70 updated strings (RED indicates old description, GREEN indicates new description):

ID: 240^1
Return Kick^0
Battlefield Vengeance^0

ID: 684^4
This passive ability increases your endurance regeneration by 2 points.^0
This passive ability increases your endurance regeneration by #1 points.^0

ID: 1166^1
Frenzied Return Strike^0
Battlefield Vengeance^0

ID: 1543^4
This passive ability increases the minimum damage of your Backstab attacks by #1 points.^0
This passive ability increases the minimum damage of your backstab attacks by #1 points.^0

ID: 5005^31
You'll earn additional experience and faction, and rare enemies will be more likely to appear during the Thanksgiving holiday. In addition, members will receive a 20% Marketplace discount.^0
You'll earn additional experience and faction, and rare enemies will be more likely to appear during the Thanksgiving holiday.^0

ID: 5034^31
You'll find that rare enemies are more likely to appear as the old year is ushered out and the New Year begins! In addition, members will enjoy a 30% Marketplace discount.^0
You'll find that rare enemies are more likely to appear as the old year is ushered out and the New Year begins! In addition, all players will enjoy a 20% Marketplace discount.^0

ID: 5366^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your double attack skill cap by #1 points.^0

This passive ability increases your double attack skill cap by #1 points.^0

ID: 6082^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your double attack skill cap by #1 points.^0

This passive ability increases your double attack skill cap by #1 points.^0

ID: 6266^1
Knight's Return Strike^0
Battlefield Vengeance^0

ID: 6269^1
Hunter's Return Kick^0
Battlefield Vengeance^0

ID: 6275^1
Knave's Return Strike^0
Battlefield Vengeance^0

ID: 6287^1
Warlord's Return Kick^0
Battlefield Vengeance^0

ID: 7106^1
Beastlord's Feral Kick^0
Battlefield Vengeance^0

ID: 10627^1
Furious Refrain^0
Battlefield Vengeance^0

ID: 10850^4
This passive ability grants your Backstab skill and Backstab skill attacks a #1% chance to trigger *$1%N, an additional Backstab skill attack with a base damage of *$1#1.^0
This passive ability grants your backstab skill and backstab skill attacks a #1% chance to trigger *$1%N, an additional backstab skill attack with a base damage of *$1#1.^0

ID: 11818^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%.^0

This passive ability increases your double attack chance by #1%.^0

ID: 11821^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1% and performing one additional hit with a 2-handed weapon when double attacking by #2%.^0

This passive ability increases your double attack chance by #1% and gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons.^0

ID: 11828^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with a 2-handed weapon when double attacking by #2%, and your triple attack skill cap by #3 points.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons, and increases your triple attack skill cap by #3 points.^0

ID: 11844^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with a 2-handed weapon when double attacking by #2%, your triple attack skill cap by #3 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #4%.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons, increases your triple attack skill cap by #3 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #4%.^0

ID: 11880^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%.^0

This passive ability increases your double attack chance by #1%.^0

ID: 11890^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1% and your triple attack skill cap by #2 points.^0

This passive ability increases your double attack chance by #1% and your triple attack skill cap by #2 points.^0

ID: 11894^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, your triple attack skill cap by #2 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #3%.^0

This passive ability increases your double attack chance by #1%, your triple attack skill cap by #2 points, and your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.^0

ID: 11911^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, your double attack skill cap by #4 points, your triple attack skill cap by #2 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #3%.^0

This passive ability increases your double attack chance by #1%, your double attack skill cap by #4 points, your triple attack skill cap by #2 points, and your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.^0

ID: 14411^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%.^0

This passive ability increases your double attack chance by #1%.^0

ID: 14417^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1% and your triple attack skill cap by #2 points.^0

This passive ability increases your double attack chance by #1% and your triple attack skill cap by #2 points.^0

ID: 14422^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, your triple attack skill cap by #2 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #3%.^0

This passive ability increases your double attack chance by #1%, your triple attack skill cap by #2 points, and your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.^0

ID: 15512^4
This passive ability grants your Backstab skill and Backstab skill attacks a #1% chance to trigger *$1%N which increases your base melee damage by *$1#1% for *$1%Z.^0
This passive ability grants your backstab skill and backstab skill attacks a #1% chance to trigger *$1%N which increases your base melee damage by *$1#1% for *$1%Z.^0

