 or lower target to run away in fear for *#1%Z.^0

ID: 8271^4
This passive ability allows successful uses of your intimidate skill to cause targets level 70 or lower to run away in fear for 18 seconds.^0
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which causes a level *#1@1 or lower target to run away in fear for *#1%Z.^0

ID: 8272^6
Deals #1 damage every 6 seconds and triggers *$2%N.^0
Applies *$2%N and deals #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.^0


ID: 8319^4
This ability, when activated, consumes 1200 endurance to stun a level 85 or lower target for 1 second, deal 9000 damage, improve the resist modifier of incoming cold, fire, and magic effects against that target by 10 points, and trigger Boastful Conclusion XXVI after 18 seconds, which deals 40000 damage.
Reduces the reuse time of this ability by 2 seconds.^0

*@%N, when activated, consumes endurance to deal *@#1 damage, stun a level *@@2 or lower target for *@#2 second, improve the resist modifier of incoming cold, fire, and magic spells by *@#4 points for *@%Z, then trigger *@*#3%N after fading, which deals *#3#1 damage.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 8332^4
This ability, when activated, grants your slow spells a 75% chance to trigger Languid Bite Bleed III for 3 minutes 6 seconds.
Languid Bite Bleed III deals 540 damage every 6 seconds for 30 seconds.^0

*@%N, when activated, grants your slow spells a *@#1% chance to trigger *@*#2%N for *@%Z.
*@*#2%N deals *@*#2#1 damage every 6 seconds for *@*#2%Z (with a #1 second extension).^0


ID: 8336^4
This ability, when activated, casts the highest rank of Malosinatia that you have scribed.
Reduces the base cast time of this ability by 10%.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Reduces the base cast time of this ability by #1%.^0


ID: 8342^4
This ability, when activated, shields your pet in protective runes that absorb 25% of incoming melee damage up to 3000 damage per hit up to 30000 total damage for 5 minutes.^0
*@%N, when activated, shields your pet in runes that absorb *@#1% of incoming melee damage up to *@@1 damage per hit up to *@$1 total damage for *@%Z.^0

ID: 8347^4
This ability, when activated, restores 25000 mana and increases your mana regeneration by 500 points for 1 minute.
Reduces the reuse time of this ability by 10 minutes.^0

*@%N, when activated, restores *@#1 mana and increases your mana regeneration by *@#7 points for *@%Z.
Reduces the reuse time of this ability by 10 minutes.^0


ID: 8450^6
The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.^0
Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.^0

ID: 9474^6
Reduces the mana cost of your level #2 and lower spells by #1-$1%.^0
Reduces the mana cost of your level #2 and lower spells by #1 to $1%.
This buff persists through death.^0


ID: 9503^4
This ability, when activated, imbues your pet with Companion's Fortification VI and Companion's Blessing VI for 10 minutes.
As a passive effect, this ability increases your summoned pets' base health by 19%, avoidance by 20%, and base armor class (prior to soft cap multipliers) by 100 points.

Companion's Fortification VI reduces the potency of damage shields against your pets' offhand attacks by 46%, increases avoidance by 46%, absorbs 13% melee and spell damage up to 100000 total damage, and increases base armor class (prior to soft cap multipliers) by 130 points.

Companion's Blessing VI activates if your pet drops below 40% health and offers 4 phases of healing lasting 18 seconds each.
Azia absorbs 20% melee damage up to 2000 total damage and heals 2400 health every 6 seconds.
Beza absorbs 20% melee damage up to 2000 total damage and heals 2600 health every 6 seconds.
Caza absorbs 20% melee damage up to 2000 total damage and heals 2800 health every 6 seconds.
Dena absorbs 20% melee damage up to 2000 total damage and heals 3000 health every 6 seconds.^0

*@%N, when activated, blesses your pet with *@*$1%N and *@*$2%N.
As a passive effect, this ability increases your summoned pet's base health by #1%, avoidance by #2%, and armor class by #3 points.

*@*$1%N reduces the potency of damage shields against your pet's offhand attacks by *@*$1#1%, increases avoidance by *@*$1#2%, armor class by *@*$1#7 points, absorbs *@*$1#4% of incoming melee damage up to *@*$1@4 total damage, and *@*$1#5% of incoming spell damage up to *@*$1@5 total damage for *@*$1%Z.

*@*$2%N triggers *@*$2*#1%N if your pet's health drops below 40% for up to *@*$2%Z.^0


ID: 10194^4
This ability, when activated, summons a pack of 5 level 86 spirit wolves to attack your target for 1 minute.
Increases the power of these spirit wolves.^0

*@%N, when activated, summons a pack of *@#1 level *@#2 spirit wolves to attack your target for up to *@@1 seconds.
The wolves' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.
Increases the power of these spirit wolves.^0


ID: 10212^4
This ability, when activated, consumes your spells' mana cost from your health rather than your mana in 5 phases. This ability cannot be removed early.
Blood Magic (Caza) I consumes 200% of your spell's mana cost from your health rather than your mana for 30 seconds.
Blood Magic (Caza) II consumes 250% of your spell's mana cost from your health rather than your mana for 30 seconds.
Blood Magic (Caza) III consumes 300% of your spell's mana cost from your health rather than your mana for 30 seconds.
Blood Magic (Caza) IV consumes 350% of your spell's mana cost from your health rather than your mana for 30 seconds.
Blood Magic (Caza) V consumes 400% of your spell's mana cost from your health rather than your mana for 30 seconds.^0

*@%N, when activated, causes you to consume your spells' mana cost from your health rather than your mana and increases your health regeneration in 5 phases that cannot be removed early.
*@%N consumes *@#3% of your spells' mana cost from your health and increases your health regeneration by *@#6 points for *@%Z.
*@*#1%N consumes *@*#1#3% of your spells' mana cost from your health and increases your health regeneration by *@*#1#6 points for *@*#1%Z.
*@*#1*#1%N consumes *@*#1*#1#3% of your spells' mana cost from your health and increases your health regeneration by *@*#1*#1#6 points for *@*#1*#1%Z.
*@*#1*#1*#1%N consumes *@*#1*#1*#1#3% of your spells' mana cost from your health and increases your health regeneration by *@*#1*#1*#1#6 points for *@*#1*#1*#1%Z.
*@*#1*#1*#1*#1%N consumes *@*#1*#1*#1*#1#3% of your spells' mana cost from your health and increases your health regeneration by *@*#1*#1*#1*#1#6 points for *@*#1*#1*#1*#1%Z.^0


ID: 10329^4
This ability, when activated, causes you to start singing a song that allows you to mesmerize a level 88 or lower target up to 200 feet away for 1 minute 12 seconds per pulse.
This song requires your full concentration to continue singing.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, causes you to start singing a song that mesmerizes a level *@@3 or lower target for *@%Z per pulse.
This song requires your full concentration to continue singing.
Reduces the reuse time of this ability by 1 minute.^0


ID: 10330^4
This ability, when activated, consumes 3600 endurance to stun up to 6 level 85 or lower opponents within a 50 foot long cone in front of you for 1 second, deal 9000 damage, improve the resist modifier of incoming cold, fire, and magic effects against those opponents by 10 points, and trigger Boastful Conclusion XXVI after 18 seconds, which deals 40000 damage.^0
*@%N, when activated, consumes endurance to deal *@#1 damage, stun up to level *@@2 or lower targets within a *@%J foot cone in front of you for *@#2 second, improve the resist modifier of incoming cold, fire, and magic spells by *@#4 points for *@%Z, then trigger *@*#3%N after fading, which deals *#3#1 damage.^0

ID: 10332^4
This passive ability extends the duration of your charm spells by 6 seconds and makes it 35% less likely that your charm spells will break early.^0
This passive ability extends the duration of your charm spells by #1 seconds and makes it #4% less likely that your charm spells will break early.^0

ID: 10333^4
This ability, when activated, summons 2 level 80 Doppelgangers that have hatred equal to your own with your target to attack your target for for 1 minute 15 seconds.^0
*@%N, when activated, summons *@#1 level *@#2 Doppelgangers with hatred equal to your own to distract your target for up to *@@1 seconds.^0

ID: 10339^4
This passive ability extends the duration of your level #2 and lower songs by 6 seconds.^0
This passive ability extends the duration of your level #2 and lower non-mesmerization songs by #1 seconds.^0

ID: 10346^4
This ability, when activated, grants your melee attacks a chance (with a 20% bonus) to trigger Infusion of Thunder Shock I on your opponent, increases your base melee damage by 75%, and raises the minimum base damage of each hit to be 75, for 30 seconds.
Infusion of Thunder Shock I deals between 925 and 1500 damage.^0

*@%N, when activated, increases your base melee damage by *@#8%, raises the minimum damage of your melee attacks to be *@#3, and grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N for *@%Z.
*@*#1%N deals between *@*#1#1 and *@*#1@1 damage.^0


ID: 10351^4
This ability, when activated, summons a level 85 Doppelganger that increases your target's hatred for itself by 20000 points. Your Doppelganger will continue to increase your target's hatred for itself by 5000 points every 5 seconds for 15 seconds.
If your Doppelganger survives for 15 seconds it will fade from existance and the hatred it has generated in your target will be transfered to you.^0

*@%N, when activated, summons a level *@#2 Doppelganger that generates *@$2 points of hate, then *@*@2 points of hate every 5 seconds for *@@1 seconds.
If your Doppelganger survives for *@@1 seconds, all hatred it has generated in your target will be transferred to you.^0


ID: 10352^4
This ability, when activated, summons a level 85 projection that increases your target's hatred for itself by 20000 points. Your projection will continue to increase your target's hatred for itself by 5000 points every 5 seconds for 15 seconds.
If your projection survives for 15 seconds it will fade from existance and the hatred it has generated in your target will be transfered to you.^0

*@%N, when activated, summons a level *@#2 projection that generates *@$2 points of hate, then *@*@2 points of hate every 5 seconds for *@@1 seconds.
If your projection survives for *@@1 seconds, all hatred it has generated in your target will be transferred to you.^0


ID: 10353^4
This ability, when activated, summons a level 85 projection that increases your target's hatred for itself by 20000 points. Your projection will continue to increase your target's hatred for itself by 5000 points every 5 seconds for 15 seconds.
If your projection survives for 15 seconds it will fade from existance and the hatred it has generated in your target will be transfered to you.^0

*@%N, when activated, summons a level *@#2 projection that generates *@$2 points of hate, then *@*@2 points of hate every 5 seconds for *@@1 seconds.
If your projection survives for *@@1 seconds, all hatred it has generated in your target will be transferred to you.^0


ID: 10354^4
This ability, when activated, instantly heals all allies within a 400 foot radius for 27500 health, then heals 14000 health every 6 seconds for 30 seconds.^0
*@%N, when activated, instantly heals all allies within a *@%J foot radius for *@#1 health then *@#10 health every 6 seconds for *@%Z.^0

ID: 10358^4
This passive ability reduces the reuse time of your your Divine Intervention line of spells by 10 seconds and grants a 60% chance to heal their target for a lesser amount of health if the first chance failed.^0
This passive ability reduces the reuse time of your Divine Intervention spells by #1 seconds and grants them a #9% chance to heal their target for a lesser amount if the first chance failed.
This hastening applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 10367^4
This ability, when activated, taunts your target with 100% effectiveness, putting you 500 points of hatred above their previously most hated target.^0
*@%N, when activated, taunts your target, placing you *@#1 points of hate higher than their previously most hated target.^0

ID: 10374^4
This ability, when activated, absorbs 3% of incoming melee damage up to 150 damage per hit up to 6000 total damage for 5 minutes.^0
*@%N, when activated, absorbs *@#9% of incoming melee damage up to *@#9 damage per hit up to *@@9 total damage for *@%Z.^0

ID: 10388^4
This passive ability grants you a chance to trigger Nature's Reprieve I when struck in melee attacks if your health is below 20% which instantly heals you for 5000 health, improves your chance to dodge by 20%, and heals you for 2500 health every 6 seconds for 18 seconds.
Nature's Reprieve cannot trigger again until the previous effect has worn off.^0

This passive ability grants you a chance to trigger *#1%N when struck in melee combat if your health is below 20%.
*#1%N heals *#1#3 health, then *#1#7 health every 6 seconds, and increases your chance to dodge by *#1#8% for *#1%Z.
Nature's Reprieve cannot trigger again until the previous effect has worn off.^0


ID: 10389^4
This ability, when activated, grants your melee attacks a chance (with a 75% bonus) to trigger Sleight of Hand Jolt VI on your opponent for 3 minutes 30 seconds.
Sleight of Hand Jolt VI reduces your opponent's hatred for you by 1000 points.^0

*@%N, when activated, grants your melee attacks a chance (with a *@$10% bonus) to trigger *@*#10%N, which reduces your target's hatred for you by *@*#10%H points then by *@*#10#1% of their total hatred for you, for *@%Z (with a #1 second extension).^0

ID: 10392^4
This ability, when activated, taunts your target with 100% effectiveness, putting you 500 points of hatred above their previously most hated target.^0
*@%N, when activated, taunts your target, placing you *@#1 points of hate higher than their previously most hated target.^0

ID: 10394^4
This ability, when activated, consumes up to 8 opponents within a 30 foot radius in a beacon of light, stunning targets up to level 85 for 3 seconds, increasing their hatred for you by 1200 points and then by 2000 points every 6 seconds for 18 seconds.^0
*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot radius in a beacon of light, stunning level *@@2 or lower opponents for *@#2 seconds, increasing their hatred for you by *@%H points, then by *@#3 points every 6 seconds for *@%Z.^0

ID: 10401^4
This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by 30 seconds.^0
This passive ability reduces the reuse time of your Battle Frenzy line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G^0


ID: 10410^4
This ability, when activated, casts the highest rank of Spirit of Eagle that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 10413^4
This ability, when activated, summons 9 level 87 elemental minions to attack your target for 2 minutes.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, summons a swarm of *@#1 level *@#2 elementals to attack your target for up to *@@1 seconds.
Reduces the reuse time of this ability by 1 minute.^0


ID: 10422^4
This ability, when activated, instantly heals all allies within a 400 foot radius for 27500 health, then heals 14000 health every 6 seconds for 30 seconds.
Reduces the reuse time of this ability by 4 minutes.^0

*@%N, when activated, instantly heals all allies within a *@%J foot radius for *@#1 health then *@#10 health every 6 seconds for *@%Z.
Reduces the reuse time of this ability by 4 minutes.^0


ID: 10424^4
This ability, when activated, casts the highest rank of Grasp of Ro that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 10425^4
This ability, when activated, casts the highest ranks of Hand of Ro and Fixation of Ro that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G and *@$2+G that you have scribed.^0

ID: 10434^4
This ability, when activated, invokes level 78 shades of up to 5 nearby corpses to attack your target for 1 minute 30 seconds.
Reduces the base cast time of this ability by 16%.^0

*@%N, when activated, conjures the shades of *@#1 nearby corpses as level *@#2 minions to attack your target for up to *@@1 seconds.
The shades' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.
Reduces the base cast time of this ability by #1%.^0


ID: 10464^4
This ability, when activated, summons a level 85 celestial hammer to attack your target for 1 minute.
The hammer has a 50% chance each time it attacks to trigger Hand of the Gods II which deals 150 damage.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, summons a level *@#2 celestial hammer to attack your target for up to *@@1 seconds.
The hammer's melee attacks have a *@$2% chance per hit to trigger *@*@2%N on its target.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 10470^4
*@%N, when activated, infuses your undead target with holy energy which deals *@#1 damage every 6 seconds for *@%Z and has a *@#2% chance to trigger *@*$2%N which instantly and critically deals *@*$2#1 damage.
Reduces the base cast time of this ability by #1%.^0

*@%N, when activated, infuses your undead target with holy energy which deals *@#1 damage every 6 seconds for *@%Z and has a *@#2% chance to trigger *@*$2%N which critically deals *@*$2#1 damage.
Reduces the base cast time of this ability by #1%.^0


ID: 10500^4
This ability, when activated, casts the highest rank of Spirit of Eagle that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 10503^4
This ability, when activated, summons a group of 3 level 81 nature spirits to attack your target for 1 minute.^0
*@%N, when activated, summons *@#1 level *@#2 nature spirits to attack your target for *@@1 seconds.^0

ID: 10519^4
This ability, when activated, summons a level 85 Doppelganger that increases your target's hatred for itself by 20000 points. Your Doppelganger will continue to increase your target's hatred for itself by 5000 points every 5 seconds for 15 seconds.
If your Doppelganger survives for 15 seconds it will fade from existance and the hatred it has generated in your target will be transfered to you.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, summons a level *@#2 Doppelganger that generates *@$2 points of hate, then *@*@2 points of hate every 5 seconds for *@@1 seconds.
If your Doppelganger survives for *@@1 seconds, all hatred it has generated in your target will be transferred to you.
Reduces the reuse time of this ability by 1 minute.^0


ID: 10522^4
This ability, when activated, increases your target's hatred for you by 750 points and reduces their melee accuracy by 50% for 6 seconds.
Reduces the reuse time of this ability by 2 seconds.^0

*@%N, when activated, increases your target's hatred for you by *@%H points then reduces their accuracy by *@#5% for *@%Z.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 10545^4
This ability, when activated, increases your health regeneration by 300 points for 3 minutes.^0
*@%N, when activated, increases your health regeneration by *@#8 points for *@%Z.^0

ID: 10546^4
*@%N, when activated, blesses you with *@*%R%N and increases your target's hatred for you by *@%H points.^0
*@%N, when activated, blesses you with *@*%R%N and increases your target's hatred for you by *@%H points.
*@*%R%N increases the hatred you generate with all actions by *@*%R#3% for *@*%R%Z then blesses you with *@*%R*#1%N after fading.
*@*%R*#1%N increases the amount of hate generated from your combat abilities and triggered spells by *@*%R*#1#1% for *@*%R*#1%Z.^0


ID: 10550^4
This ability, when activated, mesmerizes up to 8 level 88 or lower creatures within a 30 foot wide by 200 foot long area in front of you for 18 seconds.^0
*@%N, when activated, mesmerizes up to *@%T level *@@1 or lower creatures within a *@%J foot wide by 200 foot long area in front of you for *@%Z.^0

ID: 10551^4
This passive ability grants your level 110 and lower mesmerization spells a 10% chance to trigger Phantasmic Reflex I which absorbs 100% of incoming melee damage up to 1000 damage per hit and will fade after 24 seconds or after absorbing 6000 total damage.^0
This passive ability grants your level #3 and lower mesmerization spells a #1% chance to bless you with *$1%N which absorbs *$1#2% of incoming melee damage up to *$1$2 damage per hit up to *$1@2 total damage for *$1%Z.^0

ID: 10568^4
This passive ability grants your melee attacks a chance (with a 50% bonus) to trigger Infusion of Rage VIII, which increases your target's hatred for you by 1300 points.
When dual wielding or using a shield, this ability grants your melee attacks a chance (with a 20% bonus) to trigger Strike of Ire I which increases your target's hatred for you by 5000 points.^0

This passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N as well as a chance (with a $2% bonus) when dual wielding or using a shield to trigger *#2%N.
*#1%N increases your target's hatred for you by *#1%H points.
*#2%N increases your target's hatred for you by *#2%H points.^0


ID: 10568^6
^0
Has a #1% chance to trigger *$1%N and a #2% chance to trigger *$2%N.^0

ID: 10570^6
^0
Decreases the damage of direct damage spells by up to #1%.^0

ID: 10593^4
This passive ability increases the damage you deal with critical Frenzy attacks by 40%.^0
This passive ability increases the damage of your critical Frenzy attacks by #1%.^0

ID: 10600^4
This ability, when activated, consumes 125 mana to deal 1150 magic damage to your target with a 0.5 second cast time.^0
*@%N, when activated, consumes mana to deal *@#1 magic damage to your target with a 0.5 second cast time.^0

ID: 10701^4
This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your level 75 and higher lifetap spells a 30% chance and your damage-over-time spells a 15% chance to trigger Reluctant Lifeshare I, which heals all group members within a 200 foot radius for 575 health.^0

This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your level #4 and higher lifetap spells a #1% chance and your damage over time spells a #16% chance to bless all group members within a *$1%J foot radius with *$1%N which heals *$1#1 health.^0


ID: 10708^4
This ability, when activated, instantly heals all group members within a 100 foot radius for 12200 health and then 1250 health every 6 seconds for 18 seconds.^0
*@%N, when activated, instantly heals all group members within a *@%J foot radius for *@#1 health then *@#2 health every 6 seconds for *@%Z.^0

ID: 10722^4
This ability, when activated, increases your magic resistance by 120 points and absorbs 35% of incoming melee and direct spell damage and will fade after 1 minute or after absorbing 20000 total damage.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, increases your magic resistance by *@#4 points and absorbs *@#2% of incoming direct spell and melee damage up to *@@2 total melee damage or *@@3 total spell damage for *@%Z.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 10730^4
This ability, when activated, attempts to draw the attention of a single target by triggering Harmonious Arrow Harmony I on to up to 20 creatures within a 100 foot radius of your target and Harmonious Arrow I on your target.
Harmonious Arrow Harmony I reduces the radius that a level 90 or lower creature will attempt to assist its allies down to 12 feet without attracting its attention for 24 seconds.

Harmonious Arrow I attracts the attention of your target after 6 seconds by dealing 50 damage.
Reduces the reuse time of this ability by 10 seconds.^0

*@%N, when activated, attempts to draw the attention of a single target by applying *@*$2%N on up to *@*$2%T creatures within a *@*$2%J foot radius of your target before dealing *@#1 damage to your target after *@%Z.
*@*$2%N reduces the radius that a level *@*$2@2 or lower creature will attempt to assist its allies down to *@*$2#2 feet without attracting its attention for *@*$2%Z.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 10736^4
*@%N, when activated, grants your arrows a chance to trigger *@*#2%N as long as you have at least 10% mana, which consumes *@*#2*%R#1 mana to deal *@*#2#1 damage.^0
*@%N, when activated, grants your archery attacks a chance to trigger *@*#2%N as long as you have at least 10% mana, which consumes *@*#2*%R#1 mana to deal *@*#2#1 damage.^0

ID: 10789^4
This ability, when activated, casts the highest rank of Grip of Ro that you have scribed.
Reduces the base cast time of this ability by 50%.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Reduces the base cast time of this ability by 50%.^0


ID: 10792^4
This passive ability extends the duration of your Wild Growth line of spells (Wild, Untamed, Unfettered, Rampant, Ferocious, and Savage Growth) by 6 seconds.^0
This passive ability extends the duration of your Wild Growth line of spells by #1 seconds. This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 10800^4
This ability, when activated, imbues all group members within a 100 foot radius with an affinity for the hunt, which increases their melee accuracy by 155 points, attack power by 165 points, chance to perform a critical melee hit by 165%, and the chance that their instant-duration healing and damaging spells will apply critically by 21%.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, shares your affinity for the hunt with all group members within a *@%J foot radius, which increases the chance their direct damage spells will deal critical damage by *@#1%, the chance their instant duration healing spells will land critically by *@#3%, the chance their melee attacks will deal critical damage by *@#4%, melee accuracy by *@#2 points, and attack power by *@#10 points for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 10850^4
This passive ability grants your backstab attacks a 10% chance to trigger Massive Strike I on your opponent.
Massive Strike I is a 400 point base damage backstab skill attack.^0

This passive ability grants your Backstab skill and Backstab skill attacks a #1% chance to trigger *$1%N, an additional Backstab skill attack with a base damage of *$1#1.^0

ID: 10900^4
This ability, when activated, increases your target's hatred for you by 3000 points and triggers Hate's Pull I.
Hate's Pull I flings a creature that is 3 or fewer levels higher than you toward you.^0

*@%N, when activated, increases your target's hatred for you by *@%H points then triggers *@*$2%N, which flings a creature that is *@*$2@1 or fewer levels higher than you, toward you.^0

ID: 10912^4
This ability, when activated, increases your base melee damage by 170% and triggers Visage of Death Form, which transforms you into zombie for 1 minute.
This ability cannot be activated while you are under the Visage of Decay.^0

*@%N, when activated, applies *@*$2%N, transforming you into the image of death itself, and increases your base melee damage by *@#1% for *@%Z.
This ability cannot be activated while you are under the *41139+G.^0


ID: 10915^4
This passive ability grants your level 70 and higher instant-duration detrimental spells a 10% chance to bestow your group with Cascading Theft of Life I which heals them for 500 health.^0
This passive ability grants your level #3 and higher instant duration detrimental spells a #1% chance to bless all group members within a *$1%J foot radius with *$1%N which heals *$1#1 health.^0

ID: 10950^4
This passive ability extends the duration of your slow spells by 6 seconds.^0
This passive ability extends the duration of your slow spells that have a mana cost by #1 seconds.^0

ID: 10951^4
This ability, when activated, imbues all group members within a 200 foot radius with ancestral spirits, which heals 775 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 180 points for 30 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, heals all group members within a *@%J foot radius for *@#9 health every 6 seconds and increases their total and maximum agility, strength, and dexterity by *@#1 points for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 10954^4
This ability, when activated, heals your target for 4890 health then 2498 health every 6 seconds and increases their total and maximum strength, agility, and dexterity by 180 points for 18 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, heals your target for *@#4 health then *@#9 health every 6 seconds and increases their total and maximum agility, strength, and dexterity by *@#1 points for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 10959^4
This passive ability increases the base damage of your damage over time spells that have a minimum duration of 18 seconds by 6 seconds worth of damage.^0
This passive ability increases the base damage of your damage over time spells that have a minimum duration of #5 seconds by #30 seconds worth of damage.^0

ID: 11025^4
This passive ability improves the resist modifier of your cold, disease, and poison spells by 5 points.^0
This passive ability improves the resist modifier of your cold, disease, and poison spells by #1 points.^0

ID: 11037^4
This passive ability increases the damage done by your cold, disease, and poison spells by 100 points and improves their resist modifier by 65 points.^0
This passive ability increases the damage done by your cold, disease, and poison spells by #6 points and improves the resist modifier of these spells by #1 points.^0

ID: 11041^6
Reduces the damage of incoming spells by #1%, for up to $1 damage per spell for %z or for up to @1 total damage.^0
Absorbs #1% of incoming direct spell damage up to $1 damage per hit up to @1 total damage.^0

ID: 11046^6
Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.^0
Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.^0

ID: 11049^6
Increases your attack by #9 points and Iimbues your melee attacks with the chance to trigger *#4%n.^0
Grants your melee attacks a chance (with a $4% bonus) to trigger *#4%N and increases your attack power by #9 points.^0

ID: 11050^4
This ability, when activated, increases the chance that your next 35 direct damage spells will deal critical damage by 40% but increases their mana cost by 68% for 2 minutes 30 seconds.
Reduces the reuse time of this ability by 6 minutes.^0

*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% for *@%Z.
Reduces the reuse time of this ability by 6 minutes.^0


ID: 11052^6
Causes you to leap toward your targeted enemy and confers a boost to your melee damage for 6 seconds.^0
Blesses the caster with *%R%N.
Causes you to leap approximately $1 feet in front of your target.^0


ID: 11056^6
Instantly restores #1 mana and increases mana regeneration by #7.^0
Restores #1 mana and increases mana regeneration by #7 points.^0

ID: 11057^6
Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.^0
Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.^0

ID: 11076^6
Increases hatred for the caster by %H, deals #1 damage every 6 seconds, and then triggers *#2%n after %z.^0
Deals #1 damage every 6 seconds and increases the bearer's hatred for the caster by #2% of their total hatred for the caster every 6 seconds.^0

ID: 11079^6
Deals #1 damage every 6 seconds.^0
Increases the base damage of your damage over time spells by #1% and negates the benefits of Spell Casting Subtlety.
This effect cannot be removed early.^0


ID: 11080^4
This ability, when activated, strikes your target with a hand to hand skill attack with a base damage of 110 and reduces their hatred for you by 3400 points.^0
*@%N, when activated, strikies your target with a *@%S skill attack with a base damage of *@#1 and reduces their hatred for you by *@%H points.^0

ID: 11083^6
The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.^0
Absorbs #4% of incoming melee damage up to @4 total damage.^0

ID: 11086^6
Summons a Sanguine Mind Crystal.^0
Summons a {44}#1 which can be consumed to cast *@1%N, which heals *@1#1 health.^0

ID: 11087^6
Summons an Azure Mind Crystal.^0
Summons an {44}#1 which can be used to cast *@1%N, which restores *@1#1 mana.^0

ID: 11088^6
Restores #1 hit points.^0
Heals #1 health.^0

ID: 11092^4
This passive ability increases the chance your summoned pets will score a critical melee hit by 1%.^0
This passive ability increases your summoned pet's chance score a critical melee hit by #1%.^0

ID: 11093^4
This passive ability increases the chance your summoned pets will score a critical melee hit by 1% and the damage of these critical hits by 13%.^0
This passive ability increases your summoned pet's chance score a critical melee hit by #1% and the damage of its critical hits by #2%^0

ID: 11101^4
This passive ability increases the chance your summoned pets will score a critical melee hit by 3%, the damage of these critical hits by 63%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 2%.^0
This passive ability increases your summoned pet's chance score a critical melee hit by #1%, the damage of its critical hits by #2%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #3%.^0

ID: 11102^6
Reduces your hatred with all opponents by %H points and teleports you up to 24 feet backwards.^0
Teleports you up to 24 feet backwards.^0

ID: 11114^4
This passive ability increases your summoned pet's base attack by 50 points, its chance to score a critical melee hit by 5%, the damage of these critical hits by 98%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 10%.^0
This passive ability increases your summoned pet's attack power by #4 points, its chance score a critical melee hit by #1%, the damage of its critical hits by #2%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #3%.^0

ID: 11162^4
This passive ability increases the chance your summoned pets will score a critical melee hit by 1%.^0
This passive ability increases your summoned pet's chance score a critical melee hit by #1%.^0

ID: 11168^4
This passive ability increases the chance your summoned pets will score a critical melee hit by 6% and the damage of these critical hits by 13%.^0
This passive ability increases your summoned pet's chance score a critical melee hit by #1% and the damage of its critical hits by #2%^0

ID: 11181^4
This passive ability increases the chance your summoned pets will score a critical melee hit by 13%, the damage of these critical hits by 63%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 2%.^0
This passive ability increases your summoned pet's chance score a critical melee hit by #1%, the damage of its critical hits by #2%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #3%.^0

ID: 11202^4
This passive ability increases your summoned pet's base attack by 50 points, its chance to score a critical melee hit by 23%, the damage of these critical hits by 98%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 10%.^0
This passive ability increases your summoned pet's attack power by #4 points, its chance score a critical melee hit by #1%, the damage of its critical hits by #2%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #3%.^0

ID: 11233^6
When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.^0
Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.^0

ID: 11247^4
This passive ability increases the chance your summoned pets will score a critical melee hit by 1%.^0
This passive ability increases your summoned pet's chance score a critical melee hit by #1%.^0

ID: 11252^4
This passive ability increases the chance your summoned pets will score a critical melee hit by 5% and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 4%.^0
This passive ability increases your summoned pet's chance score a critical melee hit by #1% and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.^0

ID: 11257^4
This passive ability increases the chance your summoned pets will score a critical melee hit by 5%, the damage of these critical hits by 13%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 20%.^0
This passive ability increases your summoned pet's chance score a critical melee hit by #1%, the damage of its critical hits by #3%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.^0

ID: 11308^4
This passive ability increases your summoned pet's base attack by 50 points, its chance to score a critical melee hit by 26%, the damage of these critical hits by 98%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 76%.^0
This passive ability increases your summoned pet's attack power by #4 points, its chance score a critical melee hit by #1%, the damage of its critical hits by #3%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.^0

ID: 11309^4
This ability, when activated, imbues your pet with Bestial Bloodrage I for 5 minutes.
As a passive effect this ability increases your summoned pet's base attack by 50 points, its chance to score a critical melee hit by 26%, the damage of these critical hits by 98%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 76%.

Bestial Bloodrage I increases your warder's attack speed by 25%, its accuracy by 15%, its chance to flurry by 1%, its base melee damage by 100%, reduces the amount of hatred that it generates by 41%, but drains 600 health every 6 seconds.
When the blood-fueled rage subsides there is a 5% chance your warder will become exhaused and suffer reduced melee speed for 12 seconds and a 30% chance it will experience a resurgence that restores 20000 health.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z.
As a passive effect this ability increases your summoned pet's attack power by #4 points, its chance score a critical melee hit by #1%, the damage of its critical hits by #3%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.

*@%N increases your pet's accuracy by *@#5%, melee speed by *@#7%, base melee damage by *@#10%, chance to perform a flurry of attacks by *@#6%, and reduces the amount of hate it generates by *@#11%, drains the warder of *@#1 health every 6 seconds, and triggers *@*#3%N after fading.^0


ID: 11323^4
This ability, when activated, imbues your pet with Bestial Bloodrage IV for 5.2 minutes.
As a passive effect this ability increases your summoned pet's base attack by 200 points, its chance to score a critical melee hit by 26%, the damage of these critical hits by 147%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 76%.

Bestial Bloodrage IV increases your warder's attack speed by 35%, its accuracy by 30%, its chance to flurry by 2%, its base melee damage by 250%, reduces the amount of hatred that it generates by 44%, but drains 1750 health every 6 seconds.
When the blood-fueled rage subsides there is a 5% chance your warder will become exhaused and suffer reduced melee speed for 12 seconds and a 30% chance it will experience a resurgence that restores 20000 health.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z (with a #1 second extension).
As a passive effect this ability increases your summoned pet's attack power by #7 points, its chance score a critical melee hit by #4%, the damage of its critical hits by #6%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #5%.

*@%N increases your pet's accuracy by *@#5%, melee speed by *@#7%, base melee damage by *@#10%, chance to perform a flurry of attacks by *@#6%, and reduces the amount of hate it generates by *@#11%, drains the warder of *@#1 health every 6 seconds, and triggers *@*#3%N after fading.^0


ID: 11330^6
Reduces attack speed by #2% for %z.^0
Reduces attack speed by #2%.^0

ID: 11345^6
Reduces your weapon's delay by #7%, grants a 100% chance to double attack, and a #2% chance to land an extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.^0

Reduces your base weapon delay by #7%, grants a 100% chance to double attack, and a #2% chance to land one extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.^0


ID: 11353^4
This passive ability increases the chance your summoned pets will score a critical melee hit by 1%.^0
This passive ability increases your summoned pet's chance score a critical melee hit by #1%.^0

ID: 11358^4
This passive ability increases the chance your summoned pets will score a critical melee hit by 5% and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 4%.^0
This passive ability increases your summoned pet's chance score a critical melee hit by #1% and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.^0

ID: 11365^4
This passive ability increases the chance your summoned pets will score a critical melee hit by 7%, the damage of these critical hits by 13%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 20%.^0
This passive ability increases your summoned pet's chance score a critical melee hit by #1%, the damage of its critical hits by #3%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.^0

ID: 11416^4
This passive ability increases your summoned pet's base attack by 50 points, its chance to score a critical melee hit by 28%, the damage of these critical hits by 98%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 73%.^0
This passive ability increases your summoned pet's attack power by #4 points, its chance score a critical melee hit by #1%, the damage of its critical hits by #3%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.^0

ID: 11431^4
This ability, when activated, imbues your pet with Frenzy of the Dead I.
As a passive effect this ability increases your summoned pet's base attack by 200 points, its chance to score a critical melee hit by 34%, the damage of these critical hits by 132%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 73%.

Frenzy of the Dead I increases your pet's melee damage by 110%, overhaste by 18%, melee accuracy by 12%, attack power by 295 points, and armor class 250 points for 42 seconds.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z.
As a passive effect this ability increases your summoned pet's attack power by #4 points, its chance score a critical melee hit by #1%, the damage of its critical hits by #3%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.

*@%N increases your pet's armor class *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, accuracy by *@#10%, and base melee damage by *@#11%.^0


ID: 11464^4
This ability, when activated, imbues your pet with Frenzy of the Dead III and Lingering Nightmares I.
As a passive effect this ability increases your summoned pet's base attack by 500 points, its chance to score a critical melee hit by 46%, the damage of these critical hits by 220%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 73%.

Frenzy of the Dead III increases your pet's melee damage by 110%, overhaste by 18%, melee accuracy by 12%, attack power by 295 points, and armor class 250 points for 48 seconds.

Lingering Nightmares I allows your pet to trigger a 16000 point lifetap on bash attacks up to 10 times for 10 minutes.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z.
As a passive effect this ability increases your summoned pet's attack power by #4 points, its chance score a critical melee hit by #1%, the damage of its critical hits by #3%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.

*@%N triggers *@*$1%N, increases your pet's armor class *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, accuracy by *@#10%, and base melee damage by *@#11%.

*@*$1%N grants your pet a chance (with a *@*$1$1% bonus) to trigger *@*$1*#1%N, a *@*$1*#1#1 point lifetap, during melee combat up to *@*$1%L times for *@*$1%Z.^0


ID: 11465^4
This ability, when activated, imbues your pet with Frenzy of the Dead III and Lingering Nightmares I.
As a passive effect this ability increases your summoned pet's base attack by 500 points, its chance to score a critical melee hit by 46%, the damage of these critical hits by 220%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 73%.

Frenzy of the Dead III increases your pet's melee damage by 110%, overhaste by 18%, melee accuracy by 12%, attack power by 295 points, and armor class 250 points for 48 seconds.

Lingering Nightmares I allows your pet to trigger a 16000 point lifetap on bash attacks up to 12 times for 10 minutes.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z.
As a passive effect this ability increases your summoned pet's attack power by #6 points, its chance score a critical melee hit by #3%, the damage of its critical hits by #5%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #4%.

*@%N triggers *@*$1%N, increases your pet's armor class *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, accuracy by *@#10%, and base melee damage by *@#11%.

*@*$1%N grants your pet a chance (with a *@*$1$1% bonus) to trigger *@*$1*#1%N, a *@*$1*#1#1 point lifetap, during melee combat up to *@*$1%L (+#1) times for *@*$1%Z.^0


ID: 11469^4
This ability, when activated, imbues your pet with Frenzy of the Dead V and Lingering Nightmares III.
As a passive effect this ability increases your summoned pet's base attack by 500 points, its chance to score a critical melee hit by 46%, the damage of these critical hits by 220%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 73%.

Frenzy of the Dead V increases your pet's melee damage by 120%, overhaste by 18%, melee accuracy by 15%, attack power by 400 points, chance to perform a flurry of attacks by 5%, and armor class 300 points for 48 seconds.

Lingering Nightmares III allows your pet to trigger a 19000 point lifetap on bash attacks up to 16 times for 10 minutes.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z.
As a passive effect this ability increases your summoned pet's attack power by #4 points, its chance score a critical melee hit by #1%, the damage of its critical hits by #3%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.

*@%N triggers *@*$1%N, increases your pet's armor class *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks by *@#8%, accuracy by *@#10%, and base melee damage by *@#11%.

*@*$1%N grants your pet a chance (with a *@*$1$1% bonus) to trigger *@*$1*#1%N, a *@*$1*#1#1 point lifetap, during melee combat up to *@*$1%L times for *@*$1%Z.^0


ID: 11470^4
This ability, when activated, imbues your pet with Frenzied Burnout I.

Frenzied Burnout I increases your pet's melee damage by 110%, overhaste by 15%, melee accuracy by 10%, attack power by 200 points, chance to perform a flurry of attacks by 5%, chance to perform a rampage attack by 10%, and base armor class (prior to soft cap multipliers) by 300 points for 36 seconds.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z.

*@%N increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.^0


ID: 11471^4
This ability, when activated, imbues your pet with Frenzied Burnout I.
As a passive effect this ability increases the chance your summoned pets will score a critical melee hit by 1%.

Frenzied Burnout I increases your pet's melee damage by 110%, overhaste by 15%, melee accuracy by 10%, attack power by 200 points, chance to perform a flurry of attacks by 5%, chance to perform a rampage attack by 10%, and base armor class (prior to soft cap multipliers) by 300 points for 36 seconds.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z.
As a passive effect this ability increases the chance your summoned pets will score a critical melee hit by #1%.

*@%N increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.^0


ID: 11476^4
This ability, when activated, imbues your pet with Frenzied Burnout I.
As a passive effect this ability increases the chance your summoned pets will score a critical melee hit by 5% and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 4%.

Frenzied Burnout I increases your pet's melee damage by 110%, overhaste by 15%, melee accuracy by 10%, attack power by 200 points, chance to perform a flurry of attacks by 5%, chance to perform a rampage attack by 10%, and base armor class (prior to soft cap multipliers) by 300 points for 36 seconds.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z.
As a passive effect this ability increases the chance your summoned pets will score a critical melee hit by #1% and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.

*@%N increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.^0


ID: 11481^4
This ability, when activated, imbues your pet with Frenzied Burnout I.
As a passive effect this ability increases the chance your summoned pets will score a critical melee hit by 5%, the damage of these critical hits by 13%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 20%.

Frenzied Burnout I increases your pet's melee damage by 110%, overhaste by 15%, melee accuracy by 10%, attack power by 200 points, chance to perform a flurry of attacks by 5%, chance to perform a rampage attack by 10%, and base armor class (prior to soft cap multipliers) by 300 points for 36 seconds.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z.
As a passive effect this ability increases the chance your summoned pets will score a critical melee hit by #1%, the damage of its critical hits by #3%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.

*@%N increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.^0


ID: 11484^4
This ability, when activated, imbues your pet with Frenzied Burnout I.
As a passive effect this ability increases the chance your summoned pets will score a critical melee hit by 5%, the damage of these critical hits by 41%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 20%.

Frenzied Burnout I increases your pet's melee damage by 110%, overhaste by 15%, melee accuracy by 10%, attack power by 200 points, chance to perform a flurry of attacks by 5%, chance to perform a rampage attack by 10%, and base armor class (prior to soft cap multipliers) by 300 points for 48 seconds.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z (with a 0:12 extension).
As a passive effect this ability increases the chance your summoned pets will score a critical melee hit by #3%, the damage of its critical hits by #5%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #4%.

*@%N increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.^0


ID: 11547^4
This ability, when activated, imbues your pet with Frenzied Burnout IV.
As a passive effect this ability increases your summoned pet's base attack by 50 points, its chance to score a critical melee hit by 23%, the damage of these critical hits by 98%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 66%.

Frenzied Burnout IV increases your pet's melee damage by 132%, overhaste by 25%, melee accuracy by 12%, attack power by 420 points, chance to perform a flurry of attacks by 5%, chance to perform a rampage attack by 20%, and base armor class (prior to soft cap multipliers) by 420 points for 2.4 minutes.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z (with a #1 second extension).
As a passive effect this ability increases your summoned pet's attack power by #6 points, its chance score a critical melee hit by #3%, the damage of its critical hits by #5%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #4%.

*@%N increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.^0


ID: 11576^4
This ability, when activated, imbues your pet with Frenzied Burnout VII.
As a passive effect this ability increases your summoned pet's base attack by 200 points, its chance to score a critical melee hit by 33%, the damage of these critical hits by 132%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 73%.
Rank 107 reduces the casting time of this ability by 10%.

Frenzied Burnout VII increases your pet's melee damage by 165%, overhaste by 25%, melee accuracy by 15%, attack power by 540 points, chance to perform a flurry of attacks by 6%, chance to perform a rampage attack by 25%, and base armor class (prior to soft cap multipliers) by 540 points for 2.5 minutes.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z (with a #1 second extension and a #3% reduction in casting time).
As a passive effect this ability increases your summoned pet's attack power by #8 points, its chance score a critical melee hit by #5%, the damage of its critical hits by #7%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #6%.

*@%N increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.^0


ID: 11577^4
This ability, when activated, imbues your pet with Frenzied Burnout VIII and Virulent Talon I.
As a passive effect this ability increases your summoned pet's base attack by 200 points, its chance to score a critical melee hit by 33%, the damage of these critical hits by 132%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 73%.

Frenzied Burnout VIII increases your pet's melee damage by 165%, overhaste by 25%, melee accuracy by 15%, attack power by 540 points, chance to perform a flurry of attacks by 6%, chance to perform a rampage attack by 25%, and base armor class (prior to soft cap multipliers) by 540 points for 2.5 minutes.

Virulent Talon I allows your pet to trigger a 48250 point direct damage strike when melee attacking up to 7 times for 10 minutes.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z (with a #1 second extension and a #3% reduction in casting time).
As a passive effect this ability increases your summoned pet's attack power by #8 points, its chance score a critical melee hit by #5%, the damage of its critical hits by #7%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #6%.

*@%N triggers *@*$1%N, increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.

*@*$1%N grants your pet a chance (with a *@*$1$7% bonus) to trigger *@*$1*#7%N during melee combat, which deals *@*$1*#7#1 damage, up to *@*$1%L times for *@*$1%Z.^0


ID: 11591^4
This ability, when activated, imbues your pet with Frenzied Burnout IX and Virulent Talon II.
As a passive effect this ability increases your summoned pet's base attack by 250 points, its chance to score a critical melee hit by 38%, the damage of these critical hits by 154%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 73%.

Frenzied Burnout IX increases your pet's melee damage by 176%, overhaste by 25%, melee accuracy by 16%, attack power by 580 points, chance to perform a flurry of attacks by 6%, chance to perform a rampage attack by 25%, and base armor class (prior to soft cap multipliers) by 600 points for 2.5 minutes.

Virulent Talon II allows your pet to trigger a 48250 point direct damage strike when melee attacking up to 7 times for 10 minutes.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z (with a #1 second extension).
As a passive effect this ability increases your summoned pet's attack power by #6 points, its chance score a critical melee hit by #3%, the damage of its critical hits by #5%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #4%.

*@%N triggers *@*$1%N, increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.

*@*$1%N grants your pet a chance (with a *@*$1$7% bonus) to trigger *@*$1*#7%N during melee combat, which deals *@*$1*#7#1 damage, up to *@*$1%L times for *@*$1%Z.^0


ID: 11593^4
This ability, when activated, imbues your pet with Frenzied Burnout X and Virulent Talon III.
As a passive effect this ability increases your summoned pet's base attack by 250 points, its chance to score a critical melee hit by 38%, the damage of these critical hits by 154%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 73%.

Frenzied Burnout X increases your pet's melee damage by 176%, overhaste by 25%, melee accuracy by 16%, attack power by 580 points, chance to perform a flurry of attacks by 6%, chance to perform a rampage attack by 25%, and base armor class (prior to soft cap multipliers) by 600 points for 2.5 minutes.

Virulent Talon III allows your pet to trigger a 75000 point direct damage strike when melee attacking up to 8 times for 10 minutes.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z (with a #1 second extension).
As a passive effect this ability increases your summoned pet's attack power by #8 points, its chance score a critical melee hit by #5%, the damage of its critical hits by #7%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #6%.

*@%N triggers *@*$1%N, increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.

*@*$1%N grants your pet a chance (with a *@*$1$7% bonus) to trigger *@*$1*#7%N during melee combat, which deals *@*$1*#7#1 damage, up to *@*$1%L (+#3) times for *@*$1%Z.^0


ID: 11599^4
This ability, when activated, imbues your pet with Frenzied Burnout X and Virulent Talon III.
As a passive effect this ability increases your summoned pet's base attack by 250 points, its chance to score a critical melee hit by 38%, the damage of these critical hits by 154%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 76%.
Rank 130 increases the range of this ability by 20%.

Frenzied Burnout X increases your pet's melee damage by 176%, overhaste by 25%, melee accuracy by 16%, attack power by 580 points, chance to perform a flurry of attacks by 6%, chance to perform a rampage attack by 25%, and base armor class (prior to soft cap multipliers) by 600 points for 2.5 minutes.