ID: 15625^4
This passive ability increases the damage of your critical Backstab attacks by #1%.^0
This passive ability increases the damage of your critical backstab attacks by #1%.^0

ID: 18660^4
This passive ability grants your Backstab skill and Backstab skill attacks a #1% chance to trigger *$1%N, an additional Backstab skill attack with a base damage of *$1#1 with a #6% chance to trigger twice.^0
This passive ability grants your backstab skill and backstab skill attacks a #1% chance to trigger *$1%N, an additional backstab skill attack with a base damage of *$1#1 with a #6% chance to trigger twice.^0

ID: 18664^4
This passive ability grants your Backstab skill and Backstab skill attacks a #1% chance to trigger *$1%N, an additional Backstab skill attack with a base damage of *$1#1 with a #6% chance to trigger twice.
*$1%N has a #9% chance to bless you with *$9%N which increases the chance that your Backstabs attacks will deal full damage from any angle by *$9#1% and the chance that you will perform a triple Backstab by *$9#2% for *$9%Z.^0

This passive ability grants your backstab skill and backstab skill attacks a #1% chance to trigger *$1%N, an additional backstab skill attack with a base damage of *$1#1 with a #6% chance to trigger twice.
*$1%N has a #9% chance to bless you with *$9%N which increases the chance that your backstabs attacks will deal full damage from any angle by *$9#1% and the chance that you will perform a triple backstab by *$9#2% for *$9%Z.^0


ID: 20019^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #1%.^0

This passive ability increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #1%.^0

ID: 20022^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #2% and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #1%.^0

This passive ability increases your double attack chance by #2% and your flurry chance (up to two extra attacks after a primary slot triple attack) by #1%.^0

ID: 20025^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #2%, performing one additional hit with a 2-handed weapon when double attacking by #3%, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #1%.^0

This passive ability increases your double attack chance by #2%, gives your double attacks a #3% chance to perform an extra attack with 2-handed weapons, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #1%.^0

ID: 20046^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #2%, performing one additional hit with a 2-handed weapon when double attacking by #3%, your triple attack skill cap by #4 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #1%.^0

This passive ability increases your double attack chance by #2%, gives your double attacks a #3% chance to perform an extra attack with 2-handed weapons, increases your triple attack skill cap by #4 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #1%.^0

ID: 20103^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%.^0

This passive ability increases your double attack chance by #1%.^0

ID: 20106^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1% and performing one additional hit with a 2-handed weapon when double attacking by #2%.^0

This passive ability increases your double attack chance by #1% and gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons.^0

ID: 20109^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with a 2-handed weapon when double attacking by #2%, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #3%.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.^0

ID: 20125^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with a 2-handed weapon when double attacking by #2%, your triple attack skill cap by #4 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #3%.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons, increases your triple attack skill cap by #4 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.^0

ID: 20231^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%.^0

This passive ability increases your double attack chance by #1%.^0

ID: 20234^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1% and performing one additional hit with a 2-handed weapon when double attacking by #2%.^0

This passive ability increases your double attack chance by #1% and gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons.^0

ID: 20246^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with a 2-handed weapon when double attacking by #2%, and your triple attack skill cap by #3 points.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons, and increases your triple attack skill cap by #3 points.^0

ID: 20258^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with a 2-handed weapon when double attacking by #2%, your triple attack skill cap by #3 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #4%.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons, increases your triple attack skill cap by #3 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #4%.^0

ID: 20507^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%.^0

This passive ability increases your double attack chance by #1%.^0

ID: 20510^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1% and performing one additional hit with a 2-handed weapon when double attacking by #2%.^0

This passive ability increases your double attack chance by #1% and gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons.^0

ID: 20513^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with a 2-handed weapon when double attacking by #2%, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #3%.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.^0

ID: 20529^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with a 2-handed weapon when double attacking by #2%, your triple attack skill cap by #4 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #3%.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons, increases your triple attack skill cap by #4 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.^0

ID: 32069^4
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from Backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.^0
This passive ability causes successful uses of your intimidate skill to trigger *#1%N which increases the damage your target takes from backstab attacks by *#1#2% for *#1%Z and has the potential to seize targets that are *#1*$1@1 or fewer levels higher than you with fear, leaving them unable to react for *#1*$1#1 seconds.^0

ID: 33073^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #2%, performing one additional hit with a 2-handed weapon when double attacking by #3% or with 1-handed weapons in your primary and secondary hand by #5%, your triple attack skill cap by #4 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #1%.^0

This passive ability increases your double attack chance by #2%, gives your double attacks a #3% chance to perform an extra attack with 2-handed weapons or a #5% chance with 1-handed weapons in both hands, increases your triple attack skill cap by #4 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #1%.^0

ID: 33144^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with a 2-handed weapon when double attacking by #2% or with 1-handed weapons by #5%, your triple attack skill cap by #3 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #4%.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons or a #5% chance with 1-handed weapons, increases your triple attack skill cap by #3 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #4%.^0

ID: 33220^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with a 2-handed weapon when double attacking by #2% or with 1-handed weapons in your primary and secondary hand by #5%, your triple attack skill cap by #4 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #3%.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons or a #5% chance with 1-handed weapons in both hands, increases your triple attack skill cap by #4 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.^0

ID: 33334^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with a 2-handed weapon when double attacking by #2% or with 1-handed weapons in your primary and secondary hand by #5%, your triple attack skill cap by #4 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #3%.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons or a #5% chance with 1-handed weapons in both hands, increases your triple attack skill cap by #4 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.^0

ID: 33375^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing an additional hit with 1-handed weapons in your primary and secondary hands when double attacking by #5%, your double attack skill cap by #4 points, your triple attack skill cap by #2 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #3%.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #5% chance to perform an extra attack with 1-handed weapons in both hands, increases your double attack skill cap by #4 points, increases your triple attack skill cap by #2 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.^0

ID: 33399^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with 1-handed weapons when double attacking by #4%, your triple attack skill cap by #2 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #3%.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #4% chance to perform an extra attack with 1-handed weapons, increases your triple attack skill cap by #2 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #3%.^0

ID: 33666^4
This passive ability increases your chance of performing additional attacks in a melee round.
Increases your chance of performing a double attack by #1%, performing one additional hit with a 2-handed weapon when double attacking by #2% or with 1-handed weapons in your primary and secondary hand by #5%, your triple attack skill cap by #3 points, and performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #4%.^0

This passive ability increases your double attack chance by #1%, gives your double attacks a #2% chance to perform an extra attack with 2-handed weapons or a #5% chance with 1-handed weapons in both hands, increases your triple attack skill cap by #3 points, and increases your flurry chance (up to two extra attacks after a primary slot triple attack) by #4%.^0

ID: 49593^6
Increases the chance that your Backstabs attacks will deal full damage from any angle by #1% and the chance that you will perform a triple Backstab by #2%.^0
Increases the chance that your backstab attacks will deal full damage from any angle by #1% and the chance that you will perform a triple backstab by #2%.^0

ID: 52458^6
Increases incoming damage from spell #22%N by $21%. Casts $23%N when #24%N lands on bearer.^0
Increases incoming damage from spell Energetic Explosion by $21%. Casts Burn Notice when Energetic Field lands on bearer.^0

ID: 52459^6
Increases incoming damage from spell #22%N by $21%. Casts $23%N when #24%N lands on bearer.^0
Increases incoming damage from spell Frost Explosion by $21%. Casts Burn Notice when Frost Explosion lands on bearer.^0

ID: 52460^6
Increases incoming damage from spell #22%N by $21%. Causes #23 mana and #24 hit point damage every tick.^0
Increases incoming damage from spell Golem Stonp by $21%. Causes #23 mana and #24 hit point damage every tick.^0

ID: 52542^6
Increases incoming damage from #22%N by $21%. Is dispelled by #24%N. Reduced block by #25.^0
Increases incoming damage from Immolating Breath by $21%. Reduced block by #25. Is dispelled by Immolating Breath or Gangrenous Breath.^0

ID: 52543^6
Increases incoming damage from #22%N by $21%. Melee attacks will cause bearer #25 damage.^0
Increases incoming damage from Gangrenous Breath by $21%. Melee attacks will cause bearer #25 damage. Is dispelled by Immolating Breath or Gangrenous Breath.^0