Virulent Talon III allows your pet to trigger a 75000 point direct damage strike when melee attacking up to 10 times for 10 minutes.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z (with a #1 second extension and #5% increased range).
As a passive effect this ability increases your summoned pet's attack power by #10 points, its chance score a critical melee hit by #7%, the damage of its critical hits by #9%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #8%.

*@%N triggers *@*$1%N, increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.

*@*$1%N grants your pet a chance (with a *@*$1$7% bonus) to trigger *@*$1*#7%N during melee combat, which deals *@*$1*#7#1 damage, up to *@*$1%L (+#3) times for *@*$1%Z.^0


ID: 11615^6
Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.^0
Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.^0

ID: 11630^6
By focusing your songs on an enemy, you can weaken their ability to defend themselves, increasing the damage they take from attacks. After 30 seconds, the song builds to a crescendo causing massive damage to the target. Additional ranks inflict more dam^0
Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.^0

ID: 11633^4
This ability, when activated, imbues your pet with Frenzied Burnout XI and Virulent Talon IV.
As a passive effect this ability increases your summoned pet's base attack by 500 points, its chance to score a critical melee hit by 46%, the damage of these critical hits by 220%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 79%.

Frenzied Burnout XI increases your pet's melee damage by 176%, overhaste by 25%, melee accuracy by 16%, attack power by 580 points, chance to perform a flurry of attacks by 6%, chance to perform a rampage attack by 25%, and base armor class (prior to soft cap multipliers) by 600 points for 2.5 minutes.

Virulent Talon IV allows your pet to trigger a 92000 point direct damage strike when melee attacking up to 15 times for 10 minutes.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z (with a #1 second extension).
As a passive effect this ability increases your summoned pet's attack power by #6 points, its chance score a critical melee hit by #3%, the damage of its critical hits by #5%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #4%.

*@%N triggers *@*$1%N, increases your pet's armor class by *@#2 points, overhaste by *@#4%, strength by *@#7 points, attack power by *@#9 points, chance to perform a flurry of attacks on a successful double attack by *@#8%, accuracy by *@#10%, base melee damage by *@#11%, and grants a *@#6% chance to perform a rampage during a combat round that deals *@$6% of standard damage.

*@*$1%N grants your pet a chance (with a *@*$1$7% bonus) to trigger *@*$1*#7%N during melee combat, which deals *@*$1*#7#1 damage, up to *@*$1%L times for *@*$1%Z.^0


ID: 11692^4
*@%N, when activated, increases the damage of your level *@#4 and lower spells by *@#3 to *@$3%, reduces the hatred generated by your level *@#2 and lower spells by *@#1%, and increases the damage dealt by critical direct damage spells by *@#5% for *@%Z (with a 6 second extension).
Reduces the reuse time of this ability by 5 seconds.^0

*@%N, when activated, increases the damage of your level *@#4 and lower spells by *@#3 to *@$3%, reduces the hatred generated by your level *@#2 and lower spells by *@#1%, and increases the damage dealt by critical direct damage spells by *@#5% for *@%Z (with a #1 second extension).
Reduces the reuse time of this ability by 5 seconds.^0


ID: 11719^4
*@%N, when activated, increases the damage of your level *@#4 and lower spells by *@#3 to *@$3%, reduces the hatred generated by your level *@#2 and lower spells by *@#1%, and increases the damage dealt by critical direct damage spells by *@#5% for *@%Z (with a 6 second extension).^0
*@%N, when activated, increases the damage of your level *@#4 and lower spells by *@#3 to *@$3%, reduces the hatred generated by your level *@#2 and lower spells by *@#1%, and increases the damage dealt by critical direct damage spells by *@#5% for *@%Z (with a #1 second extension).^0

ID: 11723^4
*@%N, when activated, increases the damage of your level *@#4 and lower spells by *@#3 to *@$3%, reduces the hatred generated by your level *@#2 and lower spells by *@#1%, and increases the damage dealt by critical direct damage spells by *@#5% for *@%Z (with a 30 second extension).
Reduces the reuse time of this ability by 10 seconds.^0

*@%N, when activated, increases the damage of your level *@#4 and lower spells by *@#3 to *@$3%, reduces the hatred generated by your level *@#2 and lower spells by *@#1%, and increases the damage dealt by critical direct damage spells by *@#5% for *@%Z (with a #1 second extension).
Reduces the reuse time of this ability by 10 seconds.^0


ID: 11728^4
*@%N, when activated, absorbs *@#3% of incoming spell and melee damage up to *@@3 total spell or melee damge for *@%Z.^0
*@%N, when activated, absorbs *@#3% of incoming spell and melee damage up to *@@3 total spell or melee damage for *@%Z.^0

ID: 11730^4
*@%N, when activated, absorbs *@#3% of incoming spell and melee damage up to *@@3 total spell or melee damge for *@%Z.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, absorbs *@#3% of incoming spell and melee damage up to *@@3 total spell or melee damage for *@%Z.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 11732^4
*@%N, when activated, absorbs *@#3% of incoming spell and melee damage up to *@@3 total spell or melee damge for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, absorbs *@#3% of incoming spell and melee damage up to *@@3 total spell or melee damage for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 11741^4
*@%N, when activated, absorbs *@#3% of incoming spell and melee damage up to *@@3 total spell or melee damge for *@%Z (with a 6 second extension).^0
*@%N, when activated, absorbs *@#3% of incoming spell and melee damage up to *@@3 total spell or melee damage for *@%Z (with a #1 second extension).^0

ID: 11775^4
This ability, when activated, casts the highest rank of Malosinise that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 11777^4
This ability, when activated, casts the highest rank of Malosinatia that you have scribed.
Reduces the base cast time of this ability by 10%.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Reduces the base cast time of this ability by #1%.^0


ID: 11783^4
This ability, when activated, casts the highest rank of Malosenea that you have scribed.
Reduces the reuse time of this ability by 2 seconds.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 11793^4
This ability, when activated, casts the highest rank of Malosene that you have scribed.
As a passive effect, this ability grants your Malaise spells and abilities a 100% chance to trigger the highest rank of Putrid Decay that you have scribed.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
As a passive effect, this ability grants your single target Malaise spells and abilities a #1% chance to trigger the highest rank of *$1*$1+G that you have scribed.^0


ID: 11795^4
This ability, when activated, casts the highest rank of Maloseneta that you have scribed.
As a passive effect, this ability grants your Malaise spells and abilities a 100% chance to trigger the highest rank of Putrid Decay that you have scribed.
Reduces the cast time of this ability by 11%.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
As a passive effect, this ability grants your single target Malaise spells and abilities a #3% chance to trigger the highest rank of *$3*$1+G that you have scribed.
Reduces the base cast time of this ability by #1%.^0


ID: 11796^4
This ability, when activated, casts the highest rank of Maloseneta that you have scribed.
As a passive effect, this ability grants your Malaise spells and abilities a 100% chance to trigger the highest rank of Putrescent Decay that you have scribed.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
As a passive effect, this ability grants your single target Malaise spells and abilities a #3% chance to trigger the highest rank of *$3*$1+G that you have scribed.^0


ID: 11798^4
This ability, when activated, casts the highest rank of Malosenia that you have scribed.
As a passive effect, this ability grants your Malaise spells and abilities a 100% chance to trigger the highest rank of Putrescent Decay that you have scribed.
Reduces the reuse time of this ability by 1 second.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
As a passive effect, this ability grants your single target Malaise spells and abilities a #1% chance to trigger the highest rank of *$1*$1+G that you have scribed.
Reduces the reuse time of this ability by 1 second.^0


ID: 11807^4
This ability, when activated, casts the highest rank of Maloseneta that you have scribed on up to 6 creatures within a 30 foot radius of your target.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.^0

ID: 11810^4
This ability, when activated, casts the highest rank of Malosenia that you have scribed on up to 8 creatures within a 30 foot radius of your target.
Reduces the reuse time of this ability by 10 seconds.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 11815^4
This ability, when activated, casts the highest rank of Malosenia that you have scribed on up to 8 creatures within a 30 foot radius of your target.
Reduces the reuse time of this ability by 5 seconds.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.
Reduces the reuse time of this ability by 5 seconds.^0


ID: 12500^4
This passive ability reduces the reuse time of your Jolting Kick line of combat abilities (Jolting Kicks, Frontkicks, Hook, Crescent, Heel, Cut, and Wheel Kicks) by 1 second.^0
This passive ability reduces the reuse time of your Jolting Kick line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G^0


ID: 12511^6
Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.^0
Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.^0


ID: 12519^6
Increases your base melee damage by #5%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.^0
Increases base melee damage by #5%, critical melee damage by #2%, the chance to trigger your weapon's magical effects by #3%, and the chance your damage and healing spells will apply critically by #1%.^0

ID: 12557^6
This ability infuses you with a divine spirit, greatly increasing your physical prowess for a short period of time. Additional ranks increase this effect.^0
Increases the chance to trigger your weapon's magical effects by #4, the damage done by your critical direct damage spells by #7%, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.^0

ID: 12580^6
Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.^0
Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
^0


ID: 12582^4
This ability, when activated, increases your target's hatred for you by 9000 points and triggers Hate's Pull I.
Hate's Pull I flings a creature that is 3 or fewer levels higher than you toward you.
Reduces the reuse time of this ability by 10 seconds.^0

*@%N, when activated, increases your target's hatred for you by *@%H points then triggers *@*$2%N, which flings a creature that is *@*$2@1 or fewer levels higher than you, toward you.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 12607^4
This passive ability reduces the reuse time of your Pinpoint line of combat abilities by 12 seconds.^0
This passive ability reduces the reuse time of your Pinpoint line of combat abilities.
Reduces the reuse time of the following combat abilities by #1 seconds:
*#2+G
*#3+G
*#4+G
*#5+G

Reduces the reuse time of the following combat abilities by #5 seconds:
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G^0


ID: 12644^6
Imbues your melee attacks with the chance to trigger *#1%n, heals you for #8 every 6 seconds, increases melee attack speed by #4%, attack rating by #7, chance to double attack by #9%, melee damage by #12 points per hit, strength and dexterity by #5, cold and disease resistance by #3, and triggers *%R%N.^0
Applies *%R%N, transforming you into a Rabid Bear.
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, increases melee speed by #4%, the minimum damage of your melee attacks by #12 points, attack power by #9 points, chance to double attack by #7%, health regeneration by #6 points, cold and disease resistance by #3 points, and your current and maximum strength and dexterity by #2 points.^0


ID: 12645^4
*@%N, when activated, heals your target for *@#1 health then *@#4 health every 6 seconds, increases their armor class by *@#9 points for *@%Z (with a 6 second extension), and triggers *@*$2%N which provides a *@*$2#8 point damage shield for *@*$2%Z.^0
*@%N, when activated, heals your target for *@#1 health then *@#4 health every 6 seconds, increases their armor class by *@#9 points for *@%Z (with a #1 second extension), and triggers *@*$2%N which provides a *@*$2#8 point damage shield for *@*$2%Z.^0

ID: 12651^4
This ability, when activated, imbues your target with the spirit of the bear, increasing their maximum health by 10000, base armor class (prior to soft cap multipliers) by 500, and chance to dodge by 60% for 30 seconds.^0
*@%N, when activated, increases your target's maximum health by *@#16 points, armor class by *@#7 points, and chance to dodge by *@11% for *@%Z.^0

ID: 12672^6
Increases the damage you deal with all melee skills by #5%.^0
Increases base melee damage by #5%.^0

ID: 12704^4
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a 100% chance to strike your opponent a second, 65% a third, 16% a fourth, 4% a fifth, and 1% a sixth time.^0
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a 100% chance to strike your opponent a second, #2% a third, $2% a fourth, #3% a fifth, and $3% a sixth time.^0

ID: 12706^4
This passive ability grants your Hand to Hand and 1-Hand Blunt melee attacks a chance (with a 3% bonus) to trigger Fists of Fury I, which reduces your base weapon delay by 33.8% for 12 seconds.^0
This passive ability grants your Hand to Hand and 1-Hand Blunt melee attacks a chance (with a $1% bonus) to bless you with *#1%N which reduces your base weapon delay by *#1#1% for *#1%Z.^0

ID: 12707^6
Stuns creatures up to level @1 for 4 seconds and reduces their hatred for you by 500 and has a #2% chance to trigger Divine Blessing and Favor I which instantly heals you for 500 points of health and increases your armor class by 170 for 18 seconds.^0
Stuns a level @1 or lower creature for #1 seconds, reduces their hatred for you by #3 points, and has a #2% chance to bless you with *$2%N which instantly heals you for *$2#1 health and increases your armor class by *$2#6 points for *$2%Z.^0

ID: 12712^6
Provides an increase in run speed for the bard and members of the bard's party.^0
Casts the highest rank you know of *$1+G.^0

ID: 12716^4
This ability, when activated, enhances the rhythm of all group members within a 100 foot radius, which increases their melee accuracy by 46%, attack power by 676 points, and reduces their base weapon delay by 6.8% for 2 minutes.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, enhances the rhythm of all group members within a *@%J foot radius, which increases attack power by *@#13 points, accuracy by *@#9%, and reduces their base weapon delay by *@#5% for *@%Z.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 12721^4
*@%N, when activated, inspires fierceness in all group members within a *@%J foot radius, increasing base melee damage by *@#5%, critical melee damage by *@#2% the chance to trigger your weapon's magical effects by *@#3%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by *@#1% for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, inspires fierceness in all group members within a *@%J foot radius, increasing base melee damage by *@#13%, critical melee damage by *@#2%, the chance to trigger your weapon's magical effects by *@#3%, and the chance your damage and healing spells will apply critically by *@#1% for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 12727^4
This ability, when activated, grants your melee attacks a chance (with a 600% bonus) to trigger Bladewhirl VII, increases your melee accuracy with all skills by 40%, and grants a 100% chance to dual wield and double attack each melee round for 30 seconds.
Bladewhirl VII deals 449 damage, reduces your target's base armor class (prior to soft cap multipliers) by 220 points, resistance to fire, cold, and magic by 40 points, and melee speed by 46% for 36 seconds.
Reduces the reuse time of this ability by 4 minutes.^0

*@%N, when activated, grants you a 100% chance to dual wield and double attack, increases your accuracy by *@#4%, and grants your melee attacks a chance (with a *@$3% bonus) to trigger *@*#3%N for *@%Z.
Reduces the reuse time of this ability by 4 minutes.
*@*#3%N deals *@*#3#2 damage, reduces your target's armor class by *@*#3#5 points, resistance to fire, cold, and magic spells by *@*#3#4 points, melee speed by *@*#3#1% for *@*#3%Z.^0


ID: 12737^4
This ability, when activated, causes you to start singing a song that allows you to mesmerize a level 93 or lower target up to 210 feet away for 1 minute 12 seconds per pulse.
This song requires your full concentration to continue singing.^0

*@%N, when activated, causes you to start singing a song that mesmerizes a level *@@3 or lower target for *@%Z per pulse.
This song requires your full concentration to continue singing.
Increases the base range of this ability by #1%.^0


ID: 12748^6
Grants a #1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by #3%, your base melee damage by #6%, the chance that your healing and damaging spells will apply critically by #4%, your critical spell damage by #10%, and the chance your pets will score a critical melee hit by #2%.^0
Grants a #1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by #3%, your base melee damage by #6%, the chance that your healing and damaging spells will apply critically by #4%, your critical spell damage by #10%, and the chance your pets will score a critical melee hit by #2%.
This buff persists through death.
This buff does not stack with *6886%N.^0


ID: 12750^6
Increases your maximum base health, mana, and endurance by #4%, your base mitigation and base avoidance by #1%, protects against #3% of damage-over-time damage, and #5% of any spell or melee damage that exceeds $5 points per hit.^0
Increases your maximum base health, mana, and endurance by #4%, your base mitigation and base avoidance by #1%, protects against #3% of damage over time spells, and #5% of any direct damage spell or melee damage that exceeds $5 points per hit.
This buff persists through death.^0


ID: 12752^6
Increases the hatred generated by your spells and combat abilities by #1%.^0
Increases the hatred generated by your spells and combat abilities by #1%.
This buff persists through death.^0


ID: 12768^6
Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.^0
Mesmerizes a level @3 or lower creature.^0

ID: 12769^6
Increases your attack rating by #13, melee accuracy by #9%, and reduces base weapon delay by #5%.^0
Increases attack power by #13 points, accuracy by #9%, and reduces base weapon delay by #5%.^0

ID: 12770^6
Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.^0

Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.^0


ID: 12773^4
This ability, when activated, places your pet under the protection of Companion's Intervening Divine Aura I for 10 minutes.
Companion's Intervening Divine Aura I triggers Companion's Divine Aura I if their health drops below 20%.
Companion's Divine Aura I renders your pet invulnerable to most attacks but also unable to attack for 18 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, blesses your pet with a shield that will apply *@*#1%N if its health drops below 20% for *@%Z.
*@*#1%N renders your pet invulnerable to most attacks but also unable to attack for *@*#1%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 12776^6
Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.^0
Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.^0

ID: 12785^4
This ability, when activated, consumes 900 mana and surrounds your pet with Companion's Aegis I with a cast time of 3 seconds.
Companion's Aegis I absorbs 100% of incoming damage up to 18918 damage per hit and will fade after 36 minutes or 8 hits.^0

*@%N, when activated, consumes mana and blesses your pet with a shield that absorbs *@#1 hits up to *@@1 damage per hit for *@%Z.^0

ID: 12802^6
Reduces accuracy by #5% for %z. Increases the target's hate for the caster by %H when cast.^0
Increases the target's hatred for the caster by %H then reduces accuracy by #5%.^0

ID: 12807^1
Companion's Sacrifice^0
Companion's Shielding^0

ID: 12807^2
Comp^0
Companion's^0

ID: 12807^3
Sacrifice^0
Shielding^0

ID: 12807^4
This ability, when activated, causes your pet to shield you from 50% of incoming melee damage and triggers Companion's Tether which gravitates your pet within 25 feet of you for 12 seconds.^0
*@%N, when activated, causes your warder to shield you from 50% of incoming melee damage for *@#1 seconds and triggers *@*$2%N which gravitates your pet to within 25 feet of you for *@*$2%Z.^0

ID: 12808^4
This ability, when activated, causes your pet to shield you from 50% of incoming melee damage and triggers Companion's Tether which gravitates your pet within 25 feet of you for 24 seconds.^0
*@%N, when activated, causes your warder to shield you from 50% of incoming melee damage for *@#1 seconds and triggers *@*$2%N which gravitates your pet to within 25 feet of you for *@*$2%Z (with a #1 second extension).^0

ID: 12811^6
Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.^0
Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.^0

ID: 12828^4
This ability, when activated, shares your natural attunement with all group members within a 200 foot radius, which increases their health regeneration by 1280 points, mana regeneration by 720 points, and endurance regeneration by 72 points for 36 seconds with a 5 second cast time.^0
*@%N, when activated, shares your natural attunement with all group members within a *@%J foot radius, increasing health regeneration by *@#9 points, mana regeneration by *@#10 points, and endurance regeneration by #11 points for *@%Z.^0

ID: 12831^4
This ability, when activated, shares your natural attunement with all group members within a 200 foot radius, which increases their health regeneration by 1640 points, mana regeneration by 940 points, and endurance regeneration by 94 points for 36 seconds with a 4.15 second cast time.^0
*@%N, when activated, shares your natural attunement with all group members within a *@%J foot radius, increasing health regeneration by *@#9 points, mana regeneration by *@#10 points, and endurance regeneration by #11 points for *@%Z.
Reduces the base cast time of this ability by #1%.^0


ID: 12834^4
This ability, when activated, shares your natural attunement with all group members within a 200 foot radius, which increases their health regeneration by 1640 points, mana regeneration by 940 points, and endurance regeneration by 94 points for 36 seconds with a 5 second cast time.
Reduces the reuse time of this ability by 45 seconds.^0

*@%N, when activated, shares your natural attunement with all group members within a *@%J foot radius, increasing health regeneration by *@#9 points, mana regeneration by *@#10 points, and endurance regeneration by #11 points for *@%Z.
Reduces the reuse time of this ability by 45 seconds.^0


ID: 12837^4
This ability, when activated, consumes 30% of your warder's maximum health to heal you for 10000 health.^0
*@%N, when activated, consumes *@#1% of your warder's maximum health to bless you with *@*%R%N, healing you for *@*%R#1 health.^0

ID: 12840^4
This ability, when activated, shares your natural attunement with your target, which restores 254 mana, increases their health regeneration by 780 points, their mana regeneration by 302 points, and their endurance regeneration by 245 points for 36 seconds with a 1 second cast time.
Reduces the reuse time of this ability by 6 seconds.^0

*@%N, when activated, shares your natural attunement with your target, increasing health regeneration by *@#9 points, mana regeneration by *@#10 points, and endurance regeneration by #11 points for *@%Z.
Reduces the reuse time of this ability by 6 seconds.^0


ID: 12846^4
This passive ability grants your Hand to Hand and 1-Hand Blunt melee and skill attacks a 2% chance to strike your target with Gelid Claw I which deals 300 damage and reduces their attack power by 75 points for 1 minute.^0
This passive ability grants your Hand to Hand and 1-Hand Blunt melee and skill attacks a #6% chance to trigger *$1%N which deals *$1#1 damage then reduces your target's attack power by *$1#3 points for *$1%Z.^0

ID: 12867^4
This ability, when activated, increases the chance that your next 36 direct damage spells will deal critical damage by 40% and the damage of your critical spells by 10% but increases their mana cost by 68% for 2 minutes 30 seconds.^0
*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% and the damage dealt by your critical direct damage spells by *@#8% for *@%Z.^0

ID: 12881^4
This ability, when activated, restores 6060 mana with a 5 second cast time.
Reduces the reuse time of this ability by 45 seconds.^0

*@%N, when activated, restores *@#1 mana.
Reduces the reuse time of this ability by 45 seconds.^0


ID: 12893^4
This ability, when activated, allows you to twincast up to 10 damage spells for 2 minutes.^0
*@%N, when activated, allows you to twincast up to *@%L damage spells for *@%Z.^0

ID: 12894^4
This ability, when activated, summons a level 81 Doppelganger of your target to attack your target for 1 minute.
This Doppelganger has a 100% chance each time it attacks to trigger Phantasmal Taunt I which taunts your target with 100% effectiveness, putting it 100 points of hatred above their previously most hated target.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, summons a level *@#2 reflection of your target to distract that opponent for *@@1 seconds.
The reflection's melee attacks have a *@$2% chance per hit to trigger *@*@2%N on its target.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 12899^4
This ability, when activated, restores 25000 mana and increases your mana regeneration by 500 points for 1 minute.
Reduces the reuse time of this ability by 14 minutes 24 seconds.^0

*@%N, when activated, restores *@#1 mana and increases your mana regeneration by *@#7 points for *@%Z.
Reduces the reuse time of this ability by 14 minutes 24 seconds.^0


ID: 12931^4
This ability, when activated, increases the chance your next 18 direct damage spells will deal critical damage by 40% while also increasing the mana cost of these spells by 100% for 1 minute 48 seconds.^0
*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% for *@%Z.^0

ID: 12937^4
This ability, when activated, casts the highest rank of Curtailing Helix that you have scribed on up to 4 creatures within a 30 foot radius of your target.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.^0

ID: 12938^4
This ability, when activated, reduces your target's melee accuracy by 15%, base melee damage by 10%, and deals 1080 damage every 6 seconds for 3 minutes.^0
*@%N, when activated, reduces your target's base melee damage by *@#1%, accuracy by *@#6%, and deals *@#4 damage every 6 seconds for *@%Z.^0

ID: 12939^4
This ability, when activated, blesses all allies within a 200 foot radius with a barrier that protects against 100% of incoming direct spell damage up to 20000 total damage for 36 minutes.^0
*@%N, when activated, blesses all allies within a *@%J foot radius with a barrier that absorbs up to *@#3 total direct spell damage for *@%Z.^0

ID: 12963^4
This ability, when activated, summons Small Modulation Shards for all allies within a 100 foot radius.
Small Modulation Shard can be used to cast Small Modulation Effect up to 3 times, which consumes 7500 health to restore 2500 mana.^0

*@%N, when activated, summons a {44}*@#1 for all allies within a *@%J foot radius which can be used to cast *@*@1%N, which consumes *@*@1#1 health to restore *@*@1#2 mana, up to 3 times.^0

ID: 12971^4
This ability, when activated, reduces the damage of incoming cold and fire based direct damage spells by 10% for 1 minute.^0
*@%N, when activated, reduces incoming cold and fire direct spell damage by *@#1% for *@%Z.^0

ID: 12975^4
This ability, when activated, reduces the damage of incoming cold and fire based direct damage spells by 50% for 1 minute.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, reduces incoming cold and fire direct spell damage by *@#1% for *@%Z.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 12979^4
This ability, when activated, casts the highest rank of Malosenea that you have scribed.
Reduces the reuse time of this ability by 2 seconds.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 12989^4
This ability, when activated, blesses you with Ancestral Armor I and Ancestral Physical Guard XIII.
Ancestral Armor I increases your armor class soft cap by 25% and your base armor class (prior to soft cap multipliers) by 315 points.
Ancestral Physical Guard XIII absorbs 75% of incoming melee damage and will fade after 3 minute or after absorbing 26000 total damage.^0

*@%N, when activated, blesses you with *@*$1%N and *@*$2%N.
*@*$1%N absorbs *@*$1#1% of incoming melee damage up to *@*$1@1 total damage for *@*$1%Z.
*@*$2%N increases your armor class by *@*$2#8 points and your armor class soft cap by *@*$2#1% for *@*$2%Z.^0


ID: 12992^4
This ability, when activated, casts the highest rank of Ancestral Intervention that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 13010^4
This ability, when activated, consumes 8000 health to restore 4800 mana.
Reduces the reuse time of this ability by 10 seconds.^0

*@%N, when activated, consumes *@#1 health to restore *@#2 mana.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 13013^4
This ability, when activated, consumes 180% of your spells' mana cost from your health rather than your mana for 3 minutes.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, causes you to consume *@#1% of your spells' mana cost from your health rather than your mana for *@%Z.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 13065^4
This ability, when activated, strikes your target with a throwing skill attack with a base damage of 351 and triggers Binding Axe I which reduces their attack power by 110 points and roots them in place for 12 seconds then triggers Lingering Wound I which reduces their movement speed by 60% and deals 2600 damage every 6 seconds for 18 seconds.^0
*@%N, when activated, strikies your target with a *@%S skill attack with a base damage of *@#1 and triggers *@*$2%N which reduces their attack power by *@*$2#6 points, roots them in place for *@*$2%Z, then triggers *@*$2*#8%N after fading to duration.*@*$2*#8%N reduces the target's movement speed by *@*$2*#8#2% and deals *@*$2*#8#1 damage every 6 seconds for *@*$2*#8%Z.^0

ID: 13090^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).
Level 81-85 spells trigger Gift of Mana (85).
Level 86-90 spells trigger Gift of Mana (90).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #38 to #39 spells trigger *$37%N.
Level #29 to #30 spells trigger *$28%N.
Level #20 to #21 spells trigger *$19%N.
Level #11 to #12 spells trigger *$10%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 13091^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).
Level 81-85 spells trigger Gift of Mana (85).
Level 86-90 spells trigger Gift of Mana (90).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #42 to #43 spells trigger *$41%N.
Level #32 to #33 spells trigger *$31%N.
Level #22 to #23 spells trigger *$21%N.
Level #12 to #13 spells trigger *$11%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 13096^4
This passive ability increases the base damage of your damage over time spells that have a minimum duration of 18 seconds by 6 seconds worth of damage.^0
This passive ability increases the base damage of your damage over time spells that have a minimum duration of #5 seconds by #36 seconds worth of damage.^0

ID: 13100^4
This ability, when activated, reduces the amount of hatred generated from your target's attacks and spells by 8% for 8 minutes.^0
*@%N, when activated, reduces the amount of hatred generated from your target's group's attacks and spells by *@#12% for *@%Z.^0

ID: 13131^4
This ability, when activated, strikes your target with a powerful lifetap that deals 25900 damage.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, instantly drains *@#1 (+#1) health from your target.
Reduces the reuse time of this ability by 1 minute.^0


ID: 13134^4
This ability, when activated, grants your direct damage spells a 100% chance to deal critical damage and increases the damage of your critical spells by 100% but increases the mana cost of all detrimental spells by 100% for 18 seconds.^0
*@%N, when activated, increases the mana cost of all detrimental spells by *@#1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by *@#4% for *@%Z.^0

ID: 13165^4
This ability, when activated, consumes up to 8 opponents within a 50 foot radius in a shadow, increasing their hatred for you by 5000 points.^0
*@%N, when activated, consumes up to *@%T opponents within a *@%J foot radius in shadow, increasing their hatred for you by *@%H points.^0

ID: 13166^4
This ability, when activated, consumes up to 8 opponents within a 50 foot radius around your target in shadow, increasing their hatred for you by 5000 points.
Reduces the reuse time of this ability by 5 seconds.^0

*@%N, when activated, consumes up to *@%T opponents within a *@%J foot radius around your target in shadow, increasing their hatred for you by *@%H points.
Reduces the reuse time of this ability by 5 seconds.^0


ID: 13170^4
This ability, when activated, shares your natural attunement with your target, which restores 242 mana, increases their health regeneration by 735 points, their mana regeneration by 284 points, and their endurance regeneration by 153 points for 36 seconds with a 1 second cast time.^0
*@%N, when activated, shares your natural attunement with your target, increasing health regeneration by *@#9 points, mana regeneration by *@#10 points, and endurance regeneration by #11 points for *@%Z.^0

ID: 13188^6
Increases your base melee damage by #2%, melee accuracy by #4%, and raises the minimum base damage of each hit to be #5.^0
Increases your base melee damage by #2%, accuracy by #4%, attack power by #12 points, the chance your melee attacks will deal critical damage by #3%, the minimum damage of each hit by #1 points, and raises the minimum base damage of each hit to be #5.^0

ID: 13190^4
This ability, when activated, grants your melee attacks a chance (with a 600% bonus) to trigger Bladewhirl VIII, increases your chance of triple attacking by 38%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by 35%, your melee accuracy with all skills by 50%, and grants a 100% chance to dual wield and double attack each melee round for 30 seconds.
Bladewhirl VIII deals 630 damage, reduces your target's base armor class (prior to soft cap multipliers) by 275 points, resistance to fire, cold, and magic by 45 points, and melee speed by 47% for 36 seconds.^0

*@%N, when activated, grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by *@#5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by *@#6%, your accuracy by *@#4%, and grants your melee attacks a chance (with a *@$3% bonus) to trigger *@*#3%N for *@%Z.
*@*#3%N deals *@*#3#2 damage, reduces your target's armor class by *@*#3#5 points, resistance to fire, cold, and magic spells by *@*#3#4 points, melee speed by *@*#3#1% for *@*#3%Z.^0


ID: 13192^6
Increases your chance of dual wielding and double attacking to 100%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N.^0
Grants you a 100% chance to dual wield and double attack, increases your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.^0

ID: 13195^6
Summons #1 skeletal minions to attack your target for up to @1 seconds.^0
Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.^0


ID: 13209^6
Instantly restores #11 mana, then #9 health and #10 mana every 6 seconds.^0
Restores #11 mana, then increases health regeneration by #9 points, and mana regeneration by #10 points.^0

ID: 13213^6
Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.^0
Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.^0

ID: 13224^4
This ability, when activated, consumes 14500 health initially and 1000 health every 6 seconds for 12 seconds.^0
*@%N, when activated, consumes *@#1 health then *@#2 health every 6 seconds to allow you to activate abilities that require you to be at reduced health for *@%Z.^0

ID: 13225^4
This ability, when activated, casts the highest rank of Scent of Terris and Scent of Gloom that you have scribed with a 2 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by 20 points and the resist modifier of Scent of Terris by 130 points.^0

*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed with a 2 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by #3 points and the resist modifier of *#2+G by #1 points.^0


ID: 13252^4
This ability, when activated, casts the highest rank of Curtailing Helix that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 13253^4
This ability, when activated, instantly heals your pet for 33000 health and has a 95% chance to remove 1 detrimental effect.^0
*@%N, when activated, instantly heals your pet for *@#1 health and has a 95% chance to cure 1 detrimental effect.^0

ID: 13294^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).
Level 81-85 spells trigger Gift of Mana (85).
Level 86-90 spells trigger Gift of Mana (90).
Level 91-95 spells trigger Gift of Mana (95).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #52 to #53 spells trigger *$51%N.
Level #42 to #43 spells trigger *$41%N.
Level #32 to #33 spells trigger *$31%N.
Level #22 to #23 spells trigger *$21%N.
Level #12 to #13 spells trigger *$11%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 13295^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).
Level 81-85 spells trigger Gift of Mana (85).
Level 86-90 spells trigger Gift of Mana (90).
Level 91-95 spells trigger Gift of Mana (95).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #47 to #48 spells trigger *$46%N.
Level #38 to #39 spells trigger *$37%N.
Level #29 to #30 spells trigger *$28%N.
Level #20 to #21 spells trigger *$19%N.
Level #11 to #12 spells trigger *$10%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 13441^4
This ability, when activated, summons a level 90 Doppelganger that increases your target's hatred for itself by 35000 points. Your Doppelganger will continue to increase your target's hatred for itself by 10000 points every 5 seconds for 15 seconds.
If your Doppelganger survives for 15 seconds it will fade from existance and the hatred it has generated in your target will be transfered to you.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, summons a level *@#2 Doppelganger that generates *@$2 points of hate, then *@*@2 points of hate every 5 seconds for *@@1 seconds.
If your Doppelganger survives for *@@1 seconds, all hatred it has generated in your target will be transferred to you.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 13463^4
This ability, when activated, consumes 24% of your warder's maximum health to heal you for 35000 health.
Reduce the reuse time of this ability by 1 minute 30 seconds.^0

*@%N, when activated, consumes *@#1% of your warder's maximum health to bless you with *@*%R%N, healing you for *@*%R#1 health.
Reduce the reuse time of this ability by 1 minute 30 seconds.^0


ID: 13474^4
This ability, when activated, causes your pet to shield you from 50% of incoming melee damage and triggers Companion's Tether which gravitates your pet within 25 feet of you for 36 seconds.
Reduce the reuse time of this ability by 2 minutes.^0

*@%N, when activated, causes your warder to shield you from 50% of incoming melee damage for *@#1 seconds and triggers *@*$2%N which gravitates your pet to within 25 feet of you for *@*$2%Z (with a #1 second extension).
Reduce the reuse time of this ability by 2 minutes.^0


ID: 13514^6
Instantly heals you for #1 and increases your armor class by #2 for %z.^0
Instantly heals you for #1 health and increases your armor class by #6 points.^0

ID: 13519^6
Instantly heals #1 health then protects against #4 points of incoming damage.^0
Instantly heals #1 health then protects against #4 points of damage.^0

ID: 13539^6
Channels the power of corruption through your hands, instantly causing #1 damage and then #3 damage every 6 seconds for %z.^0
Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).
Deals #3 damage every 6 seconds to non-player targets (if Gates of Discord has been unlocked).^0


ID: 13544^6
Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.^0
Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.^0


ID: 13546^6
Heals a friendly target or an unfriendly target's target for #1 health.^0
Heals #1 health.^0

ID: 13556^6
Instantly restores #1 health then continually heals #10 every 6 seconds for %z.^0
Heals #1 health then #10 health every 6 seconds.^0

ID: 13565^4
This ability, when activated, increases your base melee damage by 52%, melee accuracy with all skills by 160%, and raises the minimum base damage of each hit to be 29 for 36 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, increases your base melee damage by *@#2%, accuracy by *@#4%, attack power by *@#12 points, the chance your melee attacks will deal critical damage by *@#3%, the minimum damage of each hit by *@#1 points, and raises the minimum base damage of each hit to be *@#5 for *@%Z.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 13689^4
This ability, when activated, casts the highest rank of Scent of Terris and Scent of Doom that you have scribed with a 1.7 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by 20 points and the resist modifier of Scent of Terris by 130 points.^0

*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed with a 1.7 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by #3 points and the resist modifier of *#2+G by #1 points.^0


ID: 13690^4
This ability, when activated, casts the highest rank of Scent of Terris and Scent of Doom that you have scribed with a 1.4 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by 20 points and the resist modifier of Scent of Terris by 130 points.^0

*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed with a 1.4 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by #3 points and the resist modifier of *#2+G by #1 points.^0


ID: 13691^4
This ability, when activated, casts the highest rank of Scent of Terris and Scent of Doom that you have scribed with a 1.1 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by 20 points and the resist modifier of Scent of Terris by 130 points.^0

*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed with a 1.1 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by #3 points and the resist modifier of *#2+G by #1 points.^0


ID: 13695^4
This ability, when activated, increases the base damage of your level 91 and lower magic based direct damage spells by 15 to 35% and the chance these spells will deal critical damage by 10% while also increasing the mana cost of these spells by 100% for 1 minute 12 seconds.^0
*@%N, when activated, increases the base damage of your level *@#2 and lower magic direct damage spells by *@#8 to *@$8% and the chance these spells will deal critical damage by *@#1% while also increasing the mana cost of these spells by *@$1% for *@%Z.^0

ID: 13733^4
This ability, when activated, casts the highest rank of Curtailing Helix that you have scribed on up to 5 creatures within a 30 foot radius of your target.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 13738^6
Reduces attack speed by #2% and armor class by #3 points for %z.^0
Reduces attack speed by #2% and armor class by #3 points.^0

ID: 13753^4
This ability, when activated, increases the chance your next 27 direct damage spells will deal critical damage by 60% while also increasing the mana cost of these spells by 84% for 2 minutes.
Reduces the reuse time of this ability by 6 minutes.^0

*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% for *@%Z.
Reduces the reuse time of this ability by 6 minutes.^0


ID: 13758^4
This ability, when activated, reduces your target's melee accuracy by 20%, base melee damage by 10%, and deals 1480 damage every 6 seconds for 3 minutes.
Reduces the reuse time of this ability by 6 minutes.^0

*@%N, when activated, reduces your target's base melee damage by *@#1%, accuracy by *@#6%, and deals *@#4 damage every 6 seconds for *@%Z.
Reduces the reuse time of this ability by 6 minutes.^0


ID: 13776^4
This ability, when activated, consumes up to 8 opponents within a 50 foot radius in a shadow, increasing their hatred for you by 5000 points.
Reduces the reuse time of this ability by 5 seconds.^0

*@%N, when activated, consumes up to *@%T opponents within a *@%J foot radius in shadow, increasing their hatred for you by *@%H points.
Reduces the reuse time of this ability by 5 seconds.^0


ID: 13782^6
Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.^0
Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.^0

ID: 13872^1
War Cry of the Braxi^0
Braxi's Howl^0

ID: 13872^2
War Cry^0
Braxi's^0

ID: 13872^3
of Braxi^0
Howl^0

ID: 13872^4
This ability, when activated, startles up to 8 opponents within a 35 foot radius with a fearsome warcry, which increases their incoming melee damage by 8% for 30 hits for 1 minute and has a 2% chance to trigger Panic Stricken I which seizes a level 99 or lower creature with fear, leaving them unable to react for 6 seconds.^0
*@%N, when activated, increases the damage up to *@%T opponents within a *@%J foot radius take from melee attacks by *@#6% for up to *@%L hits for *@%Z and has a *@#2% chance to trigger *@*$2%N which seizes a level *@*$2@1 or lower target with fear, leaving them unable to react for *@*$2#1 seconds.^0

ID: 13878^4
This ability, when activated, absorbs 40% of incoming melee damage up to 11400 damage per hit up to 76000 total damage for 48 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, absorbs *@#10% of incoming melee damage up to *@#10 damage per hit up to *@@10 total damage for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 13881^4
This ability, when activated, grants your melee attacks a chance (with a 330% bonus) to trigger Blood Pact Strike XII on your target for 1 minute 30 seconds.
Blood Pact Strike XII consumes 1% of your health to deal 1050 damage to your target.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N for *@%Z.
Reduces the reuse time of this ability by 1 minute.
*@*#1%N consumes *@*#1*%R#1% of your health and deals *@*#1#1 damage to your target.^0


ID: 13889^4
This ability, when activated, consumes 2% of your health to perform a Dragon Punch skill attack with a base damage of 391 and deal 22500 damage to your target.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, triggers *@*%R%N, consuming *@*%R#1% of your health, to deal *@#1 damage to your target and then strikes them with a *@#2 point base damage *@%S skill attack.
Reduces the reuse time of this ability by 1 minute.^0


ID: 13908^4
This passive ability reduces the reuse time of your Bazu Roar line of combat abilities (Bazu, Grendlaen, Krondal's, Cyclone, and Kluzen's Roar) by 3 seconds.^0
This passive ability reduces the reuse time of your Bazu Roar line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G^0


ID: 13911^4
This passive ability reduces the reuse time of your Scowl line of combat abilities (Mock, Scowl, Sneer, Jeer, Scoff, Scorn, Ridicule, Insult, and Slander) by 3 seconds.^0
This passive ability reduces the reuse time of your Scowl line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G^0


ID: 13917^4
This ability, when activated, absorbs 25% of incoming direct spell damage up to 5000 points per hit for 3 minutes or up to 31500 total damage.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, absorbs *@#1% of incoming direct spell damage up to *@$1 damage per hit up to *@@1 total damage for *@%Z.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 13955^4
This ability, when activated, casts the highest rank of Survival of the Fittest that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 13958^4
This ability, when activated, casts the highest rank of Survival of the Propitious that you have scribed.
Reduces the reuse time of this ability by 24 seconds.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Reduces the reuse time of this ability by 24 seconds.^0


ID: 14011^4
This ability, when activated, consumes up to 8 opponents within a 30 foot radius in a beacon of light, stunning targets up to level 95 for 3 seconds, increasing their hatred for you by 4500 points and then by 3500 points every 6 seconds for 18 seconds.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot radius in a beacon of light, stunning level *@@2 or lower opponents for *@#2 seconds, increasing their hatred for you by *@%H points, then by *@#3 points every 6 seconds for *@%Z.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 14019^4
This ability, when activated, grants you a chance (with a 300% bonus) to trigger Impact Guard I on yourself when struck in melee combat up to 20 times for 10 minutes.
Impact Guard I absorbs 6% of incoming melee damage and will fade after 12 seconds, 12 hits, or after absorbing 30000 total damage.^0

*@%N, when activated, grants you a chance (with a *@$1% bonus) to trigger *@*#1%N on yourself when struck in melee combat up to *@%L times for *@%Z.
*@*#1%N absorbs *@*#1#5% of incoming melee damage up to *@*#1@5 total damage for *@*#1%L hits for *@*#1%Z.^0


ID: 14037^4
This ability, when activated, reduces incoming melee damage by 11% and will fade after 36 seconds or 30 hits.
Reduces the reuse time of this ability by 3 minutes.^0

*@%N, when activated, reduces incoming melee damage by *@#1% for @%L hits for *@%Z.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 14040^4
This ability, when activated, heals you for 21590 health and increases your maximum health by 19000 but deals 2590 damage every 6 seconds for 1 minute 6 seconds.
Reduces the reuse time of this ability by 3 minutes.^0

*@%N, when activated, heals you for *@#8 health and increases your maximum health by *@#7 points for *@%Z.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 14046^4
This ability, when activated, strikes your target with a powerful lifetap that deals 25900 damage.
Reduces the reuse time of this ability by 1 minutes 30 seconds.^0

*@%N, when activated, instantly drains *@#1 (+#1) health from your target.
Reduces the reuse time of this ability by 1 minutes 30 seconds.^0


ID: 14052^4
This ability, when activated, consumes your target's health to restore your mana, dealing 15600 damage and restoring 21500 mana.^0
*@%N, when activated, deals *@#1 damage and blesses you with *@*%R%N which restores *@*%R#1 mana.^0

ID: 14065^4
This ability, when activated, summons a level 90 projection that increases your target's hatred for itself by 35000 points. Your projection will continue to increase your target's hatred for itself by 10000 points every 5 seconds for 15 seconds.
If your projection survives for 15 seconds it will fade from existance and the hatred it has generated in your target will be transfered to you.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, summons a level *@#2 projection that generates *@$2 points of hate, then *@*@2 points of hate every 5 seconds for *@@1 seconds.
If your projection survives for *@@1 seconds, all hatred it has generated in your target will be transferred to you.
Reduces the reuse time of this ability by 1 minute.^0


ID: 14068^4
This ability, when activated, summons a level 90 projection that increases your target's hatred for itself by 35000 points. Your projection will continue to increase your target's hatred for itself by 10000 points every 5 seconds for 15 seconds.
If your projection survives for 15 seconds it will fade from existance and the hatred it has generated in your target will be transfered to you.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, summons a level *@#2 projection that generates *@$2 points of hate, then *@*@2 points of hate every 5 seconds for *@@1 seconds.
If your projection survives for *@@1 seconds, all hatred it has generated in your target will be transferred to you.
Reduces the reuse time of this ability by 1 minute.^0


ID: 14081^4
This ability, when activated, increases your target's hatred for you by 3000 points and triggers Divine Pull I.
Divine Pull I gravitates creatures that are 3 or fewer levels higher than you toward you from up to 45 feet away for 6 seconds.^0

*@%N, when activated, increases your target's hatred for you by *@%H points then applies *@*$1%N, which gravitates a creature that is *@*$1@1 or fewer levels higher than you, towards you, from up to *@*$1$1 feet away for *@*$1%Z.^0

ID: 14097^4
This passive ability grants your melee attacks a chance (with a 5% bonus) to trigger Blessing of Life XIII which heals you for 1300 health.^0
This passive ability grants your melee attacks a chance (with a $1% bonus) to bless you with *#1%N which heals *#1#1 health.^0

ID: 14105^4
This ability, when activated, imbues all group members within a 100 foot radius with an affinity for the hunt, which increases their melee accuracy by 190 points, attack power by 165 points, chance to perform a critical melee hit by 185%, and the chance that their healing and damaging spells will apply critically by 25%.^0
*@%N, when activated, shares your affinity for the hunt with all group members within a *@%J foot radius, which increases the chance their damaging spells will deal critical damage by *@#1%, the chance their instant duration healing spells will land critically by *@#3%, the chance their melee attacks will deal critical damage by *@#4%, melee accuracy by *@#2 points, and attack power by *@#10 points for *@%Z.^0

ID: 14129^4
This passive ability grants your 1-handed melee attacks a chance (with a 3% bonus) to trigger Strike Fury I which reduces your base weapon delay by 33.8% for 12 seconds.^0
This passive ability grants your 1-Handed melee attacks a chance (with a $1% bonus) to bless you with *#1%N which reduces your base weapon delay by *#1#1% for *#1%Z.^0

ID: 14151^4
This passive ability allows you to channel the tranquility of Grandmaster Brithrax which increases the total damage of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by 2%.^0
This passive ability allows you to channel the tranquility of Grandmaster Brithrax which increases the base damage of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by #1%.^0

ID: 14157^4
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by 150 points.^0
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 150 points.^0

ID: 14158^4
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by 300 points.^0
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 300 points.^0

ID: 14159^4
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by 450 points.^0
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 450 points.^0

ID: 14160^4
This ability, when activated, increases your base melee damage by 15%, the minimum damage you deal with 1-handed weapons by 55 points, 2-handed weapons by 125 points, and Flying Kick attacks by 345 points for 3 minutes.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, increases your base melee damage by *@#11%, the damage you deal with hand to hand and 1-handed blunt attacks by *@#1 points, 2-handed blunt attacks by *@#3 points, and Flying Kick attacks by *@#7 points for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 14166^4
This ability, when activated, grants your melee attacks a chance (with a 20% bonus) to trigger Infusion of Thunder Shock II on your opponent, increases your base melee damage by 80%, and raises the minimum base damage of each hit to be 80, for 30 seconds.
Infusion of Thunder Shock II deals between 1325 and 2150 damage.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, increases your base melee damage by *@#8%, raises the minimum damage of your melee attacks to be *@#3, and grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N for *@%Z.
Reduces the reuse time of this ability by 1 minute.
*@*#1%N deals between *@*#1#1 and *@*#1@1 damage.^0