ID: 52573^6
Causes #23 instant damage. Has a #22 percent chance to interupt spells. Lowers melee attack speed ot %21.^0
Causes #23 instant damage. Has a #22 percent chance to interupt spells. Lowers melee attack speed to 1%.^0

ID: 57825^6
Causes you to cast the spell $1%N when a single-target healing spell between levels #5 and #6 that heals for at least #9 hp lands on you. This effect will last for %z or until it has cast %L spells.^0
Causes you to cast the spell *$1%N when a single-target healing spell between levels #5 and #6 that heals for at least #9 hp lands on you. This effect will last for %z or until it has cast %L spells.^0

ID: 57826^6
Causes you to cast the spell $1%N when a single-target healing spell between levels #5 and #6 that heals for at least #9 hp lands on you. This effect will last for %z or until it has cast %L spells.^0
Causes you to cast the spell *$1%N when a single-target healing spell between levels #5 and #6 that heals for at least #9 hp lands on you. This effect will last for %z or until it has cast %L spells.^0

ID: 57827^6
Causes you to cast the spell $1%N when a single-target healing spell between levels #5 and #6 that heals for at least #9 hp lands on you. This effect will last for %z or until it has cast %L spells.^0
Causes you to cast the spell *$1%N when a single-target healing spell between levels #5 and #6 that heals for at least #9 hp lands on you. This effect will last for %z or until it has cast %L spells.^0

ID: 58080^6
Increases the damage you deal via $1+S, $2+S, and $4+S attacks by #1 and $3+S attacks by #3. This value will decrease with faster weapons.^0
Increases the damage you deal via *$1%S, *$2%S, and *$4%S attacks by #1 and *$3%S attacks by #3. This value will decrease with faster weapons.^0

ID: 58081^6
Increases the damage you deal via $1+S, $2+S, and $4+S attacks by #1 and $3+S attacks by #3. This value will decrease with faster weapons.^0
Increases the damage you deal via *$1%S, *$2%S, and *$4%S attacks by #1 and *$3%S attacks by #3. This value will decrease with faster weapons.^0

ID: 58082^6
Increases the damage you deal via $1+S, $2+S, and $4+S attacks by #1 and $3+S attacks by #3. This value will decrease with faster weapons.^0
Increases the damage you deal via *$1%S, *$2%S, and *$4%S attacks by #1 and *$3%S attacks by #3. This value will decrease with faster weapons.^0

ID: 58083^6
Increases the damage you deal via $1+S, $2+S, and $4+S attacks by #1 and $3+S attacks by #3. This value will decrease with faster weapons.^0
Increases the damage you deal via *$1%S, *$2%S, and *$4%S attacks by #1 and *$3%S attacks by #3. This value will decrease with faster weapons.^0

ID: 58084^6
Increases the damage you deal via $1+S, $2+S, and $4+S attacks by #1 and $3+S attacks by #3. This value will decrease with faster weapons.^0
Increases the damage you deal via *$1%S, *$2%S, and *$4%S attacks by #1 and *$3%S attacks by #3. This value will decrease with faster weapons.^0

ID: 58085^6
Increases the damage you deal via $1+S, $2+S, and $4+S attacks by #1 and $3+S attacks by #3. This value will decrease with faster weapons.^0
Increases the damage you deal via *$1%S, *$2%S, and *$4%S attacks by #1 and *$3%S attacks by #3. This value will decrease with faster weapons.^0







243 new strings found:

ID: 51^17
Restless Mark^0

ID: 51^18
Restless Marks^0

ID: 51^47
Currency of the augmentation merchant Tanin Gleamstone in Western Wastes. Obtained from missions in Claws of Veeshan.^0

ID: 52^17
Warforged Emblem^0

ID: 52^18
Warforged Emblems^0

ID: 52^47
Currency of the raid equipment merchant Morton Stonebreaker in Western Wastes. Obtained from raids in Claws of Veeshan.^0

ID: 228^48
Temple Torchery^0

ID: 228^49
Your Trophy increases your heroic statistics, spell damage and heal amount.

Benefit -
65 Heroic Statistics, 125 Spell Damage and Heal Amount.^0

ID: 7782^1
Enchant Refined Restless Velium (x1)^0

ID: 7782^2
Enchant 1^0

ID: 7782^3
Ref Restl Vel^0

ID: 7782^4
This ability, when activated, consumes 725 mana to enchant 1 Refined Restless Velium.

Activate the corresponding tome to obtain this ability.^0

ID: 7783^1
Enchant Refined Restless Velium (x10)^0

ID: 7783^2
Enchant 10^0

ID: 7783^3
Ref Restl Vel^0

ID: 7783^4
This ability, when activated, consumes 5800 to enchant 10 Refined Restless Velium.

Activate the corresponding tome to obtain this ability.^0

ID: 9281^30
CoV: Raid Tier 1 Unlock^0

ID: 9281^31
Watcher Devin and Watcher Scots need assistance to investigate and stop the restless ice.^0

ID: 9281^33
RT1^0

ID: 9282^30
CoV: Raid Tier 2 Unlock^0

ID: 9282^31
Watcher Sprin and Sentry Ellison need assistance to investigate and stop the restless ice.^0

ID: 9282^33
RT2^0

ID: 9283^30
CoV: Raid Tier 3 Unlock^0

ID: 9283^31
Sentinel Paxin and Essedera need assistance to investigate and stop the restless ice.^0

ID: 9283^33
RT3^0

ID: 20365^1
Item: Form of Defense XXX^0

ID: 20731^1
Item: Prismatic Ward XXVII^0

ID: 20915^1
Item: Myrmidon's Skill XV^0

ID: 21231^1
Item: Knowledge of the Past XXVII^0

ID: 21330^1
Item: Soothing Breath XXIV^0

ID: 22510^1
Item: Expanding Mind XXIV^0

ID: 27968^28
Teleport to Cobalt Scar^0

ID: 35861^4
This passive ability increases the base damage of your *#2+G, *#3+G and *#4+G combat abilities by #1%.^0

ID: 35979^4
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 36041^4
This passive ability increases the base damage of your *#2+G, *#3+G and *#4+G spells by #1%.^0

ID: 36089^4
This passive ability increases the base damage of your *#2+G, *#3+G and *#4+G spells by #1%.^0

ID: 36093^4
This passive ability increases the base damage of your *#2+G and *#3+G spells by #1%.^0

ID: 36141^4
This passive ability increases the base damage of your *#2+G, *#3+G, *#4+G, and *#5+G songs by #1%.^0

ID: 36149^4
This passive ability increases the base damage of your *#2+G, *#3+G, *#4+G, and *#5+G spells by #1%.^0

ID: 36244^4
This passive ability reduces the reuse time of your *#3+G and *#4+G spells by #2 seconds.^0

ID: 36267^4
This passive ability increases the base damage of your *#2+G, *#3+G, *#4+G, and *#5+G combat abilities by #6% and reduces the reuse time of these combat abilities by #1 seconds.^0

ID: 36284^4
This passive ability grants your *#2+G and *#3+G spells a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which allows *$1%L non-fire direct damage or damage over time spell to trigger *$1*$1%N, which deals *$1*$1#1 damage.^0

ID: 36285^4
This passive ability grants your *#2+G and *#3+G combat abilities a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius, which absorbs up to *$1#9 total damage from *$1%L direct damage spell or melee hits for *$1%Z.^0

ID: 36286^4
This passive ability grants your *#2+G, *#3+G, and *#4+G songs a #1% chance to trigger *$1%N on all group members within a *$1%J foot radius for *$1%Z, which increases the damage of *$1%L melee attack or direct damage spell by *$1#1 points.^0

ID: 46878^6
Enchants $1 Refined Restless Velium.^0

ID: 46879^6
Enchants $1 Refined Restless Velium.^0

ID: 46945^6
Summons an ice empowerd ulthork to follow you around.^0

ID: 46946^6
Increases the power of your healing and damage spells by #1 to $1%, your maximum health, mana, and endurance by #15, provides a #13 point damage shield, and increases your mana and endurance regeneration by #12 points.^0

ID: 46947^6
You summon a winter jackalope.^0

ID: 50420^6
Transports you to Cobalt Scar.^0

ID: 50421^6
Summon a bulthar to follow you.^0

ID: 50423^6
You summon a restless ice wurm.^0

ID: 50424^6
Cloaks you in a shimmering illusion that makes you appear to be an othmir gentleman.^0