ID: 14179^4
This ability, when activated, grants your melee attacks a chance (with a 600% bonus) to trigger Bladewhirl XIII, increases your chance of triple attacking by 60%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by 45%, your melee accuracy with all skills by 91%, and grants a 100% chance to dual wield and double attack each melee round for 36 seconds.
Bladewhirl XIII deals 1936 damage, reduces your target's base armor class (prior to soft cap multipliers) by 600 points, resistance to fire, cold, and magic by 70 points, and melee speed by 52% for 36 seconds.^0

*@%N, when activated, grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by *@#5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by *@#6%, your accuracy by *@#4%, and grants your melee attacks a chance (with a *@$3% bonus) to trigger *@*#3%N for *@%Z (with a #1 second extension).
*@*#3%N deals *@*#3#2 damage, reduces your target's armor class by *@*#3#5 points, resistance to fire, cold, and magic spells by *@*#3#4 points, melee speed by *@*#3#1% for *@*#3%Z.^0


ID: 14200^4
This passive ability grants your melee, throwing, and frenzy attacks a 1.5% chance deal 153514 damage to level 90 and lower NPC targets.^0
This passive ability grants your melee, Throwing, and Frenzy attacks a #1% chance deal *@#1 damage to level *@#2 and lower NPC targets.^0

ID: 14206^4
This ability, when activated, offers an exhausting prayer to the divine that consumes 15000 mana to restore 15000 health and mana for your target.
Confers Shroud of Prayer on the recipient which prevents them from receiving another Quiet Prayer for 5 minutes.^0

*@%N, when activated, offers an exhausting prayer to the divine that consumes *@#1 mana to heal your target for *@#1 health, restore *@#2 mana, and apply *@*$4%N which prevents additional Quiet Prayers from affecting the target for *@*$4%Z.^0

ID: 14208^4
This ability, when activated, heals all group members within a 100 foot radius for 8000 health.^0
*@%N, when activated, heals all group members within a *@%J foot radius for *@#1 health.^0

ID: 14213^4
This ability, when activated, heals your target for 6200 health every 6 seconds for 18 seconds.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, heals your target for *@#13 health every 6 seconds for *@%Z.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 14225^4
This ability, when activated, summons a pack of 5 level 96 spirit wolves to attack your target for 1 minute.
Reduces the base cast time of this ability by 16%.^0

*@%N, when activated, summons a pack of *@#1 level *@#2 spirit wolves to attack your target for up to *@@1 seconds.
The wolves' melee attacks have a *@$2% chance per hit to trigger *@*@2%N on their target.
Reduces the base cast time of this ability by #1%.^0


ID: 14229^4
This ability, when activated, basks you in powerful light that instantly restores 30000 health and mana.^0
*@%N, when activated, channels the indomitable perseverance of Veturika, instantly healing you for *@#1 health and restoring *@#2 mana.^0

ID: 14244^4
This passive ability increases the damage done by your spells and abilities by 100 points.^0
This passive ability increases the damage done by your spells and abilities by #1 points.^0

ID: 14249^4
This passive ability increases the total healing of your instant-duration spells and abilities that have a mana cost by 200 points.^0
This passive ability increases the total healing of your instant duration spells and abilities that have a mana cost by #1 points.^0

ID: 14259^4
This ability, when activated, imbues your target with the spirit of the bear, increasing their maximum health by 10000, base armor class (prior to soft cap multipliers) by 500, and chance to dodge by 60% for 1 minute.^0
*@%N, when activated, increases your target's maximum health by *@#16 points, armor class by *@#7 points, and chance to dodge by *@11% for *@%Z (with a #1 second extension).^0

ID: 14283^4
This ability, when activated, mesmerizes a level 93 or lower target for 3 minutes.
When they awake they will suffer from Waking Nightmare VIII, which reduces attack speed by 46% and base armor class (prior to soft cap multipliers) by 195 points for 1 minute 18 seconds.
Reduces the base cast time of this ability by 17%.^0

*@%N, when activated, mesmerizes a level *@@1 or lower target for *@%Z and triggers *@*#3%N after fading, which reduces the target's attack speed by *@*#3#2% and armor class by *@*#3#3 points for *@*#3%Z.
Reduces the base cast time of this ability by #1%.^0


ID: 14286^4
This ability, when activated, casts the highest rank of Curtailing Helix that you have scribed.
Reduces the reuse time of this ability by 1 second.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Reduces the reuse time of this ability by 1 second.^0


ID: 14292^4
This ability, when activated, summons 9 level 87 elemental minions to attack your target for 2 minutes.
Reduces the base cast time of this ability by 10%.^0

*@%N, when activated, summons a swarm of *@#1 level *@#2 elementals to attack your target for up to *@@1 seconds.
Reduces the base cast time of this ability by #1%.^0


ID: 14316^4
This ability, when activated, casts the highest rank of Scent of Terris and Scent of Doom that you have scribed with a 0.8 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by 20 points and the resist modifier of Scent of Terris by 130 points.^0

*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed with a 0.8 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by #3 points and the resist modifier of *#2+G by #1 points.^0


ID: 14317^4
This ability, when activated, casts the highest rank of Scent of Terris and Scent of Doom that you have scribed with a 0.5 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by 20 points and the resist modifier of Scent of Terris by 130 points.^0

*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed with a 0.5 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by #3 points and the resist modifier of *#2+G by #1 points.^0


ID: 14321^4
This ability, when activated, casts the highest rank of Scent of Terris and Scent of Doom that you have scribed and triggers Death's Malaise I on undead targets with a 0.5 second cast time.
Death's Malaise I reduces an undead target's attack speed by 30% for 6 minutes 30 seconds.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by 20 points and the resist modifier of Scent of Terris by 130 points.^0

*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed and triggers *@*$3%N on undead targets with a 0.5 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by #3 points and the resist modifier of *#2+G by #1 points.
*@*$3%N reduces attack speed by *@*$3#2% for *@*$3%Z.^0


ID: 14322^4
This ability, when activated, strikes your target with a powerful lifetap that deals 18413 damage.^0
*@%N, when activated, drains *@#1 health from your target.^0

ID: 14331^4
This ability, when activated, allows you to twincast up to 16 damage spells for 2 minutes 18 seconds.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, allows you to twincast up to *@%L damage spells for *@%Z.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 14336^4
This ability, when activated, increases the chance that your next 39 direct damage spells will deal critical damage by 40% and the damage of your critical spells by 20% but increases their mana cost by 68% for 2 minutes 36 seconds.
Reduces the reuse time of this ability by 6 minutes.^0

*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% and the damage dealt by your critical direct damage spells by *@#8% for *@%Z.
Reduces the reuse time of this ability by 6 minutes.^0


ID: 14341^4
This ability, when activated, mesmerizes a level 98 or lower target for 3 minutes.
When they awake they will suffer from Waking Nightmare XI, which reduces attack speed by 46% and base armor class (prior to soft cap multipliers) by 230 points for 1 minute 18 seconds.
Reduces the reuse time of this ability by 6 minutes.^0

*@%N, when activated, mesmerizes a level *@@1 or lower target for *@%Z and triggers *@*#3%N after fading, which reduces the target's attack speed by *@*#3#2% and armor class by *@*#3#3 points for *@*#3%Z.
Reduces the reuse time of this ability by 6 minutes.^0


ID: 14346^4
This ability, when activated, mesmerizes up to 8 level 93 or lower creatures within a 30 foot wide by 200 foot long area in front of you for 18 seconds and triggers Beam of Slumber Root I and Somnolence III on each afflicted creature.
Beam of Slumber Root I roots them in place for up to 30 seconds.
Somnolence III reduces their melee accuracy by 9% for 2 minutes.^0

*@%N, when activated, mesmerizes up to *@%T level *@@1 or lower creatures within a *@%J foot wide by 200 foot long area in front of you for *@%Z and triggers *@*$3%N and *@*$4%N on each mesmerized target.
*@*$3%N roots the target in place for up to *@*$3%Z.
*@*$4%N reduces accuracy by *@*$4#1% for *@*$4%Z.^0


ID: 14359^1
Gift of Deathly Resolve^0
Heretic's Twincast^0

ID: 14359^2
Gift of^0
Heretic's^0

ID: 14359^3
Death Resolve^0
Twincast^0

ID: 14359^4
This ability, when activated, grants your level 91 and higher direct damage spells that cost at least 100 mana a 100% chance to trigger Deathly Resolve I for 1 minute.
Deathly Resolve I allows you to twincast your next 2 level 91 to 105 damage-over-time spells for 18 seconds.^0

*@%N, when activated, allows you to twincast up to *@%L damage spells for *@%Z.^0

ID: 14364^4
This ability, when activated, protects you from up to 50000 damage for 36 minutes.
Reduces the reuse time of this ability by 1 minute 30 seconds.^0

*@%N, when activated, absorbs up to *@#3 total damage for *@%Z.
Reduces the reuse time of this ability by 1 minute 30 seconds.^0


ID: 14413^6
Absorbs #9% of incoming melee damage up to @9 total damage and has a chance to trigger *#2%n on attackers.^0
Absorbs #9% of incoming melee damage up to @9 total damage and has a chance (with a $2% bonus) to trigger *#2%N on attackers when you are struck in melee combat, which reduces their hatred for you by *#2#1 points.^0

ID: 14490^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).
Level 81-85 spells trigger Gift of Mana (85).
Level 86-90 spells trigger Gift of Mana (90).
Level 91-95 spells trigger Gift of Mana (95).
Level 96-100 spells trigger Gift of Mana (100).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #62 to #63 spells trigger *$61%N.
Level #52 to #53 spells trigger *$51%N.
Level #42 to #43 spells trigger *$41%N.
Level #32 to #33 spells trigger *$31%N.
Level #22 to #23 spells trigger *$21%N.
Level #12 to #13 spells trigger *$11%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 14491^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).
Level 81-85 spells trigger Gift of Mana (85).
Level 86-90 spells trigger Gift of Mana (90).
Level 91-95 spells trigger Gift of Mana (95).
Level 96-100 spells trigger Gift of Mana (100).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #56 to #57 spells trigger *$55%N.
Level #47 to #48 spells trigger *$46%N.
Level #38 to #39 spells trigger *$37%N.
Level #29 to #30 spells trigger *$28%N.
Level #20 to #21 spells trigger *$19%N.
Level #11 to #12 spells trigger *$10%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 14647^4
This ability, when activated, instantly and critically heals all allies within a 400 foot radius for 47000 health, then heals 16100 health every 6 seconds for 30 seconds.^0
*@%N, when activated, instantly and critically heals all allies within a *@%J foot radius for *@#1 health then *@#10 health every 6 seconds for *@%Z.^0

ID: 14653^4
This ability, when activated, instantly and critically heals a friendly target or an unfriendly target's target for 99901 health then heals 21001 health every 6 seconds for 36 seconds.^0
This ability, when activated, instantly and critically heals a friendly target or an unfriendly target's target for *@#1 health then *@#10 health every 6 seconds for *@%Z.^0

ID: 14789^4
This ability, when activated, critically strikes your target with malignant power that deals 99901 damage initially and 32001 damage every 6 seconds for 36 seconds.^0
*@%N, when activated, instantly and critically deals *@#1 damage then deals *@#2 critical damage every 6 seconds to non-player targets for *@%Z.^0

ID: 14911^4
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by 600 points.^0
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 600 points.^0

ID: 14912^4
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by 750 points.^0
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 750 points.^0

ID: 14913^4
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by 900 points.^0
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 900 points.^0

ID: 14941^4
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a 100% chance to strike your opponent a second and third, 26% a fourth, 6% a fifth, and 1% a sixth time.^0
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a 100% chance to strike your opponent a second and third, #2% a fourth, $2% a fifth, and #3% a sixth time.^0

ID: 15099^4
This ability, when activated, increases your target's hatred for you by 3000 points and triggers Warlord's Grasp I.
Warlord's Grasp I gravitates creatures that are 3 or fewer levels higher than you toward you from up to 45 feet away for 6 seconds.^0

*@%N, when activated, increases your target's hatred for you by *@%H points then applies *@*$1%N, which gravitates a creature that is *@*$1@1 or fewer levels higher than you, towards you, from up to *@*$1$1 feet away for *@*$1%Z.^0

ID: 15108^4
This passive ability reduces the reuse time of your Undivided Attention line of combat abilities by 1 minute.^0
This passive ability reduces the reuse time of your Undivided Attention line of combat abilities by #1 seconds. This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G^0


ID: 15113^4
*@%N, when activated, increases the effectiveness of incoming healing spells by *@#1 to *@$1% for *@%Z (with an 18 second extension).^0
*@%N, when activated, increases the effectiveness of incoming healing spells by *@#1 to *@$1% for *@%Z (with a #1 second extension).^0

ID: 15119^4
This ability, when activated, strikes your target with three 2-handed slashing skill attacks with base damages of 2373, 2505, and 2720 and imbues you with Heroic Rage I which increases your chance of performing a critical melee hit by 35%, your melee speed by 68%, and the base damage of your critical melee attacks by 150% for 1 minute.^0
*@%N, when activated, channels the relentlessness of Wars Sheol to strike your target with three *@%S skill attacks with base damages of *@#1, *@#2, and *@#3 points then blesses you with *@*%R%N which increases your melee speed by *@*%R#9%, the chance your melee attacks will deal critical damage by *@*%R#1%, and the damage of your critical melee attacks by *@*%R#3% for *@*%R%Z.^0

ID: 15126^4
This passive ability reduces the reuse time of your Shield Topple and Shield Break combat abilities by 1 second.^0
This passive ability reduces the reuse time of your *#2+G and *#3+G combat abilities by #1 seconds.^0

ID: 15132^4
This ability, when activated, increases your target's hatred for you by 3000 points and triggers Divine Pull I.
Divine Pull I gravitates creatures that are 3 or fewer levels higher than you toward you from up to 45 feet away for 6 seconds.
Reduces the reuse time of this ability by 10 seconds.^0

*@%N, when activated, increases your target's hatred for you by *@%H points then applies *@*$1%N, which gravitates a creature that is *@*$1@1 or fewer levels higher than you, towards you, from up to *@*$1$1 feet away for *@*$1%Z.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 15146^4
This passive ability reduces the cast time of your Trial For Honor line of spells by 30% and triggers Helix of the Undying I on undead targets.
Helix of the Undying I reduces an undead target's attack speed by 50%, strength, dexterity, and agility by 163 points, chance to dual wield by 9%, and armor class by 226 points for 3 minutes.^0

This passive ability reduces the base cast time of your Trial For Honor line of spells by #1% and causes these spells to apply *$10%N on undead targets.
*$10%N reduces attack speed by *$10#2%, chance to dual wield by *$10#7%, and agility, dexterity, and strength by *$10#3 points for *$10%Z.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G^0


ID: 15150^4
This passive ability reduces the cast time of your Trial For Honor line of spells (Trial, Charge, Confrontation, Provocation, Demand, Impose, and Refute for Honor) by 10%.^0
This passive ability reduces the base cast time of your Trial For Honor line of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G^0


ID: 15155^4
This passive ability extends the duration of your Preservation of Marr line of spells (Preservation of Tunare, Marr, Oseka, of the Iceclad, and Rodcet) by 6 seconds.^0
This passive ability extends the duration of your Preservation of Marr line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G^0


ID: 15159^4
This passive ability grants your killing blows against non-trivial enemies a #3% chance to trigger *$3%N which increases your base melee damage by *$3#4% and armor class by *$3#12 points for *$3%Z (with a 6 second extension).^0
This passive ability grants your killing blows against non-trivial enemies a #3% chance to trigger *$3%N which increases your base melee damage by *$3#4% and armor class by *$3#12 points for *$3%Z (with a #1 second extension).^0

ID: 15179^4
This ability, when activated, grants you a 450 point damage shield that lasts for 3 minutes or 100 hits.
Reduces the base cast time of this ability by 10%.^0

*@%N, when activated, grants you a *@#7 point damage shield for up to *@%L hits for *@%Z.
Reduces the base cast time of this ability by #1%.^0


ID: 15193^4
This ability, when activated, grants you a 100% chance to twincast your Spear of Disease line of spells and reduces its reuse time by 16 seconds for 3 minutes.^0
*@%N, when activated, grants a *@#1% chance to twincast your *@*#2+G, *@*#3+G, *@*#4+G, *@*#5+G, *@*#6+G, and *@*#7+G spells and reduces the recast time of these spells by *@#9 seconds for *@%Z.^0

ID: 15194^4
This passive ability extends the duration of your Demand for Power line of spells by 6 seconds.^0
This passive ability extends the duration of your Demand for Power line of spells and their recoursed buffs by #1 seconds.
This focus applies to the following spells:
*#2+G
*#4+G
*#6+G
*#8+G
*#10+G
*#12+G
*#14+G
*#16+G
*#18+G^0


ID: 15200^4
This ability, when activated, heals you for 10000 health, increases your health regeneration by 1500 points, reduces the damage of incoming cold and fire based direct damage spells by 50%, and absorbs 100% of incoming spell and melee damage up to 25000 total damage for 1 minute.^0
*@%N, when activated, heals you for *@#5 health, then *@#4 health every 6 seconds, absorbs *@#6% of incoming spell and melee damage up to *@@6 total spell or melee damage, and reduces incoming cold and fire direct spell damage by *@#1% for *@%Z.^0

ID: 15204^4
This ability, when activated, increases the base damage of your level 95 and lower magic based direct damage spells by 20 to 35% and the chance these spells will deal critical damage by 10% while also increasing the mana cost of these spells by 95% for 1 minute 18 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, increases the base damage of your level *@#2 and lower magic direct damage spells by *@#8 to *@$8% and the chance these spells will deal critical damage by *@#1% while also increasing the mana cost of these spells by *@$1% for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 15210^4
This ability, when activated, casts the highest rank of Maloseneta that you have scribed on up to 6 creatures within a 30 foot radius of your target.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.^0

ID: 15217^4
This passive ability grants your Shock of Silvered line of spells a 10% chance to trigger Steel Vengeance I, which deals an additional 20000 damage to your target.^0
This passive ability grants the following spell lines a #1% chance to trigger *$1%N which deals *$1#1 damage to your target:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G^0


ID: 15232^4
This passive ability grants your Fickle Fire line of spells an additional 27% chance to trigger its recourse, offering a 25% chance to imbue you with Flames of Power and a 1% chance to curse you with Flames of Weakness.^0
This passive ability grants your Fickle Fire and Chaotic Inferno spell lines an additional *$2#1% chance to imbue you with that spell's Recourse Effect.
*#3+G triggers *$1%N.
*#6+G, *#7+G, *#8+G, *#9+G, and *#10+G trigger *$4%N.
*#13+G triggers *$11%N.
*#16+G triggers *$14%N.^0


ID: 15253^4
This ability, when activated, imbues all group members within a 100 foot radius with an affinity for the hunt, which increases their melee accuracy by 200 points, attack power by 165 points, chance to perform a critical melee hit by 195%, and the chance that their healing and damaging spells will apply critically by 27%.
Reduces the base cast time of this ability by 10%.^0

*@%N, when activated, shares your affinity for the hunt with all group members within a *@%J foot radius, which increases the chance their damaging spells will deal critical damage by *@#1%, the chance their instant duration healing spells will land critically by *@#3%, the chance their melee attacks will deal critical damage by *@#4%, melee accuracy by *@#2 points, and attack power by *@#10 points for *@%Z.
Reduces the base cast time of this ability by #1%.^0


ID: 15268^4
This ability, when activated, increases your base melee damage by 52%, melee accuracy with all skills by 160%, and raises the minimum base damage of each hit to be 29 for 36 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, increases your base melee damage by *@#2%, accuracy by *@#4%, attack power by *@#12 points, the chance your melee attacks will deal critical damage by *@#3%, the minimum damage of each hit by *@#1 points, and raises the minimum base damage of each hit to be *@#5 for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 15283^4
This passive ability reduces the reuse time of your Enraging Kick line of combat abilities (Enraging Crescent, Heel, Cut, and Wheel Kicks) by 1 second.^0
This passive ability reduces the reuse time of your Enraging Kick line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G^0


ID: 15359^4
This ability, when activated, grants your melee attacks a chance (with a 180% bonus) to trigger Feral Bite VIII, increases your health regeneration by 1350 points, the damage of your melee hits by 38 points, melee speed by 100%, attack power by 800 points, strength and dexterity by 575 points, cold and disease resistance by 180 points, grants a 100% chance to double attack each melee round, and triggers Rabid Bear Form, which transforms you into a ferocious brown bear for 5 minutes.
Feral Bite VIII deals 4303 damage.
Reduces the reuse time of this ability by 4 minutes.^0

*@%N, when activated, blesses you with *@*%R%N, transforming you into a Rabid Bear, grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N, increases melee speed by *@#4%, the minimum damage of your melee attacks by *@#12 points, attack power by *@#9 points, chance to double attack by *@#7%, health regeneration by *@#6 points, cold and disease resistance by *@#3 points, and your current and maximum strength and dexterity by *@#2 points for *@%Z.
Reduces the reuse time of this ability by 4 minutes.
*@*#1%N deals *@*#1#1 damage.^0


ID: 15371^4
This ability, when activated, casts the highest rank of Turgur's Insects that you have scribed on your target with a 1 second cast time.
As a passive effect this ability improves the resist modifier of Turgur's Insects by 50 points.
Reduces the reuse time of this ability by 1 second.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed with a 1 second cast time.
As a passive effect this ability improves the resist modifier of *#2+G by #1 points.
Reduces the reuse time of this ability by 1 second.^0


ID: 15383^4
This passive ability reduces the reuse time of your Lunarlight line of spells by 1 second.^0
This passive ability reduces the reuse time of your Lunarlight line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G^0


ID: 15387^4
*@%N, when activated, heals your target for *@#1 health then *@#4 health every 6 seconds, increases their armor class by *@#9 points for *@%Z (with a 6 second extension), and triggers *@*$2%N which provides a *@*$2#8 point damage shield for *@*$2%Z.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, heals your target for *@#1 health then *@#4 health every 6 seconds, increases their armor class by *@#9 points for *@%Z (with a #1 second extension), and triggers *@*$2%N which provides a *@*$2#8 point damage shield for *@*$2%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 15396^4
This passive ability reduces the cast time of direct damage spells with an initial cast time of 3 seconds or more by 20%.^0
This passive ability reduces the base cast time of direct damage spells that have an initial cast time of #5 seconds or more by #1%.
This focus also applies to the following Wizard spells:
*#7+G
*#8+G
*#9+G
*#10+G^0


ID: 15406^4
This ability, when activated, shares your natural attunement with your target, which restores 307 mana, increases their health regeneration by 1100 points, their mana regeneration by 388 points, and their endurance regeneration by 727 points for 36 seconds with a 0.9 second cast time.^0
*@%N, when activated, shares your natural attunement with your target, increasing health regeneration by *@#9 points, mana regeneration by *@#10 points, and endurance regeneration by #11 points for *@%Z.
Reduces the base cast time of this ability by #1%.^0


ID: 15423^4
This ability, when activated, consumes 12000 health to restore 6800 mana with a 2 second cast time.^0
*@%N, when activated, consumes *@#1 health to restore *@#2 mana.^0

ID: 15447^4
This ability, when activated, increases the damage your target takes from Tiger Claw, Dragon Punch (or Tail Rake), and Eagle Strike attacks attacks by 15% for 1 minute.^0
*@%N, when activated, increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *@#1% for *@%Z.^0

ID: 15450^4
This passive ability reduces the reuse time of your Synergy and Step Pattern combat abilities by #1 seconds.
This applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G^0

This passive ability reduces the reuse time of your Synergy and Step Pattern combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G^0


ID: 15453^4
This passive ability reduces the reuse time of your Crane Stance combat abilities by 1 minute.^0
This passive ability reduces the reuse time of your *#2+G and *#3+G combat abilities by #1 seconds.^0

ID: 15475^4
This ability, when activated, grants you a chance (with a 3000% bonus) to trigger Banishing Force I on attackers when struck in melee combat and absorbs 75% of incoming melee damage up to 45000 total damage for 12 seconds.
Banishing Force I gravitates creatures that are 3 or fewer levels higher than you up to 30 feet away from you then triggers Banishing Root I which roots them in place for up to 30 seconds.^0

*@%N, when activated, absorbs *@#2% of incoming melee damage up to *@@2 total damage and has a chance (with a *@$3% bonus) to trigger *@*#3%N on attackers when struck in melee combat for *@%Z.
*@*#3%N forcefully pushes a target that is *@*#3$1 or fewer levels higher than you that is within *@*#3$1 feet of you away then applies *@*#3*#3%N after they have been moved *@*#3#2 feet.
*@*#3*#3%N roots the target in place for *@*#3*#3%Z.^0


ID: 15478^4
This ability, when activated, blesses all allies within a 200 foot radius with a barrier that protects against 100% of incoming direct spell damage up to 50000 total damage for 36 minutes.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, blesses all allies within a *@%J foot radius with a barrier that absorbs up to *@#3 total direct spell damage for *@%Z.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 15481^4
This ability, when activated, consumes all group members within a 200 foot radius with illusions of grandeur, which increases the chance their damage spells will deal critical damage by 10%, the damage dealt by their critical direct damage spells by 150%, and the damage dealt by their critical damage-over-time spells by 110% for 2 minutes.^0
*@%N, when activated, shares Illusions of Grandeur with all group members within a *@%J foot radius, which increases the chance their damaging spells will deal critical damage by *@#4%, the damage dealt by their critical direct damage spells by *@#12%, and the damage dealt by their critical damage over time spells by *@#6% for *@%Z.^0

ID: 15483^4
This ability, when activated, summons 3 level 97 Doppelgangers that have hatred equal to your own with your target to attack your target for 1 minute 15 seconds.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
The first Doppelganger's maximum health is equal to your own and casts Relentless Taunt II every 10 seconds, which causes the target to attack the Doppelganger exclusively for 12 seconds.
The second and third Doppelgangers cast Relentless Taunt I every 10 seconds, which taunts their target with 100% effectiveness, putting the Doppelganger 1000 points of hatred above their previously most hated target.^0

*@%N, when activated, summons *@#1 level *@#2 illusions of yourself with hatred equal to your own to distract your target for up to *@@1 seconds.
The first Doppelganger's maximum health is equal to your own and can cast *@*$2%N.
These Doppelgangers can cast *@*@2%N as well as any single target direct damage or stun spell you currently have memorized.
^0


ID: 15485^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gracious Gift of Mana on your group which reduces the mana cost of their next spell to 1 point for 18 seconds.
Level 96-105 spells trigger Gracious Gift of Mana (105).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gracious Gift of Mana on all group members within a *$1%Z foot radius which reduces the mana cost of their next spell to 1 point for *$1%Z.
Level #3 to #4 spells trigger *$1%N.^0


ID: 15486^4
This ability, when activated, consumes all group members within a 200 foot radius with chromatic haze, which increases the chance their next direct damage spell will deal critical damage by 100% and increases the base damage of their next direct damage spell by 340% for 12 seconds.^0
*@%N, when activated, consumes all group members within a *@%J foot radius in a chromatic haze, which increases the base damage of *@%L level *@#5 and lower direct damage spell that costs at least *@#4 mana and deals at least *@#6 damage by *@#1% and increases the chance that their spell will land critically by *@#10% for *@%Z.^0

ID: 15490^4
This passive ability grants your single target Tashan line of spells a 100% chance to trigger Tashan's Lingering Cry I which increases the damage your target takes from spells (that have a mana cost) by 1 to 8% for 14 minutes.^0
This passive ability causes your single target Tashan spells to trigger *$1%N which increases the damage your target takes from level *$1#2 and lower spells that cost at least *$1#3 mana by *$1#1 to *$1$1% for *$1%Z.^0

ID: 15496^4
This ability, when activated, blesses all group members within a 200 foot radius with Reactive Rune I, which will trigger Reactive Rune I (Protection) should they incur a melee strike of at least 20000 damage or a direct damage spell of at least 25000 damage for 30 minutes.
Reactive Rune I (Protection) protects them from up to 45000 damage for 30 seconds.^0

*@%N, when activated, blesses all group members within a *@%J foot radius with a preemptive guard that triggers *@*#1%N if they take a melee damage hit that exceeds *@$1 points or a spell damage hit that exceeds *@$2 points for *@%Z.
*@*#1%N absorbs *@*#1#1 total damage for *@*#1%Z.^0


ID: 15509^4
This passive ability reduces the reuse time of your Onslaught line of combat abilities by 3 seconds.^0
This passive ability reduces the reuse time of your Onslaught line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G^0


ID: 15555^4
This passive ability grants your Axe of Rallos line of combat abilities a 5% chance to trigger Frenzied Axe I, an additional 2-hand slash skill attack with a base damage of 379.^0
This passive ability grants the following combat ability lines a #1% chance to trigger *$1%N, an additional 2-Hand Slashing skill attack with a base damage of *$1#1:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G^0


ID: 15570^4
This ability, when activated, consumes 23000 health to restore 7500 endurance.^0
*@%N, when activated, consumes *@#1 health to restore *@#2 endurance.^0

ID: 15571^4
This ability, when activated, strikes your target with a powerful lifetap that deals 21143 damage.
Reduces the reuse time of this ability by 3 minutes.^0

*@%N, when activated, drains *@#1 health from your target.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 15574^4
This ability, when activated, reduces the radius that a level 80 or lower undead target will react or attempt to assist its allies down to 1 foot for 3 minutes.^0
*@%N, when activated, reduces the radius that a level *@@1 or lower undead target will react or attempt to assist its allies down to *@#1 foot for *@%Z.^0

ID: 15582^4
This ability, when activated, increases the base damage of your level 100 and lower damage-over-time spells by 10 to 100% for 1 minute.^0
*@%N, when activated, increases the base damage of your level *@#2 and lower damage over time spells by *@#1 to *@$1% for *@%Z.^0

ID: 15594^4
This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your damage-over-time spells with a duration of at least 12 seconds and a mana cost of at least 10 points a chance to trigger Cascade of Decay Rot I which deals 1690 damage every 6 seconds for 18 seconds.^0

This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your damage over time spells a chance (with a #1% bonus) to trigger *$1%N which deals *$1#1 damage every 6 seconds for *$1%Z.^0


ID: 15598^4
This ability, when activated, increases the base damage of all direct-damage spells, abilities, and effects by 3150 points for 4 minutes.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, increases the base damage of all direct damage spells, abilities, and effects by *@#1 points for *@%Z.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 15602^4
This passive ability increases the base damage of your spells that have a mana cost by 1%.^0
This passive ability increases the base damage of your spells that have a mana cost by #1%.^0

ID: 15609^4
This passive ability grants your level 85 or higher direct damage spells that have a cast time of at least 3 seconds and a mana cost of at least 10 with a 3% chance to trigger Arcane Fusion I, which critically deals an additional 73450 damage to your target.^0
This passive ability grants your level #4 and higher direct damage spells that have a cast time of at least #5 seconds and a mana cost of at least #3 with a #1% chance to trigger *$1%N which critically deals *$1#1 damage to your target.^0

ID: 15611^4
This ability, when activated, increases the chance that your next 24 direct damage spells will deal critical damage by 40%, increases the mana cost of these spells by 25%, and absorbs 100% of incoming spell and melee damage up to 200000 total damage for 2 minutes.^0
*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% and absorbs *@#8% of incoming direct spell and melee damage up to *@@8 total melee damage or *@@9 total spell damage for *@%Z.^0

ID: 15612^4
This ability, when activated, consumes 1125 mana to deal 10275 fire damage to your target with a 0.5 second cast time.^0
*@%N, when activated, consumes mana to deal *@#1 fire damage to your target with a 0.5 second cast time.^0

ID: 15615^4
This ability, when activated, consumes 1125 mana to deal 10275 cold damage to your target with a 0.5 second cast time.^0
*@%N, when activated, consumes mana to deal *@#1 cold damage to your target with a 0.5 second cast time.^0

ID: 15619^4
This ability, when activated, offers a silent prayer to Marr, instantly restoring 20000 health, 10000 mana, and 4500 endurance.^0
*@%N, when activated, offers a silent prayer to Marr, which instantly heals *@#1 health, and restores *@#2 mana, and *@#3 endurance.^0

ID: 15625^4
This passive ability increases the base damage of your critical backstab attacks by 10%.^0
This passive ability increases the damage of your critical Backstab attacks by #1%.^0

ID: 15634^4
This passive ability reduces the reuse time of your Swiftblade line of combat abilities by 1.5 seconds.^0
This passive ability reduces the reuse time of your Swiftblade line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
*#12+G
*#13+G
*#14+G
*#15+G
*#16+G^0


ID: 15639^4
This ability, when activated, instantly consumes up to 8 opponents within a 50 foot radius in a shadow, increasing their hatred for you by 8500 points.^0
*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot radius in shadow, increasing their hatred for you by *@%H points.^0

ID: 15640^4
This ability, when activated, instantly consumes up to 8 opponents within a 50 foot radius around your target in shadow, increasing their hatred for you by 8500 points.^0
*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot radius around your target in shadow, increasing their hatred for you by *@%H points.^0

ID: 15642^4
This ability, when activated, consumes your target's health to restore your mana and endurance with two attacks.
The first deals 15600 damage and restores 160% of the damage dealt as mana up to 37500 mana.
The second deals 88000 damage and restores 10% of the damage dealt as endurance up to 13200 endurance.^0

*@%N, when activated, deals *@#1 damage and returns *@#2% of that damage as mana then deals *@#3 damage and returns *@#4% of that damage as endurance.^0

ID: 15643^4
This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your level 90 and higher lifetap spells that cost at least 100 mana a 10% chance to trigger Soul Flay I.
Soul Flay I restores 230 mana for all group members within a 200 foot radius.^0

This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your level #4 and higher lifetap spells that cost at least #2 mana a #1% chance to bless all group members within a *$1%J foot radius with *$1%N which restores *$1#1 mana.^0


ID: 15646^4
This passive ability allows your Bite line of spells and your Vicious Bite of Chaos ability to trigger Ragged Bite of Agony I which deals 9685 damage and returns 10% of that damage to you as mana.^0
This passive ability causes the following spell lines and all ranks of your *#2+G ability to trigger *$1%N which deals *$1#1 damage and returns *$1#2% of that damage to you as mana:
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
*#12+G
*#13+G
*#14+G^0


ID: 15648^4
This passive ability increases the base damage of your frenzy attacks by 3%.^0
This passive ability increases the base damage of your Frenzy attacks by #1%.^0

ID: 15660^4
This passive ability reduces the cast time of direct damage spells with an initial cast time of 3 seconds or more by 20% and direct damage spells with an initial cast time of less than 3 seconds by 2%.^0
This passive ability reduces the base cast time of direct damage spells that have an initial cast time of #5 seconds or more by #1% and direct damage spells with an initial cast time of less than #5 seconds by #11%.
This focus also applies to the following Wizard spells:
*#7+G
*#8+G
*#9+G
*#10+G^0


ID: 15780^4
This ability, when activated, critically strikes target with a powerful lifetap that deals 40900 damage.^0
*@%N, when activated, instantly and critically drains *@#1 (+#1) health from your target.^0

ID: 16057^4
This ability, when activated, casts the highest rank of Malosenia that you have scribed on up to 8 creatures within a 30 foot radius of your target.
Reduces the reuse time of this ability by 10 seconds.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 16062^4
This passive ability grants your mesmerization spells a 20% chance to trigger Deep Sleep VI and your crippling spells a 100% chance to trigger Somnolence VI.
Deep Sleep VI reduces your target's melee accuracy by 18% for 2 minutes and has a 100% chance to trigger Deep Sleep's Malaise I.

Deep Sleep's Malaise I reduces your target's attack speed by 70% for 2 minutes.

Somnolence VI reduces your target's melee accuracy by 18% for 2 minutes.^0

This passive ability grants your mesmerization spells a #1% chance to trigger *$1%N and your crippling spells a #4% chance to trigger *$4%N.
*$1%N triggers *$1*$2%N and reduces your target's accuracy by *$1#1% for *$1%Z.
*$1*$2%N reduces your target's melee attack speed by *$1*$2#1% for *$1*$2%Z.
*$4%N reduces your target's accuracy by *$4#1% for *$4%Z.^0


ID: 16071^4
This ability, when activated, blesses all group members within a 200 foot radius with Reactive Rune IV (Melee Shield) and Reactive Rune IV (Spell Shield) for 30 minutes.
Reactive Rune IV (Melee Shield) triggers Reactive Rune IV (Protection) should they incur a melee strike of at least 35000 damage, which protects them from up to 60000 damage for 30 seconds.
Reactive Rune IV (Spell Shield) will trigger Reactive Rune IV (Spell Protection) should they incur a direct damage spell of at least 40000 damage, which protects them from up to 65000 direct spell damage for 30 seconds.^0

*@%N, when activated, blesses all group members within a *@%J foot radius with *@*#1%N and *@*#2%N for *@*#2%Z.
*@*#1%N triggers *@*#1*#1%N, which absorbs *@*#1*#1#1 total damage for *@*#1*#1%Z, if they take a melee damage hit that exceeds *@*#1$1 points.
*@*#2%N triggers *@*#2*#2%N, which absorbs *@*#2*#2#1 total direct spell damage for *@*#2*#2%Z, if they take a spell damage hit that exceeds *@*#2$2 points for *@*#2%Z.^0


ID: 16096^6
Unleashes a kick skill attack with base #4 damage and reduces the target's total avoidance by #2% for %z.^0
Performs a %S skill attack with a base damage of #4 and reduces avoidance by #2%.^0

ID: 16097^4
This ability, when activated, increases the minimum damage of your 2-handed weapon attacks by 3000 points and 1-handed weapon attacks by 1500 points for 30 seconds.^0
*@%N, when activated, increases the minimum damage of your 2-handed melee attacks by *@#3 points and your 1-handed melee attacks by *@#1 points for *@%Z.^0

ID: 16097^6
Increases your target's hatred for you by %H points.^0
Reduces incoming melee damage by #1%.^0

ID: 16100^6
Increases your hatred with up to %T creatures closely around your target by %H points.^0
Increases your hatred with up to %T opponents within a %J foot radius around your target by %H points.^0

ID: 16101^6
Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.^0
Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.^0

ID: 16105^6
Deals #1 damage and triggers *%R%N.^0
Deals #1 damage and blesses all group members within a *%R%J foot radius with *%R%N.^0

ID: 16107^6
This ability allows the Rogue to periodically perform a dazzling display of weaponry and dexterity that will reduce the Rogue's opponent's hate towards the Rogue. Additional ranks increase the amount of hate removed.^0
Grants your melee attacks a chance (with a $10% bonus) to trigger *#10%N which reduces your target's hatred for you by *#10%H points then by *#10#1% of their total hatred for you.^0

ID: 16114^6
Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.^0
Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.^0

ID: 16115^6
Improves the resist modifier of your level #2 or lower spells by between #1 and $1 points.^0
Improves the resist modifier of your level #2 and lower spells by #1 to $1 points.^0

ID: 16121^6
Allows your slow spells a #1% chance to trigger *#2%N.^0
Grants your slow spells a #1% chance to trigger *#2%N which deals *#2#1 damage every 6 seconds for *#2%Z.^0

ID: 16124^6
Deals #1 damage every 6 seconds for %z.^0
Deals #1 damage every 6 seconds.^0

ID: 16128^6
Reduces a level @2 or lower enemy's ability to call for help.
Does not draw the attention of the target.^0

Reduces the radius that a level @2 or lower creature will assist it allies down to #2 feet.
Does not draw the attention of the target.^0


ID: 16134^6
Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.^0
Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.^0

ID: 16137^4
This ability, when activated, consumes up to 8 opponents within a 30 foot radius in a beacon of light, stunning targets up to level 103 for 3 seconds, increasing their hatred for you by 12000 points and then by 6500 points every 6 seconds for 24 seconds.^0
*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot radius in a beacon of light, stunning level *@@2 or lower opponents for *@#2 seconds, increasing their hatred for you by *@%H points, then by *@#3 points every 6 seconds for *@%Z (with a #1 second extension).^0

ID: 16139^6
Heals your group for #1 health.^0
Heals #1 health.^0

ID: 16144^6
Summons #1 skeletal warriors to attack your target for @1 seconds.^0
Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.^0

ID: 16146^4
This passive ability grants your level 95 and higher instant-duration healing spells that cost at least 10 mana a 2% chance to bestow your group with Tunare's Grace I, which heals them for 14210 health.^0
This passive ability grants your level #2 and higher instant duration healing spells that cost at least #4 mana a #1% chance to bless all group members within a *$1%J foot radius with *$1%N which heals *$1#1 health.^0

ID: 16149^4
This passive ability reduces the reuse time of your your Divine Intervention line of spells by 1 minute, increases their range by 20%, and grants a 60% chance to heal their target for a lesser amount of health if the first chance failed.^0
This passive ability reduces the reuse time of your Divine Intervention spells by #1 seconds, increases the base range of these spells by #9%, and grants them a #13% chance to heal their target for a lesser amount if the first chance failed.
This hastening applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 16160^4
*@%N, when activated, allows you to twincast healing spells and the healing components of your Awecrash, Sound of Fury, and Celestial Contravention lines of spells but increases the mana cost of these spells by *@#8% for *@%Z or 10 twinheals.^0
*@%N, when activated, allows you to twincast healing spells and the healing components of your Awecrash, Sound of Fury, and Celestial Contravention spell lines but increases the mana cost of these spells by *@#8% up to 10 twinheals for *@%Z.^0

ID: 16162^4
*@%N, when activated, infuses your undead target with holy energy which deals *@#1 damage, has a *@#2% chance to trigger *@*$2%N which instantly and critically deals *@*$2#1 damage, then triggers *@*$3%N which deals *@*$3#1 damage every 6 seconds for *@*$3%Z.^0
*@%N, when activated, infuses your undead target with holy energy which deals *@#1 damage, has a *@#2% chance to trigger *@*$2%N which critically deals *@*$2#1 damage, then triggers *@*$3%N which deals *@*$3#1 damage every 6 seconds for *@*$3%Z.^0

ID: 16168^6
Unleashes #1 rabid warders to attack your target for @1 seconds.^0
Summons a pack of #1 level #2 warders to attack your target for up to @1 seconds.^0

ID: 16178^6
This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.^0
Increases base melee damage by #11%, the damage you deal with hand to hand and 1-handed blunt attacks by #1 points, 2-handed blunt attacks by #3 points, and Flying Kick attacks by #7 points.^0

ID: 16179^4
This passive ability grants your archery attacks a 0.8% chance to strike your enemy a 1150 point base damage Archery skill attack.^0
This passive ability grants your Archery skill and Archery skill attacks a #5% chance to trigger *$1%N, an additional Archery skill attack with a base damage of *$1#1.^0

ID: 16181^6
Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.^0
Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.^0

ID: 16186^4
This passive ability grants your kick attacks a 10% chance to stun a level 103 or lower target for 1 second.^0
This passive ability grants your Kick skill and Kick skill attacks a #1% chance to trigger *$1%N which stuns a level *$1@1 or lower target for *$1#1 second.^0

ID: 16188^4
This ability, when activated, instantly consumes up to 8 opponents within a 20 foot wide by 200 foot long area in front of you in shadow, increasing their hatred for you by 9500 points.^0
*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot wide by 200 foot long area in front of you in shadow, increasing their hatred for you by *@%H points.^0

ID: 16189^6
Empowers all pets in a 60 foot radius by increasing their avoidance by *@1#5%, attack speed by *@1#11%, attack power by *@1#10 (*$1#10 for swarm pets) points, maximum health by *@1#6 points and heals *@1#8 health when this spell lands.^0
Increases avoidance by #5%, current and maximum health by #6 points, and attack power by #10 points.^0

ID: 16195^4
This passive ability reduces the reuse time of your Undivided Acrimony line of combat abilities by 1 minute.^0
This passive ability reduces the reuse time of your Undivided Acrimony line of combat abilities by #1 seconds. This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G^0


ID: 16196^4
This ability, when activated, strikes your target with three 2-handed slashing skill attacks with a base damage of 381 and applies T`Vyl's Resolve Weakness I which increases their incoming melee damage by 15% for 1 minute.^0
*@%N, when activated, strikes your target with three *@#1 point base damage *@%S skill attacks and applies *@*$4%N which increases the damage the target takes from melee attacks by *@*$4#6% for *@*$4%Z.^0

ID: 16200^6
Heals #13 points of health every 6 seconds for %z.^0
Heals #13 health every 6 seconds.^0

ID: 16208^6
Has a #1% chance to taunt your target.^0
Grants the caster a #1% chance to taunt the target, placing them $1 points of hate higher than the previously most hated target.^0

ID: 16230^4
This passive ability reduces the reuse time of your Tumult of Claws line of combat abilities by 1 second.^0
This passive ability reduces the reuse time of your Tumult of Claws line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G^0


ID: 16238^6
Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.^0
Increases the base damage of all direct damage spells, abilities, and effects by #1 points.^0

ID: 16287^4
This ability, when activated, causes your target to take 202 damage every time they land a melee attack for 1 minute.
Reduces the reuse time of this ability by 20 seconds.^0

*@%N, when activated, causes your target to take *@#3 damage each time they land a melee attack for *@%Z.
Reduces the reuse time of this ability by 20 seconds.^0


ID: 16296^4
This ability, when activated, causes a level 100 or lower target to attack you exclusively for 12 seconds. Your allies will generate 90% of their normal hatred during this period.^0
*@%N, when activated, causes a level *@#1 or lower target to attack you exclusively and causes allies to generate *@$1% of their normal hatred with this creature for *@%Z.^0

ID: 16323^4
This ability, when activated, consumes 29000 health initially and 3000 health after 6 seconds then triggers Bloodshield I after this effect fades, which absorbs 100% of incoming melee damage up to 25000 total damage for 30 seconds.^0
*@%N, when activated, consumes *@#1 health then *@#2 health after *@%Z to allow you to activate abilities that require you to be at reduced health then blesses you with *@*#3%N after fading, which absorbs *@*#3#9% of incoming melee damage up to *@*#3@9 total damage for *@*#3%Z.^0

ID: 16336^4
This ability, when activated, increases the base damage of your level 100 and lower damage-over-time spells by 25 to 120% for 1 minute.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, increases the base damage of your level *@#2 and lower damage over time spells by *@#1 to *@$1% for *@%Z.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 16342^4
This ability, when activated, increases the base damage of your level 100 and lower damage-over-time spells by 25 to 120% for 1 minute.
Reduces the base cast time of this ability by 10%.^0

*@%N, when activated, increases the base damage of your level *@#2 and lower damage over time spells by *@#1 to *@$1% for *@%Z.
Reduces the base cast time of this ability by #1%.^0


ID: 16363^4
This ability, when activated, increases the base damage of your level 110 or lower direct damage spells that have a mana cost by 5% for 2 minutes.^0
*@%N, when activated, increases the base damage of level *@#6 and lower direct damage spells that have a mana cost by *@#1% for *@%Z.^0

ID: 16366^4
This passive ability increases the damage done by your spells and abilities by 200 points.^0
This passive ability increases the damage done by your spells and abilities by #1 points.^0

ID: 16385^4
This ability, when activated, casts the highest rank of Malosenia that you have scribed.
Reduces the reuse time of this ability by 1 second.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Reduces the reuse time of this ability by 1 second.^0


ID: 16392^4
This ability, when activated, consumes all group members within a 200 foot radius with illusions of grandeur, which increases the chance their damage spells will deal critical damage by 10%, the damage dealt by their critical direct damage spells by 150%, and the damage dealt by their critical damage-over-time spells by 110% for 2 minutes.
Reduces the reuse time of this ability by 1 minute 30 seconds.^0

*@%N, when activated, shares Illusions of Grandeur with all group members within a *@%J foot radius, which increases the chance their damaging spells will deal critical damage by *@#4%, the damage dealt by their critical direct damage spells by *@#12%, and the damage dealt by their critical damage over time spells by *@#6% for *@%Z.
Reduces the reuse time of this ability by 1 minute 30 seconds.^0


ID: 16420^6
Restores #1 health and #2 mana to all members of your party.^0
Heals #1 health and restores #2 mana.^0

ID: 16439^6
Triggers *$2%n, increases your base melee damage by #5%, and grants you a #4% chance to resist detrimental spells.^0
Triggers *$2%N, increases base melee damage by #5%, and grants a #4% chance to resist detrimental spells.^0

ID: 16492^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).
Level 81-85 spells trigger Gift of Mana (85).
Level 86-90 spells trigger Gift of Mana (90).
Level 91-95 spells trigger Gift of Mana (95).
Level 96-100 spells trigger Gift of Mana (100).
Level 101-105 spells trigger Gift of Mana (105).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #72 to #73 spells trigger *$71%N.
Level #62 to #63 spells trigger *$61%N.
Level #52 to #53 spells trigger *$51%N.
Level #42 to #43 spells trigger *$41%N.
Level #32 to #33 spells trigger *$31%N.
Level #22 to #23 spells trigger *$21%N.
Level #12 to #13 spells trigger *$11%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 16493^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).
Level 81-85 spells trigger Gift of Mana (85).
Level 86-90 spells trigger Gift of Mana (90).
Level 91-95 spells trigger Gift of Mana (95).
Level 96-100 spells trigger Gift of Mana (100).
Level 101-105 spells trigger Gift of Mana (105).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #65 to #66 spells trigger *$64%N.
Level #56 to #57 spells trigger *$55%N.
Level #47 to #48 spells trigger *$46%N.
Level #38 to #39 spells trigger *$37%N.
Level #29 to #30 spells trigger *$28%N.
Level #20 to #21 spells trigger *$19%N.
Level #11 to #12 spells trigger *$10%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 16563^4
This ability, when activated, strikes your target with a kick skill attack with a base damage of 275, lowers their avoidance by 26% for 18 seconds, and triggers Knee Strike Snare I.
Knee Strike Snare I reduces your target's movement speed by 20% for 18 seconds.^0

*@%N, when activated, strikes your target with a *@%S skill attack with a base damage of *@#4, reduces their avoidance by *@#2% for *@%Z, and triggers *@*$3%N which reduces movement speed by *@*$3#1% for *@*$3%Z.^0

ID: 16604^4
This ability, when activated, instantly heals all group members within a 100 foot radius for 61350 health and then 16500 health every 6 seconds for 18 seconds.
Reduces the reuse time of this ability by 4 minutes.^0

*@%N, when activated, instantly heals all group members within a *@%J foot radius for *@#1 health then *@#2 health every 6 seconds for *@%Z.
Reduces the reuse time of this ability by 4 minutes.^0


ID: 16666^4
This ability, when activated, strikes your target with three 2-handed slashing skill attacks with a base damage of 421 and applies T`Vyl's Resolve Weakness II which increases their incoming melee damage by 17% for 1 minute.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, strikes your target with three *@#1 point base damage *@%S skill attacks and applies *@*$4%N which increases the damage the target takes from melee attacks by *@*$4#6% for *@*$4%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 16690^6
Allows your spells to consume #3% of their mana cost from your health rather than your mana and restores #6 health every 6 seconds for %z.
Triggers *#1%n after fading.^0

Causes you to consume #3% of your spells' mana cost from your health rather than your mana.
Increases your health regeneration by #6 points.
Triggers *#1%N after fading.
This spell cannot be removed early.^0


ID: 16745^4
*@%N, when activated, allows you to twincast healing spells and the healing components of your Awecrash, Sound of Fury, and Celestial Contravention lines of spells but increases the mana cost of these spells by *@#8% for *@%Z or 10 twinheals.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, allows you to twincast healing spells and the healing components of your Awecrash, Sound of Fury, and Celestial Contravention spell lines but increases the mana cost of these spells by *@#8% up to 10 twinheals for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 16785^6
Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.^0

Deals #1 damage, stuns up to %T level @2 or lower targets within a 50 %J foot cone in front of you for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.^0


ID: 16788^6
Splits your consciousness into #1 projections that attack your target for @1 seconds.^0
Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.^0

ID: 16800^6
Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.^0
Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.^0

ID: 16816^6
Summons #1 nature spirits to attack your target for @1 seconds.^0
Summons #1 level #2 nature spirits to attack your target for @1 seconds.^0

ID: 16824^6
Mesmerizes up to 8 level @1 or lower targets for %z.^0
Mesmerizes up to %T level @1 or lower creatures.^0

ID: 16825^6
A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.^0
Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.^0

ID: 16840^6
Heals your group for #1 health.^0
Heals #1 health.^0

ID: 16870^6
Increases your target's hatred for you by %H and triggers *$2%N.^0
Increases your target's hatred for you by %H points then triggers *$2%N, which flings a creature that is *$2@1 or fewer levels higher than you, toward you.^0

ID: 16873^6
Transforms you into the image of death itself, increasing the damage you do with all melee attacks by #1% for %z.^0
Applies *$2%N, transforming you into a zombie, and increases base melee damage by #1%.^0

ID: 16876^6
Heals your group for #1 health.^0
Heals #1 health.^0

ID: 17096^4
This ability, when activated, casts the highest rank of Scent of Terris and Scent of Extinction that you have scribed and triggers Death's Malaise IV on undead targets with a 0.5 second cast time.
Death's Malaise IV reduces an undead target's attack speed by 40%, strength, dexterity, and agility by 220 points, chance to dual wield by 14%, and their base armor class (prior to soft cap multipliers) by 90 points for 6 minutes 30 seconds.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by 90 points and the resist modifier of Scent of Terris by 130 points.^0

*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed and triggers *@*$3%N on undead targets with a 0.5 second cast time.
As a passive effect this ability improves the resist modifier of your corruption, fire, and magic spells by #3 points and the resist modifier of *#2+G by #1 points.
*@*$3%N reduces attack speed by *@*$3#2%, strength, dexterity, and agility by *@*$3#4 points, armor class by *@*$3#5 points, and the ability to dual wield by *@*$3#8% for *@*$3%Z.^0


ID: 17168^4
This ability, when activated, increases the chance your next 27 direct damage spells will deal critical damage by 95% and the damage of your critical direct damage spells by 1% while also increasing the mana cost of these spells by 63% for 2 minutes.^0
*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% and the damage dealt by critical direct damage spells by *@#8% for *@%Z.^0

ID: 17185^4
This ability, when activated, blesses all allies within a 200 foot radius with a barrier that protects against 25% of incoming damage-over-time damage up to 3000 points per hit and 100% of incoming direct spell damage up to 60000 total damage for 36 minutes.^0
*@%N, when activated, blesses all allies within a *@%J foot radius with a barrier that absorbs up to *@#3 total direct spell damage or *@#4% of damage over time damage up to *@$4 damage per hit up to *@@4 total damage over time damage for *@%Z.^0

ID: 17190^4
This passive ability grants your level 110 and lower mesmerization and stun spells a 12% chance to trigger Phantasmic Reflex VII which absorbs 100% of incoming melee damage up to 15000 damage per hit and will fade after 24 seconds or after absorbing 55000 total damage.^0
This passive ability grants your level #3 and lower mesmerization and stun spells a #1% chance to bless you with *$1%N which absorbs *$1#2% of incoming melee damage up to *$1$2 damage per hit up to *$1@2 total damage for *$1%Z.^0

ID: 17202^4
This ability, when activated, increases your target's hatred for you by 4800 points, reduces their melee accuracy by 50%, and their armor class by 400 points for 6 seconds.
Reduces the reuse time of this ability by 2 seconds.^0

*@%N, when activated, increases your target's hatred for you by *@%H points then reduces their accuracy by *@#5% and their armor class by *@#6 points for *@%Z.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 17209^4
This ability, when activated, grants your group immunity to most fear spells for 1 minute.
Reduces the reuse time of this ability by 3 minutes.^0

*@%N, when activated, grants all group members within a 100 foot radius immunity to fear spells for *@#1 seconds.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 17212^4
This ability, when activated, taunts your target with 100% effectiveness, putting you 3000 points of hatred above their previously most hated target.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, taunts your target, placing you *@#1 points of hate higher than their previously most hated target.
Reduces the reuse time of this ability by 1 minute.^0


ID: 17222^4
This ability, when activated, increases your target's hatred for you by 4800 points, reduces their melee accuracy by 50%, and their armor class by 400 points for 6 seconds.^0
*@%N, when activated, increases your target's hatred for you by *@%H points then reduces their accuracy by *@#5% and their armor class by *@#6 points for *@%Z. ^0

ID: 17248^4
This ability, when activated, allows you to twincast healing spells and the healing components of your Denouncement and Valiant Deflection lines of spells but increases the mana cost of these spells by 100% for up to 5 minutes or 10 twinheals.^0
*@%N, when activated, allows you to twincast healing spells and the healing components of your Denouncement and Valiant Deflection spell lines but increases the mana cost of these spells by *@#8% up to 10 twinheals for *@%Z.^0

ID: 17249^4
This ability, when activated, consumes your target's health to restore your mana and endurance with two attacks.
The first deals 15756 damage and restores 200% of the damage dealt as mana up to 47200 mana.
The second deals 88000 damage and restores 10% of the damage dealt as endurance up to 13300 endurance.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, deals *@#1 damage and returns *@#2% of that damage as mana then deals *@#3 damage and returns *@#4% of that damage as endurance.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 17252^4
This passive ability reduces the reuse time of your Gouging Blade line of combat abilities (Gouging, Gashing, Lacerating, and Wounding Blade) by 3 seconds.^0
This passive ability reduces the reuse time of your Gouging Blade line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G^0


ID: 17256^4
This ability, when activated, instantly reduces your target's melee accuracy by 75% for 12 seconds and increases their hatred for you by 30000 points.^0
*@%N, when activated, instantly increases your target's hatred for you by *@%N points then reduces their accuracy by *@#4% for *@%Z.^0

ID: 17257^4
This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants you a chance (with a 90% penalty) to trigger Presence of Fear I on attackers when struck in melee combat, which seizes targets 3 or fewer levels higher than you with fear, leaving them unable to react for 1 second.^0

This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants you a chance (with a $1% penalty) to trigger *#1%N on attackers when struck in melee combat, which seizes targets that are *#1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1#1 seconds.^0


ID: 17267^4
This passive ability reduces the cast time of your Demand for Power line of spells by 10%, extends its duration by 6 seconds, and triggers Helix of the Undying II on undead targets.
Helix of the Undying II reduces an undead target's attack speed by 55%, strength, dexterity, and agility by 195 points, chance to dual wield by 12%, and armor class by 262 points for 3 minutes.^0

This passive ability reduces the base cast time of your Demand for Power line of spells by #30%, causes these spells to apply *$20%N on undead targets, and extends the duration of these spells and their recoursed buffs by #1 seconds.
*$20%N reduces attack speed by *$20#2%, chance to dual wield by *$20#7%, and agility, dexterity, and strength by *$20#3 points for *$20%Z.
This focus applies to the following spells:
*#2+G
*#4+G
*#6+G
*#8+G
*#10+G
*#12+G
*#14+G
*#16+G
*#18+G^0


ID: 17281^4
This ability, when activated, grants your melee attacks a chance (with a 600% bonus) to trigger Bladewhirl XIX, increases your chance of triple attacking by 90%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by 54%, your melee accuracy with all skills by 109%, and grants a 100% chance to dual wield and double attack each melee round for 36 seconds.
Bladewhirl XIX deals 4527 damage, reduces your target's base armor class (prior to soft cap multipliers) by 900 points, resistance to fire, cold, and magic by 120 points, and melee speed by 58% for 42 seconds.^0

*@%N, when activated, grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by *@#5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by *@#6%, your accuracy by *@#4%, and grants your melee attacks a chance (with a *@$3% bonus) to trigger *@*#3%N for *@%Z (with a #1 second extension).
*@*#3%N deals *@*#3#2 damage, reduces your target's armor class by *@*#3#5 points, resistance to fire, cold, and magic spells by *@*#3#4 points, melee speed by *@*#3#1% for *@*#3%Z (with a #1 second extension).^0


ID: 17318^4
This ability, when activated, casts Turgur's Diminishment I and the highest rank of Turgur's Insects that you have scribed on up to 8 creatures within a 30 foot radius of your target.
Turgur's Diminishment I reduces strength, agility, and dexterity by 189, armor class by 260, and chance to dual wield by 10% for 8 minutes.^0

*@%N, when activated, casts *@*$2%N and the highest rank of *@*$1+G that you have scribed on up to *@%T creatures within a *@%J foot radius of your target.
*@*$2%N reduces your target's strength, dexterity, and agility by *@*$2#6 points, armor class by *@*$2#4 points, and the ability to dual wield by *@*$2#7% for *@*$2%Z.^0


ID: 17344^4
This ability, when activated, increases the chance that your damage-over-time spells will deal critical damage by 5% and the damage dealt by your critical damage-over-time spells by 102% for 1 minute.^0
*@%N, when activated, increases the chance your damage over time spells will deal critical damage by *@#2% and the damage dealt by your critical damage over time spells by *@#1% for *@%Z.^0

ID: 17364^4
This ability, when activated, casts the highest rank of Pillar of Ro that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 17370^4
This passive ability increases the base damage of your damage over time spells that have a minimum duration of 18 seconds by 6 seconds worth of damage.^0
This passive ability increases the base damage of your damage over time spells that have a minimum duration of #5 seconds by #36 seconds worth of damage.^0

ID: 17372^4
*@%N, when activated, bathes all allies within a *@%J foot radius of your target in light, critically healing them for *@#1 health.^0
*@%N, when activated, critically heals all allies within a *@%J foot radius of your target for *@#1 health.^0

ID: 17373^4
This ability, when activated, increases your melee accuracy with all skills by 250%, base melee damage by 100%, and raises the minimum base damage of your attacks to be 25 for 24 seconds.^0
*@%N, when activated, increases your accuracy by *@#1%, base melee damage by *@#2%, and raises the minimum base damage of your attacks to be *@#3 for *@%Z.^0

ID: 17375^4
This ability, when activated, consumes 15000 health to restore 9000 mana with a 1.8 second cast time.^0
*@%N, when activated, consumes *@#1 health to restore *@#2 mana.
Reduces the base cast time of this ability by #1%.^0


ID: 17384^4
This ability, when activated, strikes your target with a hand to hand skill attack with a base damage of 130 and increases their hatred for you by 4000 points.^0
*@%N, when activated, strikies your target with a *@%S skill attack with a base damage of *@#1 and increases their hatred for you by *@%H points.^0

ID: 17428^4
This passive ability grants your throwing attacks a 0.5% chance to strike your target with Screaming Axes I which increases the damage that they take from throwing attacks by 10% for 18 seconds and imbues you with Screaming Fury I, which reduces your base weapon delay by 12.5% for 18 seconds.^0
This passive ability grants your Throwing skill and Throwing skill attacks a #5% chance to trigger *$1%N which increases the damage your target takes from Throwing attacks by *$1#1% for *$1%Z and blesses you with *$1*%R%N which reduces your base weapon delay by *$1*%R#1% for *$1*%R%Z.^0

ID: 17476^4
This ability, when activated, imbues all group members within a 100 foot radius with an affinity for the hunt, which increases their melee accuracy by 215 points, attack power by 165 points, chance to perform a critical melee hit by 210%, and the chance that their healing and damaging spells will apply critically by 30%.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, shares your affinity for the hunt with all group members within a *@%J foot radius, which increases the chance their damaging spells will deal critical damage by *@#1%, the chance their instant duration healing spells will land critically by *@#3%, the chance their melee attacks will deal critical damage by *@#4%, melee accuracy by *@#2 points, and attack power by *@#10 points for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 17492^4
This ability, when activated, increases the base damage of your level 110 or lower direct damage spells that have a mana cost by 15% for 2 minutes.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, increases the base damage of level *@#6 and lower direct damage spells that have a mana cost by *@#1% for *@%Z.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 17517^4
This ability, when activated, consumes 900 mana and surrounds your pet with Companion's Aegis I with a cast time of 2.5 seconds.
Companion's Aegis I absorbs 100% of incoming damage up to 18918 damage per hit and will fade after 36 minutes or 8 hits.^0

*@%N, when activated, consumes mana and blesses your pet with a shield that absorbs *@#1 hits up to *@@1 damage per hit for *@%Z.
Reduces the base cast time of this ability by #1%.^0


ID: 17533^4
This ability, when activated, grants your level 91 and higher direct damage spells that cost at least 100 mana a 100% chance to trigger Deathly Resolve I for 1 minute 6 seconds.
Deathly Resolve I allows you to twincast your next 2 level 91 to 105 damage-over-time spells for 18 seconds.^0

*@%N, when activated, allows you to twincast up to *@%L damage spells for *@%Z.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 17545^4
This ability, when activated, increases the chance your next 27 direct damage spells will deal critical damage by 95% and the damage of your critical direct damage spells by 3% while also increasing the mana cost of these spells by 57% for 2 minutes.
Reduces the reuse time of this ability by 6 minutes.^0

*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% and the damage dealt by critical direct damage spells by *@#8% for *@%Z.
Reduces the reuse time of this ability by 6 minutes.^0


ID: 17547^4
This passive ability increases the base damage of your damage over time spells that have a minimum duration of 12 seconds by 6 seconds worth of damage.^0
This passive ability increases the base damage of your damage over time spells that have a minimum duration of #5 seconds by #24 seconds worth of damage.^0

ID: 17549^4
This ability, when activated, mesmerizes up to 8 level 103 or lower creatures within a 30 foot wide by 200 foot long area in front of you for 18 seconds and triggers Beam of Slumber Root VI and Somnolence VIII on each afflicted creature.
Beam of Slumber Root VI roots them in place for up to 1 minute.
Somnolence VIII reduces their melee accuracy by 24% for 2 minutes.
Reduces the reuse time of this ability by 5 seconds.^0

*@%N, when activated, mesmerizes up to *@%T level *@@1 or lower creatures within a *@%J foot wide by 200 foot long area in front of you for *@%Z and triggers *@*$3%N and *@*$4%N on each mesmerized target.
Reduces the reuse time of this ability by 5 seconds.
*@*$3%N roots the target in place for up to *@*$3%Z.
*@*$4%N reduces accuracy by *@*$4#1% for *@*$4%Z.^0


ID: 17553^4
This passive ability grants your level 85 and higher direct damage or stun spells an 8% chance to trigger Gift of Chromatic Haze I on your group.
Gift of Chromatic Haze I increases the base damage of their next direct damage spell by 40% and increases the chance their next direct damage spell will land critically by 100%.^0

This passive ability grants your level #4 and higher direct damage or stun spells a #1% chance to bless all group members within a *$1%J foot radius with *$1%N.
*$1%N increases the base damage of *$1%L level *$1#5 and lower direct damage spell that costs at least *$1#4 mana and deals at least *$1#6 damage by *$1#1% and increases the chance that this spell will land critically by *$1#10% for *$1%Z.^0


ID: 17555^4
This passive ability increases the base damage of your Hemorrhage Essence spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17558^4
This passive ability increases the base damage of your Livianus' Decay spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17561^4
This passive ability increases the base damage of your Annihilation spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17564^4
This passive ability increases the base damage of your Pyre of the Lost spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17567^4
This passive ability increases the base damage of your Grasping Darkness spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17573^4
This passive ability increases the base damage of your Mortiferous Wounds spells as well as the Violent Proliferation effect triggered by those spells by 2%.^0
This passive ability increases the base damage of your *#2+G and *44503%N spells by #1%.^0

ID: 17579^4
This passive ability increases the base damage of your Combusting Beam and Funnel of the Frostdeep spells by 2%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 17582^4
This passive ability increases the base damage of your Ethereal Flash spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17585^4
This passive ability increases the base damage of your Cloudburst Stormstrike spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17588^4
This passive ability increases the base damage of your Flashrime spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17591^4
This passive ability increases the base damage of your Rimeblast Cascade spells (including the component of Wildflash Barrage) by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17594^4
This passive ability increases the base damage of your Narendi's Fire spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17597^4
This passive ability increases the base damage of your Bolt of Molten Shieldstone spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17600^4
This passive ability increases the base damage of your Shock of Darksteel spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17603^4
This passive ability increases the base damage of your Searing Sands spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17606^4
This passive ability increases the base healing of your Renewal of Calix spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 17609^4
This passive ability increases the base damage of your Searing Blast spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17615^4
This passive ability increases the base damage of your Spear of Molten Shieldstone spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17618^4
This passive ability increases the base damage of your Intellectual Appropriation spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17621^4
This passive ability increases the base damage of your Chromatic Blink spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17624^4
This passive ability increases the base damage of your Chromarift spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17627^4
This passive ability increases the base damage of your Polyrefractive Assault spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17630^4
This passive ability increases the base damage and magic resistance reduction effects of your Bewildering Constriction spells by 2%.^0
This passive ability increases the base damage and magic resistance reduction effects of your *#2+G spells by #1%.^0

ID: 17633^4
This passive ability increases the base damage of your Mindsunder spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 17639^4
This passive ability grants you a chance (with a 100% bonus) to trigger Phalanx of Fury I on attackers when struck in melee combat, which increases their hatred for you by 4500 points.^0
This passive ability grants you a chance (with a $1% bonus) to trigger *#1%N on attackers when struck in melee combat, which increases their hatred for you by *#1%H points.^0

ID: 17645^4
This ability, when activated, grants your level 91 and higher direct damage spells that cost at least 100 mana a 100% chance to trigger Deathly Resolve I for 1 minute 6 seconds.
Deathly Resolve I allows you to twincast your next 2 level 91 to 105 damage-over-time spells for 18 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, allows you to twincast up to *@%L damage spells for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 17674^4
This ability, when activated, instantly heals you for 10000 health then increases your health regeneration by 400 points and your endurance regeneration by 8 points for 3 minutes.^0
*@%N, when activated, heals you for *@#1 health, increases your health regeneration by *@#8 points, and endurance regeneration by *@#9 points for *@%Z.^0

ID: 17680^4
This ability, when activated, balances the amount of damage that all level 50 or higher group members within a 200 foot radius have taken such that all group members in range end up with the same amount of damage taken then shares up to 24000 points of healing among them.^0
*@%N, when activated, balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to *@$2 points of healing among them.^0

ID: 17684^4
This ability, when activated, summons a stationary ward that casts Aura of Cleansing XIII on all allies within a 60 foot radius every 10 seconds for 5 minutes.
Aura of Cleansing XIII cures 14 poison and disease counters and 7 curse counters.^0

*@%N, when activated, summons a stationary ward that casts *@*#2%N on all allies within a *@*#2%J foot radius every *@$2 seconds for up to *@@1 seconds.
*@*#2%N cures *@*#2#1 poison and disease counters, and *@*#2#3 curse counters.^0


ID: 17685^4
This ability, when activated, summons a stationary ward that casts Aura of Cleansing XIV on all allies within a 60 foot radius every 10 seconds for 5 minutes.
Aura of Cleansing XIV cures 18 poison and disease counters, 9 curse counters, and 1 corruption counter.^0

*@%N, when activated, summons a stationary ward that casts *@*#2%N on all allies within a *@*#2%J foot radius every *@$2 seconds for up to *@@1 seconds.
*@*#2%N cures *@*#2#1 poison and disease counters, *@*#2#3 curse counters, and *@*#2#4 corruption counter.^0


ID: 17818^4
This ability, when activated, strikes your target for 5000 damage then heals 3000 health, and restores 800 mana and 100 endurance for all group members within a 200 foot radius.^0
*@%N, when activated, deals *@#1 damage to your target and blesses all group members within a *@*%R%J foot radius with *@*%R%N which heals *@*%R#1 health, restores *@*%R#2 mana, and *@*%R#3 endurance.^0

ID: 17820^4
This ability, when activated, strikes your target for 7000 damage then heals 3800 health, and restores 960 mana and 180 endurance for all group members within a 200 foot radius.
Reduces the base cast time of this ability by 50%.^0

*@%N, when activated, deals *@#1 damage to your target and blesses all group members within a *@*%R%J foot radius with *@*%R%N which heals *@*%R#1 health, restores *@*%R#2 mana, and *@*%R#3 endurance.
Reduces the base cast time of this ability by 50%.^0


ID: 17821^4
This ability, when activated, instantly strikes your target for 8000 damage then heals 4000 health, and restores 1000 mana and 200 endurance for all group members within a 200 foot radius.^0
*@%N, when activated, instantly deals *@#1 damage to your target and blesses all group members within a *@*%R%J foot radius with *@*%R%N which heals *@*%R#1 health, restores *@*%R#2 mana, and *@*%R#3 endurance.^0

ID: 17826^4
This ability, when activated, places your pet under the protection of Companion's Intervening Divine Aura II for 10 minutes.
Companion's Intervening Divine Aura II triggers Companion's Divine Aura II if their health drops below 20%.
Companion's Divine Aura II renders your pet invulnerable to most attacks but also unable to attack and heals 2000 health every 6 seconds for 18 seconds.^0

*@%N, when activated, blesses your pet with a shield that will apply *@*#1%N if its health drops below 20% for *@%Z.
*@*#1%N renders your pet invulnerable to most attacks but also unable to attack and increases its health regeneration by *@*#1#2 points for *@*#1%Z.^0


ID: 17865^4
This ability, when activated, increases your base melee damage by 16%, the minimum damage you deal with 1-handed weapons by 95 points, 2-handed weapons by 205 points, Flying Kick attacks by 985 points, and triggers Zan Fi's Echoes I for 3 minutes 30 seconds.
Zan Fi's Echoes I grants your Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks a 20% chance to trigger Zan Fi's Echoes Strike I, which deals 40000 damage to your target, up to 10 times for 3 minutes 30 seconds.^0

*@%N, when activated, blesses you with *%R%N, increases base melee damage by #11%, the damage you deal with hand to hand and 1-handed blunt attacks by #1 points, 2-handed blunt attacks by #3 points, and Flying Kick attacks by #7 points for *@%Z.
*%R%N grants your *%R*#4+S, *%R*#5+S, and *%R*#6+S attacks a chance (with a *%R$3% bonus) to trigger *%R*#3%N up to *%R%L times for *%R%Z.
*%R*#3%N deals *%R*#3#1 damage.^0


ID: 17921^4
This ability, when activated, summons a permanent aura that blesses you with Group Pact of the Wolf X and all group members and their pets with Pact of the Wolf X.
Group Pact of the Wolf X increases your maximum health, mana, and endurance by 15000 points, melee speed by 80%, grants ultravision, the ability to see creatures with tier 2 invisibility, and triggers Pact of the Wolf Form which transforms you into a fearsome black werewolf.
Pact of the Wolf X increases their health, mana, and endurance by 7500 points, melee speed by 75%, grants ultravision, the ability to see invisible creatures, and triggers Group Pact of the Wolf Form which transforms them into fearsome black werewolves.^0

*@%N, when activated, invokes lycanthropic spirits that bless you with *@*@1%N and all members of your group with *@*$1%N.
*@*@1%N grants ultravision, the ability to see creatures with enhanced invisibility, and increases your attack speed by *@*@1#2%, increases your maximum health, mana, and endurance by *@*@1 points, and applies *@*@1*$3%n which transforms you into a black werewolf.
*@*$1%N grants ultravision, the ability to see invisible creatures, increases attack speed by *@*$1#2%, maximum health, mana, and endurance by *@*$1#7 points, and applies *@*$1*$3%n which transforms the target into a black werewolf. ^0


ID: 17926^4
This ability, when activated, grants your melee attacks a chance (with a 350% bonus) to trigger Feral Bite IX, reduces your base weapon delay by 34%, increases your health regeneration by 2100 points, base melee damage by 300%, the damage of your melee hits by 100 points, melee speed by 100%, attack power by 1200 points, strength and dexterity by 730 points, cold and disease resistance by 210 points, grants a 100% chance to double attack each melee round, and triggers Rabid Bear Form, which transforms you into a ferocious brown bear for 5 minutes.
Feral Bite IX triggers Rabid Bear's Protection I on all group members within a 100 foot radius and deals 11560 damage.
Rabid Bear's Protection I heals 4000 health and absorbs 100% of incoming melee damage up to 5000 total damage for 12 seconds.^0

*@%N, when activated, blesses you with *@*%R%N, transforming you into a Rabid Bear, grants your melee attacks a chance (with a *@$1% bonus) to trigger *@*#1%N, increases melee speed by *@#4%, base melee damage by *@#11%, the minimum damage of your melee attacks by *@#12 points, attack power by *@#9 points, chance to double attack by *@#7%, health regeneration by *@#6 points, cold and disease resistance by *@#3 points, and your current and maximum strength and dexterity by *@#2 points for *@%Z.
*@*#1%N deals *@*#1#1 damage and heals all group members within a *@*#1*%R%J foot radius for *@*#1*%R#1 health then absorbs *@*#1*%R#15% of incoming melee damage up to *@*#1*%R@15 total damage for *@*#1*%R%Z.^0


ID: 17935^4
This ability, when activated, blesses you with Ancestral Armor XII and Ancestral Physical Guard XXVIII.
Ancestral Armor XII increases your armor class soft cap by 25% and your base armor class (prior to soft cap multipliers) by 560 points.
Ancestral Physical Guard XXVIII absorbs 75% of incoming melee damage and will fade after 3 minute or after absorbing 120000 total damage.^0

*@%N, when activated, blesses you with *@*$1%N, *@*$3%N, and *@*$2%N.
*@*$1%N absorbs *@*$1#1% of incoming melee damage up to *@*$1@1 total damage for *@*$1%Z.
*@*$3%N absorbs *@*$3#3% of incoming direct spell damage up to *@*$3@3 total damage and *@*$3#2% of damage over time damage up to *@*$3@2 total damage for *@*$3%Z.
*@*$2%N increases your armor class by *@*$2#8 points and your armor class soft cap by *@*$2#1% for *@*$2%Z.^0


ID: 17937^4
This ability, when activated, casts Turgur's Diminishment I and the highest rank of Turgur's Insects that you have scribed on your target with a 0.9 second cast time.
Turgur's Diminishment I reduces strength, agility, and dexterity by 189, armor class by 260, and chance to dual wield by 10% for 8 minutes.
As a passive effect this ability improves the resist modifier of Turgur's Insects by 50 points.^0

*@%N, when activated, casts *@*$2%N and the highest rank of *@*$1+G that you have scribed with a 0.9 second cast time.
As a passive effect this ability improves the resist modifier of *#2+G by #1 points.
*@*$2%N reduces your target's strength, dexterity, and agility by *@*$2#6 points, armor class by *@*$2#4 points, and the ability to dual wield by *@*$2#7% for *@*$2%Z.^0


ID: 17938^4
This ability, when activated, casts Turgur's Diminishment I and the highest rank of Turgur's Insects that you have scribed on your target with a 0.8 second cast time.
Turgur's Diminishment II reduces strength, agility, and dexterity by 228, armor class by 315, and chance to dual wield by 13% for 8 minutes.
As a passive effect this ability improves the resist modifier of Turgur's Insects by 50 points.^0

*@%N, when activated, casts *@*$2%N and the highest rank of *@*$1+G that you have scribed with a 0.8 second cast time.
As a passive effect this ability improves the resist modifier of *#2+G by #1 points.
*@*$2%N reduces your target's strength, dexterity, and agility by *@*$2#6 points, armor class by *@*$2#4 points, and the ability to dual wield by *@*$2#7% for *@*$2%Z.^0


ID: 17939^4
This ability, when activated, casts Turgur's Diminishment I and the highest rank of Turgur's Insects that you have scribed on your target with a 0.7 second cast time.
Turgur's Diminishment III reduces strength, agility, and dexterity by 277, armor class by 381, and chance to dual wield by 16% for 8 minutes.
As a passive effect this ability improves the resist modifier of Turgur's Insects by 50 points.^0

*@%N, when activated, casts *@*$2%N and the highest rank of *@*$1+G that you have scribed with a 0.7 second cast time.
As a passive effect this ability improves the resist modifier of *#2+G by #1 points.
*@*$2%N reduces your target's strength, dexterity, and agility by *@*$2#6 points, armor class by *@*$2#4 points, and the ability to dual wield by *@*$2#7% for *@*$2%Z.^0


ID: 17940^4
This ability, when activated, casts Turgur's Diminishment I and the highest rank of Turgur's Insects that you have scribed on your target with a 0.6 second cast time.
Turgur's Diminishment IV reduces strength, agility, and dexterity by 321, armor class by 441, and chance to dual wield by 18% for 8 minutes.
As a passive effect this ability improves the resist modifier of Turgur's Insects by 50 points.^0

*@%N, when activated, casts *@*$2%N and the highest rank of *@*$1+G that you have scribed with a 0.6 second cast time.
As a passive effect this ability improves the resist modifier of *#2+G by #1 points.
*@*$2%N reduces your target's strength, dexterity, and agility by *@*$2#6 points, armor class by *@*$2#4 points, and the ability to dual wield by *@*$2#7% for *@*$2%Z.^0


ID: 17986^4
This ability, when activated, consumes 30000 mana to deal 1200000 damage to your target.
This blast leaves a lingering burn that prevents another Mana Burn from landing and increases the damage of the next 500 direct damage spells that land on the target by 9600 points for 2 minutes.^0

*@%N, when activated, consumes mana to deal *@#6 damage, increase the damage your target takes from *@%L non-lifetap direct damage spells by *@#1 points per spell, and prevents additional Mana Burn spells from landing on that target for *@%Z.^0

ID: 17990^4
This ability, when activated, instantly reduces your target's hatred for you by 38000 points and 30% of their total hatred for you.^0
This ability, when activated, instantly reduces your target's hatred for you by *@#1 points then by *@#2% of their total hatred for you.^0

ID: 17991^4
This ability, when activated, summons a stationary aura that casts Silent Fire III on all creatures within a 60 foot radius every 12 seconds for 5 minutes.
Silent Fire III deals 6000 damage.^0

*@%N, when activated, summons a stationary aura that casts *@*$1%N every *@#2 seconds for *@$2 minutes.
*@*$1%N deals *@*$1#1 damage to all creatures within a *@*$1%J foot radius.^0


ID: 18039^4
This ability, when activated, consumes all group members within a 200 foot radius with chromatic haze, which increases the chance their next 2 direct damage spells will deal critical damage by 100% and increases the base damage of their next 2 direct damage spells by 375% for 12 seconds.^0
*@%N, when activated, consumes all group members within a *@%J foot radius in a chromatic haze, which increases the base damage of *@%L level *@#5 and lower direct damage spells that costs at least *@#4 mana and deal at least *@#6 damage by *@#1% and increases the chance that their spells will deal critical damage by *@#10% for *@%Z.^0

ID: 18071^4
This ability, when activated, heals your pet for 12000 health and causes your pet to shield you from 50% of incoming melee damage and triggers Companion's Tether which gravitates your pet within 25 feet of you for 48 seconds.^0
*@%N, when activated, heals your warder for *@#2 health, causes it to shield you from 50% of incoming melee damage for *@#1 seconds, and triggers *@*$3%N which gravitates your pet to within 25 feet of you for *@*$3%Z (with a #1 second extension).^0

ID: 18096^4
This ability, when activated, taunts all creatures within a 40 foot radius with 100% effectiveness, putting you 6000 points of hatred above their previously most hated target.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, taunts all creatures within a 40 foot radius, placing you *@#1 points of hate higher than your opponents' previously most hated target.
Reduces the reuse time of this ability by 1 minute.^0


ID: 18100^4
This ability, when activated, heals you for 48000 health and increases your maximum health by 45000 for 1 minute 6 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, heals you for *@#8 health and increases your maximum health by *@#7 points for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 18105^4
This ability, when activated, strikes your target with three 2-handed slashing skill attacks with base damages of 2398, 2555, and 2820 and imbues you with Heroic Rage I which increases your chance of performing a critical melee hit by 35%, your melee speed by 68%, and the base damage of your critical melee attacks by 150% for 1 minute.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, channels the relentlessness of Wars Sheol to strike your target with three *@%S skill attacks with base damages of *@#1, *@#2, and *@#3 points then blesses you with *@*%R%N which increases your melee speed by *@*%R#9%, the chance your melee attacks will deal critical damage by *@*%R#1%, and the damage of your critical melee attacks by *@*%R#3% for *@*%R%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 18114^4
This ability, when activated, reduces incoming melee damage by 14% and will fade after 36 seconds or 45 hits.
Reduces the reuse time of this ability by 6 minutes.^0

*@%N, when activated, reduces incoming melee damage by *@#1% for @%L (+#1) hits for *@%Z.
Reduces the reuse time of this ability by 6 minutes.^0


ID: 18118^4
This ability, when activated, reduces incoming melee damage by 14% and will fade after 36 seconds or 45 hits.
Reduces the reuse time of this ability by 7 minutes.^0

*@%N, when activated, reduces incoming melee damage by *@#1% for @%L (+#1) hits for *@%Z.
Reduces the reuse time of this ability by 7 minutes.^0


ID: 18124^4
This ability, when activated, reduces incoming melee damage by 14% and will fade after 42 seconds or 45 hits.^0
*@%N, when activated, reduces incoming melee damage by *@#1% for @%L (+#4) hits for *@%Z (with a #1 second extension).^0

ID: 18156^4
This ability, when activated, allows you to twincast up to 16 damage spells for 2 minutes 18 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, allows you to twincast up to *@%L damage spells for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 18158^4
*@%N, when activated, infuses your undead target with holy energy which deals *@#1 damage, has a *@#2% chance to trigger *@*$2%N which instantly and critically deals *@*$2#1 damage, then triggers *@*$3%N which deals *@*$3#1 damage every 6 seconds for *@*$3%Z.
Reduces the base cast time of this ability by #1%.^0

*@%N, when activated, infuses your undead target with holy energy which deals *@#1 damage, has a *@#2% chance to trigger *@*$2%N which critically deals *@*$2#1 damage, then triggers *@*$3%N which deals *@*$3#1 damage every 6 seconds for *@*$3%Z.
Reduces the base cast time of this ability by #1%.^0


ID: 18159^4
This ability, when activated, grants you a chance (with a 300% bonus) to trigger Divine Retribution Strike X on attackers when struck in melee combat up to 40 times for 2 minutes.
Divine Retribution Strike X stuns level 108 or lower targets for 4 seconds, reduces their hatred for you by 6000 points, and has a 20% chance to trigger Divine Blessing and Favor VII, which instantly heals you for 4500 health and increases your base armor class (prior to soft cap multipliers) by 400 points for 18 seconds.^0

*@%N, when activated, grants you a chance (with a *@$1% bonus) to trigger *@*#1%N on attackers when struck in melee combat up to *@%L times for *@%Z (with a #1 second extension).
*@*#1%N stuns a level *@*#1@1 or lower creature for *@*#1#1 seconds, reduces their hatred for you by *@*#1#3 points, and has a *@*#1#2% chance to bless you with *@*#1*$2%N which instantly heals you for *@*#1*$2#1 health and increases your armor class by *@*#1*$2#6 points for *@*#1*$2%Z.^0


ID: 18161^4
This ability, when activated, instantly heals all group members within a 100 foot radius for 61350 health and then 16500 health every 6 seconds for 18 seconds.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, instantly heals all group members within a *@%J foot radius for *@#1 health then *@#2 health every 6 seconds for *@%Z.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 18164^4
This ability, when activated, taunts your target with 100% effectiveness, putting you 3000 points of hatred above their previously most hated target.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, taunts your target, placing you *@#1 points of hate higher than their previously most hated target.
Reduces the reuse time of this ability by 1 minute.^0


ID: 18170^4
This ability, when activated, increases your target's hatred for you by 3000 points and triggers Divine Pull II.
Divine Pull II gravitates creatures that are 3 or fewer levels higher than you toward you from up to 45 feet away for 12 seconds.
Reduces the reuse time of this ability by 15 seconds.^0

*@%N, when activated, increases your target's hatred for you by *@%H points then applies *@*$1%N, which gravitates a creature that is *@*$1@1 or fewer levels higher than you, towards you, from up to *@*$1$1 feet away for *@*$1%Z.
Reduces the reuse time of this ability by 15 seconds.^0


ID: 18172^4
This ability, when activated, instantly heals a friendly target or an unfriendly target's target for between 74251 and 75076 (based on your level) health then heals between 18901 and 19111 (based on your level) health every 6 seconds for 36 seconds.
Reduces the reuse time of this ability by 4 minutes.^0

This ability, when activated, instantly heals a friendly target or an unfriendly target's target for *@#1 health then *@#10 health every 6 seconds for *@%Z.
Reduces the reuse time of this ability by 4 minutes.^0


ID: 18182^4
This passive ability extends the duration of your Demand for Power line of spells by 6 seconds and triggers Helix of the Undying I on undead targets.
Helix of the Undying I reduces an undead target's attack speed by 50%, strength, dexterity, and agility by 163 points, chance to dual wield by 9%, and armor class by 226 points for 3 minutes.^0

This passive ability causes your Demand for Power line of spells to apply *$20%N on undead targets and extends the duration of these spells and their recoursed buffs by #1 seconds.
*$20%N reduces attack speed by *$20#2%, chance to dual wield by *$20#7%, and agility, dexterity, and strength by *$20#3 points for *$20%Z.
This focus applies to the following spells:
*#2+G
*#4+G
*#6+G
*#8+G
*#10+G
*#12+G
*#14+G
*#16+G
*#18+G^0


ID: 18184^4
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants you a chance (with a 90% penalty) to trigger Presence of Fear I on attackers when struck in melee combat, which seizes targets 3 or fewer levels higher than you with fear, leaving them unable to react for 1 second.^0

This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants you a chance (with a $1% penalty) to trigger *#1%N on attackers when struck in melee combat, which seizes targets that are *#1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1#1 seconds.^0


ID: 18196^4
This ability, when activated, critically strikes target with a powerful lifetap that deals 55900 damage.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, instantly and critically drains *@#1 (+#1) health from your target.
Reduces the reuse time of this ability by 1 minute.^0


ID: 18197^4
This ability, when activated, strikes your target with malignant power that deals between 71776 and 75076 (based on your level) damage initially and between 19141 and 20021 (based on your level) damage every 6 seconds for 36 seconds.
Reduces the reuse time of this ability by 4 minutes.^0

*@%N, when activated, instantly deals *@#1 damage then deals *@#2 damage every 6 seconds to non-player targets for *@%Z.
Reduces the reuse time of this ability by 4 minutes.^0


ID: 18200^4
This ability, when activated, increases your target's hatred for you by 18000 points and triggers Hate's Pull I.
Hate's Pull I flings a creature that is 3 or fewer levels higher than you toward you.
Reduces the reuse time of this ability by 15 seconds.^0

*@%N, when activated, increases your target's hatred for you by *@%H points then triggers *@*$2%N, which flings a creature that is *@*$2@1 or fewer levels higher than you, toward you.
Reduces the reuse time of this ability by 15 seconds.^0


ID: 18201^4
This ability, when activated, instantly consumes up to 8 opponents within a 20 foot wide by 200 foot long area in front of you in shadow, increasing their hatred for you by 13000 points.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot wide by 200 foot long area in front of you in shadow, increasing their hatred for you by *@%H points.
Reduces the reuse time of this ability by 1 minute.^0


ID: 18206^4
This ability, when activated, instantly reduces your target's melee accuracy by 75% for 18 seconds and increases their hatred for you by 35000 points.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, instantly increases your target's hatred for you by *@%N points then reduces their accuracy by *@#4% for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 18253^4
This ability, when activated, grants your melee attacks a chance (with a 600% bonus) to trigger Bladewhirl XIX, increases your chance of triple attacking by 90%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by 54%, your melee accuracy with all skills by 109%, and grants a 100% chance to dual wield and double attack each melee round for 42 seconds.
Bladewhirl XIX deals 4527 damage, reduces your target's base armor class (prior to soft cap multipliers) by 900 points, resistance to fire, cold, and magic by 120 points, and melee speed by 58% for 48 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by *@#5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by *@#6%, your accuracy by *@#4%, and grants your melee attacks a chance (with a *@$3% bonus) to trigger *@*#3%N for *@%Z (with a #1 second extension).
Reduces the reuse time of this ability by 1 minute.
*@*#3%N deals *@*#3#2 damage, reduces your target's armor class by *@*#3#5 points, resistance to fire, cold, and magic spells by *@*#3#4 points, melee speed by *@*#3#1% for *@*#3%Z (with a #1 second extension).^0


ID: 18255^4
This ability, when activated, forms a barrier of music around you that absorbs 41% of incoming spell and melee damage for 1 minute or up to 14245 total spell or melee damage.
Reduces the reuse time of this ability by 4 minutes.^0

*@%N, when activated, absorbs *@#1% incoming direct spell and melee damage up to *@@1 total spell damage or *@@2 total melee damage for *@%Z.
Reduces the reuse time of this ability by 4 minutes.^0


ID: 18259^4
This ability, when activated, summons 9 level 104 gargoyles to attack your target for 1 minute.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, summons *@#1 level *@#2 gargoyles to attack your target for up to *@@1 seconds.
Reduces the reuse time of this ability by 1 minute.^0


ID: 18304^4
This ability, when activated, blesses you with Ancestral Armor XII and Ancestral Physical Guard XXVIII.
Ancestral Armor XII increases your armor class soft cap by 25% and your base armor class (prior to soft cap multipliers) by 560 points.
Ancestral Physical Guard XXVIII absorbs 75% of incoming melee damage and will fade after 3 minute or after absorbing 120000 total damage.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, blesses you with *@*$1%N, *@*$3%N, and *@*$2%N.
Reduces the reuse time of this ability by 1 minute.
*@*$1%N absorbs *@*$1#1% of incoming melee damage up to *@*$1@1 total damage for *@*$1%Z.
*@*$3%N absorbs *@*$3#3% of incoming direct spell damage up to *@*$3@3 total damage and *@*$3#2% of damage over time damage up to *@*$3@2 total damage for *@*$3%Z.
*@*$2%N increases your armor class by *@*$2#8 points and your armor class soft cap by *@*$2#1% for *@*$2%Z.^0


ID: 18309^4
This ability, when activated, casts the highest rank of Antecessor's Intervention that you have scribed.
Reduces the cast time of this ability by 50%.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Reduces the base cast time of this ability by 50%.^0


ID: 18313^4
This ability, when activated, consumes 75% of your current health to deal 100% of that health as damage to your target, trigger Lifeburn Recourse III, and deal 1500 damage every 6 seconds for 36 seconds.
Lifeburn Recourse III heals you for 1500 health every 6 seconds for 36 seconds.
Reduces the reuse time of this ability by 4 minutes.^0

*@%N, when activated, consumes *@#1% of your current health and deals *@$1% of that health as direct damage then deals *@#2 damage every 6 seconds for *@%Z and blesses you with *@*%R%N which heals *@*%R#2 health every 6 seconds for *@*%R%Z.
Reduces the reuse time of this ability by 4 minutes.^0


ID: 18314^4
This ability, when activated, mesmerizes up to 12 level 65 or lower undead creatures within a 35 foot radius of your target for 36 seconds.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, mesmerizes up to *@%T level *@@1 or lower undead creatures within a *@%J foot radius of your target for *@%Z.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 18323^4
This ability, when activated, mesmerizes up to 12 level 105 or lower undead creatures within a 35 foot radius of your target for 1 minute.
Reduces the reuse time of this ability by 90 seconds.^0

*@%N, when activated, mesmerizes up to *@%T level *@@1 or lower undead creatures within a *@%J foot radius of your target for *@%Z.
Reduces the reuse time of this ability by 1 minute 30 seconds.^0


ID: 18330^4
This ability, when activated, strikes your target with a powerful lifetap that deals 23873 damage.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, drains *@#1 health from your target.
Reduces the reuse time of this ability by 1 minute.^0


ID: 18348^4
This ability, when activated, instantly reduces your target's hatred for you by 38000 points.
Reduces the reuse time of this ability by 1 minute 36 seconds.^0

This ability, when activated, instantly reduces your target's hatred for you by *@#1 points.
Reduces the reuse time of this ability by 1 minute 36 seconds.^0


ID: 18349^4
This ability, when activated, summons a stationary level 66 aura that casts Silent Fire I on all creatures within a 60 foot radius every 12 seconds for 5 minutes.
Silent Fire I deals 335 damage.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, summons a stationary aura that casts *@*$1%N every *@#2 seconds for *@$2 minutes.
*@*$1%N deals *@@2 damage to all creatures within a *@*$1%J foot radius.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 18352^4
This ability, when activated, summons a stationary aura that casts Silent Fire III on all creatures within a 60 foot radius every 12 seconds for 5 minutes.
Silent Fire III deals 6000 damage.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, summons a stationary aura that casts *@*$1%N every *@#2 seconds for *@$2 minutes.
*@*$1%N deals *@*$1#1 damage to all creatures within a *@*$1%J foot radius.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 18374^4
This ability, when activated, heals you for 15000 health, increases your health regeneration by 2000 points, reduces the damage of incoming cold and fire based direct damage spells by 50%, and absorbs 100% of incoming spell and melee damage up to 40000 total damage for 1 minute.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, heals you for *@#5 health, then *@#4 health every 6 seconds, absorbs *@#6% of incoming spell and melee damage up to *@@6 total spell or melee damage, and reduces incoming cold and fire direct spell damage by *@#1% for *@%Z.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 18390^4
This ability, when activated, strikes your elemental target dealing 440000 damage.
This ability has a 5% chance to trigger Infusion of Elemental Light III which critically deals 140000 damage.
Reduces the base cast time of this ability by 20%.^0

*@%N, when activated, deals *@#1 damage to your elemental target and has a *@#2% chance to trigger *@*$2%N which critically deals *@*$2#1 damage.
Reduces the base cast time of this ability by 20%.^0


ID: 18396^4
This ability, when activated, mesmerizes a level 108 or lower target for 3 minutes.
When they awake they will suffer from Waking Nightmare XVII, which reduces attack speed by 46% and base armor class (prior to soft cap multipliers) by 330 points for 1 minute 18 seconds.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, mesmerizes a level *@@1 or lower target for *@%Z and triggers *@*#3%N after fading, which reduces the target's attack speed by *@*#3#2% and armor class by *@*#3#3 points for *@*#3%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 18407^4
This ability, when activated, summons 3 level 104 Doppelgangers that have hatred equal to your own with your target to attack your target for 1 minute 15 seconds.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
The first Doppelganger's maximum health is equal to your own and casts Relentless Taunt II every 10 seconds, which causes the target to attack the Doppelganger exclusively for 12 seconds.
The second and third Doppelgangers cast Relentless Taunt I every 10 seconds, which taunts their target with 100% effectiveness, putting the Doppelganger 1000 points of hatred above their previously most hated target.
Reduces the reuse time of this ability by 45 seconds.^0

*@%N, when activated, summons *@#1 level *@#2 illusions of yourself with hatred equal to your own to distract your target for up to *@@1 seconds.
The first Doppelganger's maximum health is equal to your own and can cast *@*$2%N.
These Doppelgangers can cast *@*@2%N as well as any single target direct damage or stun spell you currently have memorized.