ID: 50425^6
Summon Lodizal to follow you.^0

ID: 50427^6
You summon a snow bunny.^0

ID: 50429^6
Summon a mimic to follow you.^0

ID: 50430^6
Burn for #1 damage and dispell up to four spells.^0

ID: 50431^6
Cure for #1 disease counters, #2 poison counters, and #3 curse counters.^0

ID: 50432^6
Slam for #1 damage.^0

ID: 50433^6
Slam for #1 damage.^0

ID: 50434^6
Slam for #1 damage.^0

ID: 50435^6
Burn for #1 instant damage and #2 continuing damage.^0

ID: 50436^6
Burn for #1 damage.^0

ID: 50437^6
Burn for #1 damage.^0

ID: 50438^6
Protect from *#2%N.^0

ID: 61118^6
Your heightened reflexes allow you to strike your target with three %S attacks of base damage #1 while reflecting *$4%N on your group.^0

ID: 61137^6
Your heightened reflexes allow you to strike your target with four %S attacks of base damage #1 while reflecting *%R%N on your group.^0

ID: 61204^6
Your heightened reflexes allow you to strike your target with three %S attacks of base damage #1, stealing their essence to heal your group with *$4%N.^0

ID: 61210^6
A mystical ring transports you to Cobalt Scar.^0

ID: 61211^6
A mystical circle transports your group to Cobalt Scar.^0

ID: 61212^6
A mystical zephyr transports your target to Cobalt Scar. The caster and their target must be out of combat.^0

ID: 61250^6
Forms a natural alliance over your target, placing a localized healing rain over them that heals *$1#1 hit points to all nearby allies when other Druid, Cleric, or Shaman heals (levels #5 to #6 that heal at least #9 HP) land on that target once every $12 seconds.
If %L heals are received in that time, it will trigger *#13%N which heals *#13#1 hit points to all nearby allies and blesses them with *$1%N which grants a *$1#13 point damage shield for *$1%z.^0

ID: 61256^6
Applies *$2%N and heals allies in a medium radius around your target for up to @1 points every three seconds for a total of %i seconds.^0

ID: 61271^6
Your hands blur and merge with other threads of reality, creating #1 phantasmal attackers that strike with fists and *$1%N.^0

ID: 61274^6
Strikes your target with a %S attack of base damage #1.^0

ID: 61323^6
If any member of your group dies with this song active, they will provide *$1%N to the remainder of the group, absorbing incoming melee and magical damage.^0

ID: 61326^6
Reduces damage taken from direct damage and damage over time spells by #1%, up to a maximum of @1 damage. Reduces melee damage taken by #3%, up to a maximum of @3 damage.^0

ID: 61354^6
You steel your reflexes, delivering four %S attacks of base damage #1 base damage to your target and casting *%R%N, which restores *%R@2 mana to your group.^0

ID: 61394^6
Constructs a trap of poison spikes at a location of your choosing which will trigger *$1%N when enemies enter its range, dealing up to *$1@1 damage every six seconds and slowing their movement speed for *$1%z.^0

ID: 61395^6
Constructs a trap of poison spikes at a location of your choosing which will trigger *$1%N when enemies enter its range, dealing up to *$1@1 damage every six seconds and slowing their movement speed for *$1%z.^0

ID: 61396^6
Constructs a trap of poison spikes at a location of your choosing which will trigger *$1%N when enemies enter its range, dealing up to *$1@1 damage every six seconds and slowing their movement speed for *$1%z.^0

ID: 61397^6
Poison spikes inflict up to @1 damage every six seconds and slow movement speed for %z.^0

ID: 61398^6
Poison spikes inflict up to @1 damage every six seconds and slow movement speed for %z.^0

ID: 61399^6
Poison spikes inflict up to @1 damage every six seconds and slow movement speed for %z.^0

ID: 61400^6
Conjures an idol at a location of your choosing that will inflict *$1%N on nearby enemies, lowering their fire, magic, poison, and ice resistances.^0

ID: 61401^6
Conjures an idol at a location of your choosing that will inflict *$1%N on nearby enemies, lowering their fire, magic, poison, and ice resistances.^0