Reduces the reuse time of this ability by 45 seconds.^0


ID: 18413^4
This ability, when activated, increases the chance your next 27 direct damage spells will deal critical damage by 95% and the damage of your critical direct damage spells by 3% while also increasing the mana cost of these spells by 57% for 2 minutes.
Reduces the reuse time of this ability by 4 minutes.^0

*@%N, when activated, increases the mana cost of *@%L direct damage spells that cost at least *@#6 mana by *@$1% while increasing the chance these spells will deal critical damage by *@#1% and the damage dealt by critical direct damage spells by *@#8% for *@%Z.
Reduces the reuse time of this ability by 4 minutes.^0


ID: 18414^4
This ability, when activated, blesses all group members within a 200 foot radius with Reactive Rune VI (Melee Shield) and Reactive Rune VI (Spell Shield) for 30 minutes.
Reactive Rune VI (Melee Shield) triggers Reactive Rune VI (Protection) should they incur a melee strike of at least 35000 damage, which protects them from up to 70000 damage for 30 seconds.
Reactive Rune VI (Spell Shield) will trigger Reactive Rune VI (Spell Protection) should they incur a direct damage spell of at least 40000 damage, which protects them from up to 75000 direct spell damage for 30 seconds.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, blesses all group members within a *@%J foot radius with *@*#1%N and *@*#2%N for *@*#2%Z.
Reduces the reuse time of this ability by 2 minutes.
*@*#1%N triggers *@*#1*#1%N, which absorbs *@*#1*#1#1 total damage for *@*#1*#1%Z, if they take a melee damage hit that exceeds *@*#1$1 points.
*@*#2%N triggers *@*#2*#2%N, which absorbs *@*#2*#2#1 total direct spell damage for *@*#2*#2%Z, if they take a spell damage hit that exceeds *@*#2$2 points for *@*#2%Z.^0


ID: 18422^4
This ability, when activated, shares your natural attunement with all group members within a 200 foot radius, which increases their health regeneration by 5790 points, mana regeneration by 2450 points, and endurance regeneration by 264 points for 36 seconds with a 2.5 second cast time.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, shares your natural attunement with all group members within a *@%J foot radius, increasing health regeneration by *@#9 points, mana regeneration by *@#10 points, and endurance regeneration by #11 points for *@%Z.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 18441^4
This ability, when activated, grants a 225% non-cumulative increase to the damage of your critical melee attacks for 1 minute 6 seconds then consumes 25% of your health after this effect fades.
Ranks 7-9 reduce the reuse time of this ability by 3 minutes per rank.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, grants a *@#2% non-cumulative increase to the damage of your critical melee attacks for *@%Z but triggers *@*#1%N after fading, consuming *@*#1#1% of your health.
Reduces the reuse time of this ability by 1 minute.^0


ID: 18447^4
This ability, when activated, strikes your target with a throwing skill attack with a base damage of 400 and triggers Binding Axe II which reduces their attack power by 140 points and roots them in place for 18 seconds then triggers Lingering Wound II which reduces their movement speed by 60% and deals 3000 damage every 6 seconds for 24 seconds.
Reduces the reuse time of this ability by 10 seconds.^0

*@%N, when activated, strikies your target with a *@%S skill attack with a base damage of *@#1 and triggers *@*$2%N which reduces their attack power by *@*$2#6 points, roots them in place for *@*$2%Z, then triggers *@*$2*#8%N after fading to duration.*@*$2*#8%N reduces the target's movement speed by *@*$2*#8#2% and deals *@*$2*#8#1 damage every 6 seconds for *@*$2*#8%Z.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 18454^4
This passive ability increases the base damage of your damage over time spells that have a minimum duration of 18 seconds by 6 seconds worth of damage.^0
This passive ability increases the base damage of your damage over time spells that have a minimum duration of #5 seconds by #24 seconds worth of damage.^0

ID: 18516^4
This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your melee attacks a chance (with a 75% bonus) to trigger Sleight of Hand Jolt VI on your opponent which reduces their hatred for you by 2000 points and 2% of their total hatred for you.^0

This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, which reduces your target's hatred for you by *#1%H points then by *#1#1% of their total hatred for you.^0


ID: 18517^4
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance (with a 75% bonus) to trigger Sleight of Hand Jolt VI on your opponent which reduces their hatred for you by 2000 points and 2% of their total hatred for you.^0

This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, which reduces your target's hatred for you by *#1%H points then by *#1#1% of their total hatred for you.^0


ID: 18522^4
This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your slow spells a 75% chance trigger Languid Bite Bleed XIII which deals 1500 damage every 6 seconds for 48 seconds.^0

This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your slow spells a #1% chance to trigger *$1%N which deals *$1#1 damage every 6 seconds for *$1%Z.^0


ID: 18523^4
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your slow spells a 75% chance trigger Languid Bite Bleed XIII which deals 1500 damage every 6 seconds for 48 seconds.^0

This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your slow spells a #1% chance to trigger *$1%N which deals *$1#1 damage every 6 seconds for *$1%Z.^0


ID: 18528^4
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your damage-over-time spells with a duration of at least 12 seconds and a mana cost of at least 10 points a chance to trigger Cascade of Decay Rot I which deals 1690 damage every 6 seconds for 18 seconds.^0

This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants your damage over time spells a chance (with a #1% bonus) to trigger *$1%N which deals *$1#1 damage every 6 seconds for *$1%Z.^0


ID: 18540^4
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants you a chance (with a 5% bonus) to trigger Color Shock Stun I on attackers when struck in melee combat, which can stun a level 73 or lower target for 4 seconds.^0

This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability grants you a chance (with a $1% bonus) to trigger *#1%N on attackers when struck in melee combat, which can stun a level *#1@1 or lower target for *#1#1 seconds.^0


ID: 18548^4
This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability allows your Gut Punch ability to trigger Gut Punch Strike I, which deals 100 damage.^0

This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability causes all ranks of your *#2+G ability to trigger *$1%N which deals *$1#1 damage.^0


ID: 18549^4
This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability allows your Gut Punch ability to trigger Gut Punch Strike I, which deals 100 damage.^0

This ability is ENABLED. Expend the current rank to disable its effects.
This passive ability causes all ranks of your *#2+G ability to trigger *$1%N which deals *$1#1 damage.^0


ID: 18579^4
This passive ability reduces the reuse time of your Contravention spells by 2 seconds.^0
This passive ability reduces the reuse time of your Contravention line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 18584^4
This passive ability allows your Promised line of spells to trigger Promised Interposition I, which will heal your target for 5000 health should they incur a melee strike or direct damage spell of at least 15000 points for 18 seconds.^0
This passive ability causes your Promised Healing line of spells to apply *$1%N, which will heal your target for *$1*#1#1 health if they are hit by a direct damage spell or melee attack that deals *$1$1 or more damage, for *$1%Z.
This focus applies to the following spells:
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G^0


ID: 18596^4
This ability, when activated, consumes up to 8 opponents within a 40 foot radius around your target in hallowed light, stunning targets up to level 85 for 1 second, increasing their hatred for you by 1000 points and then by 1650 points every 6 seconds for 18 seconds with a cast time of 0.5 seconds.^0
*@%N, when activated, consumes up to *@%T opponents within a *@%J foot radius of your target in hallowed light, stunning level *@@2 or lower opponents for *@#2 second, increasing their hatred for you by *@%H points, then by *@#3 points every 6 seconds for *@%Z with a 0.5 second cast time.^0

ID: 18597^4
This ability, when activated, consumes up to 8 opponents within a 40 foot radius around your target in hallowed light, stunning targets up to level 95 for 1 second, increasing their hatred for you by 3750 points and then by 2920 points every 6 seconds for 18 seconds with a cast time of 0.3 seconds.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, consumes up to *@%T opponents within a *@%J foot radius of your target in hallowed light, stunning level *@@2 or lower opponents for *@#2 second, increasing their hatred for you by *@%H points, then by *@#3 points every 6 seconds for *@%Z with a 0.3 second cast time.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 18598^4
This ability, when activated, consumes up to 8 opponents within a 40 foot radius around your target in hallowed light, stunning targets up to level 100 for 1 second, increasing their hatred for you by 5450 points and then by 3750 points every 6 seconds for 18 seconds with a cast time of 0.2 seconds.
Reduces the reuse time of this ability by 2 minutes.^0

*@%N, when activated, consumes up to *@%T opponents within a *@%J foot radius of your target in hallowed light, stunning level *@@2 or lower opponents for *@#2 second, increasing their hatred for you by *@%H points, then by *@#3 points every 6 seconds for *@%Z with a 0.2 second cast time.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 18599^4
This ability, when activated, instantly consumes up to 8 opponents within a 40 foot radius around your target in hallowed light, stunning targets up to level 105 for 1 second, increasing their hatred for you by 10000 points and then by 5450 points every 6 seconds for 18 seconds.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot radius of your target in hallowed light, stunning level *@@2 or lower opponents for *@#2 second, increasing their hatred for you by *@%H points, then by *@#3 points every 6 seconds for *@%Z.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 18600^4
This ability, when activated, instantly consumes up to 8 opponents within a 40 foot radius around your target in hallowed light, stunning targets up to level 105 for 1 second, increasing their hatred for you by 10850 points and then by 5500 points every 6 seconds for 18 seconds with a cast time of 0.5 seconds.^0
*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot radius of your target in hallowed light, stunning level *@@2 or lower opponents for *@#2 second, increasing their hatred for you by *@%H points, then by *@#3 points every 6 seconds for *@%Z.^0

ID: 18602^4
This ability, when activated, strikes your undead target with a blast of holy might that deals 89258 damage.^0
*@%N, when activated, deals *@#1 damage to your undead target.^0

ID: 18624^4
This passive ability increases the number of hits that your Withstand line of combat abilities can defend against by 1.^0
This passive ability increases the number of hits that your Withstand line of combat abilities can defend against by #1.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 18626^4
This passive ability extends the duration of your Withstand line of combat abilities by 6 seconds and increases the number of hits they can defend against by 3.^0
This passive ability extends the duration of your Withstand line of combat abilities by #9 seconds and increases the number of hits they can defend against by #1.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 18629^4
This passive ability reduces the reuse time of your Remote Manaflux line of spells by 1 second.^0
This passive ability reduces the reuse time of your Remote Manaflux line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
*#12+G^0


ID: 18635^4
This ability, when activated, allows you to twincast your next 5 Remote Manaflux line of spells for 10 minutes.^0
*@%N, when activated, allows you to twincast up to *@%L spells from your Remote Manaflux line of spells.
This focus applies to the following spells:
*@*#2+G
*@*#3+G
*@*#4+G
*@*#5+G
*@*#6+G
*@*#7+G
*@*#8+G
*@*#9+G
*@*#10+G
*@*#11+G
*@*#12+G^0


ID: 18651^4
This ability, when activated, consumes 3000 endurance and mana to increase your target's mana and endurance regeneration by 1200 points for 30 seconds.
This regeneration will break if they take an offensive action.
This effect can only be used on a melee class target that has less than 30% endurance or any other class that has less than 30% mana.^0

*@%N, when activated, consumes endurance and mana to increase your target's mana and endurance regeneration by *@#5 points for *@%Z but will break early if the target takes any offensive action.
This effect can only be used on a melee class target that has less than 30% endurance or any other class that has less than 30% mana.^0


ID: 18660^4
This passive ability grants your backstab attacks a 10% chance to trigger Massive Strike VI on your opponent, with a 10% chance of hitting twice.
Massive Strike VI is a 900 point base damage backstab skill attack.^0

This passive ability grants your Backstab skill and Backstab skill attacks a #1% chance to trigger *$1%N, an additional Backstab skill attack with a base damage of *$1#1 with a #6% chance to trigger twice.^0

ID: 18664^4
This passive ability grants your backstab attacks a 10% chance to trigger Massive Strike VI on your opponent, with a 10% chance of hitting twice.
Massive Strike VI is a 900 point base damage backstab skill attack that has a 10% chance to trigger Flurry of Daggers I.

Flurry of Daggers I improves the chance that your backstab attacks will deal full damage from any angle by 2% and the chance that you will perform a triple backstab by 6% for 12 seconds.^0

This passive ability grants your Backstab skill and Backstab skill attacks a #1% chance to trigger *$1%N, an additional Backstab skill attack with a base damage of *$1#1 with a #6% chance to trigger twice.
*$1%N has a #9% chance to bless you with *$9%N which increases the chance that your Backstabs attacks will deal full damage from any angle by *$9#1% and the chance that you will perform a triple Backstab by *$9#2% for *$9%Z.^0


ID: 18668^4
This ability, when activated, blesses you with Fleeting Spirit (Decay) I and Fleeting Spirit (Healing) I.
Fleeting Spirit (Decay) I allows you to twincast your next 5 damage-over-time spells for 2 minutes.
Fleeting Spirit (Healing) I allows you to twincast your next 5 heal-over-time spells for 4 minutes.^0

*@%N, when activated, blesses you with *@*$9%N and allows you to twincast *@%L damage over time spells that have a duration of at least *@#7 seconds for *@%Z.
*@*$9%N allows you to twincast *@*$9%L heal over time spells that have a duration of at least *@*$9#7 seconds for *@*$9%Z.^0


ID: 18679^4
This passive ability reduces the reuse time of your Ghost of Renewal line of spells by 0.5 seconds.^0
This passive ability reduces the reuse time of your Ghost of Renewal line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G^0


ID: 18696^4
This ability, when activated, marks your target with runes that grant it a chance (with a 150% bonus) to trigger Enduring Frenzy Restoration I on attackers when struck in melee combat for 1 minute.
Enduring Frenzy Restoration I instantly restores 1000 endurance.^0

*@%N, when activated, marks your target with runes that provide a chance (with a *@$12% bonus) to trigger *@*#12%N on attackers when the creature is struck in melee combat, which restores *@*#12#1 endurance.^0

ID: 18717^4
This passive ability reduces the reuse time of your Intervention spells by 2 seconds.^0
This passive ability reduces the reuse time of your Intervention line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 18758^4
This ability, when activated, consumes 4000 health every 6 seconds to increase your mana regeneration by 2400 points for 1 minute.
Reduces the base cast time of this ability by 10%.^0

*@%N, when activated, consumes *@#5 health to restore *@#3 mana every 6 seconds for *@%Z.
Reduces the base cast time of this ability by #1%.^0


ID: 18772^4
This passive ability allows your Shield Topple and Shield Break combat abilities to trigger a rune on your party that will absorb up to 5000 damage for up to 5 incoming hits for 6 seconds.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G and *#3+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which absorbs up to *$1#9 total damage from *$1%L direct damage spell or melee hits for *$1%Z.^0

ID: 18781^4
This passive ability allows your Syllable of Convalescence spell to trigger a blessing on your party that will increase the power of the next three healing spells that land on them by 5400 points for up to 12 seconds.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which increases the healing provided by the next *$1%L level *$1#2 and higher instant duration healing spells that land on them by *$1#1 points for *$1%Z.^0

ID: 18790^4
This passive ability allows your Repel combat ability to trigger a rune on your party that will absorb up to 5000 damage for up to 5 incoming hits for 6 seconds.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which absorbs up to *$1#10 total damage from *$1%L direct damage spell or melee hits for *$1%Z.^0

ID: 18799^4
This passive ability allows your Enraging and Jolting Cut Kicks combat abilities to trigger a blessing on your party which lasts 12 seconds that allows their next 3 skill attacks to strike their target for 12000 damage.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G and *#3+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which causes their next *$1%L skill attacks to trigger *$1*#1%N, which deals *$1*#1#1 damage.^0

ID: 18808^4
This passive ability allows your Repel combat ability to trigger a rune on your party that will absorb up to 5000 damage for up to 5 incoming hits for 6 seconds.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which absorbs up to *$1#11 total damage from *$1%L direct damage spell or melee hits for *$1%Z.^0

ID: 18817^4
This passive ability allows your Lunasoothe spell to trigger a blessing on your party that will increase the power of the next three healing spells that land on them by 4000 points for up to 12 seconds.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which increases the healing provided by the next *$1%L level *$1#2 and higher instant duration healing spells that land on them by *$1#1 points for *$1%Z.^0

ID: 18826^4
This passive ability allows your Torrent of Fists combat ability to trigger a blessing on your party which lasts 18 seconds that increases the base damage of their weapons by 25% for up to 50 melee hits.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which increases their base weapon damage by *$1#1% for *$1%L melee attacks.^0

ID: 18835^4
This passive ability allows your Fjilnauk's Insult and Tsaph's Insult songs to trigger a blessing on your party which lasts 6 seconds that increases the damage of their next direct-damage spell or melee attack by 36000 points.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G and *#3+G songs a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which increases the damage of *$1%L melee attack or direct damage spell by *$1#1 points.^0

ID: 18844^4
This passive ability allows your Barrage combat ability to trigger a blessing on your party which lasts 18 seconds that allows their next 3 skill attacks to strike their target for 16000 damage.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which causes their next *$1%L skill attacks to trigger *$1*#1%N, which deals *$1*#1#1 damage.^0

ID: 18853^4
This passive ability allows your Shear of Renewal spell to trigger a blessing on your party that will increase the power of the next three healing spells that land on them by 9000 points for up to 12 seconds.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which increases the healing provided by the next *$1%L level *$1#2 and higher instant duration healing spells that land on them by *$1#1 points for *$1%Z.^0

ID: 18862^4
This passive ability allows your Impose for Blood spell to trigger a blessing on your party which increases the critical damage multiplier of their damage-over-time and direct-damage spells by 15% for 12 seconds.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which increases the damage dealt by their critical direct damage and damage over time spells by *$1#X% for *$1%Z.^0

ID: 18871^4
This passive ability allows your Hoarfrost Vortex and Shocking Vortex spells to trigger a blessing on your party which lasts 12 seconds that will cause their next non-fire based direct-damage or damage-over-time spell, ability, or effect to strike their target for 25000 damage.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G and *#3+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which allows *$1%L non-fire direct damage or damage over time spell to trigger *$1*$1%N, which deals *$1*$1#1 damage.^0

ID: 18880^4
This passive ability allows your Remorseless Servant and Remote Remorseless Servant spells to trigger a blessing on your party which lasts 12 seconds that increases the base damage of their next fire or chromatic based direct-damage spell by 50%.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G and *44811%N spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which increases the base damage of *$1%L fire or chromatic direct damage spell by *$1#1%.^0

ID: 18889^4
This passive ability allows your Mindsunder spell to trigger a blessing on your party which lasts 12 seconds that increases the damage of their next fire, ice, or magic based direct-damage or damage-over-time spell by 40% of the base value.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which increases the base damage of *$1%L fire, ice, or magic spell by *$1#1%.^0

ID: 18898^4
This passive ability allows your Maul combat ability to trigger a blessing on your party which lasts 12 seconds that increases the damage of their next 20 melee attacks by 6000 points.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which increases the damage of *$1%L melee attacks by *$1#18 points.^0

ID: 18907^4
This passive ability allows your Demolishing Frenzy combat ability to trigger a blessing on your party which lasts 18 seconds that increases the their chance of landing a crippling blow by 20%.
Ranks 1-10 increase the chance to trigger this blessing by 10% per rank.^0

This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which increases their chance of landling a crippling blow by *$1#3% for *$1%Z^0

ID: 18928^4
This ability, when activated, increases your mana and endurance regeneration by 1200 points for 30 seconds.
This regeneration will break if you take an offensive action.
This solo can only be performed if you have less than 30% mana or endurance.^0

*@%N, when activated, increases your mana and endurance regeneration by *@#5 points for *@%Z but will break early if you take any offensive action.
This solo can only be performed if you have less than 30% mana or endurance.^0


ID: 19306^4
This passive ability extends the duration of your Field Armorer combat abilities (Field Armorer, Outfitter, Defender, Guardian, Protector, and Champion) by 12 seconds.^0
This passive ability extends the duration of your Field Armorer line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 19317^4
This passive ability extends the duration of your Bracing Defense combat abilities (Bracing, Staunch, Stalwart, Steadfast, Stout, and Resolute Defense) by 24 seconds.^0
This passive ability extends the duration of your Bracing Defense line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 19332^4
This passive ability reduces the reuse time of your Shield Topple and Shield Break combat abilities by 3 seconds and increases the base damage of these abilities by 10%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #4% and reduces the reuse time of these combat abilities by #1 seconds.^0

ID: 19335^4
This passive ability increases the base damage of your Whirlwind Blade combat abilities (Whirlwind, Cyclone, Vortex, Whorl, Maelstrom, Wheeling, Cyclonic, Stormwheel, and Stormstrike Blades) by 5%.^0
This passive ability increases the base damage of your Whirlwind Blade line of combat abilities by #1%.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G^0


ID: 19344^4
This passive ability increases the base damage of your Eradicate the Undead spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19348^4
This passive ability increases the base healing of your Spiritual Remedy spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19352^4
This passive ability increases the base healing of your Word of Convalescence spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19356^4
This passive ability increases the base healing of your Ardent Elixir spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19360^4
This passive ability increases the base damage of your Justice spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19364^4
This passive ability increases the base healing of your Ardent Light spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19368^4
This passive ability reduces the reuse time of your Intervention spells by 10 seconds and increases the base damage and healing of these spells by 2%.^0
This passive ability increases the base damage and healing of your Intervention line of spells by #9% and reduces the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 19372^4
This passive ability increases the base damage of your Chromabash spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19376^4
This passive ability increases the base damage of your Glorious Judgment spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19380^4
This passive ability reduces the reuse time of your Contravention spells by 10 seconds and increases the base damage and healing of these spells by 2%.^0
This passive ability increases the base damage and healing of your Contravention line of spells by #9% and reduces the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 19384^4
This passive ability increases the base healing of your Elixir of the Seas spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19388^4
This passive ability increases the base damage of your Tectonic Destruction spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19392^4
This passive ability increases the base healing of your Fifteenth Emblem spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19396^4
This passive ability increases the base healing of your Syllable of Convalescence spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19413^4
This passive ability reduces the cast time of your Trial For Honor line of spells by 50%, extends its duration by 6 seconds, and triggers Helix of the Undying II on undead targets.
Helix of the Undying II reduces an undead target's attack speed by 55%, strength, dexterity, and agility by 195 points, chance to dual wield by 12%, and armor class by 262 points for 3 minutes.^0

This passive ability reduces the base cast time of your Trial For Honor line of spells by #1%, causes these spells to apply *$10%N on undead targets, and extends the duration of these spells and their recoursed buffs by #19 seconds.
*$10%N reduces attack speed by *$10#2%, chance to dual wield by *$10#7%, and agility, dexterity, and strength by *$10#3 points for *$10%Z.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G^0


ID: 19419^4
This passive ability extends the duration of your Steely Stance line of spells (Steely, Stubborn, Stoic, Steadfast, Staunch, and Defiant Stance) by 30 seconds.^0
This passive ability extends the duration of your Steely Stance line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 19424^4
This passive ability increases the base damage of your Doctrine of Rescission spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19428^4
This passive ability increases the base healing of your Ardent Touch spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19432^4
This passive ability increases the base damage of your Consecration spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19436^4
This passive ability increases the base damage and healing of your Admonish spells by 2%.^0
This passive ability increases the base damage and healing of your *#2+G spells by #1%.^0

ID: 19440^4
This passive ability increases the base healing of your Burst of Dayspring spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19444^4
This passive ability increases the base healing of your Grief spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19448^4
This passive ability increases the base healing of your Wave of Grief spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19452^4
This passive ability increases the base healing of your Ardent Cleansing spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19456^4
This passive ability increases the base damage of your Crush of the Darkened Sea spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19460^4
This passive ability increases the base damage of your Crush of Povar spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19464^4
This passive ability increases the base damage of your Brilliant Vindication spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19468^4
This passive ability increases the base healing of your Blessed Light spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19509^4
This passive ability increases the base damage of the strikes that occur from your Thundering and Devastating Blades lines of spells by 20%.^0
This passive ability increases the base damage of the strikes triggered by your Thundering Blades and Devastating Blades spell lines by #1%.^0

ID: 19512^4
This passive ability reduces the reuse time of your Called Shots line of spells by 2 seconds.^0
This passive ability reduces the reuse time of your Called Shots line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G^0


ID: 19516^4
This passive ability reduces the reuse time of your Called Shots line of spells by 8 seconds and extends the duration of Called Shots Effect by 6 seconds.^0
This passive ability reduces the reuse time of your Called Shots line of spells by #1 seconds and extends the duration of *#9+G by #8 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G^0


ID: 19518^4
This passive ability increases the base healing of your Cloudfont spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19522^4
This passive ability increases the base damage of your Blisterbeetle Swarm spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19526^4
This passive ability increases the base damage of the Burn and Splash components of your Summer's Cyclone spells by 2%.^0
This passive ability increases the base damage of the *#2+G and *#3+G components of your *43534%N spells by #1%.^0

ID: 19530^4
This passive ability increases the base damage of your Wildfire Ash spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19534^4
This passive ability increases the base damage of your Frozen Wind spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19538^4
This passive ability increases the base healing of your Desperate Dousing spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19542^4
This passive ability increases the base damage of your Windgale Boon spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19546^4
This passive ability increases the base damage of your Wildfire Boon spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19565^4
This passive ability reduces the reuse time of your instant-duration lifetap spells by 1 second.^0
This passive ability reduces the reuse time of your instant duration lifetap spells by #1 seconds.^0

ID: 19567^4
This passive ability increases the base damage of your Bond of Bonemaw spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19571^4
This passive ability increases the base damage of your Blood of Bonemaw spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19575^4
This passive ability increases the base damage of your Spreading Darkness spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19579^4
This passive ability increases the base damage of your Plague of Holmein spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19583^4
This passive ability increases the base damage of your Dire Strangulation spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19587^4
This passive ability increases the base damage of your Touch of Lutzen spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19591^4
This passive ability increases the base damage of your Touch of Holmein spells and the benefits of Gift of Holmein by 2%.^0
This passive ability increases the base damage of your *#2+G spells and the benefits of *#3+G by #1%.^0

ID: 19595^4
This passive ability increases the base damage of your Bonemaw's Bite spells and the benefits of Bonemaw's Bite's Recourse by 2%.^0
This passive ability increases the base damage of your *#2+G spells and the benefits of *#3+G by #1%.^0

ID: 19599^4
This passive ability increases the base damage of your Spear of Vizat spells by 10%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19603^4
This passive ability increases the base damage of your Dire Declaration spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19607^4
This passive ability increases the base damage of your Deceitful Blight spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19611^4
This passive ability increases the base damage of your Deceitful Deflection spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19615^4
This passive ability increases the base damage of the lifetaps triggered by your Shroud and Horror spell lines and your Touch of the Cursed ability by #1% and of *#4+G and *#5+G by #3%.^0
This passive ability increases the base damage of the lifetaps triggered by your Shroud and Horror spell lines and your Touch of the Cursed ability by #1% and of *#4+G, *#5+G, and *#6+G by #3%.^0

ID: 19628^4
This passive ability increases the base damage of your Heliacal Pyre spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19632^4
This passive ability increases the base healing of your Panavida spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19636^4
This passive ability increases the base damage of your Windborne Chill spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19640^4
This passive ability increases the base damage of your Eradicate the Unnatural spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19644^4
This passive ability increases the base damage of your Anabatic Roar spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19648^4
This passive ability increases the base damage of the Frostbite and Burn components of your Winter's Wildflame spells by 2%.^0
This passive ability increases the base damage of the *#2+G and *#3+G components of your *43847%N spells by #1%.^0

ID: 19652^4
This passive ability increases the base damage of your Summer Sunfire spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19656^4
This passive ability increases the base damage of your Frostweave Crystals spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19660^4
This passive ability increases the base damage of your Chill (and Frost) of the Copsetender spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19664^4
This passive ability increases the base healing of your Adrenaline Torrent spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19668^4
This passive ability increases the base damage of your Tectonic Destruction spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19672^4
This passive ability increases the base damage of your Typhoon of the Stormborn spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19676^4
This passive ability increases the base damage of your Sunflash spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19680^4
This passive ability increases the base damage of your Plummeting Hail spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19684^4
This passive ability increases the base damage of your Nature's Fiery Wrath spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19688^4
This passive ability increases the base damage of your Horde of Aculeids spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19692^4
This passive ability increases the base damage of your Consuming Sunray spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19696^4
This passive ability increases the base damage of your Argent Moonbeam spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 19700^4
This passive ability increases the base healing of your Resurgence spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 19704^4
This passive ability reduces the cast time of your Survival of the Fittest line of spells by 50%, the reuse time of these spells by 1 minute 30 seconds, and their base healing by 2%.^0
This passive ability increases the base healing of your Survival of the Fittest line of spells by #19%, reduces the base cast time of these spells #10%, and the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G^0


ID: 19708^4
This passive ability reduces the reuse time of your Lunarlight line of spells by 6 seconds and increases their base healing by 2%.^0
This passive ability increases the base healing of your Lunarlight line of spells by #11% and reduces the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G^0


ID: 19712^4
This passive ability reduces the reuse time of your Remote Manaflux line of spells by 8 seconds and increases their base damage and healing by 2%.^0
This passive ability increases the base damage and healing of your Remote Manaflux line of spells by #13% and reduces the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
*#12+G^0


ID: 19741^4
This passive ability increases the base damage of the strikes that occur from your Technique of the Crimson Fist combat ability by 10%.^0
This passive ability increases the base damage of *#2+G, the strikes triggred by your *40236%N combat ability, by #1%.^0

ID: 19744^4
This passive ability increases the base restoration of your Eight Breaths combat ability by 5%.^0
This passive ability increases the base endurance restoration of your *#2+G combat abilities by #1%.^0

ID: 19747^4
This passive ability reduces the reuse time of your Sting of the Wasp and Sting of the Scorpikis combat abilities by 15 seconds and increases the base damage of these abilities by 25%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #4% and reduces the reuse time of these combat abilities by #1 seconds.^0

ID: 19753^4
This passive ability increases the base damage of your Synergy combat abilities by #11%, your Step Pattern combat abilities by #18%, and reduces the reuse time of both lines by #1 seconds.
This applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G^0

This passive ability increases the base damage of your Synergy combat abilities by #12%, your Step Pattern combat abilities by #20%, and reduces the reuse time of both lines by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G^0


ID: 19757^4
This passive ability increases the base damage of your Torrent of Fists combat ability by 25%.^0
This passive ability increases the base damage of your *#2+G combat abilities by #1%.^0

ID: 19760^4
This passive ability reduces the reuse time of your Crane Stance combat abilities by 5 minutes and increases the base damage of these abilities by 2%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #4% and reduces the reuse time of these combat abilities #1 seconds.^0

ID: 19764^4
This passive ability increases the base damage of the strikes that occur from your Dragon's Balance combat ability by 10%.^0
This passive ability increases the base damage of *#2+G, the strikes triggred by your *43950%N combat ability, by #1%.^0

ID: 19772^4
This passive ability reduces the reuse time of your Sting of the Wasp and Sting of the Scorpikis combat abilities by 3 seconds.^0
This passive ability reduces the reuse time of your *#2+G and *#3+G combat abilities by #1 seconds.^0

ID: 19797^4
This passive ability extends the duration of your snare songs by 6 seconds.^0
This passive ability extends the duration of your snare songs by #1 seconds.^0

ID: 19804^4
This passive ability increases the base damage of your damage-over-time songs by 10%.^0
This passive ability increases the base damage of your damage over time songs by #1%.^0

ID: 19816^4
This passive ability increases the base damage of your Kaficus' Insult and Fjilnauk's Insult songs by 10%.^0
This passive ability increases the base damage of your *#2+G and *#3+G songs by #1%.^0

ID: 19896^4
This passive ability extends the duration of your Aspbleeder line of disciplines by 6 seconds.^0
This passive ability extends the duration of your Aspbleeder line of disciplines by #1 seconds.
This focus applies to the following disciplines:
*#2+G
*#3+G
*#4+G
*#5+G^0


ID: 19901^4
This passive ability extends the duration of your Easy Mark line of combat abilities by 6 seconds.^0
This passive ability extends the duration of your Easy Mark line of combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G^0


ID: 19902^4
This passive ability reduces the reuse time of your Fatal Aim and Lethal Aim disciplines by 7 minutes.^0
This passive ability reduces the reuse time of your *#2+G and *#3+G disciplines by #1 seconds.^0

ID: 19904^4
This passive ability reduces the reuse time of your Fatal Aim and Lethal Aim disciplines by 14 minutes and extends its duration by 30 seconds.^0
This passive ability reduces the reuse time of your *#2+G and *#3+G disciplines by #1 seconds and extends the duration of these disciplines by #4 seconds.^0

ID: 19907^4
This passive ability reduces the reuse time of your Fatal Aim and Lethal Aim disciplines by 14 minutes, extends its duration by 1 minute 30 seconds, and increases the base damage of its poisonous strike by 10%.^0
This passive ability increases the base damage of *#8+G and *#9+G by #7%, reduces the reuse time of your *#2+G and *#3+G disciplines by #1 seconds, and extends the duration of these disciplines by #4 seconds.^0

ID: 19910^4
This passive ability reduces the reuse time of your Onslaught line of combat abilities by 10 seconds and increases its base damage by 15%.^0
This passive ability increases the base damage of your Onslaught line of combat abilities by #8% and reduces the reuse time of these combat abilities by #1 seconds.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G^0


ID: 19913^4
This passive ability increases the base damage of your Hack combat ability by 10%.^0
This passive ability increases the base damage of your *#2+G combat abilities by #1%.^0

ID: 19916^4
This passive ability increases the base damage of the strikes that occur from your Reefcrawler Blade combat ability by 5%.^0
This passive ability increases the base damage of *#2+G, the strikes triggred by your *44139%N combat ability, by #1%.^0

ID: 19919^4
This passive ability increases the base damage of your *#2+G combat ability by #1%.^0
This passive ability increases the base damage of your *#2+G combat abilities by #1%.^0

ID: 19922^4
This passive ability increases the base damage of your Jugular Hack combat ability by 10%.^0
This passive ability increases the base damage of your *#2+G combat abilities by #1%.^0

ID: 19945^4
This passive ability reduces the cast time of your Ancestral Intervention line of spells by 50%, reduces its reuse time by 1 minute 30 seconds, and increases its base healing by 2%.^0
This passive ability increases the base healing of your Ancestral Intervention line of spells by #19%, reduces the base cast time of these spells #1%, and the reuse time of these spells by #10 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G^0


ID: 19983^4
This passive ability grants your melee attack rounds a chance to trigger a 4000 point direct damage spell on your opponent that heals you for 75% of the damage done up to 53360 points.^0
This passive ability grants your melee attacks a chance to trigger *#1%N on your target which deals *#1#1 damage and heals you for *#1#2% of that damage up to *#1@2 points.^0

ID: 19987^4
This passive ability increases the base damage of your Garath's Insult and Tsaph's Insult songs by 10%.^0
This passive ability increases the base damage of your *#2+G and *#3+G songs by #1%.^0

ID: 20184^6
Renders the bearer invulnerable to all attacks and unable to attack for %z.^0
Renders the bearer invulnerable to most attacks but also unable to attack.^0

ID: 20338^4
This passive ability reduces the reuse time of your Undivided Affirmation line of combat abilities by 1 minute.^0
This passive ability reduces the reuse time of your Undivided Affirmation line of combat abilities by #1 seconds. This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G^0


ID: 20343^4
This ability, when activated, causes a level 105 or lower target to attack you exclusively for 12 seconds. Your allies will generate 90% of their normal hatred during this period.
Reduces the reuse time of this ability by 1 minute.^0

*@%N, when activated, causes a level *@#1 or lower target to attack you exclusively and causes allies to generate *@$1% of their normal hatred with this creature for *@%Z.
Reduces the reuse time of this ability by 1 minute.^0


ID: 20347^4
This ability, when activated, casts the highest rank of Survival of the Fortuitous that you have scribed.
Reduces the cast time of this ability by 50%.^0

*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
Reduces the base cast time of this ability by 50%.^0


ID: 20348^4
This ability, when activated, instantly casts the highest rank of Survival of the Fortuitous that you have scribed.^0
*@%N, when activated, instantly casts the highest rank of *@*$1+G that you have scribed.^0

ID: 21401^4
This passive ability increases the base damage of your Flock's Breath spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21405^4
This passive ability increases the base damage of your Breath of Hemocoraxius spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21409^4
This passive ability increases the base damage of your Serisaria's Spear of Venom spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21413^4
This passive ability increases the base healing of your Regenerating Counterbias spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 21417^4
This passive ability increases the base healing of your Halcyon Bluster spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 21421^4
This passive ability increases the base damage of your Spirespine's Pandemic spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21425^4
This passive ability increases the base healing of your Krasir's Mending spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 21429^4
This passive ability increases the base damage of your Garugaru spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21433^4
This passive ability increases the base damage of your Ice Squall spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21437^4
This passive ability increases the base damage of your Glacial Gift spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21441^4
This passive ability reduces the reuse time of your Reckless Regeneration and Reckless Rejuvenation spells by 0.5 seconds.^0
This passive ability reduces the reuse time of your *#2+G, *#3+G, and *#4+G spells by #1 seconds.^0

ID: 21445^4
This passive ability increases the base damage of your Reef Crawler Blood spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21449^4
This passive ability increases the base damage of your Sephry's Malady spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21453^4
This passive ability increases the base damage of your Falhotep's Rain of Venom spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21457^4
This passive ability increases the base damage of your Reefmaw's Bite spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21461^4
This passive ability increases the base healing of your Krasir's Recourse spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 21465^4
This passive ability increases the base damage of your Serpentil's Venom spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21469^4
This passive ability increases the base damage of your Livio's Affliction spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21473^4
This passive ability increases the base damage of your Nectar of Woe spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21477^4
This passive ability increases the base damage of your Sraskus' Curse spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21481^4
This passive ability increases the base healing of your Spiritual Swell spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 21485^4
This passive ability reduces the reuse time of your Ghost of Renewal line of spells by 5 seconds and increases its base healing by 2%.^0
This passive ability increases the base healing of your Ghost of Renewal line of spells by #12% and reduces the reuse time of these spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G^0


ID: 21526^4
This passive ability increases the base damage of your Liquefying Venin spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21534^4
This passive ability increases the base damage of your Grip of Jabaum spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21542^4
This passive ability increases the base damage of your Plexipharia's Grasp spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21550^4
This passive ability increases the base damage of your Liquefaction spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21558^4
This passive ability increases the base damage of your Plexipharia's Pallid Haze spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21566^4
This passive ability increases the base damage of your Pyre of Jorobb spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21574^4
This passive ability increases the base damage of your Ignite Synapses spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21582^4
This passive ability increases the base damage of your Glistenwing Venom spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21590^4
This passive ability increases the base damage of your Smouldering Shadow spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21598^4
This passive ability increases the base damage of your Serisaria's Swift Venom spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21606^4
This passive ability increases the base damage of your Mazub's Flashblaze spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21614^4
This passive ability increases the base damage of your Marmat's Swift Deconstruction spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21622^4
This passive ability increases the base damage of your Ilsaria's Swift Sickness spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21638^4
This passive ability increases the base damage of your Marmat's Swift Lifedraw spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21646^4
This passive ability increases the base damage of your Soulrend spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21653^6
Instantly heals all allies within 400 feet for #1, then restores #10 health every 6 seconds for %z.^0
Heals #1 health then #10 health every 6 seconds.^0

ID: 21654^4
This passive ability increases the base damage of your Scourge of Fates spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21662^4
This passive ability extends the duration of your Combust Bones spell by 6 seconds.^0
This passive ability extends the duration of your *#2+G spell by #1 seconds.^0

ID: 21663^4
This passive ability extends the duration of your Combust Bones spell by 6 seconds and increases its base damage by 2%.^0
This passive ability increases the base damage of your *#5+G, *#6+G, and *#7+G spells by #4% and extends the duration of your *#2+G spell by #1 seconds.^0

ID: 21697^6
Allows your melee attacks to trigger *#6%n up to %L times.^0
Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.^0


ID: 21727^4
This passive ability increases the base damage of your Lure of the Depths spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21735^4
This passive ability increases the base damage of your Synapsefreeze spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21743^4
This passive ability increases the base damage of your Leap of Stormbolts spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21750^6
Performs a #1 base damage throwing attack.^0
Performs a #1 point base damage %S skill attack.^0

ID: 21751^4
This passive ability increases the base damage of your Plasmalure spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21751^6
Gives you a #1% chance to become $1 more points hated than your target NPC's previously most hated target.^0
Taunts your target, placing you $1 points of hate higher than their previously most hated target.^0

ID: 21754^6
Converts #5 health into #3 mana every 6 seconds.^0
Consumes #5 health to restore #3 mana every 6 seconds.^0

ID: 21759^4
This passive ability increases the base damage of your Lightning Storm spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21767^4
This passive ability increases the base damage of your Forked Lightning spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21775^4
This passive ability increases the base damage of your Chaos Scintillation spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21783^4
This passive ability increases the base damage of your Ethereal Rimeblast spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21783^6
Increases the damage of your melee attacks by #8%, the minumum base damage of your melee attacks by #3 points, and imbues your melee attacks with a chance to trigger *#1%n.^0
Increases base melee damage by #8%, raises the minumum damage of your melee attacks to be #3, and grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, which deals *#1#1 to *#1@1 damage.^0

ID: 21785^6
Summons a projection of yourself that will initially generate 20000 points of hatred and attack your target for @1 seconds, generating an additional 5000 points of hatred every 5 seconds. The amount of hatred that this projection generates with your target will be transferred to you when it despawns.^0
Summons a level #2 Doppelganger that generates $2 points of hate, then *@2 points of hate every 5 seconds for @1 seconds.
If your Doppelganger survives for @1 seconds, all hatred it has generated in your target will be transferred to you.^0


ID: 21790^6
Increases incoming cold and fire spell and ability damage by #1 to $1%.^0
Increases damage taken by cold and fire spells and abilities by #1 to $1%.^0

ID: 21791^4
This passive ability increases the base damage of your Ethereal Skyblaze spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21799^4
This passive ability increases the base damage of your Thricewoven Stormstrike spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21804^6
Deals #7 damage per hit to melee attackers for up to %L hits.^0
Grants you a #7 point damage shield for up to %L hits.^0

ID: 21807^4
This passive ability increases the base damage of your Hoarfrost Vortex and Shocking Vortex spells by 2%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 21815^4
This passive ability increases the base damage of your Flashchar spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21820^6
Instantly heals your target for between #1 and @1 health.^0
Heals between #1 and @1 health.^0

ID: 21821^6
Stuns targets up to level @2, instantly increases their hatred toward the caster by %H and continually by #3 points every 6 seconds for %z.^0
Consumes up to %T opponents within a %J foot radius in a beacon of light, stunning level @2 or lower opponents for #2 seconds, increasing their hatred for you by %H points, then by #3 points every 6 seconds.^0

ID: 21823^4
This passive ability increases the base damage of your Corona of Flame spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21831^4
This passive ability increases the base damage of your Tears of Narendi, Magmatic Burst, and Darkwater Torrent spells by 2%.^0
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 21839^4
This passive ability increases the base damage of your Silverstorm Pillar and Skyblaze Pillar spells by 2%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 21843^6
Absorbs #1% of incoming melee damage up to @1 per hit, up to a total of $1 damage, for up to %z.^0
Absorbs #1% of incoming melee damage up to @1 damage per hit up to $1 total damage.^0

ID: 21847^4
This passive ability increases the base damage of your Telanara spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21855^4
This passive ability increases the base damage of your Self-Combustion spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21863^4
This passive ability increases the base damage of the Pure Wildflash effect that is triggered from your Wildflash Barrage spells by 2%.^0
This passive ability increases the base damage of the *#2+G component of your *44570%N spells by #1%.^0

ID: 21886^4
This passive ability grants your Annihilate the Unnatural and Shock of Many line of spells a 45% chance to empower your pet and nearby pets with Theft of Essence VII, increasing their evasion by 26%, maximum health by 6000 points, attack speed by 15%, and attack power by 300 (1800 for swarm pets) points for 4 minutes.^0
*$1%N empowers all standard pets within a *$1$2 foot radius of your pet with *$1*@1%N for *$1#2 seconds and all swarm pets with *$1*$1%N for *$1*$1%Z, which increases avoidance by *$1*@1#5%, current and maximum health by *$1*@1#6 points, attack power by *$1*@1#10 (*$1*$1#10 for swarm pets) points, and attack speed by *$1*@1#11%.^0

ID: 21925^4
This passive ability increases the base damage of your Blast of Sand spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21933^4
This passive ability increases the base damage of your Beam of Scythes spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21941^4
This passive ability increases the base damage of your Beam of Molten Shieldstone spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21949^4
This passive ability increases the base damage of your Eradicate the Unnatural spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21957^4
This passive ability increases the base damage of your Meteoric Bolt spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21965^4
This passive ability increases the base damage of your Coronal Rain spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21973^4
This passive ability increases the base damage of your Storm of Many spells by 5%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 21981^4
This passive ability increases the base damage of your Rain of Cutlasses spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 22005^4
This passive ability grants your Fickle Fire line of spells an additional 34% chance to trigger its recourse, offering a 25% chance to imbue you with Flames of Power and a 1% chance to curse you with Flames of Weakness.
As a passive effect, this ability allows Flames of Power to increase the damage of 2 spells.^0

This passive ability grants your Fickle Fire and Chaotic Inferno spell lines an additional *$2#1% chance to imbue you with that spell's Recourse Effect and increases the number of spells that all ranks of *#18+G can focus by #17.
*#3+G triggers *$1%N.
*#6+G, *#7+G, *#8+G, *#9+G, and *#10+G trigger *$4%N.
*#13+G triggers *$11%N.
*#16+G triggers *$14%N.^0


ID: 22050^4
This passive ability increases the base damage of your Drown spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 22058^4
This passive ability increases the base damage of your Gravity Twist spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 22066^4
This passive ability increases the base damage of your Mind Storm spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 22088^4
This passive ability increases the base healing of your Salve of Clorith spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 22092^4
This passive ability increases the base damage of your Glistenwing Blood spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 22096^4
This passive ability increases the base healing of your Sabhattin's Mending spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 22100^4
This passive ability increases the base healing of your Tirik's Melioration spells by 2%.^0
This passive ability increases the base healing of your *#2+G spells by #1%.^0

ID: 22104^4
This passive ability increases the base damage of your Kirchen's Chill spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 22108^4
This passive ability increases the base damage of your Hemocoraxius' Endemic spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 22112^4
This passive ability increases the base damage of your Kreig's Bite spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 22120^4
This passive ability increases the base damage of your Kromrif Lance and Kromtus Lance spells by 2%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 22124^4
This passive ability increases the base damage of your Kromtus Roar spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 22128^4
This passive ability increases the base damage of your Frozen Miasma spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 22132^4
This passive ability increases the base damage of your Visoracius' Maelstrom spells by 2%.^0
This passive ability increases the base damage of your *#2+G spells by #1%.^0

ID: 22136^4
This passive ability reduces the reuse time of your Tumult of Claws line of combat abilities by 5 seconds and increases its base damage by 5%.^0
This passive ability reduces the reuse time of your Tumult of Claws line of combat abilities by #1 seconds and increases their base damage by #8%.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G^0


ID: 22142^4
This passive ability increases the base damage of your Maul combat abilities by 5%.^0
This passive ability increases the base damage of your *#2+G combat abilities by #1%.^0

ID: 22218^4
This passive ability increases the base damage of your Demolishing Volley combat abilities by 2%.^0
This passive ability increases the base damage of your *#2+G combat abilities by #1%.^0

ID: 22222^4
This passive ability increases the effective hate reduction of your Jarring Smite combat abilities by 25%.^0
This passive ability increases the base damage of your *#2+G combat abilities by #1%.^0

ID: 22226^4
This passive ability increases the base damage of your Kick in the Shins combat abilities by 2%.^0
This passive ability increases the base damage of your *#2+G combat abilities by #1%.^0

ID: 22233^4
This passive ability increases the base damage of your Demolishing Axe Throw combat abilities by 2%.^0
This passive ability increases the base damage of your *#2+G combat abilities by #1%.^0

ID: 22237^4
This passive ability increases the base damage of your Demolishing Frenzy combat abilities by 2%.^0
This passive ability increases the base damage of your *#2+G combat abilities by #1%.^0

ID: 22245^4
This passive ability increases the base damage of your Vicious Cyclone combat abilities by 10%.^0
This passive ability increases the base damage of your *#2+G combat abilities by #1%.^0

ID: 22248^4
This passive ability increases the base damage of your Arcslice combat abilities by 2%.^0
This passive ability increases the base damage of your *#2+G combat abilities by #1%.^0

ID: 22333^4
This passive ability reduces the reuse time of your Reckless Regeneration and Reckless Rejuvenation spells by 5 seconds and increases its base healing by 2%.^0
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #5% and reduces the reuse time of these spells by #1 seconds.^0

ID: 22685^6
Has a #1% chance to interrupt casting every 6 seconds.^0
Has a #1% chance to interrupt the bearer's spell casting every 6 seconds.^0

ID: 23519^6
Performs a hand to hand skill attack with a base damage of #1 and reduces your target's hatred for you by %H points.^0
Performs a #1 point base damage %S skill attack and reduces the target's hatred for you by %H points.^0

ID: 23528^6
Increases the hatred you generate with all actions by #3% for %z and blesses you with *#1%N after this effect fades.^0
Increases the hatred you generate with all actions by #3% for %Z then blesses you with *#1%N after this effect fades, which increases the amount of hate generated from your combat abilities and triggered spells by *#1#1% for *#1%Z.^0

ID: 23531^6
Fills your body with energy healing your wounds by #8 every 6 seconds for up to %z.^0
Increases your health regeneration by #8 points.^0

ID: 23585^6
Increases maximum health by #16, armor class by #7, and chance to dodge by #11%.^0
Increases maximum health by #16 points, armor class by #7 points, and chance to dodge by #11%.^0

ID: 23632^6
Imbues your arrows with with a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage.^0

Grants your archery attacks a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage.^0


ID: 23681^6
Protects against #2 damage up to %L hits for %z.
Triggers *#4%N when the shield fades which deals *#4#1 damage every 6 seconds for *#4%z.^0

Consumes #1% of your maximum health every 6 seconds and absorbs up to #2 total damage.^0

ID: 23699^6
Causes your warder to shield you from 50% of incoming melee damage for #1 seconds and triggers *$2%N.^0
Causes your warder to shield you from 50% of incoming melee damage for #1 seconds and triggers *$2%N which gravitates your pet to within 25 feet of you.^0

ID: 27409^6
Restores #9 health, #10 mana, and #11 endurance every 6 seconds.^0
Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.^0

ID: 27412^6
Consumes #1% of your warder's maximum health and triggers *%R%N.^0
Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.^0

ID: 27418^6
Deals #1 damage.
This spell will not break root.^0

Deals up to @1 damage.
This spell will not break root.^0


ID: 27443^6
Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.^0
Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.^0

ID: 27449^6
Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.^0
Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.^0

ID: 27450^6
Reduces melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds for %z.^0
Reduces base melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds.^0

ID: 27451^6
A barrier of glyphs protects you against up to #3 points of direct spell damage for up to %z.^0
Absorbs up to #3 total direct spell damage.^0

ID: 27471^6
Reduces incoming cold and fire damage by #1%.^0
Reduces incoming cold and fire direct spell damage by #1%.^0

ID: 27489^6
Grants ultravision, the ability to see invisible creatures, increases your attack speed by #2%, and triggers *$3%n.^0
Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, and triggers *$3%n.^0

ID: 27490^6
Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.^0
Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.^0

ID: 27514^6
Reduces attack by #6 points, roots the bearer in place, and triggers *#8%n after fading to duration.^0
Reduces attack by #6 points, roots the bearer in place, and triggers *#8%n after fading to duration, which reduces movement speed by *#8*#8#2% and deals *#8#1 damage every 6 seconds for *#8%Z.^0

ID: 27515^6
Slows movement speed by #2% and deals #1 damage every 6 seconds.^0
Reduces movement speed by #2% and deals #1 damage every 6 seconds.^0

ID: 27534^6
Reduces hate generated by #1 for up to %z.^0
Reduces the amount of hatred your actions generate by #12%.^0

ID: 27547^6
Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.^0
Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.^0

ID: 27559^6
Increases your hatred with up to %T creatures closely around you by %H points.^0
Increases your hatred with up to %T opponents within a %J foot radius of you by %H points.^0

ID: 27561^6
Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.^0
Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.^0

ID: 27576^6
Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N^0
Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.^0

ID: 27590^6
Instantly consumes #1 health, then #2 health after 6 seconds.^0
Consumes #1 health then #2 health every 6 seconds.^0

ID: 27630^6
Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.^0
Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.^0

ID: 27674^6
Allows your spells to consume #3% of their mana cost from your health rather than your mana and restores #6 health every 6 seconds for %z.^0
Causes you to consume #3% of your spells' mana cost from your health rather than your mana.
Increases your health regeneration by #6 points.
This spell cannot be removed early.^0


ID: 30801^6
Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.^0
Blesses you with *%R%N and stuns a level @1 or lower creature for #1 seconds.^0

ID: 31267^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).
Level 81-85 spells trigger Gift of Mana (85).
Level 86-90 spells trigger Gift of Mana (90).
Level 91-95 spells trigger Gift of Mana (95).
Level 96-100 spells trigger Gift of Mana (100).
Level 101-105 spells trigger Gift of Mana (105).
Level 106-110 spells trigger Gift of Mana (110).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #74 to #75 spells trigger *$73%N.
Level #65 to #66 spells trigger *$64%N.
Level #56 to #57 spells trigger *$55%N.
Level #47 to #48 spells trigger *$46%N.
Level #38 to #39 spells trigger *$37%N.
Level #29 to #30 spells trigger *$28%N.
Level #20 to #21 spells trigger *$19%N.
Level #11 to #12 spells trigger *$10%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 31268^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for 18 seconds.
Level 65-70 spells trigger Gift of Mana (70).
Level 71-75 spells trigger Gift of Mana (75).
Level 76-80 spells trigger Gift of Mana (80).
Level 81-85 spells trigger Gift of Mana (85).
Level 86-90 spells trigger Gift of Mana (90).
Level 91-95 spells trigger Gift of Mana (95).
Level 96-100 spells trigger Gift of Mana (100).
Level 101-105 spells trigger Gift of Mana (105).
Level 106-110 spells trigger Gift of Mana (110).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #82 to #83 spells trigger *$81%N.
Level #72 to #73 spells trigger *$71%N.
Level #62 to #63 spells trigger *$61%N.
Level #52 to #53 spells trigger *$51%N.
Level #42 to #43 spells trigger *$41%N.
Level #32 to #33 spells trigger *$31%N.
Level #22 to #23 spells trigger *$21%N.
Level #12 to #13 spells trigger *$11%N.
Level #2 to #3 spells trigger *$1%N.^0


ID: 31269^4
This passive ability grants your healing and damaging spells a 10% chance to trigger a Gracious Gift of Mana on your group which reduces the mana cost of their next spell to 1 point for 18 seconds.
Level 96-105 spells trigger Gracious Gift of Mana (105).
Level 106-110 spells trigger Gracious Gift of Mana (110).^0

This passive ability grants your healing and damaging spells a #1% chance to trigger a Gracious Gift of Mana on all group members within a *$1%Z foot radius which reduces the mana cost of their next spell to 1 point for *$1%Z.
Level #12 to #13 spells trigger *$10%N.
Level #3 to #4 spells trigger *$1%N.^0


ID: 31328^4
This passive ability grants your melee attack rounds a chance to trigger a 4400 point direct damage spell on your opponent that heals you for 75% of the damage done up to 58696 points.^0
This passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N on your target which deals *#1#1 damage and heals you for *#1#2% of that damage up to *#1@2 points.^0

ID: 31384^4
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a 100% chance to strike your opponent a second and third, 65% a fourth, 16% a fifth, 4% a sixth, and 1% a seventh time.^0
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a 100% chance to strike your opponent a second and third, #2% a fourth, $2% a fifth, #3% a sixth, and $3% a seventh time.^0

ID: 31402^4
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by 950 points.^0
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 950 points.^0

ID: 31403^4
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by 1000 points.^0
This passive ability increases the accuracy of your Kick, Round Kick, Flying Kick, Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by 1000 points.^0

ID: 31446^4
This passive ability extends the duration of your charm spells by 30 seconds, your single target mesmerization spells by 6 seconds, and makes it 35% less likely that your charm spells will break early.^0
This passive ability extends the duration of your charm spells by #1 seconds, your single target mesmerization spells by #4 seconds, and makes it #4% less likely that your charm spells will break early.^0

ID: 31456^4
This passive ability grants a 1% chance to twincast healing and damaging songs.^0
This passive ability grants a #1% chance to twincast healing and damaging songs.^0

ID: 31550^6
Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.^0
Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, accuracy by #10%, and base melee damage by #11%.^0

ID: 31565^4
This passive ability allows your Reckless Servant and Remote Reckless Servant spells to trigger a blessing on your party which lasts 12 seconds that increases the base damage of their next fire or chromatic based direct-damage spell by 60%.^0
This passive ability grants your *#2+G and *57042%N spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which increases the base damage of *$1%L fire or chromatic direct damage spell by *$1#1%.^0

ID: 31569^4
This passive ability increases the base damage of your Stormstrike Blades and Dragonstrike Blades combat abilities by 15%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 31570^4
This passive ability increases the base damage of your Eradicate the Undead and Repudiate the Undead spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31571^4
This passive ability increases the base healing of your Spiritual Remedy and Merciful Remedy spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31572^4
This passive ability increases the base healing of your Word of Convalescence and Word of Mending spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31573^4
This passive ability increases the base healing of your Ardent Elixir and Merciful Elixir spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31574^4
This passive ability increases the base damage of your Justice and Sanction spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31575^4
This passive ability increases the base healing of your Ardent Light and Merciful Light spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31576^4
This passive ability increases the base damage of your Chromabash and Chromaburst spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31577^4
This passive ability increases the base damage of your Glorious Judgment and Unyielding Judgment spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31577^6
Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.^0
Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.^0

ID: 31578^4
This passive ability increases the base healing of your Elixir of the Seas and Elixir of Wulthan spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31579^4
This passive ability increases the base damage of your Tectonic Destruction and Tectonic Eruption spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31580^4
This passive ability increases the base healing of your Fifteenth Emblem and Sixteenth Serenity spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31581^4
This passive ability increases the base healing of your Syllable of Convalescence and Syllable of Mending spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31583^4
This passive ability extends the duration of your Preservation of Marr line of spells (Preservation of Tunare, Marr, Oseka, of the Iceclad, and Rodcet) by 30 seconds and increases the number of healing charges by 5.^0
This passive ability extends the duration of your Preservation of Marr line of spells by #1 seconds and increases the number of healing charges by #8.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G^0


ID: 31586^4
This passive ability increases the base damage of your Doctrine of Rescission and Doctrine of Exculpation spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31587^4
This passive ability increases the base healing of your Ardent Touch and Merciful Touch spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31588^4
This passive ability increases the base damage of your Consecration and Remembrance spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31589^4
This passive ability increases the base damage and healing of your Admonish and Censure spells by 8%.^0
This passive ability increases the base damage and healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31590^4
This passive ability increases the base healing of your Burst of Dayspring and Burst of Morninglight spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31591^4
This passive ability increases the base healing of your Grief and Expiation spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31592^4
This passive ability increases the base healing of your Wave of Grief and Wave of Expiation spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31593^4
This passive ability increases the base healing of your Ardent Cleansing and Merciful Cleansing spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31594^4
This passive ability increases the base damage of your Crush of the Darkened Sea and Crush of the Timorous Deep spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31595^4
This passive ability increases the base damage of your Crush of Povar and Crush of E'Ci spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31596^4
This passive ability increases the base damage of your Brilliant Vindication and Brilliant Exoneration spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31597^4
This passive ability increases the base healing of your Blessed Light and Merciful Light spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31598^4
This passive ability increases the base healing of your Cloudfont and Wellspring spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31599^4
This passive ability increases the base damage of your Blisterbeetle Swarm and Bonecrawler Swarm spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31599^6
Mesmerizes up to 8 level @1 or lower targets for %z.
Triggers *$3%n and *$4%n on each mesmerized target.^0

Mesmerizes up to %T level @1 or lower creatures and triggers *$3%N and *$4%N on each mesmerized target.
*$3%N roots the target in place for up to *$3%Z.
*$4%N reduces accuracy by *$4#1% for *$4%Z.^0


ID: 31600^4
This passive ability increases the base damage of the Burn and Splash components of your Summer's Cyclone and Summer's Tempest spells by 8%.^0
This passive ability increases the base damage of the *#2+G and *#3+G components of your *43534%N spells and the *#4+G and *#5+G components of your *55613%N spells by #1%.^0

ID: 31601^4
This passive ability increases the base damage of your Wildfire Ash and Skyfire Ash spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31602^4
This passive ability increases the base damage of your Frozen Wind and Frigid Wind spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31603^4
This passive ability increases the base healing of your Desperate Dousing and Desperate Dewcloud spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31604^4
This passive ability increases the base damage of your Windgale Boon and Windshear Boon spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31605^4
This passive ability increases the base damage of your Wildfire Boon and Skyfire Boon spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31606^4
This passive ability extends the duration of your Decrepit Skin line of spells (Sholothian, Grelleth's, Vizat's, and Tylix's Skin) by 6 seconds.^0
This passive ability extends the duration of your Decrepit Skin line of spells by #1 seconds.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G^0


ID: 31611^4
This passive ability extends the duration of your Decrepit Skin line of spells (Sholothian, Grelleth's, Vizat's, and Tylix's Skin) by 30 seconds and increases the number of damage absorption charges by 5.^0
This passive ability extends the duration of your Decrepit Skin line of spells by #1 seconds and increases the number of damage absorption charges by #7.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G^0


ID: 31615^4
This passive ability increases the base damage of your Bond of Bonemaw and Bond of Xalgoz spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31616^4
This passive ability increases the base damage of your Blood of Bonemaw and Blood of Drakus spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31617^4
This passive ability increases the base damage of your Spreading Darkness and Putrefying Darkness spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31618^4
This passive ability increases the base damage of your Plague of Holmein and Plague of Hemofax spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31619^4
This passive ability increases the base damage of your Dire Strangulation and Dire Coarctation spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31620^4
This passive ability increases the base damage of your Touch of Lutzen and Touch of T`Vem spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31621^4
This passive ability increases the base damage of your Touch of Holmein and Touch of Hemofax spells and the benefits of Gift of Holmein and Gift of Hemofax by 8%.^0
This passive ability increases the base damage of your *#2+G and *#4+G spells and the benefits of *#3+G and *#5+G by #1%.^0

ID: 31622^4
This passive ability increases the base damage of your Bonemaw's Bite and Xalgoz's Bite spells and the benefits of Bonemaw's Bite's Recourse and Xalgoz's Bite Recourse by 8%.^0
This passive ability increases the base damage of your *#2+G and *#4+G spells and the benefits of *#3+G and *#5+G by #1%.^0

ID: 31623^4
This passive ability increases the base damage of your Spear of Vizat and Spear of Tylix spells by 40%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31624^4
This passive ability increases the base damage of your Dire Declaration and Dire Testimony spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31625^4
This passive ability increases the base damage of your Deceitful Blight and Duplicitous Blight spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31626^4
This passive ability increases the base damage of your Deceitful Deflection and Insidious Denial spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31630^4
This passive ability increases the base damage of your Heliacal Pyre and Heliacal Eruption spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31631^4
This passive ability increases the base healing of your Panavida and Curavida spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31632^4
This passive ability increases the base damage of your Windborne Chill and Frostreave Chill spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31633^4
This passive ability increases the base damage of your Eradicate the Unnatural and Repudiate the Unnatural spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31634^4
This passive ability increases the base damage of your Anabatic Roar and Cyclonic Roar spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31635^4
This passive ability increases the base damage of the Frostbite and Burn components of your Winter's Wildflame and Winter's Wildblaze spells by 8%.^0
This passive ability increases the base damage of the *#2+G and *#3+G components of your *43847%N spells and the *#4+G and *#5+G components of your *55950%N spells by #1%.^0

ID: 31636^4
This passive ability increases the base damage of your Summer Sunfire and Summer Sunflame spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31636^6
Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
Triggers *$1%n.^0

Triggers *$1%N.
Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.^0


ID: 31637^4
This passive ability increases the base damage of your Frostweave Crystals and Frostreave Crystals spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31638^4
This passive ability increases the base damage of your Chill (and Frost) of the Copsetender and Wildtender spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31639^4
This passive ability increases the base healing of your Adrenaline Torrent and Adrenaline Barrage spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31640^4
This passive ability increases the base damage of your Tectonic Destruction and Tectonic Eruption spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31641^4
This passive ability increases the base damage of your Typhoon of the Stormborn and Thunderbolt of the Stormborn spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31642^4
This passive ability increases the base damage of your Sunflash and Sunflame spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31643^4
This passive ability increases the base damage of your Plummeting Hail and Plunging Hail spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31644^4
This passive ability increases the base damage of your Nature's Fiery Wrath and Nature's Blistering Wrath spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31645^4
This passive ability increases the base damage of your Horde of Aculeids and Horde of Polybiads spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31646^4
This passive ability increases the base damage of your Consuming Sunray and Overwhelming Sunray spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31647^4
This passive ability increases the base damage of your Argent Moonbeam and Pearlescent Moonbeam spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31648^4
This passive ability increases the base healing of your Resurgence and Revitalization spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31649^4
This passive ability increases the base damage of the strikes that occur from your Technique of the Crimson Fist and Technique of the Celestial Fist Strike combat abilities by 30%.^0
This passive ability increases the base damage of *#2+G and *#3+G, the strikes triggred by your *40236%N and *56065%N combat abilities, by #1%.^0

ID: 31650^4
This passive ability increases the base restoration of your Eight Breaths and Nine Breaths combat abilities by 15%.^0
This passive ability increases the base endurance restoration of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 31651^4
This passive ability increases the base damage of the strikes that occur from your Dragon's Balance and Tiger's Poise combat abilities by 30%.^0
This passive ability increases the base damage of *#2+G and *#3+G, the strikes triggred by your *43950%N and *56071%N combat abilities, by #1%.^0

ID: 31652^4
This passive ability increases the base damage of your Torrent of Fists and Firestorm of Fists combat abilities by 75%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 31653^4
This passive ability increases the base damage of your Garath's Insult, Tsaph's Insult, and Sathir's Insult songs by 30%.^0
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G songs by #1%.^0

ID: 31655^4
This passive ability increases the base damage of your Kaficus' Insult, Fjilnauk's Insult, and Travenro's Insult songs by 30%.^0
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G songs by #1%.^0

ID: 31658^4
This passive ability increases the base damage of your Hack and Slice combat abilities by 30%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 31659^4
This passive ability increases the base damage of the strikes that occur from your Reefcrawler Blade and Skorpikis Blade combat abilities by 15%.^0
This passive ability increases the base damage of *#2+G and *#3+G, the strikes triggred by your *44139%N and *56294%N combat abilities, by #1%.^0

ID: 31661^4
This passive ability increases the base damage of your Jugular Hack and Jugular Strike combat abilities by 30%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 31663^4
This passive ability increases the base damage of your Flock's Breath and Ri`zyr's Breath spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31664^4
This passive ability increases the base damage of your Breath of Hemocoraxius and Breath of Elkikatar spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31665^4
This passive ability increases the base damage of your Serisaria's Spear of Venom and Nexona's Spear of Venom spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31666^4
This passive ability increases the base healing of your Regenerating Counterbias and Ameliorating Counterbias spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31667^4
This passive ability increases the base healing of your Halcyon Bluster and Halcyon Billow spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31668^4
This passive ability increases the base damage of your Spirespine's Pandemic and Vermistipus's Pandemic spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31669^4
This passive ability increases the base healing of your Krasir's Mending and Eyrzekla's Mending spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31670^4
This passive ability increases the base damage of your Garugaru and Jinx spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31671^4
This passive ability increases the base damage of your Ice Squall and Ice Shards spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31672^4
This passive ability increases the base damage of your Glacial Gift and Frostbitten Gift spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31673^4
This passive ability increases the base damage of your Reef Crawler Blood and Scorpikis Blood spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31674^4
This passive ability increases the base damage of your Sephry's Malady and Hoshkar's Malady spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31675^4
This passive ability increases the base damage of your Falhotep's Rain of Venom and Ri`zyr's Rain of Venom spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31676^4
This passive ability increases the base damage of your Reefmaw's Bite and Mawmun's Bite spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31677^4
This passive ability increases the base healing of your Krasir's Recourse and Eyrzekla's Recourse spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31678^4
This passive ability increases the base damage of your Serpentil's Venom and Mawmun's Venom spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31679^4
This passive ability increases the base damage of your Livio's Affliction and Rirwech's Affliction spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31680^4
This passive ability increases the base damage of your Nectar of Woe and Nectar of Suffering spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31681^4
This passive ability increases the base damage of your Sraskus' Curse spells and Erogo's Curse by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31682^4
This passive ability increases the base damage of your Hemorrhage Essence and Consume Essence spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31683^4
This passive ability increases the base damage of your Livianus' Decay and Mourgis' Decay spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31684^4
This passive ability increases the base damage of your Annihilation and Inevitable End spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31685^4
This passive ability increases the base damage of your Pyre of the Lost and Pyre of the Fereth spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31686^4
This passive ability increases the base damage of your Grasping Darkness and Gnawing Darkness spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31688^4
This passive ability increases the base damage of your Mortiferous Wounds and Cytotoxic Wounds spells as well as the Proliferation effects triggered by those spells by 16%.^0
This passive ability increases the base damage of your *#2+G, *44503%N, *#3+G, and *56697%N spells by #1%.^0

ID: 31689^4
This passive ability increases the base damage of your Liquefying Venin and Effluvial Venin spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31690^4
This passive ability increases the base damage of your Grip of Jabaum and Grip of Kraz spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31691^4
This passive ability increases the base damage of your Plexipharia's Grasp and Bomoda's Grasp spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31692^4
This passive ability increases the base damage of your Liquefaction and Effluvium spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31693^4
This passive ability increases the base damage of your Plexipharia's Pallid Haze and Bomoda's Pallid Haze spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31694^4
This passive ability increases the base damage of your Pyre of Jorobb and Pyre of the Shadewarden spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31694^6
Has a #2% chance of triggering *$2%n and increases incoming melee damage by #6% for up to %L hits.^0
Increases damage taken by melee attacks by #6% for up to %L hits and has a #2% chance to trigger *$2%N which seizes a level *$2@1 or lower target with fear, leaving them unable to react for *$2#1 seconds.^0

ID: 31695^4
This passive ability increases the base damage of your Ignite Synapses and Ignite Memories spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31695^6
Seizes targets up to level @1 with fear, leaving them unable to react for #1 seconds.^0
Seizes a level @1 or lower target with fear, leaving them unable to react for #1 seconds.^0

ID: 31696^4
This passive ability increases the base damage of your Glistenwing Venom and Polybiad Venom spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31697^4
This passive ability increases the base damage of your Smouldering Shadow and Burning Shadow spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31698^4
This passive ability increases the base damage of your Serisaria's Swift Venom and Nexona's Swift Venom spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31699^4
This passive ability increases the base damage of your Mazub's Flashblaze and Azeron's Flashblaze spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31700^4
This passive ability increases the base damage of your Marmat's Swift Deconstruction and Adalora's Swift Deconstruction spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31701^4
This passive ability increases the base damage of your Ilsaria's Swift Sickness and Hoshkar's Swift Sickness spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31702^4
This passive ability increases the base damage of your Marmat's Swift Lifedraw and Adalora's Swift Lifedraw spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31703^4
This passive ability increases the base damage of your Soulrend and Soulsiphon spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31705^4
This passive ability increases the base damage of your Combusting Beam, Funnel of the Frostdeep, Burning Beam, and Funnel of Frostbite spells by 16%.^0
This passive ability increases the base damage of your *#2+G, *#3+G, *#4+G, and *#5+G spells by #1%.^0

ID: 31706^4
This passive ability increases the base damage of your Ethereal Flash and Ethereal Volley spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31707^4
This passive ability increases the base damage of your Cloudburst Stormstrike and Cloudburst Thunderbolt spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31708^4
This passive ability increases the base damage of your Flashrime and Flashfrost spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31709^4
This passive ability increases the base damage of your Rimeblast Cascade and Icefloe Cascade spells (including the components of Wildflash Barrage and Wildflash Strike) by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31710^4
This passive ability increases the base damage of your Narendi's Fire and Dragoflux's Fire spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31711^4
This passive ability increases the base damage of your Lure of the Depths and Lure of Travenro spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31712^4
This passive ability increases the base damage of your Synapsefreeze and Cortexfreeze spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31713^4
This passive ability increases the base damage of your Leap of Stormbolts and Leap of Stormjolts spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31714^4
This passive ability increases the base damage of your Plasmalure and Lure of Qunard spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31715^4
This passive ability increases the base damage of your Lightning Storm and Lightning Tempest spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31716^4
This passive ability increases the base damage of your Forked Lightning and Divergent Lightning spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31717^4
This passive ability increases the base damage of your Chaos Scintillation and Chaos Burn spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31718^4
This passive ability increases the base damage of your Ethereal Rimeblast and Ethereal Icefloe spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31719^4
This passive ability increases the base damage of your Ethereal Skyblaze and Ethereal Skyfire spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31720^4
This passive ability increases the base damage of your Thricewoven Stormstrike and Thricewoven Capacity spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31721^4
This passive ability increases the base damage of your Flashchar and Flashburn spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31722^4
This passive ability increases the base damage of your Corona of Flame and Wheel of Flame spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31723^4
This passive ability increases the base damage of your Tears of Narendi, Magmatic Burst, Darkwater Torrent, Magmatic Explosion, and Frostbite Torrent spells by 16%.^0
This passive ability increases the base damage of your *#2+G, *#3+G, *#4+G, *#5+G, *#6+G, and *#7+G spells by #1%.^0

ID: 31724^4
This passive ability increases the base damage of your Silverstorm Pillar, Skyblaze Pillar, Frostbite Pillar, and Skyfire Pillar spells by 16%.^0
This passive ability increases the base damage of your *#2+G, *#3+G, *#4+G, and *#5+G spells by #1%.^0

ID: 31725^4
This passive ability increases the base damage of your Telanara and Telanata spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31726^4
This passive ability increases the base damage of the Pure Wildflash effects triggered from your Wildflash Barrage and Wildflash Strike spells by 16%.^0
This passive ability increases the base damage of the *#2+G component of your *44570%N spells and the *#3+G component of your *56772%N spells by #1%.^0

ID: 31728^4
This passive ability increases the base damage of your Bolt of Molten Shieldstone and Bolt of Skyfire spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31729^4
This passive ability increases the base damage of your Shock of Darksteel and Shock of Arcronite Steel spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31730^4
This passive ability increases the base damage of your Searing Sands and Blistering Sands spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31731^4
This passive ability increases the base healing of your Renewal of Calix and Renewal of Ioulin spells by 16%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31732^4
This passive ability increases the base damage of your Searing Blast and Burning Blast spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31733^4
This passive ability increases the base damage of your Spear of Molten Shieldstone and Spear of Molten Arcronite spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31734^4
This passive ability increases the base damage of your Blast of Sand and Volley of Sand spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31735^4
This passive ability increases the base damage of your Beam of Scythes and Beam of Knives spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31736^4
This passive ability increases the base damage of your Beam of Molten Shieldstone and Beam of Molten Rhyolite spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31737^4
This passive ability increases the base damage of your Eradicate the Unnatural and Repudiate the Unnatural spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31738^4
This passive ability increases the base damage of your Coronal Rain and Rain of Molten Rhyolite spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31739^4
This passive ability increases the base damage of your Storm of Many and Volley of Many spells by 40%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31740^4
This passive ability increases the base damage of your Rain of Cutlasses and Rain of Knives spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31741^4
This passive ability increases the base damage of your Intellectual Appropriation and Psychic Appropriation spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31742^4
This passive ability increases the base damage of your Chromatic Blink and Chromatic Flicker spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31743^4
This passive ability increases the base damage of your Chromarift and Chromareave spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31744^4
This passive ability increases the base damage of your Polyrefractive Assault and Polyfluorescent Assault spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31745^4
This passive ability increases the base damage and magic resistance reduction effects of your Bewildering Constriction and Deluding Constriction spells by 16%.^0
This passive ability increases the base damage and magic resistance reduction effects of your *#2+G and *#3+G spells by #1%.^0

ID: 31746^4
This passive ability increases the base damage of your Mindsunder and Mindslash spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31747^4
This passive ability increases the base damage of your Drown and Strangulate spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31748^4
This passive ability increases the base damage of your Mind Storm and Mind Tempest spells by 16%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31749^4
This passive ability increases the base healing of your Salve of Clorith and Salve of Artikla spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31750^4
This passive ability increases the base damage of your Glistenwing Blood and Polybiad Blood spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31751^4
This passive ability increases the base healing of your Sabhattin's Mending and Deltro's Mending spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31752^4
This passive ability increases the base healing of your Tirik's Melioration and Virzak's Melioration spells by 8%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 31753^4
This passive ability increases the base damage of your Kirchen's Chill and Ekron's Chill spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31754^4
This passive ability increases the base damage of your Hemocoraxius' Endemic and Elkikatar' Endemic spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31755^4
This passive ability increases the base damage of your Kreig's Bite and Mawmun's Bite spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31756^4
This passive ability increases the base damage of your Kromrif Lance, Kromtus Lance, and Frostbite Lance spells by 8%.^0
This passive ability increases the base damage of your *#2+G, *#3+G, *#4+G spells by #1%.^0

ID: 31757^4
This passive ability increases the base damage of your Kromtus Roar and Frostbite Roar spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31758^4
This passive ability increases the base damage of your Frozen Miasma and Frozen Toxin spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31759^4
This passive ability increases the base damage of your Visoracius' Maelstrom and Beramos' Maelstrom spells by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 31760^4
This passive ability increases the base damage of your Maul and Mangle combat abilities by 15%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 31762^4
This passive ability increases the base damage of your Demolishing Volley and Mangling Volley combat abilities by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 31763^4
This passive ability increases the effective hate reduction of your Jarring Smite and Jarring Jolt combat abilities by 100%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 31764^4
This passive ability increases the base damage of your Kick in the Shins and Sucker Punch combat abilities by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 31765^4
This passive ability increases the base damage of your Demolishing Axe Throw and Mangling Axe Throw combat abilities by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 31766^4
This passive ability increases the base damage of your Demolishing Frenzy and Mangling Frenzy combat abilities by 8%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 31767^4
This passive ability increases the base damage of your Vicious Cyclone and Vicious Cycle combat abilities by 30%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 31854^4
This ability, when activated, imbues your pet with Bestial Bloodrage VI for 6 minutes.
As a passive effect this ability increases your summoned pet's base attack by 600 points, its chance to score a critical melee hit by 35%, the damage of these critical hits by 250%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by 91%.

Bestial Bloodrage VI increases your warder's attack speed by 45%, its accuracy by 40%, its chance to flurry by 2%, its base melee damage by 350%, reduces the amount of hatred that it generates by 46%, but drains 3500 health every 6 seconds.
When the blood-fueled rage subsides there is a 5% chance your warder will become exhaused and suffer reduced melee speed for 12 seconds and a 30% chance it will experience a resurgence that restores 20000 health.^0

*@%N, when activated, increases your pet's combat prowess for *@%Z.
As a passive effect this ability increases your summoned pet's attack power by #4 points, its chance score a critical melee hit by #1%, the damage of its critical hits by #3%, and its chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #2%.

*@%N increases your pet's accuracy by *@#5%, melee speed by *@#7%, overhaste by *@#4%, base melee damage by *@#10%, attack power by *@#9 points, chance to perform a flurry of attacks by *@#6%, and reduces the amount of hate it generates by *@#11%, drains the warder of *@#1 health every 6 seconds, and triggers *@*#3%N after fading.^0


ID: 31858^4
This ability, when activated, grants your group immunity to most fear spells and an additional 5% chance to resist silence and amnesia spells for 1 minute 24 seconds.^0
*@%N, when activated, grants all group members within a *@%J foot radius immunity to fear spells and a *@#1% chance to resist silence and amnesia spells for *@%Z.^0

ID: 31915^4
This ability, when activated, instantly and critically heals a friendly target or an unfriendly target's target for 180000 health then heals 26500 health every 6 seconds and allows them a chance to be healed for 100000 health should they fall in battle for 36 seconds.^0
This ability, when activated, instantly and critically heals a friendly target or an unfriendly target's target for *@#1 health then *@#10 health every 6 seconds and grants your target a *@$2% chance to be healed for *@@2 health when taking damage while below 15% health for *@%Z^0

ID: 31917^4
This ability, when activated, grants your melee attacks a chance (with an 800% bonus) to trigger Inquisitor's Judgment Strike XXIV on your opponent up to 25 times for 6 minutes.
Inquisitor's Judgment Strike XXIV deals 10000 damage or 15000 damage to undead targets.^0

*@%N, when activated, grants your melee attacks a chance (with a *@$6% bonus) to trigger *@*#6%N up to *@%L times for *@%Z.
*@*#6%N deals *@*#6#1 damage to living targets, or *@*#6#1 damage to undead targets, and reduces your target's hatred for you by *@*#6%H points.^0


ID: 31964^4
This ability, when activated, instantly consumes up to 8 opponents within a 20 foot wide by 200 foot long area in front of you in shadow, increasing their hatred for you by 13000 points.
Reduces the reuse time of this ability by 5 seconds.^0

*@%N, when activated, instantly consumes up to *@%T opponents within a *@%J foot wide by 200 foot long area in front of you in shadow, increasing their hatred for you by *@%H points.
Reduces the reuse time of this ability by 5 seconds.^0


ID: 31990^4
This ability, when activated, consumes 2850 mana to grant you a chance (with a 450% bonus) to trigger Protection of Direwood Jolt III when struck in melee combat and absorbs 75% of incoming melee damage up to 25000 total damage for 2 minutes.

Protection of Direwood Jolt III reduces the attacker's hatred for you by 1725 points.
Reduces the reuse time of this ability by 10 seconds.^0

*@%N, when activated, consumes mana to absorb *@#9% of incoming melee damage up to *@@9 total damage and provides a chance (with a *@$2% bonus) to trigger *@*#2%N on attackers when you are struck in melee combat, which reduces their hatred for you by *@*#2#1 points, for *@%Z.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 32024^4
This ability, when activated, focuses all group members within a 100 foot radius, which instantly restores 1000 endurance and allows them to absorb 0.2% of the melee damage they deal to their current target as endurance for 12 seconds.^0
*@%N, when activated, empowers all group members within a *@%J foot radius, restoring *@#2 endurance then allowing them to absorb *@#1% of their melee damage as endurance for *@%Z.^0

ID: 32051^4
This passive ability allows successful uses of your intimidate skill to cause your target to take 5% more damage from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks for 30 seconds and has the potential to seize targets that are 3 or fewer levels higher than you with fear, leaving them unable to react for 10 seconds.^0
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.^0

ID: 32060^4
This passive ability allows successful uses of your intimidate skill to cause your target to take 5% more damage from kick attacks for 30 seconds and has the potential to seize targets that are 3 or fewer levels higher than you with fear, leaving them unable to react for 10 seconds.^0
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Kick attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.^0

ID: 32069^4
This passive ability allows successful uses of your intimidate skill to cause your target to take 5% more damage from backstab attacks for 30 seconds and has the potential to seize targets that are 3 or fewer levels higher than you with fear, leaving them unable to react for 10 seconds.^0
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.^0

ID: 32078^4
This passive ability allows successful uses of your intimidate skill to cause your target to take 5% more damage from frenzy attacks for 30 seconds and has the potential to seize targets that are 3 or fewer levels higher than you with fear, leaving them unable to react for 10 seconds.^0
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Frenzy attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.^0

ID: 32095^4
This ability, when activated, grants your melee attacks a chance (with a 600% bonus) to trigger Bladewhirl XXII, increases your base melee damage by 30%, chance of triple attacking by 100%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by 56%, your melee accuracy with all skills by 115%, and grants a 100% chance to dual wield and double attack each melee round for 36 seconds.
Bladewhirl XXII deals 6750 damage, reduces your target's base armor class (prior to soft cap multipliers) by 1000 points, resistance to fire, cold, and magic by 140 points, and melee speed by 60% for 48 seconds.^0

*@%N, when activated, grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by *@#5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by *@#6%, your accuracy by *@#4%, your base melee damage by *@#8%, and grants your melee attacks a chance (with a *@$3% bonus) to trigger *@*#3%N for *@%Z.
*@*#3%N deals *@*#3#2 damage, reduces your target's armor class by *@*#3#5 points, resistance to fire, cold, and magic spells by *@*#3#4 points, melee speed by *@*#3#1% for *@*#3%Z.^0


ID: 32118^4
This ability, when activated, enhances the rhythm of all group members within a 100 foot radius, which increases their melee accuracy by 90%, attack power by 1368 points, the chance they will land a second additional hit with a 2-handed weapon or one additional hit with a 1-handed weapon in either hand by 10%, reduces the cast time of level 110 or lower spells and songs by 0.25 seconds, and their base weapon delay by 15% for 2 minutes.^0
*@%N, when activated, enhances the rhythm of all group members within a *@%J foot radius, which increases attack power by *@#13 points, accuracy by *@#9%, chance to land a second additional hit with 2-handed weapons or one additional hit with 1-handed weapons in your primary and secondary hand by *@#6%, reduces the cast time of level *@#2 and lower spells and songs by *@#1 seconds, and base weapon delay by *@#5% for *@%Z.^0

ID: 32119^4
*@%N, when activated, inspires fierceness in all group members within a *@%J foot radius, increasing base melee damage by *@#5%, critical melee damage by *@#2% the chance to trigger your weapon's magical effects by *@#3%, the damage or healing of your level *@#13 or lower spells and songs by *@#12%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by *@#1% for *@%Z.^0
*@%N, when activated, inspires fierceness in all group members within a *@%J foot radius, increasing base melee damage by *@#13%, critical melee damage by *@#2%, the chance to trigger your weapon's magical effects by *@#3%, the damage or healing of your level *@#15 or lower spells and songs by *@#14%, and the chance your damage and healing spells will apply critically by *@#1% for *@%Z.^0

ID: 32146^4
This ability, when activated, instantly casts the highest rank of Antecessor's Intervention that you have scribed.^0
*@%N, when activated, instantly casts the highest rank of *@*$1+G that you have scribed.^0

ID: 32175^4
This ability, when activated, strikes fear into the hearts of up to 4 level 64 or lower creatures within a 35 foot radius of your target, which causes them to run away for 36 seconds.
Reduces the reuse time of this ability by 13 minutes.^0

*@%N, when activated, strikes fear into the hearts of up to *@%T level *@@1 or lower creatures within a *@%J foot radius around your target, causing them to run away for *@%Z.
Reduces the reuse time of this ability by 13 minutes.^0


ID: 32177^6
Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 6% for up to 30000 damage or for 12 seconds. This defensive buff can trigger a maximum of 20 times.^0
Grants you a chance (with a $1% bonus) to trigger *#1%N on yourself when struck in melee combat up to %L times.
*#1%N absorbs *#1#5% of incoming melee damage up to *#1@5 total damage for *#1%L hits for *#1%Z.^0


ID: 32178^6
Reduces incoming melee damage by #5% up to a maximum of @5 for up to %z or 12 hits.^0
Absorbs #5% of incoming melee damage up to @5 total damage for %L hits.^0

ID: 32180^4
This ability, when activated, seizes up to 4 level 74 or lower creatures within a 35 foot radius of your target with fear, leaving them unable to react for 36 seconds.^0
*@%N, when activated, seizes up to *@%T level *@@1 or lower creatures within a *@%J foot radius around your target, leaving them unable to react for *@#1 seconds.^0

ID: 32197^4
This ability, when activated, consumes 8000 health every 6 seconds to increase your mana regeneration by 3600 points for 1 minute.
Reduces the reuse time of this ability by 30 seconds.^0

*@%N, when activated, consumes *@#5 health to restore *@#3 mana every 6 seconds for *@%Z.
Reduces the reuse time of this ability by 30 seconds.^0


ID: 32301^6
Deals #1 damage and triggers *%r%n.^0
Deals #1 damage and blesses the caster with *%R%N which restores *%R#1 mana.^0

ID: 32313^6
Increases your target's hatred for you by %H and gravitates a lower level target within *#1$1 feet of you for *#1%z.^0
Increases your target's hatred for you by %H points then applies *$1%N, which gravitates a creature that is *$1@1 or fewer levels higher than you, towards you, from up to *$1$1 feet away for *$1%Z.^0

ID: 32336^6
Strikes level 90 and lower enemies for #1 points of damage.^0
Deals #1 damage to a level #2 or lower NPC target.^0

ID: 32339^4
This ability, when activated, grants your melee attacks a chance (with a 110% bonus) to trigger Blinded by Fury VII and increases your attack power by 540 points for 1 minute.
Blinded by Fury VII grants a 100% chance to double attack each melee round, increases your chance of performing an additional hit with a 2-handed weapon when double attacking by 100%, reduces your base weapon delay by 15%, for 18 seconds but has a 25% chance to trigger Blinded which blinds you for 6 seconds.^0

*@%N, when activated, grants your melee attacks a chance (with a *@$4% bonus) to trigger *@*#4%N and increases your attack power by *@#9 points for *@%Z.
*@*#4%N reduces your base weapon delay by *@*#4#7%, grants a 100% chance to double attack, a *@*#4#2% chance to land one extra hit with 2-handed weapons, and a *@*#4#3% chance to land a second extra hit with 2-handed weapons for *@*#4%Z but has a *@*#4#1% chance to apply *@*#4*$1%n, leaving you unable to see for *@*#4*$1%z.^0


ID: 32339^6
Restores #1 health and #2 mana if the bearer does not have Shroud of Prayer.^0
Heals #1 health, restores #2 mana, and applies *$4%N which prevents additional Quiet Prayers from affecting the target for *$4%Z.^0

ID: 32341^6
Heals every group member within 100 feet of you for #1.^0
Heals #1 health.^0

ID: 32358^4
This ability, when activated, consumes 45000 health to restore 18000 endurance then increases your endurance regeneration by 500 points for 30 seconds.
Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.^0

*@%N, when activated, consumes *@#1 health to restore *@#3 endurance then increases your endurance regeneration by *@#2 points for *@%Z but will break early if you take any offensive action.^0

ID: 32360^4
This ability, when activated, casts the highest rank of Armor of the Sacred that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 32368^4
This ability, when activated, casts the highest rank of Armor of Unrelenting Faith, Remorse for the Fallen, and Silent Piety that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, and *@*$3+G that you have scribed.^0

ID: 32369^4
This ability, when activated, casts the highest rank of Righteous Fury, Armor of Inexorable Faith, Remorse for the Fallen, and Silent Piety that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, and *@*$4+G that you have scribed.^0