ID: 61402^6
Conjures an idol at a location of your choosing that will inflict *$1%N on nearby enemies, lowering their fire, magic, poison, and ice resistances.^0

ID: 61403^6
Lowers cold, magic, poison, and fire resistances by #2 for %z.^0

ID: 61404^6
Lowers cold, magic, poison, and fire resistances by #2 for %z.^0

ID: 61405^6
Lowers cold, magic, poison, and fire resistances by #2 for %z.^0

ID: 61453^6
Creates a well of souls at a location you choose, casting *$1%N on any enemies that enter its area of effect.^0

ID: 61454^6
Creates a well of souls at a location you choose, casting *$1%N on any enemies that enter its area of effect.^0

ID: 61455^6
Creates a well of souls at a location you choose, casting *$1%N on any enemies that enter its area of effect.^0

ID: 61478^6
Opens a gate that transports you to Cobalt Scar.^0

ID: 61479^6
Opens a portal that transports your group to Cobalt Scar.^0

ID: 61480^6
Translocates your target to Cobalt Scar. The caster and their target must be out of combat.^0

ID: 61488^6
An area-effect spell which causes up to #2 damage to enemies around you but scorches your own body with *%R%N in return. Some will find power in these flames.^0

ID: 61518^6
Activates your enchanted music box, which will play one of several songs.^0

ID: 61532^6
Gives your target $1 {44}#1, which casts *#2%N.^0

ID: 61533^6
Creates a {44}#1 with the following items in it:
$2 {44}#2
$3 {44}#3
$4 {44}#4
$5 {44}#5^0

ID: 61534^6
Grants your target $1 {44}#1, an item that increases a pet's attack speed and offensive abilities.^0

ID: 61535^6
Creates $1 {44}#1 which has $2 charges of *#2%N.^0

ID: 61536^6
Casts the highest rank of *$1+G you know on your target.^0

ID: 61565^6
Changes your form to appear like one of the Othmir of the Cobalt Scar.^0

ID: 61613^6
You steel your reflexes, delivering four %S attacks to your target and reflecting *$5%N, which restores up to *$5@2 endurance to your group.^0

ID: 61632^6
Focuses your melee strikes on your target's vitals, allowing you to trigger *#13%N, which will deal *#13#1 damage to your target and return *#13#2% of that damage as endurance. This focus will fade after %L strikes or %z.^0

ID: 61633^6
Focuses your melee strikes on your target's vitals, allowing you to trigger *#13%N, which will deal *#13#1 damage to your target and return *#13#2% of that damage as endurance. This focus will fade after %L strikes or %z.^0

ID: 61634^6
Focuses your melee strikes on your target's vitals, allowing you to trigger *#13%N, which will deal *#13#1 damage to your target and return *#13#2% of that damage as endurance. This focus will fade after %L strikes or %z.^0

ID: 61635^6
Deals #1 damage to your target and returns #2% of that as endurance, up to a maximum of @2 endurance per hit.^0

ID: 61636^6
Deals #1 damage to your target and returns #2% of that as endurance, up to a maximum of @2 endurance per hit.^0

ID: 61637^6
Deals #1 damage to your target and returns #2% of that as endurance, up to a maximum of @2 endurance per hit.^0

ID: 164943^43
Changes your pet to a bulthar if your pet is available. Otherwise, it summons a bulthar familiar.^0

ID: 164947^43
Changes your pet to Lodizal if your pet is available. Otherwise, it summons a Lodizal familiar.^0

ID: 164949^43
Changes your pet to a mimic if your pet is available. Otherwise, it summons a mimic familiar.^0

ID: 165166^7
Lesser Restless Intellect or Might^0

ID: 165368^7
Greater Restless Intellect or Might^0

ID: 165570^7
Velium Threaded Intellect or Might^0

ID: 166038^43
This ability allows you to enchant Refined Restless Velium using some of your mana.^0

ID: 166039^43
This ability allows you to enchant 10 Refined Restless Velium using some of your mana.^0

ID: 2016768^41
Claws of Veeshan Pack-in (Collector's Edition)^0

ID: 2016772^41
Claws of Veeshan Pack-in (Premium Edition)^0

ID: 2016781^41
Claws of Veeshan Pack-in (Collector's, Premium, or Family and Friends Edition)^0