ID: 32376^4
This ability, when activated, casts the highest rank of Thundering Blades, Consumed by the Hunt, Protection of the Minohten, and Eyes of the Owl that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, and *@$4+G that you have scribed.^0

ID: 32376^6
Melee attacks trigger *#7%n, a direct-damage strike that deals *#7#1 damage.^0
Grants the bearer a chance (with a $7% bonus) to trigger *#7%N during melee combat, which deals *#7#1 damage, up to %L times.^0

ID: 32378^4
This ability, when activated, casts the highest rank of Devastating Blades, Consumed by the Hunt, Protection of the Paw, Eyes of the Nocturnal, and Spinecoat that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, *@$4+G, and *@*$5+G that you have scribed.^0

ID: 32378^6
Reduces attack speed by #2% for %z.^0
Reduces attack speed by #2%.^0

ID: 32379^6
Drains your target of #1 health.^0
Drains #1 health from your target.^0

ID: 32384^4
This ability, when activated, casts the highest rank of Crackling Blades, Consumed by the Hunt, Protection of the Paw, Eyes of the Nocturnal, and Spinecoat that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, *@$4+G, and *@*$5+G that you have scribed.^0

ID: 32390^4
This ability, when activated, casts the highest rank of Shroud of the Nightborn, Marrowthirst Horror, Cloak of Corruption, Remorseless Demeanor, and Dark Bargain that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, *@$4+G, and *@*$5+G that you have scribed.^0

ID: 32390^6
Casts the highest rank you know of *$1+G and *$2+G and triggers *$2%N.^0
Casts the highest rank you know of *$1+G and *$2+G and triggers *$3%N.^0

ID: 32393^4
This ability, when activated, casts the highest rank of Shroud of the Plagueborne, Amygdalan Horror, Drape of Fear, Remorseless Demeanor, Banshee Skin, Gixblat's Covenant, and Call of Dusk that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, *@$4+G, *@*$5+G, *@*$6+G, and *@*$7+G that you have scribed.^0

ID: 32398^4
This ability, when activated, casts the highest rank of Shroud of the Darksworn, Mental Terror, Drape of the Fallen, Remorseless Demeanor, Zombie Skin, Falhotep's Covenant, and Call of Gloomhaze that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, *@$4+G, *@*$5+G, *@*$6+G, and *@*$7+G that you have scribed.^0

ID: 32398^6
Grants your next %L level #3 to #4 damage over time spells with a mana cost of at least #6 a #1% chance to be twincast.^0
Allows you to twincast up to %L damage spells.^0

ID: 32401^4
This ability, when activated, casts the highest rank of Viridicoat that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 32402^4
This ability, when activated, casts the highest rank of Viridithorn Coat and Mask of the Shadowcat that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed.^0

ID: 32403^6
Causes you to leap toward your target, attracting the attention of up to *$2%T opponents within a *$2%J foot radius of your target, increasing their hatred for you by *$2%H points.^0
Causes you to leap approximately $1 feet in front of your target, attracting the attention of up to *$2%T opponents within a *$2%J foot radius of your target, increasing their hatred for you by *$2%H points.^0

ID: 32409^4
This ability, when activated, casts the highest rank of Pack of Aina that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 32415^4
This ability, when activated, casts the highest rank of Shield of Darkness and Otherside that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed.^0

ID: 32420^4
This ability, when activated, casts the highest rank of Flesh to Poison, Shield of the Dauntless, and Forsakenside that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, and *@*$3+G that you have scribed.^0

ID: 32423^4
This ability, when activated, casts the highest rank of Shield of the Crystalwing that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 32431^4
This ability, when activated, casts the highest rank of Prime Shielding and Phantasmal Warden that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed.^0

ID: 32433^4
This ability, when activated, casts the highest rank of Chaotic Boon, Hulking Bodyguard, Shield of the Void, and Empyrean Guardian that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G, *@*$2+G, *@*$3+G, and *@*$4+G that you have scribed.^0

ID: 32439^4
This ability, when activated, casts the highest rank of Ward of Bewilderment and Sorcerous Shield that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G and *@*$2+G that you have scribed.^0

ID: 32447^4
This ability, when activated, casts the highest rank of Natural Collaboration that you have scribed.^0
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.^0

ID: 33105^4
This passive ability reduces the reuse time of your Shield Topple, Shield Break, and Shield Sunder combat abilities by 3 seconds and increases the base damage of these abilities by 60%.^0
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #5% and reduces the reuse time of these combat abilities by #1 seconds.^0

ID: 33170^4
This passive ability reduces the cast time of your Trial For Honor line of spells to be instant, extends its duration by 12 seconds, and triggers Helix of the Undying II on undead targets.
Helix of the Undying II reduces an undead target's attack speed by 55%, strength, dexterity, and agility by 195 points, chance to dual wield by 12%, and armor class by 262 points for 3 minutes.^0

This passive ability reduces the base cast time of your Trial For Honor line of spells to be instant, causes these spells to apply *$10%N on undead targets, and extends the duration of these spells and their recoursed buffs by #19 seconds.
*$10%N reduces attack speed by *$10#2%, chance to dual wield by *$10#7%, and agility, dexterity, and strength by *$10#3 points for *$10%Z.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G^0


ID: 33286^4
This passive ability reduces the cast time of your Demand for Power line of spells to be instant, extends its duration by 12 seconds, and triggers Helix of the Undying II on undead targets.
Helix of the Undying II reduces an undead target's attack speed by 55%, strength, dexterity, and agility by 195 points, chance to dual wield by 12%, and armor class by 262 points for 3 minutes.^0

This passive ability reduces the base cast time of your Demand for Power line of spells to be instant, causes these spells to apply *$20%N on undead targets, and extends the duration of these spells and their recoursed buffs by #1 seconds.
*$20%N reduces attack speed by *$20#2%, chance to dual wield by *$20#7%, and agility, dexterity, and strength by *$20#3 points for *$20%Z.
This focus applies to the following spells:
*#2+G
*#4+G
*#6+G
*#8+G
*#10+G
*#12+G
*#14+G
*#16+G
*#18+G^0


ID: 33468^4
This passive ability increases the base healing of your Spiritual Swell and Spiritual Squall spells by 10%.^0
This passive ability increases the base healing of your *#2+G and *#3+G spells by #1%.^0

ID: 33523^4
This passive ability increases the base damage of your Scourge of Fates and Scourge of Destiny spells by 18%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 33577^4
This passive ability increases the base damage of your Hoarfrost Vortex, Shocking Vortex, and Stormjolt Vortex spells by 18%.^0
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 33626^4
This passive ability increases the base damage of your Meteoric Bolt and Korascian Bolt spells by 18%.^0
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 33635^4
This passive ability grants your Fickle Fire and Chaotic Inferno line of spells an additional 34% chance to trigger its recourse, offering a 25% chance to imbue you with Flames of Power and a 1% chance to curse you with Flames of Weakness.
As a passive effect, this ability allows Flames of Power to increase the damage of 2 spells.^0

This passive ability grants your Fickle Fire and Chaotic Inferno spell lines an additional *$2#1% chance to imbue you with that spell's Recourse Effect and increases the number of spells that all ranks of *#19+G can focus by #18.
*#3+G triggers *$1%N.
*#6+G, *#7+G, *#8+G, *#9+G, and *#10+G trigger *$4%N.
*#13+G triggers *$11%N.
*#16+G and *#17+G trigger *$14%N.^0


ID: 33731^4
This passive ability increases the base damage of your Arcslice and Arcsteel combat abilities by 10%.^0
This passive ability increases the base damage of your *#2+G and *#3+G combat abilities by #1%.^0

ID: 35056^6
Executes an Eagle Claw attack against your target.^0
Executes an Eagle Strike attack against your target.^0

ID: 35057^6
Executes an Eagle Claw attack against your target.^0
Executes an Eagle Strike attack against your target.^0

ID: 35058^6
Executes an Eagle Claw attack against your target.^0
Executes an Eagle Strike attack against your target.^0

ID: 35074^6
With eight simple steps, you attack your opponent with three successive eagle claw strikes.^0
With eight simple steps, you attack your opponent with three successive Eagle Strike attacks.^0

ID: 35075^6
With eight simple steps, you attack your opponent with three successive eagle claw strikes.^0
With eight simple steps, you attack your opponent with three successive Eagle Strike attacks.^0

ID: 35076^6
With eight simple steps, you attack your opponent with three successive eagle claw strikes.^0
With eight simple steps, you attack your opponent with three successive Eagle Strike attacks.^0

ID: 36080^6
Instant Duration.^0
Has a #1% chance to trigger *$1%N and a #2% chance to trigger *$2%N.^0

ID: 36864^6
Forces the bearer to attack the caster.^0
Forces the bearer to attack the caster and causes attackers other than the caster to generate $1% of their standard hatred against the bearer.^0

ID: 37031^6
Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.^0
Increases the mana cost of %L direct-damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by your critical direct damage spells by #8%.^0

ID: 37182^6
Instills hatred in your enemy for up to %z.^0
Increases the target's hatred for you by %H points.^0

ID: 37187^6
Increases your target's hatred for you by %H and triggers *#1%N which gravitates a lower level target within *#1$1 feet of you for *#1%z.^0
Increases your target's hatred for you by %H points then applies *$1%N, which gravitates a creature that is *$1@1 or fewer levels higher than you, towards you, from up to *$1$1 feet away for *$1%Z.^0

ID: 37188^6
Your prayer to Marr instantly restores #1 health, #2 mana, and #3 endurance.^0
Your prayer to Marr instantly heals #1 health, and restores #2 mana, and #3 endurance.^0

ID: 37194^6
Performs three two-handed slashing skill attacks with base damages of #1, #2, and #3 and triggers *%r%n.^0
Channels the relentlessness of Wars Sheol to strike your target with three three %S skill attacks with base damages of #1, #2, and #3 then blesses you with *%R%N which increases your melee speed by *%R#9%, the chance your melee attacks will deal critical damage by *%R#1%, and the damage of your critical melee attacks by *%R#3% for *%R%Z.^0

ID: 37195^6
Increases the chance for your melee attacks to land critically by #1%, increases your melee speed by #9% and increases the damage you deal with critical hits by #3% for %z.^0
Increases melee speed by #9%, the chance your melee attacks will deal critical damage by #1%, and the damage of your critical melee attacks by #3%.^0

ID: 37851^6
Roots the target in place for up to %z.^0
Roots the bearer in place.^0

ID: 38006^6
Curtails your target's abilities, decreasing their agility, dexterity, strength, armor class, and ability to dual wield while slowing their attack speed for %z.^0
Reduces attack speed by #2%, chance to dual wield by #7%, and agility, dexterity, and strength by #3 points.^0

ID: 38016^6
Allows your *#2+G, *#3+G, *#4+G, *#5+G, and *#6+G spells to be twincast #1% of the time and reduces the time required between uses of these spells by #8 seconds for %z.^0
Grants a #1% chance to twincast your *#2+G, *#3+G, *#4+G, *#5+G, *#6+G, and *#7+G spells and reduces the recast time of these spells by #9 seconds.^0

ID: 38074^6
Reduces attack power by #1 points for up to %z.^0
Reduces attack power by #1 points.^0

ID: 38083^6
Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to #1% for up to %z.^0
Increases damage taken from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by #1%.^0

ID: 38103^6
Performs a #1 point base damage 2-Handed Slashing skill attack.^0
Performs a #1 point base damage %S skill attack.^0

ID: 38109^6
Consumes #1 health and restores #2 endurance.^0
Consumes #1 health to restore #2 endurance.^0

ID: 38115^6
Increases the damage dealt by your damage over time spells with a duration of at least 24 seconds and a mana cost of at least #12 points by #1 to $1%. This damage bonus will decay by $2% per level for spells over level #2.^0
Increases the base damage of your level #2 and lower damage over time spells by #1 to $1%.^0

ID: 38127^6
Deals #1 damage every 6 seconds for %z.^0
Deals #1 damage every 6 seconds.^0

ID: 38134^6
Deals #1 damage.^0
Critically deals #1 damage.^0

ID: 38136^6
Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% while protecting you from up to $8 incoming spell and melee damage.^0
Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.
Absorbs #8% of incoming direct spell and melee damage up to @8 total melee damage or @9 total spell damage.^0


ID: 38187^6
Strikes your target for #1 damage and returns #2% of the damage as mana, then again for #3 damage and returns #4% of the damage as endurance.^0
Deals #1 damage and returns #2% of that damage as mana then deals #3 damage and returns #4% of that damage as endurance.^0

ID: 38194^6
Deals #7 damage and returns #8% of that damage as mana.^0
Deals #1 damage and returns #2% of that damage to you as mana.^0

ID: 38304^6
Restores #5 health, absorbs #6% of incoming spell and melee damage up to @6 total damage, heals #4 health every 6 seconds, and reduces incoming cold and fire damage by #1% for %z.^0
Heals #5 health, then #4 health every 6 seconds, absorbs #6% of incoming spell and melee damage up to @6 total spell or melee damage, and reduces incoming cold and fire direct spell damage by #1%.^0

ID: 38308^6
Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.^0
Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.^0

ID: 38313^6
Triggers *#1%n when the bearer drops below 20% health.^0
Triggers *#1%N if the bearer's health drops below 20%.^0

ID: 38408^6
Protective runes provide a chance to repel lower level attackers and absorb up to #2% of incoming melee damage up to a total of @2 damage for %z.^0
Absorbs #2% of incoming melee damage up to @2 total damage and has a chance (with a $3% bonus) to trigger *#3%N on attackers when struck in melee combat.
*#3%N forcefully pushes a target that is *#3$1 or fewer levels higher than you that is within *#3$1 feet of you away then applies *#3*#3%N after they have been moved *#3#2 feet.
*#3*#3%N roots the target in place for *#3*#3%Z.^0


ID: 38411^6
Forcefully pushes targets that are within $1 feet of you away and roots them after they have been moved #2 feet.^0
Forcefully pushes a target that is $1 or fewer levels higher than you that is within $1 feet of you away then applies *#3%N after they have been moved #2 feet.
*#3%N roots the target in place for *#3%Z.^0


ID: 38413^6
#1% chance to taunt the target, places you #2 points of hate higher than the previously most hated target.^0
Grants the caster a #1% chance to taunt the target, placing them $1 points of hate higher than the previously most hated target.^0

ID: 38414^6
Summons a Doppleganger to distract your target for @1 seconds.^0
Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own and can cast *$2%N.
These Doppelgangers can cast *@2%N as well as any single target direct damage or stun spell you currently have memorized.
^0


ID: 38418^6
Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1 to $1% and increases the chance that this will land critically by #10%.^0
Increases the base damage of %L level #5 and lower direct damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this spell will deal critical damage by #10%.^0

ID: 38422^6
Increases the damage the bearer takes from level #2 and lower direct-damage and damage-over-time spells that cost at least #3 mana by #1 to $2% for %z.^0
Increases the damage the bearer takes from level #2 and lower spells that cost at least #3 mana by #1 to $1%.^0

ID: 38425^6
Triggers *#1%n if you take melee damage that exceeds $1 or spell damage that exceeds $2.^0
Triggers *#1%N, which absorbs *#1#1 total damage for *#1%Z, if you take a melee damage hit that exceeds $1 points or a spell damage hit that exceeds $2 points.^0

ID: 38428^6
Absorbs #1 points of damage.^0
Absorbs #1 total damage.^0

ID: 40941^6
Reduces your target's accuracy with all skills by #1% for up to %z. Triggers Deep Sleep's Malaise upon landing.^0
Triggers *$2%N and reduces accuracy by #1%.^0

ID: 40947^6
Triggers *#1%n if you take melee damage that exceeds $1.^0
Triggers *#1%N, which absorbs *#1#1 total damage for *#1%Z, if you take a melee damage hit that exceeds $1 points.^0

ID: 40950^6
Triggers *#2%n if you take melee damage that exceeds $2.^0
Triggers *#2%N, which absorbs *#2#1 total direct spell damage for *#2%Z, if you take a spell damage hit that exceeds $2 points.^0

ID: 40959^6
Absorbs #1 points of direct spell damage.^0
Absorbs #1 total direct spell damage.^0

ID: 40973^6
Increases the damage of 2-handed weapons by #3 and 1-handed weapons by #1 points per hit.^0
Increases the minimum damage of your 2-handed melee attacks by #3 points and 1-handed melee attacks by #1 points.^0

ID: 41029^6
Reduces melee attack speed by #1% for up to %z.^0
Reduces melee attack speed by #1%.^0

ID: 41050^6
Prevents the blessings of Quiet Prayer for %z.^0
Prevents you from receiving the blessings of another *32339+G for %Z.^0

ID: 41089^6
Blesses you with *%R%N and increases your target's hatred for you by %H points.^0
Blesses you with *%R%N and increases your target's hatred for you by %H points.
*%R%N increases the hatred you generate with all actions by *%R#3% for *%R%Z then blesses you with *%R*#1%N after fading.
*%R*#1%N increases the amount of hate generated from your combat abilities and triggered spells by *%R*#1#1% for *%R*#1%Z.^0


ID: 41097^6
Blesses you with *%R%N, stuns creatures up to level @1 for #1 seconds, and generates %H hate.^0
Blesses you with *%R%N, stuns a level @1 or lower creature for #1 seconds, and increases your target's hatred for you by %H points.^0

ID: 41110^6
Allows you to twincast healing spells and the healing components of your Awecrash, Sound of Fury, and Celestial Contravention lines of spells but increases the mana cost of these spells by #8%.^0
Allows you to twincast healing spells and the healing components of your Awecrash, Sound of Fury, and Celestial Contravention spell lines but increases the mana cost of these spells by #8%.^0

ID: 41112^6
Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.^0
Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage and triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%Z.^0


ID: 41122^6
Performs a #1 point base damage archery skill attack.^0
Performs a #1 point base damage %S skill attack.^0

ID: 41126^6
Increases your hatred with up to %T creatures directly in front of you by %H points.^0
Increases your hatred with up to %T opponents within a %J foot wide by 200 foot long area in front of you by %H points.^0

ID: 41133^6
Casts the highest rank you know of *$1+G and triggers *$2%N on up to %T creatures centered around your target.^0
Casts the highest rank you know of *$1+G and triggers *$2%N on up to %T creatures within a %J foot radius of your target.^0

ID: 41134^6
Strikes your target with 3 2-handed slashing skill attacks with a base damage of #1 then triggers *$4%N.^0
Performs three #1 point base damage %S skill attacks and applies *$4%N which increases the damage the target takes from melee attacks by *$4#6% for *$4%Z.^0

ID: 41135^6
Increases incoming melee damage by #6%.^0
Increases damage taken from melee attacks by #6%.^0

ID: 41150^6
Increases incoming cold and fire spell and ability damage by #1 to $1%.^0
Increases damage taken by cold and fire spells and abilities by #1 to $1%.^0

ID: 41168^6
Causes a creature of up to level #1 to attack you exclusively for %z. Your allies will generate $1% of their hatred during this period.^0
Causes a level #1 or lower creature to exclusively attack the caster and causes allies to generate $1% of their normal hatred with this creature.^0

ID: 41173^6
Instantly consumes #1 health, then #2 health after 6 seconds.
Triggers *$3%n after fading.^0

Consumes #1 health then #2 health after 6 seconds and blesses you with *$3%N after fading, which absorbs *$3#9% of incoming melee damage up to *$3@9 total damage for *$3%Z.^0

ID: 41193^6
Increases damage for detrimental spells cast by you for #1% for up to %z.^0
Increases the base damage of level #6 and lower direct damage spells that have a mana cost by #1%.^0

ID: 41222^6
Unleashes a kick skill attack with base #4 damage, triggers a snare spell and reduces the target's total avoidance by #2% for %z.^0
Performs a %S skill attack with a base damage of #4, reduces avoidance by #2%, and triggers *$3%N which reduces movement speed by *$3#1% for *$3%Z.^0

ID: 41763^6
Increases the mana cost of %L direct damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.^0
Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical direct damage spells by #8%.^0

ID: 41781^6
A barrier of glyphs protects you against up to #3 points of direct spell or against #4% of DoT damage up to $4 points of damage every 6 seconds until @4 points of DoT damage have been absorbed for up to %z.^0
Absorbs up to #3 total direct spell damage or #4% of damage over time damage up to $4 damage per hit up to @4 total damage over time damage.^0

ID: 41807^6
Reduces accuracy by #5% and armor class by #6 for %z. Increases the target's hate for the caster by %H when cast.^0
Increases the target's hatred for the caster by %H then reduces accuracy by #5% and armor class by #6 points.^0

ID: 41811^6
Allows you to twincast your next 10 healing spells and abilities that cost at least #4 mana while increasing the mana cost of these spells and abilities by #8%.
Allows you to twincast the healing component of your Denouncement and Valiant Deflection lines of spells while increasing the mana cost of the initial spell by #15%.^0

Allows you to twincast healing spells and the healing components of your Denouncement and Valiant Deflection spell lines but increases the mana cost of these spells by #8%.^0

ID: 41815^6
Reduces accuracy with all melee skills by #4% for %z.^0
Increases the bearer's hatred for the caster by %H points then reduces accuracy by #4%.^0

ID: 41817^6
Seizes the target with fear leaving them unable to react for #1 seconds.^0
Seizes a target that is @1 or fewer levels higher than the caster with fear leaving them unable to react for #1 seconds.^0

ID: 41858^6
Increases crit chance and crit damage for damage over time spells for up to %z.^0
Increases the chance your damage over time spells will deal critical damage by #2% and the damage dealt by your critical damage over time spells by #1%.^0

ID: 44801^6
Has a #1% chance to cast Flames of Power and a #2% chance to cast Flames of Weakness.^0
Has a #1% chance to trigger *$1%N and a #2% chance to trigger *$2%N.^0

ID: 46161^6
Critically heals your target and everyone within %J feet of your target for #1 health.^0
Critically heals all allies within a %J foot radius of your target for #1 health.^0

ID: 46162^6
Increases your accuracy by #1%, base melee damage by #2%, and the minimum base damage of your attacks to be #3 points for %z.^0
Increases your accuracy by #1%, base melee damage by #2%, and raises the minimum base damage of your attacks to be #3.^0

ID: 46171^6
Performs a hand to hand skill attack with a base damage of #1 and increases your target's hatred toward you by #2 points.^0
Performs a #1 point base damage %S skill attack and increases the target's hatred for you by %H points.^0

ID: 46178^6
Increases incoming throwing damage by #1% for up to %z.^0
Increases damage taken from Throwing attacks by #1%.^0

ID: 46212^6
Bash attacks trigger *#1%n, a *#1#1 point lifetap.^0
Grants the bearer a chance (with a $1% bonus) to trigger *#1%N during melee combat, a *#1#1 point lifetap, up to %L times.^0

ID: 46242^6
Reduces your weapon's base delay by #1%.^0
Reduces your base weapon delay by #1%.^0

ID: 46243^6
Reduces movement speed by #1% for %z.^0
Reduces movement speed by #1%.^0

ID: 46989^6
Gravitates a target (up to @1 levels above you) within $1 feet of you toward you.^0
Gravitates a target that is @1 or fewer levels higher than you, toward you, from up to $1 feet away.^0

ID: 47047^6
Increases the base damage of %L level #5 and lower direct-damage spells that cost at least #4 mana and deal at least #6 damage by #1 to $1% and increases the chance that these spells will land critically by #10%.^0
Increases the base damage of %L level #5 and lower direct damage spells that cost at least #4 mana and deal at least #6 damage by #1 to $1% and increases the chance that these spells will deal critical damage by #10%.^0

ID: 47053^6
Triggers *#1%n and *#2%n.^0
Applies *#1%N: Which triggers *#1*#1%N, which absorbs *#1*#1#1 total damage for *#1*#1%Z, if you take a melee damage hit that exceeds *#1$1 points for *#1%Z.
Applies *#2%N: Which triggers *#2*#2%N, which absorbs *#2*#2#1 total direct spell damage for *#2*#2%Z, if you take a spell damage hit that exceeds *#2$2 points for *#2%Z.^0


ID: 47085^6
Heals your warder for #2 health, causes it to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N.^0
Heals your warder for #2 health, causes it to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N which gravitates your warder to within 25 feet of you.^0

ID: 47101^6
Flings a target that is @1 or fewer levels above you toward you.^0
Flings a target that is @1 or fewer levels higher than you, toward you.^0

ID: 47107^6
Gravitates a target (up to @1 levels above you) within $1 feet of you toward you.^0
Gravitates a target that is @1 or fewer levels higher than you, toward you, from up to $1 feet away.^0

ID: 48553^6
Fills your body with energy, instantly healing #1 and continually healing #8 health and #9 endurance every 6 seconds for up to %z.^0
Heals #1 health, increases your health regeneration by #8 points, and endurance regeneration by #9 points.^0

ID: 48559^6
Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken such that all group members in range end up with the same amount of damage taken then shares 24000 points of healing among your group.^0
Balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to $2 points of healing among them.^0

ID: 48563^6
Summons a stationary ward that will emit Aura of Cleansing XIII every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 14 poison and disease counters and 7 curse counters.
This ability shares a timer with Exquisite Benediction.^0

Summons a stationary ward that casts *#2%N on all allies within a *#2%J foot radius every $2 seconds for up to @1 seconds.
*#2%N cures *#2#1 poison and disease counters, and *#2#3 curse counters.^0


ID: 48564^6
Summons a stationary ward that will emit Aura of Cleansing XIV every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 14 poison and disease counters, 7 curse counters and 1 corruption counter.
This ability shares a timer with Exquisite Benediction.^0

Summons a stationary ward that casts *#2%N on all allies within a *#2%J foot radius every $2 seconds for up to @1 seconds.
*#2%N cures *#2#1 poison and disease counters, *#2#3 curse counters, and *#2#4 corruption counter.^0


ID: 48601^6
Cures #1 poison and disease counters and #3 curse counters.^0
Cures #1 poison and disease counters, and #3 curse counters.^0

ID: 48741^6
Renders the bearer invulnerable to all attacks and unable to attack while also healing them for #2 health every 6 seconds for %z.^0
Renders the bearer invulnerable to most attacks but also unable to attack.
Increases health regeneration by #2 points.^0


ID: 48745^6
Restores #1 health, #2 mana and #3 endurance to all members of your party.^0
Heals #1 health, restores #2 mana, and #3 endurance.^0

ID: 48797^6
Increases the damage you deal with hand to hand and 1-handed blunt attacks by #1 points, 2-handed blunt attacks by #3 points, flying kick attacks by #7 points, increases the damage you deal with all melee skills by #11%, and triggers *%R%N.^0
Increases base melee damage by #11%, the damage you deal with hand to hand and 1-handed blunt attacks by #1 points, 2-handed blunt attacks by #3 points, Flying Kick attacks by #7 points, and triggers *%R%N.^0

ID: 48805^6
Allows your *#4+S, *#5+S, and *#6+S attacks a chance to trigger *#3%N up to %L times.^0
Grants your *#4+S, *#5+S, and *#6+S attacks a chance (with a $3% bonus) to trigger *#3%N up to %L times.^0

ID: 48866^6
Imbues your melee attacks with the chance to trigger *#1%n, heals you for #8 every 6 seconds, increases melee attack speed by #4%, attack rating by #7, chance to double attack by #9%, melee damage by #11% and #12 points per hit, strength and dexterity by #5, cold and disease resistance by #3, reduces your base weapon delay by #2%, and triggers *%R%N.^0
Applies *%R%N, transforming you into a Rabid Bear.
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, increases melee speed by #4%, base melee damage by #11%, the minimum damage of your melee attacks by #12 points, attack power by #9 points, chance to double attack by #7%, health regeneration by #6 points, cold and disease resistance by #3 points, and your current and maximum strength and dexterity by #2 points.^0


ID: 48895^6
Deals #2 damage and triggers *%R%N.^0
Deals #1 damage and triggers *%R%N which heals all group members within a *%R%J foot radius for *%R#1 health then absorbs *%R#15% of incoming melee damage up to *%R@15 total damage for *%R%Z.^0

ID: 48897^6
Reduces incoming direct spell damage by #3% up to @3 total damage and damage over time damage by #2% up to @2 total damage.^0
Absorbs #3% of incoming direct spell damage up to @3 total damage and #2% of damage over time damage up to @2 total damage.^0

ID: 48898^6
Lowers strength by #3, dexterity by #5, agility by #6, the ability to dual wield by #7% and armor class by #4 points.^0
Reduces strength, dexterity, and agility by #6 points, armor class by #4 points, and the ability to dual wield by #7%.^0

ID: 48939^6
Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.
Triggers *$1%n.^0

Triggers *$1%N.
Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, accuracy by #10%, and base melee damage by #11%.^0


ID: 48951^6
Increases the damage dealt by the next %L incoming direct-damage spells by #1 points.^0
Deals #6 damage, increases the damage taken from %L non-lifetap direct damage spells by #1 points per spell, and prevents additional Mana Burn spells from landing on this creature for %Z.^0

ID: 48955^6
Reduces your target's hatred for you by #1 points and then reduces your target's total hatred for you by #2%.^0
Reduces your target's hatred for you by #1 points then by #2% of their total hatred for you.^0

ID: 48956^6
Strikes all creatures within 60 feet with *$1%n every 12 seconds for up to 5 minutes.^0
Summons a stationary aura that casts *$1%N every #2 seconds for $2 minutes.
*$1%N deals *$1#1 damage to all creatures within a *$1%J foot radius.^0


ID: 48974^6
Strikes your target for #1 damage and casts *$2%n, *$3%n, or *$4%n on your owner.^0
Deals #1 damage and has a #2% chance to cast *$2%N, #3% chance to cast *$3%N, or #4% chance to cast *$4%N on your owner.^0

ID: 48977^6
Increases the base damage of one ice based spell by #1%.^0
Increases the base damage of %L ice spell with a mana cost by #1%.^0

ID: 48980^6
Increases the base damage of one fire based spell by #1%.^0
Increases the base damage of %L fire spell with a mana cost by #1%.^0

ID: 48983^6
Increases the base damage of one magic based spell by #1%.^0
Increases the base damage of %L magic spell with a mana cost by #1%.^0

ID: 49500^6
Deals #1 to your target.^0
Deals #1 damage.^0

ID: 49511^6
Triggers *#1%n if you take spell or melee damage that does at least $1 points of damage.^0
Triggers *#1%n, healing *#1#1 health, if you are hit by a direct damage spell or melee attack that deals $1 or more damage.^0

ID: 49514^6
Restores #1 health.^0
Heals #1 health.^0

ID: 49517^6
Stuns targets up to level @2 for #2 second, instantly increases hatred by %H, and continually by #3 points every 6 seconds for %z.^0
Consumes up to %T opponents within a %J foot radius of your target in hallowed light, stunning level @2 or lower opponents for #2 second, increasing their hatred for you by %H points, then by #3 points every 6 seconds.^0

ID: 49546^6
Allows you to twincast your next %L Remote Manaflux line of spells for %z.^0
Allows you to twincast up to %L spells from your Remote Manaflux line of spells.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
*#12+G^0


ID: 49573^6
Restores #5 mana every 6 seconds and 200 endurance every second for %z.
Breaks early if you take any offensive action.^0

Increases mana and endurance regeneration by #5 points.
Breaks early if you take any offensive action.^0


ID: 49593^6
Improves the chance that your backstabs will deal full damage from any angle by #1% and the chance that you will perform a triple backstab by #2% for %z.^0
Increases the chance that your Backstabs attacks will deal full damage from any angle by #1% and the chance that you will perform a triple Backstab by #2%.^0

ID: 49597^6
Doubles the effectiveness of %L damage over time spells with a duration of at least 12 seconds for %z.^0
Blesses you with *$9%N.
Allows you to twincast %L damage over time spells that have a duration of at least #7 seconds.^0


ID: 49602^6
Provides a chance to trigger *#12%n on attackers when this creature is attacked in melee combat.^0
Provides a chance (with a $12% bonus) to trigger *#12%N on attackers when this creature is struck in melee combat, which restores *#12#1 endurance.^0

ID: 49624^6
Strikes the target with a throwing skill attack with a base damage of #1 and triggers *$2%n.^0
Performs a #1 point base damage %S skill attack and triggers *$2%n which reduces the target's attack power by *$2#6 points, roots them in place for *$2%Z, then triggers *$2*#8%N after fading to duration.^0

ID: 49654^6
Heals #3 health every 6 seconds and has a #1% chance to trigger *$1%n.^0
Heals #3 health every 6 seconds and has a #1% chance to trigger *$1%N.^0

ID: 49658^6
Triggers Minion's Guard when the bearer is struck in melee combat.^0
The Sword of Xuzl has increased survivability against rampage attacks and Area of Effect damage but quickly falls when targeted by opponents.
Triggers *#1%N when struck in melee combat.^0


ID: 49659^6
Triggered when the bearer is struck by melee combat.^0
Causes the bearer to lose 10% of their health to non-rampage melee attacks.^0

ID: 49700^6
Increases avoidance by #5%, attack speed by #11%, attack power by #10 points, maximum health by #6 points and heals #8 health when this spell lands.^0
Increases avoidance by #5%, current and maximum health by #6 points, attack power by #10 points, and attack speed by #11%.^0

ID: 49710^6
Absorbs up to #9 damage from %L incoming hit attempts for %z.^0
Absorbs up to #9 total damage from %L direct damage spell or melee hits.^0

ID: 49711^6
Increases the next %L incoming level #2 and higher instant-duration heals by #1 points for %z.^0
Increases the healing provided by the next %L level #2 and higher instant duration healing spells that land on you by #1 points.^0

ID: 49712^6
Absorbs up to #10 damage from %L incoming hit attempts for %z.^0
Absorbs up to #10 total damage from %L direct damage spell or melee hits.^0

ID: 49713^6
Allows your melee attacks to trigger *#1%n up to %L times.^0
Causes your next %L skill attacks to trigger *#1%N, dealing *#1#1 damage.
This effect applies to the following skills:*#2+S, *#3+S, *#4+S, *#5+S, *#6+S, *#7+S, *#8+S, *#9+S, *#10+S, *#11+S, *#12+S.^0


ID: 49715^6
Absorbs up to #11 damage from %L incoming hit attempts for %z.^0
Absorbs up to #11 total damage from %L direct damage spell or melee hits.^0

ID: 49716^6
Increases the next %L incoming level #2 and higher instant-duration heals by #1 points for %z.^0
Increases the healing provided by the next %L level #2 and higher instant duration healing spells that land on you by #1 points.^0

ID: 49717^6
Increases the base weapon damage of %L melee attacks by #1% for %z.^0
Increases base weapon damage of %L melee attacks by #1%.^0

ID: 49718^6
Allows your next melee attack or direct-damage spell to deal #1 extra damage.^0
Increases the damage of %L melee attack or direct damage spell by #1 points.^0

ID: 49719^6
Allows your melee attacks to trigger *#1%n up to %L times.^0
Causes your next %L skill attacks to trigger *#1%N, dealing *#1#1 damage.
This effect applies to the following skills:*#2+S, *#3+S, *#4+S, *#5+S, *#6+S, *#7+S, *#8+S, *#9+S, *#10+S, *#11+S, *#12+S.^0


ID: 49721^6
Increases the next %L incoming level #2 and higher instant-duration heals by #1 points for %z.^0
Increases the healing provided by the next %L level #2 and higher instant duration healing spells that land on you by #1 points.^0

ID: 49722^6
Increases the damage of your critical direct-damage and damage-over-time spells by #1% for %z.^0
Increases the damage dealt by your critical direct damage and damage over time spells by #1%.^0

ID: 49723^6
Allows %L non-fire based direct-damage or damage-over-time spell to trigger *$1%n.^0
Allows %L non-fire direct damage or damage over time spell to trigger *$1%N, which deals *$1#1 damage.^0

ID: 49725^6
Increases the base damage of %L level #4 or lower fire or chromatic-based spells that deal at least #5 damage by #1% for %z.^0
Increases the base damage of %L level #4 or lower fire or chromatic spell that deals at least #5 damage by #1%.^0

ID: 49726^6
Increases the damage of %L level #5 or lower fire, ice, or magic-based spells that deal at least #6 damage by #1% of the spell's base damage for %z.^0
Increases the base damage of %L level #5 or lower fire, ice, or magic spell that deals at least #6 damage by #1%.^0

ID: 49727^6
Increases the damage of %L melee hits by #18 points for %z.^0
Increases the damage of %L melee hits by #18 points.^0

ID: 49728^6
Increases your chance to land a crippling blow by #3% for %z.^0
Increases the chance that your critical melee attacks will land as a crippling blows by #3%.
A crippling blow increases the damage of your critical hit by 19% and has a chance to stun your target.^0


ID: 49795^6
Triggers *$1%n.^0
Blesses your pet with *$1%N.^0

ID: 49798^6
Triggers *$1%n and *$2%n.^0
Blesses your pet with *$1%N and *$2%N.^0

ID: 49801^6
Doubles the effectiveness of %L heal over time spells with a duration of at least 12 seconds for %z.^0
Allows you to twincast %L heal over time spells that have a duration of at least #7 seconds.^0

ID: 49861^6
Triggers *#1%n, offering invulnerability for *#1%z, if the bearer's health drops below 20%.^0
Triggers *#1%N if the bearer's health drops below 20%.
*#1%N renders the bearer invulnerable to most attacks but also unable to attack for *#1%Z.^0


ID: 51048^6
Grants immunity to fear spells and a #1% chance to resist silence and amnesia spells.^0
Grants all group members within a %J foot radius immunity to fear spells and a #1% chance to resist silence and amnesia spells.^0

ID: 51072^6
Instantly restores #2 points of health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.
Triggers *#3%n after fading.^0

Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.
Triggers *#3%N after fading.^0


ID: 51073^6
Causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.
Triggers *#2%n after fading.^0

Causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.
Triggers *#2%N after fading.^0


ID: 51110^6
Instantly restores #1 health, continually heals #10 every 6 seconds, and has a chance to heal the bearer for @2 should they fall in battle.^0
Critically heals #1 health then #10 health every 6 seconds and grants the bearer a $2% chance to be healed for @2 health when taking damage while below 15% health.^0

ID: 51214^6
Instantly restores #2 endurance then allows you to absorb #1% of your melee damage as endurance.^0
Restores #2 endurance then allows you to absorb #1% of your melee damage as endurance.^0

ID: 51231^6
Seizes the target with fear leaving them unable to react for #1 seconds.^0
Seizes a target that is @1 or fewer levels higher than the caster with fear leaving them unable to react for #1 seconds.^0

ID: 51232^6
Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2% and triggers *$1%n.^0
Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by #2%.^0


ID: 51241^6
Increases damage taken from kick attacks by #2% and triggers *$1%n.^0
Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Kick attacks by #2%.^0


ID: 51250^6
Increases damage taken from backstab attacks by #2% and triggers *$1%n.^0
Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Backstab attacks by #2%.^0


ID: 51259^6
Increases damage taken from frenzy attacks by #2% and triggers *$1%n.^0
Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Frenzy attacks by #2%.^0


ID: 51317^6
Increases your chance of dual wielding and double attacking to #2%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, your total melee damage by #8%, and allows your melee attacks to trigger *#3%N^0
Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, your base melee damage by #8%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.^0

ID: 51341^6
Increases your attack rating by #13, melee accuracy by #9%, chance to land a second additional hit with 2-handed weapons or one additional hit with 1-handed weapons in your primary and secondary hand by #6%, reduces the cast time of spells and songs up to level #2 by #1 seconds, and base weapon delay by #5%.^0
Increases attack power by #13 points, accuracy by #9%, chance to land a second additional hit with 2-handed weapons or one additional hit with 1-handed weapons in your primary and secondary hand by #6%, reduces the cast time of level #2 and lower spells and songs by #1 seconds, and base weapon delay by #5%.^0

ID: 51342^6
Increases your base melee damage by #5%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, the damage or healing of your level #13 or lower spells and songs by #12%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.^0
Increases base melee damage by #5%, critical melee damage by #2%, the chance to trigger your weapon's magical effects by #3%, the damage or healing of your level #13 or lower spells and songs by #12%, and the chance your damage and healing spells will apply critically by #1%.^0

ID: 51391^6
Triggers *$1%N and *$2%N.^0
Blesses you with *$1%N and *$2%N.^0

ID: 51417^6
Triggers *$1%N, *$2%N, and *$3%N.^0
Blesses you with *$1%N, *$2%N, and *$3%N.^0

ID: 51458^6
Seizes the target with fear, leaving them unable to react for #1 seconds.^0
Seizes a level @1 or lower creature with fear, leaving them unable to react for #1 seconds.^0

ID: 51728^6
Consumes #1 health to instantly restore #3 endurance then restores #2 endurance every 6 seconds but will break if you take an aggressive action.^0
Consumes #1 health to restore #3 endurance then increases endurance regeneration by #2 points.
Breaks early if you take any offensive action.^0


ID: 56779^6
Evokes a potent magical barrage to strike your target, inflicting up to @1 damage and stunning creatures up to level @2 for up to #1 seconds.^0
Evokes a potent magical barrage to strike your target, inflicting up to @1 damage and stunning creatures up to level @2 for up to #2 seconds.^0

ID: 56780^6
Evokes a potent magical barrage to strike your target, inflicting up to @1 damage and stunning creatures up to level @2 for up to #1 seconds.^0
Evokes a potent magical barrage to strike your target, inflicting up to @1 damage and stunning creatures up to level @2 for up to #2 seconds.^0

ID: 56781^6
Evokes a potent magical barrage to strike your target, inflicting up to @1 damage and stunning creatures up to level @2 for up to #1 seconds.^0
Evokes a potent magical barrage to strike your target, inflicting up to @1 damage and stunning creatures up to level @2 for up to #2 seconds.^0

ID: 58064^6
Forms a covenant of song over your target, causing other Bards' insults up to level #12 to deal between #1 and $1% more damage for %z.
If %L or more insults are focused in this time, it will trigger *#14%N, dealing *#14#1 damage to the target!^0

Forms a covenant of song over your target, causing other Bards' insults up to level #14 to deal between #1 and $1% more damage for %z.
If %L or more insults are focused in this time, it will trigger *#16%N, dealing *#16#1 damage to the target!^0


ID: 58065^6
Forms a covenant of song over your target, causing other Bards' insults up to level #12 to deal between #1 and $1% more damage for %z.
If %L or more insults are focused in this time, it will trigger *#14%N, dealing *#14#1 damage to the target!^0

Forms a covenant of song over your target, causing other Bards' insults up to level #14 to deal between #1 and $1% more damage for %z.
If %L or more insults are focused in this time, it will trigger *#16%N, dealing *#16#1 damage to the target!^0


ID: 58066^6
Forms a covenant of song over your target, causing other Bards' insults up to level #12 to deal between #1 and $1% more damage for %z.
If %L or more insults are focused in this time, it will trigger *#14%N, dealing *#14#1 damage to the target!^0

Forms a covenant of song over your target, causing other Bards' insults up to level #14 to deal between #1 and $1% more damage for %z.
If %L or more insults are focused in this time, it will trigger *#16%N, dealing *#16#1 damage to the target!^0


ID: 79320^44
Summoned: Small Modulation Shard^0
Small Modulation Shard^0

ID: 79321^44
Summoned: Medium Modulation Shard^0
Medium Modulation Shard^0

ID: 79322^44
Summoned: Large Modulation Shard^0
Large Modulation Shard^0

ID: 79497^44
Summoned: Giant Modulation Shard^0
Giant Modulation Shard^0

ID: 79498^44
Summoned: Glowing Modulation Shard^0
Glowing Modulation Shard^0







540 new strings found:

ID: 48^17
Froststone Ducat^0

ID: 48^18
Froststone Ducats^0

ID: 48^47
Currency of the augmentation merchant Sanra Gemheart in Crystal Caverns. Obtained from missions in Torment of Velious.^0

ID: 49^17
Warlord's Symbol^0

ID: 49^18
Warlord's Symbols^0

ID: 49^47
Currency of the raid equipment merchant Hrenvy Bloodyhand in Eastern Wastes. Obtained from raids in Torment of Velious.^0

ID: 128^40
Living Ice Guard^0

ID: 227^48
Rallos Zek's Axe Replica^0

ID: 227^49
Your Trophy increases your heroic statistics, spell damage and heal amount.

Benefit -
55 Heroic Statistics, 100 Spell Damage and Heal Amount.^0

ID: 2190^6
Stuns a level @1 or lower creature for #1 seconds.^0

ID: 5110^6
Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.
The swords' melee attacks have a $2% chance per hit to trigger *@2%N on their target.^0

ID: 5527^30
Miragul: Torment of Velious Unlocks^0

ID: 5527^31
Torment of Velious unlocks today on the Miragul server!^0

ID: 5527^33
ToV^0

ID: 6499^6
Deals #1 damage then reduces attack power by #3 points.^0

ID: 6572^1
Envenomed Blades: Disabled^0

ID: 6572^2
Env. Blades^0

ID: 6572^3
Disabled^0

ID: 6572^4
This ability is DISABLED. Purchase the 0 cost rank to enable its effects.
When enabled, this passive ability grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, which deals *#1#1 damage.^0

ID: 7024^39
This ability is disabled until The Burning Lands.^0

ID: 7025^39
This ability is disabled until Torment of Velious.^0

ID: 7780^1
Enchant Refined Velium (x1)^0

ID: 7780^2
Enchant 1^0

ID: 7780^3
Ref Velium^0

ID: 7780^4
This ability, when activated, consumes 725 mana to enchant 1 Refined Velium.

Activate the corresponding tome to obtain this ability.^0

ID: 7781^1
Enchant Refined Velium (x10)^0

ID: 7781^2
Enchant 10^0

ID: 7781^3
Ref Velium^0

ID: 7781^4
This ability, when activated, consumes 5800 to enchant 10 Refined Velium.

Activate the corresponding tome to obtain this ability.^0

ID: 8075^6
Has a #1% chance to trigger *$1%N and a #2% chance to trigger *$2%N.^0

ID: 8077^6
Decreases the damage of direct damage spells by up to #1%.^0

ID: 10835^1
Embalmer's Carapace^0

ID: 10835^2
Embalmer^0

ID: 10835^3
Carapace^0

ID: 10835^4
*@%N, when activated, consumes *@#1% of your maximum health every 6 seconds and absorbs up to *@#2 total damage for *@%Z.^0

ID: 11628^6
Deals #1 damage.^0

ID: 13200^6
Increases your target's hatred for you by %H points.^0

ID: 13531^6
Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).^0

ID: 13599^6
Blesses the caster with *%R%N.
Causes you to leap approximately $1 feet in front of your target, stunning a level @2 or lower creature for #2 second.^0

ID: 13637^6
increases your faction with {45}#1 by $1 points and reduces your faction with {45}#2 by $2 points.^0

ID: 13638^6
Enchants $1 Refined Velium.^0

ID: 13639^6
Enchants $1 Refined Velium.^0

ID: 13669^6
Performs a #1 point base damage %S skill attack.^0

ID: 16110^6
Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.^0

ID: 16207^6
Summons a level #2 reflection of your target to distract that opponent for @1 seconds.
The reflection's melee attacks have a $2% chance per hit to trigger *@2%N on its target.^0

ID: 20730^1
Item: Prismatic Ward XXVI^0

ID: 20816^1
Item: Might of Stone XIV^0

ID: 21230^1
Item: Knowledge of the Past XXVI^0

ID: 21329^1
Item: Soothing Breath XXIII^0

ID: 21786^6
Summons a level #2 projection that generates $2 points of hate, then *@2 points of hate every 5 seconds for @1 seconds.
If your projection survives for @1 seconds, all hatred it has generated in your target will be transferred to you.^0

ID: 21787^6
Summons a level #2 projection that generates $2 points of hate, then *@2 points of hate every 5 seconds for @1 seconds.
If your projection survives for @1 seconds, all hatred it has generated in your target will be transferred to you.^0

ID: 22509^1
Item: Expanding Mind XXIII^0

ID: 23545^6
Heals #1 health then #2 health every 6 seconds.^0

ID: 23683^6
Absorbs #1 hits for up to @1 damage per hit.^0

ID: 27436^6
Allows you to twincast up to %L damage spells.^0

ID: 27465^6
Summons a {44}#1 for all allies within a %J foot radius which can be used to cast *@1%N, which consumes *@#1 health to restore *@1#2 mana, up to 3 times.^0

ID: 27672^6
Increases your target's hatred for you by %H points.^0

ID: 30710^6
Changes your appearance to that of a zombie.^0

ID: 30826^6
Absorbs #9% of incoming melee damage up to @9 total damage and has a chance (with a $2% bonus) to trigger *#2%N on attackers when you are struck in melee combat, which reduces their hatred for you by *#2#1 points then by *#2#2% of their total hatred for you.^0

ID: 30832^6
Reduces the target's hatred for you by #1 points then by #2% of their total hatred for you.^0

ID: 32320^6
Increases the chance your damaging spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.^0

ID: 32327^6
Reduces your base weapon delay by #1%.^0

ID: 32577^6
Critically heals #1 health then #10 health every 6 seconds.^0

ID: 34344^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34346^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34348^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34350^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34352^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34354^4
This passive ability increases the base damage of your Impose for Blood line of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G^0

ID: 34356^4
This passive ability increases the base damage of your Mortiferous Wounds line of spells and their Proliferation components by #1%.
This focus applies to the following spells:
*#2+G and *44503%N
*#3+G and *56697%N
*#4+G and *59999%N^0

ID: 34358^4
This passive ability increases the base damage of your Claw and Permeating Magic lines of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G
*#11+G
*#12+G
*#13+G^0

ID: 34360^4
This passive ability increases the base damage of your Beam and Funnel lines of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G^0

ID: 34362^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34364^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34366^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34368^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34370^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34372^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34374^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34376^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34378^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34380^4
This passive ability increases the base damage of your Fickle Conflagration and Chaotic Fire lines of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G^0

ID: 34382^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34384^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34386^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34388^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34390^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34392^4
This passive ability increases the base damage and magic resistance reduction effects of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34394^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34396^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34398^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34400^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34402^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34404^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34406^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34408^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34410^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34412^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34414^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34416^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34418^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34420^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34422^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34424^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34426^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34428^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34430^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34432^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34434^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34436^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34438^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34440^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34442^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34444^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34446^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34448^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34450^4
This passive ability increases the base damage of your Rain lines of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G
*#8+G
*#9+G
*#10+G^0

ID: 34452^4
This passive ability increases the base damage of your Pillar line of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G
*#7+G^0

ID: 34454^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34456^4
This passive ability increases the base damage of the *#2+G component of your *44570%N spells, the *#3+G component of your *56772%N spells, and the *#4+G component of your *60063%N spells by #1%.^0

ID: 34458^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34460^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34462^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34464^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34466^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34468^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34470^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34472^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34474^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34476^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34478^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34480^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34482^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34484^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34486^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34488^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34490^4
This passive ability increases the base damage of your Kromtus Lance line of spells by #1%.
This focus applies to the following spells:
*#2+G
*#3+G
*#4+G
*#5+G^0

ID: 34492^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34494^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34496^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34498^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.^0

ID: 34500^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.^0

ID: 34502^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.^0

ID: 34504^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.^0

ID: 34506^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.^0

ID: 34508^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.^0

ID: 34510^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.^0

ID: 34512^4
This passive ability increases the base damage of your Axe of the Aeons and Axe of Numicia lines of combat abilities by #1% and the effectiveness of *#8+G and *#9+G by #7%.
This focus applies to the following combat abilities:
*#2+G
*#3+G
*#4+G
*#5+G
*#6+G^0

ID: 34514^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.^0

ID: 34516^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34518^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34520^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34522^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34524^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34526^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34528^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34530^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34532^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34534^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34536^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34538^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34540^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34542^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34544^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34546^4
This passive ability increases the base damage and healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34548^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34550^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34552^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34554^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34556^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34558^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34560^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34562^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34564^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34566^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34568^4
This passive ability increases the base damage of your Summer's Cyclone line of spells by #1%.
This focus applies to the following spells:
The *#2+G and *#3+G components of your *43534%N spells
the *#4+G and *#5+G components of your *55613%N spells
The *#6+G and *#7+G components of your *59044%N spells^0

ID: 34570^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34572^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34574^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34576^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34578^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34580^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34582^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34584^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34586^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34588^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34590^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34592^4
This passive ability increases the base damage of your *#2+G, *#4+G, *#6+G spells and the benefits of *#3+G, *#5+G, and *#7+G by #1%.^0

ID: 34594^4
This passive ability increases the base damage of your *#2+G, *#4+G, *#6+G spells and the benefits of *#3+G, *#5+G, and *#7+G by #1%.^0

ID: 34596^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34598^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34600^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34602^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34604^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34606^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34608^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34610^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34612^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34614^4
This passive ability increases the base damage of your Winter's Wildflame line of spells by #1%.
This focus applies to the following spells:
The *#2+G and *#3+G components of your *43847%N spells
the *#4+G and *#5+G components of your *55950%N spells
The *#6+G and *#7+G components of your *59345%N spells^0

ID: 34616^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34618^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34620^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34622^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34624^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34626^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34628^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34630^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34632^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34634^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34636^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34638^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34640^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34642^4
This passive ability increases the base endurance restoration of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.^0

ID: 34644^4
This passive ability increases the base damage of the strikes triggered by your Dragon's Balance line of combat abilities by #1%.
This focus applies to the following combat abilities:
*#2+G triggered by *43950%N
*#3+G triggered by *56071%N
*#4+G triggered by *59435%N^0

ID: 34646^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.^0

ID: 34648^4
This passive ability increases the base damage of your *#2+G, *#3+G, *#4+G, and *#5+G songs by #1%.^0

ID: 34650^4
This passive ability increases the base damage of your *#2+G, *#3+G, *#4+G, and *#5+G songs by #1%.^0

ID: 34652^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.^0

ID: 34654^4
This passive ability increases the base damage of the strikes triggered by your Reefcrawler Blade line of combat abilities by #1%.
This focus applies to the following combat abilities:
*#2+G triggered by *44139%N
*#3+G triggered by *56294%N
*#4+G triggered by *59616%N^0

ID: 34656^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G combat abilities by #1%.^0

ID: 34658^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34660^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34662^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34664^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34666^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34668^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34670^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34672^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34674^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34676^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34678^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34680^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34682^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34684^4
This passive ability increases the base healing of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34686^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34688^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34690^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 34692^4
This passive ability increases the base damage of your *#2+G, *#3+G, and *#4+G spells by #1%.^0

ID: 35010^4
*@%N, when activated, allows you to twincast healing spells and the healing components of your Awecrash, Sound of Fury, and Celestial Contravention spell lines but increases the mana cost of these spells by *@#8% up to 13 twinheals for *@%Z.^0

ID: 35011^4
*@%N, when activated, allows you to twincast healing spells and the healing components of your Awecrash, Sound of Fury, and Celestial Contravention spell lines but increases the mana cost of these spells by *@#8% up to 15 twinheals for *@%Z.^0

ID: 35012^4
*@%N, when activated, allows you to twincast healing spells and the healing components of your Denouncement and Valiant Deflection spell lines but increases the mana cost of these spells by *@#8% up to 13 twinheals for *@%Z.^0

ID: 35013^4
*@%N, when activated, allows you to twincast healing spells and the healing components of your Denouncement and Valiant Deflection spell lines but increases the mana cost of these spells by *@#8% up to 15 twinheals for *@%Z.^0

ID: 35252^4
This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #83 to #84 spells trigger *$82%N.
Level #74 to #75 spells trigger *$73%N.
Level #65 to #66 spells trigger *$64%N.
Level #56 to #57 spells trigger *$55%N.
Level #47 to #48 spells trigger *$46%N.
Level #38 to #39 spells trigger *$37%N.
Level #29 to #30 spells trigger *$28%N.
Level #20 to #21 spells trigger *$19%N.
Level #11 to #12 spells trigger *$10%N.
Level #2 to #3 spells trigger *$1%N.^0

ID: 35253^4
This passive ability grants your healing and damaging spells a #1% chance to trigger a Gift of Mana that reduces the mana cost of your next spell to 1 point for *$1%Z.
Level #92 to #93 spells trigger *$91%N.
Level #82 to #83 spells trigger *$81%N.
Level #72 to #73 spells trigger *$71%N.
Level #62 to #63 spells trigger *$61%N.
Level #52 to #53 spells trigger *$51%N.
Level #42 to #43 spells trigger *$41%N.
Level #32 to #33 spells trigger *$31%N.
Level #22 to #23 spells trigger *$21%N.
Level #12 to #13 spells trigger *$11%N.
Level #2 to #3 spells trigger *$1%N.^0

ID: 35254^4
This passive ability grants your healing and damaging spells a #1% chance to trigger a Gracious Gift of Mana on all group members within a *$1%Z foot radius which reduces the mana cost of their next spell to 1 point for *$1%Z.
Level #21 to #22 spells trigger *$19%N.
Level #12 to #13 spells trigger *$10%N.
Level #3 to #4 spells trigger *$1%N.^0

ID: 35275^1
Glyph of Dragon Scales (115+)^0

ID: 35275^2
Dragon^0

ID: 35275^3
Glyph^0

ID: 35275^4
*@%N, when activated, increases your maximum base health, mana, and endurance by *@#4%, your base mitigation and base avoidance by *@#1%, protects against *@#3% of damage over time spells, and *@#5% of any direct damage spell or melee damage that exceeds *@$5 points per hit for *@%Z and persists through death.^0

ID: 35276^1
Glyph of Arcane Secrets (115+)^0

ID: 35276^2
Arcane^0

ID: 35276^3
Glyph^0

ID: 35276^4
*@%N, when activated, reduces the mana cost of your level *@#2 and lower spells by *@#1 to *@$1% for *@%Z and persists through death.^0

ID: 35277^1
Glyph of Destruction (115+)^0

ID: 35277^2
Destruction^0

ID: 35277^3
Glyph^0

ID: 35277^4
*@%N, when activated, grants a *@#1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by *@#3%, your base melee damage by *@#6%, the chance that your healing and damaging spells will apply critically by *@#4%, your critical spell damage by *@#10%, and the chance your pets will score a critical melee hit by *@#2% for *@%Z and persists through death.
This buff does not stack with *6886%N.^0

ID: 35278^1
Glyph of Angry Thoughts (115+)^0

ID: 35278^2
Angry^0

ID: 35278^3
Glyph^0

ID: 35278^4
*@%N, when activated, increases the hatred generated by your spells and combat abilities by *@#1% for *@%Z and persists through death.^0

ID: 35283^4
This passive ability grants your *#2+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which absorbs up to *$1#9 total damage from *$1%L direct damage spell or melee hits for *$1%Z.^0

ID: 35294^4
This passive ability grants your *#2+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which allows *$1%L non-fire direct damage or damage over time spell to trigger *$1*$1%N, which deals *$1*$1#1 damage.^0

ID: 35348^4
*@%N, when activated, consumes mana to absorb *@#9% of incoming melee damage up to *@@9 total damage and provides a chance (with a *@$2% bonus) to trigger *@*#2%N on attackers when you are struck in melee combat, which reduces their hatred for you by *@*#2#1 points then by *@*#2#2% of their total hatred for you, for *@%Z.^0

ID: 35462^4
*@%N, when activated, summons a stationary ward that casts *@*#2%N on all allies within a *@*#2%J foot radius every *@$2 seconds for up to *@@1 seconds.
*@*#2%N cures *@*#2#1 poison and disease counters, *@*#2#3 curse counters, and *@*#2#4 corruption counters.^0

ID: 35465^4
*@%N, when activated, casts the highest rank of *@*$1+G that you have scribed.
As a passive effect, this ability extends the duration of *#3+G and *#4+G by #1 seconds.^0

ID: 36846^6
Deals @1 damage.
This spell will not break root.^0

ID: 36858^6
Deals #2 damage.^0

ID: 37043^6
Instantly and critically deals #1 damage.
Deals #2 critical damage every 6 seconds to non-player targets.^0

ID: 37168^6
Channels the indomitable perseverance of Veturika, healing you for #1 health and restoring #2 mana.^0

ID: 38110^6
Reduces the radius that a level @1 or lower undead target will react or attempt to assist its allies down to #1 foot.^0

ID: 38319^6
Deals #1 damage.^0

ID: 40882^43
Capture a hindered and wounded spider.^0

ID: 40883^43
Capture a wounded terror.^0

ID: 40889^43
Use this to calm the moving ice.^0

ID: 41125^6
Stuns a level @1 or lower target for #1 second.^0

ID: 41689^6
Reduces attack speed by #2%, strength, dexterity, and agility by #4 points, armor class by #5 points, and the ability to dual wield by #8% for %z.^0

ID: 46180^6
Summons a stationary ward that casts *#2%N on all allies within a *#2%J foot radius every $2 seconds for up to @1 seconds.
*#2%N cures *#2#1 poison and disease counters, *#2#3 curse counters, and *#2#4 corruption counters.^0

ID: 46182^6
Cures #1 poison and disease counters, #3 curse counters, and #4 corruption counters.^0

ID: 46598^6
Increases the damage of most weapon procs and some alternate advancement abilities by #1 damage.^0

ID: 46618^6
Heals #1 health.^0

ID: 46939^6
Has the potential to restore up to @1 mana and cast *%R%N when you strike your enemies.^0

ID: 46942^6
Has a chance to cast *$1%N each time you cast a healing spell.^0

ID: 46951^6
Sharp wing bones shred you for #8 damage and leaves open wounds that bleed for #9 damage.^0

ID: 46952^6
Sharp wing bones shred you for #8 damage and leaves open wounds that bleed for #9 damage.^0

ID: 46953^6
The bony tail smashes you for #1 damage and leaves you discombobulated for %Z seconds, slowing your attack rate to #2%, reducing movement by #3%, and reducing casting ability by #4.^0

ID: 46954^6
The breath freezes you for #1 damage and rots your skin for #2 damage for %Z seconds.^0

ID: 46955^6
Protects the bearer from #1% damage.^0

ID: 46960^6
Slows your movement.^0

ID: 46961^6
Strikes you for #1 damage. This damage increases the further you are from the caster.^0

ID: 46962^6
Explodes for #1 damage.^0

ID: 46963^6
Strikes for #1 damage.^0

ID: 46964^6
Protects you from a single hit of *#2%N or *#3%N.^0

ID: 46965^6
Buffets you with freezing winds.^0

ID: 46979^6
You summon a snow griffin.^0

ID: 48160^6
Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.^0

ID: 48161^6
Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.^0

ID: 48162^6
Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.^0

ID: 48163^6
Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.^0

ID: 48164^6
Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.^0

ID: 48165^6
Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.^0

ID: 48166^6
Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.^0

ID: 48167^6
Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.^0

ID: 48168^6
Inflicts #1 damage. Knocks back.^0

ID: 48169^6
Inflicts #1 damage. Knocks back.^0

ID: 48170^6
Inflicts #2 damage. Shadow steps.^0

ID: 48171^6
You are affiliated with the Bride, Daman. Best direct your attentions towards defeating Nosja and his ilk, or else you will incur her wrath!^0

ID: 48172^6
You are affiliated with the Groom, Nosja. Best direct your attentions towards defeating Daman and her ilk, or else you will incur his wrath!^0

ID: 48173^6
Drags you along with the dancer.^0

ID: 48174^6
Inflicts #1 damage.^0

ID: 48175^6
Inflicts #1 damage.^0

ID: 48176^6
Inflicts #1 damage.^0

ID: 48177^6
Inflicts #1 damage. Heals the caster for the damage done.^0

ID: 48178^6
Snares. Decreases damage received from Maddening Visions by 90%. Inflicts #3 damage every 6 seconds.^0

ID: 48179^6
Inflicts #1 damage.^0

ID: 48180^6
Charms. Melee damage done restores health and mana.^0

ID: 48181^6
Inflicts #1 damage, #2 mana loss, and #3 endurance loss.^0

ID: 48182^6
Inebriates. Spin stuns. Snares.^0

ID: 48183^6
Increases damage taken by melee attacks by #1 percent. Snares. If cured, the curer will be struck by Never a Bride.^0

ID: 48184^6
Inflicts #1 damage, #2 mana loss, and #3 endurance loss.^0

ID: 48185^6
Reflects #1 percent of reflectable spells. Inflicts #2 damage on incoming melee attacks. Inflicts #3 damage on incoming feedbackable spells. If dispelled, the dispeller will be struck by Mirror Shards.^0

ID: 48186^6
Inflicts #1 damage.^0

ID: 48187^6
Decreases damage taken by archery and throwing attacks by #1 percent.^0

ID: 48188^6
Inflicts #1 damage.^0

ID: 48598^6
Heals #1 health.^0

ID: 49644^6
Has a #1% chance to trigger *$1%N.^0

ID: 49678^6
Empowers all standard pets within a $2 foot radius of your pet with *@1%N for #2 seconds and all swarm pets with *$1%N for *$1%Z.
This empowerment increases avoidance by *@1#5%, current and maximum health by *@1#6 points, attack power by *@1#10 (*$1#10 for swarm pets) points, and attack speed by *@1#11%.^0

ID: 49807^6
Triggers *$1%N.
Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, and base melee damage by #11%.^0

ID: 49862^6
Triggers *#1%N if the bearer's health drops below 20%.
*#1%N renders the bearer invulnerable to most attacks but also unable to attack and increases health regeneration by *#1#2 points for *#1%Z.^0

ID: 49863^6
Triggers *#1%N if the bearer's health drops below 20%.
*#1%N renders the bearer invulnerable to most attacks but also unable to attack for *#1%Z.^0

ID: 51000^43
Use the glue to keep the spider from escaping the harness.^0

ID: 51045^6
Increases accuracy by #5%, melee speed by #7%, overhaste by #4%, base melee damage by #10%, attack power by #9 points, chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #6%, and reduces the amount of hate generated by #11%, but drains the warder of #1 health every 6 seconds.
Triggers *#3%n after this buff fades.^0

ID: 51112^6
Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage to living targets, or *#6#1 damage to undead targets, and reduces your target's hatred for you by *#6%H points.^0

ID: 51709^6
Reduces your base weapon delay by #7%, grants a 100% chance to double attack, a #2% chance to land one extra hit with 2-handed weapons, and a #3% chance to land a second extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.^0

ID: 52452^6
Increases the duration of percussion instrument based bard songs by #1 tick.^0

ID: 52453^6
Increases the duration of brass instrument based bard songs by #1 tick.^0

ID: 52454^6
Increases the duration of string instrument based bard songs by #1 tick.^0

ID: 52455^6
Increases the duration of wind instrument based bard songs by #1 tick.^0

ID: 58521^6
Your superior conditioning allows your skin to absorb up to $6 damage from incoming melee or spell strikes for %z. Fades after absorbing @6 melee or spell damage or after %L total strikes.^0

ID: 58522^6
Your superior conditioning allows your skin to absorb up to $6 damage from incoming melee or spell strikes for %z. Fades after absorbing @6 melee or spell damage or after %L total strikes.^0

ID: 58523^6
Your superior conditioning allows your skin to absorb up to $6 damage from incoming melee or spell strikes for %z. Fades after absorbing @6 melee or spell damage or after %L total strikes.^0

ID: 58524^6
Absorbs up to $6 damage from incoming melee or spell strikes for %z. Fades after absorbing @6 melee or spell damage or after %L total strikes.^0

ID: 58525^6
Absorbs up to $6 damage from incoming melee or spell strikes for %z. Fades after absorbing @6 melee or spell damage or after %L total strikes.^0

ID: 58526^6
Absorbs up to $6 damage from incoming melee or spell strikes for %z. Fades after absorbing @6 melee or spell damage or after %L total strikes.^0

ID: 58548^6
Executes a whirling %S attack with a base damage of #1 to all nearby targets and inciting %H hatred in them.^0

ID: 58549^6
Executes a whirling %S attack with a base damage of #1 to all nearby targets and inciting %H hatred in them.^0

ID: 58550^6
Executes a whirling %S attack with a base damage of #1 to all nearby targets and inciting %H hatred in them.^0

ID: 58572^6
Strikes undead creatures for @1 damage. Adds a #2% chance to lower their resistances to Magic, Cold, Fire, and Poison by *$2#2% and an additional #3% chance to trigger *$3%N, which deals *$3#1 damage.^0

ID: 58573^6
Strikes undead creatures for @1 damage. Adds a #2% chance to lower their resistances to Magic, Cold, Fire, and Poison by *$2#2% and an additional #3% chance to trigger *$3%N, which deals *$3#1 damage.^0

ID: 58574^6
Strikes undead creatures for @1 damage. Adds a #2% chance to lower their resistances to Magic, Cold, Fire, and Poison by *$2#2% and an additional #3% chance to trigger *$3%N, which deals *$3#1 damage.^0

ID: 58591^6
By taking a solemn vow you reduce your healing efficacy by #1% for %z for the chance to do *#2@1 damage via *#2%N. Each vital strike invigorates you, replenishing your health by up to *#2*%R#1 hit points every six seconds for *#2*%R%z.^0

ID: 58592^6
By taking a solemn vow you reduce your healing efficacy by #1% for %z for the chance to do *#2@1 damage via *#2%N. Each vital strike invigorates you, replenishing your health by up to *#2*%R#1 hit points every six seconds for *#2*%R%z.^0

ID: 58593^6
By taking a solemn vow you reduce your healing efficacy by #1% for %z for the chance to do *#2@1 damage via *#2%N. Each vital strike invigorates you, replenishing your health by up to *#2*%R#1 hit points every six seconds for *#2*%R%z.^0

ID: 58594^6
Deals #1 damage to your target and reflects *%R%N upon you, which will heal you for *%R#1 hit points every six seconds for *%R%z.^0

ID: 58595^6
Deals #1 damage to your target and reflects *%R%N upon you, which will heal you for *%R#1 hit points every six seconds for *%R%z.^0

ID: 58596^6
Deals #1 damage to your target and reflects *%R%N upon you, which will heal you for *%R#1 hit points every six seconds for *%R%z.^0

ID: 58606^6
Focuses your spiritual energy into a great battle cry, increasing your attack rating by #1, proc chance by #8%, mana regeneration by #3, and attack speed by #9% for %z. The effects of this spell will fade if you sit down.^0

ID: 58607^6
Focuses your spiritual energy into a great battle cry, increasing your attack rating by #1, proc chance by #8%, mana regeneration by #3, and attack speed by #9% for %z. The effects of this spell will fade if you sit down.^0

ID: 58608^6
Focuses your spiritual energy into a great battle cry, increasing your attack rating by #1, proc chance by #8%, mana regeneration by #3, and attack speed by #9% for %z. The effects of this spell will fade if you sit down.^0

ID: 58618^6
Summons {44}#1, a magical hammer that will smite your foes with *@1%N.^0

ID: 58619^6
Summons {44}#1, a magical hammer that will smite your foes with *@1%N.^0

ID: 58620^6
Summons {44}#1, a magical hammer that will smite your foes with *@1%N.^0

ID: 58651^6
Covers your target in a ward that will absorb up to @5 damage of the next #5 hits that contact them. This ward will cast *#6%N, a *#6#1 point heal, on the bearer when it wears off.^0

ID: 58652^6
Covers your target in a ward that will absorb up to @5 damage of the next #5 hits that contact them. This ward will cast *#6%N, a *#6#1 point heal, on the bearer when it wears off.^0

ID: 58653^6
Covers your target in a ward that will absorb up to @5 damage of the next #5 hits that contact them. This ward will cast *#6%N, a *#6#1 point heal, on the bearer when it wears off.^0

ID: 58702^6
Blesses the land beneath your feet with *$1%N. The ground will deal between *$1#1 and *$1@1 damage to any undead that attempt to traverse that area, and also has a *$1#2% chance to root them in place. This strike will not break mesmerization effects.^0

ID: 58703^6
Blesses the land beneath your feet with *$1%N. The ground will deal between *$1#1 and *$1@1 damage to any undead that attempt to traverse that area, and also has a *$1#2% chance to root them in place. This strike will not break mesmerization effects.^0

ID: 58704^6
Blesses the land beneath your feet with *$1%N. The ground will deal between *$1#1 and *$1@1 damage to any undead that attempt to traverse that area, and also has a *$1#2% chance to root them in place. This strike will not break mesmerization effects.^0

ID: 58727^6
Surrounds your target with *$1%N, absorbing 10% of incoming melee damage for up to %z, and mystical armor which will periodically strike their attackers with *#7%N, stunning them and reflecting *#7*%R%N, which heals them. The armor will fade after %L strikes.^0

ID: 58728^6
Surrounds your target with *$1%N, absorbing 10% of incoming melee damage for up to %z, and mystical armor which will periodically strike their attackers with *#7%N, stunning them and reflecting *#7*%R%N, which heals them. The armor will fade after %L strikes.^0

ID: 58729^6
Surrounds your target with *$1%N, absorbing 10% of incoming melee damage for up to %z, and mystical armor which will periodically strike their attackers with *#7%N, stunning them and reflecting *#7*%R%N, which heals them. The armor will fade after %L strikes.^0

ID: 58730^6
Stuns creatures up to level @1 for up to #1 seconds and reflects *%R%N to heal the caster.^0

ID: 58731^6
Stuns creatures up to level @1 for up to #1 seconds and reflects *%R%N to heal the caster.^0

ID: 58732^6
Stuns creatures up to level @1 for up to #1 seconds and reflects *%R%N to heal the caster.^0

ID: 58790^6
Channels a sacred power, healing your targeted ally or your enemy's target for up to @1 hit points.^0

ID: 58791^6
Channels a sacred power, healing your targeted ally or your enemy's target for up to @1 hit points.^0

ID: 58792^6
Channels a sacred power, healing your targeted ally or your enemy's target for up to @1 hit points.^0

ID: 58796^6
Inflicts up to @1 damage on your target. Undead creatures will be damaged for up to @2 damage instead. This spell has a #3% chance to inflict *$3%N on undead targets.^0

ID: 58797^6
Inflicts up to @1 damage on your target. Undead creatures will be damaged for up to @2 damage instead. This spell has a #3% chance to inflict *$3%N on undead targets.^0

ID: 58798^6
Inflicts up to @1 damage on your target. Undead creatures will be damaged for up to @2 damage instead. This spell has a #3% chance to inflict *$3%N on undead targets.^0

ID: 58826^6
Bathes your allied target or your enemy's target in light, healing #1 hit points.^0

ID: 58827^6
Bathes your allied target or your enemy's target in light, healing #1 hit points.^0

ID: 58828^6
Bathes your allied target or your enemy's target in light, healing #1 hit points.^0

ID: 58856^6
Channels the power of the sunrise, healing your allied target or your enemy's target for @1 hit points.^0

ID: 58857^6
Channels the power of the sunrise, healing your allied target or your enemy's target for @1 hit points.^0

ID: 58858^6
Channels the power of the sunrise, healing your allied target or your enemy's target for @1 hit points.^0

ID: 58949^6
Mends severe wounds in your ally or your enemy's target, healing up to @1 hit points.^0

ID: 58950^6
Mends severe wounds in your ally or your enemy's target, healing up to @1 hit points.^0

ID: 58951^6
Mends severe wounds in your ally or your enemy's target, healing up to @1 hit points.^0

ID: 58976^6
Imbues your weapons or bow with jolting power, allowing them a chance to strike your target's head with *#1%N, causing them to lose *#1#1 hatred for you.^0

ID: 58977^6
Imbues your weapons or bow with jolting power, allowing them a chance to strike your target's head with *#1%N, causing them to lose *#1#1 hatred for you.^0

ID: 58978^6
Imbues your weapons or bow with jolting power, allowing them a chance to strike your target's head with *#1%N, causing them to lose *#1#1 hatred for you.^0

ID: 59007^6
Your allied target (or enemy's target) is splashed with mystical water that heals them for #6 hit points and cures #1 Poison counters (twice), #3 Disease counters (twice), and #5 Curse counters as it evaporates.^0

ID: 59008^6
Your allied target (or enemy's target) is splashed with mystical water that heals them for #6 hit points and cures #1 Poison counters (twice), #3 Disease counters (twice), and #5 Curse counters as it evaporates.^0

ID: 59009^6
Your allied target (or enemy's target) is splashed with mystical water that heals them for #6 hit points and cures #1 Poison counters (twice), #3 Disease counters (twice), and #5 Curse counters as it evaporates.^0

ID: 59026^6
Splashes your allied target or enemy's target in a deluge of healing waters, healing up to @1 points of damage.^0

ID: 59027^6
Splashes your allied target or enemy's target in a deluge of healing waters, healing up to @1 points of damage.^0

ID: 59028^6
Splashes your allied target or enemy's target in a deluge of healing waters, healing up to @1 points of damage.^0

ID: 59029^6
Imbues your weapons or bow with devastating power, allowing them a chance to strike your opponent with *#1%N, dealing *#1#2 damage to your target and inciting *#1%H hatred in them.^0

ID: 59030^6
Imbues your weapons or bow with devastating power, allowing them a chance to strike your opponent with *#1%N, dealing *#1#2 damage to your target and inciting *#1%H hatred in them.^0

ID: 59031^6
Imbues your weapons or bow with devastating power, allowing them a chance to strike your opponent with *#1%N, dealing *#1#2 damage to your target and inciting *#1%H hatred in them.^0

ID: 59056^6
Imbues your weapons with the electricity of the storm for %z, allowing them a chance to strike your opponent with *#1%N. The resultant thunderclap has a chance to allow you to parry all incoming attacks for *#1*%R*$1%z.^0

ID: 59057^6
Imbues your weapons with the electricity of the storm for %z, allowing them a chance to strike your opponent with *#1%N. The resultant thunderclap has a chance to allow you to parry all incoming attacks for *#1*%R*$1%z.^0

ID: 59058^6
Imbues your weapons with the electricity of the storm for %z, allowing them a chance to strike your opponent with *#1%N. The resultant thunderclap has a chance to allow you to parry all incoming attacks for *#1*%R*$1%z.^0

ID: 59244^6
A mystical ring transports you to The Great Divide.^0

ID: 59245^6
A mystical circle transports your group to The Great Divide.^0

ID: 59246^6
A mystical zephyr transports your target to The Great Divide. The caster and their target must be out of combat.^0

ID: 59257^6
Summons a bear cub that will bless you with *$3%N when it reaches maturity. If you currently have this spell or others like it active, it will prevent itself from being cast again.^0

ID: 59258^6
Summons a bear cub that will bless you with *$3%N when it reaches maturity. If you currently have this spell or others like it active, it will prevent itself from being cast again.^0

ID: 59259^6
Summons a bear cub that will bless you with *$3%N when it reaches maturity. If you currently have this spell or others like it active, it will prevent itself from being cast again.^0

ID: 59432^6
Seeds an illusion in your target's mind for %z, reducing their ability to call for help to a radius of #1. This ability works on creatures up to level @1.^0

ID: 59433^6
Seeds an illusion in your target's mind for %z, reducing their ability to call for help to a radius of #1. This ability works on creatures up to level @1.^0

ID: 59434^6
Seeds an illusion in your target's mind for %z, reducing their ability to call for help to a radius of #1. This ability works on creatures up to level @1.^0

ID: 59435^6
You take a poised stance, reducing the damage you take from damage shields by #5 and adding a chance for your melee attacks to trigger *#4%N, an additional *#4%S attack.^0

ID: 59436^6
You take a poised stance, reducing the damage you take from damage shields by #5 and adding a chance for your melee attacks to trigger *#4%N, an additional *#4%S attack.^0

ID: 59437^6
You take a poised stance, reducing the damage you take from damage shields by #5 and adding a chance for your melee attacks to trigger *#4%N, an additional *#4%S attack.^0

ID: 59441^6
A risky stance that will result in two very strong %S attacks of #1 base damage each.^0

ID: 59442^6
A risky stance that will result in two very strong %S attacks of #1 base damage each.^0

ID: 59443^6
A risky stance that will result in two very strong %S attacks of #1 base damage each.^0

ID: 59444^6
Distracts your target (up to level @1) and those near your target with a phantom sound, leaving them confused for %z. When this confusion dissipates they will be affected by *#2%N. This ability cannot be used while in combat.^0

ID: 59445^6
Distracts your target (up to level @1) and those near your target with a phantom sound, leaving them confused for %z. When this confusion dissipates they will be affected by *#2%N. This ability cannot be used while in combat.^0

ID: 59446^6
Distracts your target (up to level @1) and those near your target with a phantom sound, leaving them confused for %z. When this confusion dissipates they will be affected by *#2%N. This ability cannot be used while in combat.^0

ID: 59447^6
Causes you to forget #1% of your anger.^0

ID: 59532^6
Plays a song that slowly builds for %z. When it crescendoes, your group will receive the effect of *#1%N, restoring health, mana, and endurance.^0

ID: 59533^6
Plays a song that slowly builds for %z. When it crescendoes, your group will receive the effect of *#1%N, restoring health, mana, and endurance.^0

ID: 59534^6
Plays a song that slowly builds for %z. When it crescendoes, your group will receive the effect of *#1%N, restoring health, mana, and endurance.^0

ID: 59610^6
Increases the speed with which you can attack with your weapons by #1%, and adds a chance for them to trigger *#3%N.^0

ID: 59611^6
Increases the speed with which you can attack with your weapons by #1%, and adds a chance for them to trigger *#3%N.^0

ID: 59612^6
Increases the speed with which you can attack with your weapons by #1%, and adds a chance for them to trigger *#3%N.^0

ID: 59613^6
Poisons your target, dealing up to @1 damage, and removing %H of its hatred for you.^0

ID: 59614^6
Poisons your target, dealing up to @1 damage, and removing %H of its hatred for you.^0

ID: 59615^6
Poisons your target, dealing up to @1 damage, and removing %H of its hatred for you.^0

ID: 59616^6
Applies a poison to your blades, allowing a chance for your melee attacks to trigger *#6%N for %z or until the extra damage has triggered %L times.^0

ID: 59617^6
Applies a poison to your blades, allowing a chance for your melee attacks to trigger *#6%N for %z or until the extra damage has triggered %L times.^0

ID: 59618^6
Applies a poison to your blades, allowing a chance for your melee attacks to trigger *#6%N for %z or until the extra damage has triggered %L times.^0

ID: 59693^6
Fills your group with the power of the great felines, granting their melee attacks a chance to trigger *#5%N on their enemies.^0

ID: 59694^6
Fills your group with the power of the great felines, granting their melee attacks a chance to trigger *#5%N on their enemies.^0

ID: 59695^6
Fills your group with the power of the great felines, granting their melee attacks a chance to trigger *#5%N on their enemies.^0

ID: 59699^6
Fills your target with *$1%N, *$2%N, *$3%N, *$4%N, and *$5%N. These effects will improve their avoidance, melee damage, maximum hit points, maximum endurance, strength, dexterity, stamina and attack speed.^0

ID: 59700^6
Fills your target with *$1%N, *$2%N, *$3%N, *$4%N, and *$5%N. These effects will improve their avoidance, melee damage, maximum hit points, maximum endurance, strength, dexterity, stamina and attack speed.^0

ID: 59701^6
Fills your target with *$1%N, *$2%N, *$3%N, *$4%N, and *$5%N. These effects will improve their avoidance, melee damage, maximum hit points, maximum endurance, strength, dexterity, stamina and attack speed.^0

ID: 59702^6
Grants your target quickened movement, increasing their attack speed by #1% for %z.^0

ID: 59725^6
Calls a spirit to watch over your group, healing #1 points of damage and calling forth three future waves of healing, starting with *$2%N.^0

ID: 59726^6
Calls a spirit to watch over your group, healing #1 points of damage and calling forth three future waves of healing, starting with *$2%N.^0

ID: 59727^6
Calls a spirit to watch over your group, healing #1 points of damage and calling forth three future waves of healing, starting with *$2%N.^0

ID: 59805^6
Hits your target's target with a searing frost that deals up to @1 cold damage, and reflects *%R%N upon you.^0

ID: 59806^6
Hits your target's target with a searing frost that deals up to @1 cold damage, and reflects *%R%N upon you.^0

ID: 59807^6
Hits your target's target with a searing frost that deals up to @1 cold damage, and reflects *%R%N upon you.^0

ID: 59826^6
Fills your group with *$1%N, *$2%N, *$3%N, *$4%N, and *$5%N. These effects will improve their avoidance, melee damage, maximum hit points, maximum endurance, strength, dexterity, stamina and attack speed.^0

ID: 59827^6
Fills your group with *$1%N, *$2%N, *$3%N, *$4%N, and *$5%N. These effects will improve their avoidance, melee damage, maximum hit points, maximum endurance, strength, dexterity, stamina and attack speed.^0

ID: 59828^6
Fills your group with *$1%N, *$2%N, *$3%N, *$4%N, and *$5%N. These effects will improve their avoidance, melee damage, maximum hit points, maximum endurance, strength, dexterity, stamina and attack speed.^0

ID: 59865^6
Surrounds your body in a veil of stolen life force, rendering you invulnerable for %z as well as healing you for #3.^0

ID: 59866^6
Surrounds your body in a veil of stolen life force, rendering you invulnerable for %z as well as healing you for #3.^0

ID: 59867^6
Surrounds your body in a veil of stolen life force, rendering you invulnerable for %z as well as healing you for #3.^0

ID: 59982^6
Gives your minion the ability to cast *#4%N via its melee attacks for %z. When the effect fades your minion has a *#1#1% chance to provide you with *#1*$1$1 {44}*#1*$1#1.^0

ID: 59983^6
Gives your minion the ability to cast *#4%N via its melee attacks for %z. When the effect fades your minion has a *#1#1% chance to provide you with *#1*$1$1 {44}*#1*$1#1.^0

ID: 59984^6
Gives your minion the ability to cast *#4%N via its melee attacks for %z. When the effect fades your minion has a *#1#1% chance to provide you with *#1*$1$1 {44}*#1*$1#1.^0

ID: 59985^6
Drains the life from your target, doing #1 damage and returning #2% of that damage to you as health, to a maximum of @2.^0

ID: 59986^6
Drains the life from your target, doing #1 damage and returning #2% of that damage to you as health, to a maximum of @2.^0

ID: 59987^6
Drains the life from your target, doing #1 damage and returning #2% of that damage to you as health, to a maximum of @2.^0

ID: 59988^6
Has a #1% chance to cast *$1%N, which creates *$1$1 {44}*$1#1.^0

ID: 59989^6
Creates $1 {44}#1.^0

ID: 60008^6
Opens a gate that transports you to The Great Divide.^0

ID: 60009^6
Opens a portal that transports your group to The Great Divide.^0

ID: 60010^6
Translocates your target to The Great Divide. The caster and their target must be out of combat.^0

ID: 60046^6
Causes your next %L {44}#5-based spells up to level #2 generate #1% less hatred in their targets.^0

ID: 60047^6
Causes your next %L {44}#5-based spells up to level #2 generate #1% less hatred in their targets.^0

ID: 60048^6
Causes your next %L {44}#5-based spells up to level #2 generate #1% less hatred in their targets.^0

ID: 60049^6
Calls forth a beam of solar energy that extends in front of you, inflicting #1 damage to up to %T enemies within its area of effect. Each target hit by this wild magic has a *%R#1% chance to feedback *%R$1%N on you.^0

ID: 60050^6
Calls forth a beam of solar energy that extends in front of you, inflicting #1 damage to up to %T enemies within its area of effect. Each target hit by this wild magic has a *%R#1% chance to feedback *%R$1%N on you.^0

ID: 60051^6
Calls forth a beam of solar energy that extends in front of you, inflicting #1 damage to up to %T enemies within its area of effect. Each target hit by this wild magic has a *%R#1% chance to feedback *%R$1%N on you.^0

ID: 60053^6
Inflicts #1 damage and blinds you for %z.^0

ID: 60190^6
Extracts #1% of your maximum mana, or @1, whichever is lower.^0

ID: 60207^6
Grants your target {44}#1, which will cast *@1%N, creating armor useful to summoned companions.^0

ID: 60208^6
Creates a {44}#1 with the following items in it:
{44}#2
{44}#3
{44}#4
{44}#5
{44}#6
{44}#7
{44}#8
{44}#9^0

ID: 60209^6
Grants your target {44}#1, which will cast *@1%N, creating jewelry useful to summoned companions.^0

ID: 60210^6
Creates a {44}#1 with the following items in it:
{44}#2
{44}#3
{44}#4
{44}#5
{44}#6
{44}#7^0

ID: 60241^6
Grants your target {44}#1, which will cast *@1%N, creating weapons useful to summoned companions.^0

ID: 60242^6
Creates a {44}#1 with the following items in it:
{44}#2
{44}#3
{44}#4
{44}#5
{44}#6
{44}#7
{44}#8
{44}#9
{44}#10
{44}#11^0

ID: 60248^6
Restores health to your elemental pet, healing between up to @1 damage and removing #2 disease counters, #3 poison counters, #4 curse counters, and #5 corruption counters.^0

ID: 60249^6
Restores health to your elemental pet, healing between up to @1 damage and removing #2 disease counters, #3 poison counters, #4 curse counters, and #5 corruption counters.^0

ID: 60250^6
Restores health to your elemental pet, healing between up to @1 damage and removing #2 disease counters, #3 poison counters, #4 curse counters, and #5 corruption counters.^0

ID: 60389^6
Changes your form to that of one of the animated guardians of Rallos Zek.^0

ID: 60518^6
Changes your form to that of a drolvarg servant of Tserrina Syl`Tor.^0

ID: 60551^6
Drains your mind of #1% of your maximum mana.^0

ID: 60580^6
This spell will cause some of your conquests' life to be stored by your warder when you slay creatures. Your warder's skin will be protected by *$1%N, and then healed for *$1*#1@2 hit points every six seconds for *$1*#1%z when the protection fades.^0

ID: 60581^6
This spell will cause some of your conquests' life to be stored by your warder when you slay creatures. Your warder's skin will be protected by *$1%N, and then healed for *$1*#1@2 hit points every six seconds for *$1*#1%z when the protection fades.^0

ID: 60582^6
This spell will cause some of your conquests' life to be stored by your warder when you slay creatures. Your warder's skin will be protected by *$1%N, and then healed for *$1*#1@2 hit points every six seconds for *$1*#1%z when the protection fades.^0

ID: 60583^6
Absorbs up to #2 damage and triggers *#1%N when that limit is exceeded.^0

ID: 60584^6
Absorbs up to #2 damage and triggers *#1%N when that limit is exceeded.^0

ID: 60585^6
Absorbs up to #2 damage and triggers *#1%N when that limit is exceeded.^0

ID: 60619^6
Mends severe wounds in an ally or your enemy's target, healing between #1 and @1 hit points.^0

ID: 60620^6
Mends severe wounds in an ally or your enemy's target, healing between #1 and @1 hit points.^0

ID: 60621^6
Mends severe wounds in an ally or your enemy's target, healing between #1 and @1 hit points.^0

ID: 60625^6
Fills your group with +G, increasing their hit points by #4 and attack rating by #1 for %z.^0

ID: 60626^6
Fills your group with +G, increasing their hit points by #4 and attack rating by #1 for %z.^0

ID: 60627^6
Fills your group with +G, increasing their hit points by #4 and attack rating by #1 for %z.^0

ID: 60628^6
Heals your warder for #1 hit points every six seconds for %z. When this spell wears off, the bearer will experience *#2%N, which heals for *#2@1 hit points.^0

ID: 60629^6
Heals your warder for #1 hit points every six seconds for %z. When this spell wears off, the bearer will experience *#2%N, which heals for *#2@1 hit points.^0

ID: 60630^6
Heals your warder for #1 hit points every six seconds for %z. When this spell wears off, the bearer will experience *#2%N, which heals for *#2@1 hit points.^0

ID: 60675^6
The spirit strikes your target, dealing #1 damage and stunning creatures up to level @3 for up to #3 seconds. Reflects *%R%N, which absorbs the next *%R#3 attacks.^0

ID: 60676^6
The spirit strikes your target, dealing #1 damage and stunning creatures up to level @3 for up to #3 seconds. Reflects *%R%N, which absorbs the next *%R#3 attacks.^0

ID: 60677^6
The spirit strikes your target, dealing #1 damage and stunning creatures up to level @3 for up to #3 seconds. Reflects *%R%N, which absorbs the next *%R#3 attacks.^0

ID: 60678^6
Assaults your target with 3 savage %S attacks of base damage #1.^0

ID: 60679^6
Assaults your target with 3 savage %S attacks of base damage #1.^0

ID: 60680^6
Assaults your target with 3 savage %S attacks of base damage #1.^0

ID: 60720^6
Forges a stack of {44}#1.^0

ID: 60748^6
Focuses your mind to instantly retaliate with *#2%N if you are struck by a melee attack that causes $2 or more damage. Each target stunned will restore endurance to you.^0

ID: 60749^6
Focuses your mind to instantly retaliate with *#2%N if you are struck by a melee attack that causes $2 or more damage. Each target stunned will restore endurance to you.^0

ID: 60750^6
Focuses your mind to instantly retaliate with *#2%N if you are struck by a melee attack that causes $2 or more damage. Each target stunned will restore endurance to you.^0

ID: 60751^6
Restores #1 endurance to you.^0

ID: 60752^6
Restores #1 endurance to you.^0

ID: 60753^6
Restores #1 endurance to you.^0

ID: 60754^6
Stuns all enemy targets around you up to level @1. For each target that is stunned, *%R%N will restore *%R#1 endurance to you.^0

ID: 60755^6
Stuns all enemy targets around you up to level @1. For each target that is stunned, *%R%N will restore *%R#1 endurance to you.^0

ID: 60756^6
Stuns all enemy targets around you up to level @1. For each target that is stunned, *%R%N will restore *%R#1 endurance to you.^0

ID: 60787^6
Strikes your opponent with three axe swings, dealing base damage of #1, #2, and #3. Requires, but does not consume, an {44}150401.^0

ID: 60788^6
Strikes your opponent with three axe swings, dealing base damage of #1, #2, and #3. Requires, but does not consume, an {44}150401.^0

ID: 60789^6
Strikes your opponent with three axe swings, dealing base damage of #1, #2, and #3. Requires, but does not consume, an {44}150401.^0

ID: 81687^44
Radiant Modulation Shard^0

ID: 81688^44
Sanguine Mind Cryatal VI^0

ID: 81689^44
Azure Mind Crystal VI^0

ID: 163166^46
Lesser Torment Brains or Brawn^0

ID: 163368^7
Greater Torment Brains or Brawn^0

ID: 163372^7
Frost Covered Whetstone^0

ID: 163373^7
Shadow Scarab Sliver^0

ID: 163570^7
Velium Infused Brains or Brawn^0

ID: 163574^7
Velium Infused Gem of Striking^0

ID: 163575^7
Velium Infused Gem of Devastation^0

ID: 163584^7
Velium Empowered Gem^0

ID: 163702^43
This ability allows you to enchant Refined Velium using some of your mana.^0

ID: 163703^43
This ability allows you to enchant 10 Refined Velium using some of your mana.^0

ID: 163973^43
Activate to claim the Torment of Velious Standard Edition.^0

ID: 163974^43
Activate to claim a level 85 heroic character boost and items.^0

ID: 164001^7
Velium Empowered Protection^0

ID: 164113^7
Velium Empowered Baubles^0

ID: 164141^7
Velium Empowered War Implements^0

ID: 164391^43
You study the velium runes, hoping to learn a new ability.^0

ID: 164440^7
Rallos Zek Tribute Earring^0

ID: 164601^7
Luminous Restless Ice^0