ID: 2016785^41
Claws of Veeshan Pack-in (Collector's or Premium Edition)^0

ID: 2016790^41
Claws of Veeshan Pack-in (Premium or Family and Friends Edition)^0

ID: 2016793^41
Claws of Veeshan Beta Tester Reward^0

ID: 88000010^21
Apprentice Mercenaries (Othmir)^0

ID: 88000020^21
Journeyman Mercenaries (Othmir)^0

ID: 88000030^21
Master Mercenaries (Othmir)^0

ID: 88001011^22
Tier I^0

ID: 88001011^23
Race: Othmir
Type: Tank
Confidence: Low
Proficiency: Apprentice, Tier I

Description: The mercenary you will be assigned is an apprentice tank of the first tier who exhibits a basic proficiency in the critical skills and abilities used in the^0

ID: 88001012^22
Tier II^0

ID: 88001012^23
Race: Othmir
Type: Tank
Confidence: Medium
Proficiency: Apprentice, Tier II

Description: The mercenary you will be assigned is an apprentice tank of the second tier who exhibits a basic proficiency in the crucial skills and abilities used in^0

ID: 88001013^22
Tier III^0

ID: 88001013^23
Race: Othmir
Type: Tank
Confidence: Medium
Proficiency: Apprentice, Tier III

Description: The mercenary you will be assigned is an apprentice tank of the third tier who exhibits a basic proficiency in the essential skills and abilities used ^0

ID: 88001014^22
Tier IV^0

ID: 88001014^23
Race: Othmir
Type: Tank
Confidence: Medium
Proficiency: Apprentice, Tier IV

Description: The mercenary you will be assigned is an apprentice tank of the fourth tier who exhibits a basic proficiency in the majority of the skills and abilities^0

ID: 88001015^22
Tier V^0

ID: 88001015^23
Race: Othmir
Type: Tank
Confidence: High
Proficiency: Apprentice, Tier V

Description: The mercenary you will be assigned is an apprentice tank of the fifth tier who exhibits a basic proficiency in the full array of the skills and abilities u^0

ID: 88001021^22
Tier I^0

ID: 88001021^23
Race: Othmir
Type: Tank
Confidence: Low
Proficiency: Journeyman, Tier I

Description: The mercenary you will be assigned is a journeyman tank of the first tier who exhibits an intermediate proficiency in the critical skills and abilities used^0

ID: 88001022^22
Tier II^0

ID: 88001022^23
Race: Othmir
Type: Tank
Confidence: Medium
Proficiency: Journeyman, Tier II

Description: The mercenary you will be assigned is a journeyman tank of the second tier who exhibits an intermediate proficiency in the crucial skills and abilities ^0

ID: 88001023^22
Tier III^0

ID: 88001023^23
Race: Othmir
Type: Tank
Confidence: Medium
Proficiency: Journeyman, Tier III

Description: The mercenary you will be assigned is a journeyman tank of the third tier who exhibits an intermediate proficiency in the essential skills and abilitie^0

ID: 88001024^22
Tier IV^0

ID: 88001024^23
Race: Othmir
Type: Tank
Confidence: Medium
Proficiency: Journeyman, Tier IV

Description: The mercenary you will be assigned is a journeyman tank of the fourth tier who exhibits an intermediate proficiency in the majority of the skills and ab^0

ID: 88001025^22
Tier V^0

ID: 88001025^23
Race: Othmir
Type: Tank
Confidence: High
Proficiency: Journeyman, Tier V

Description: The mercenary you will be assigned is a journeyman tank of the fifth tier who exhibits an intermediate proficiency in the full array of the skills and abil^0

ID: 88001031^22
Tier I^0

ID: 88001031^23
Race: Othmir
Type: Tank
Confidence: Low
Proficiency: Master, Tier I

Description: The mercenary you will be assigned is a master tank of the first tier who exhibits an advanced proficiency in the critical skills and abilities used in their pr^0

ID: 88001032^22
Tier II^0

ID: 88001032^23
Race: Othmir
Type: Tank
Confidence: Medium
Proficiency: Master, Tier II

Description: The mercenary you will be assigned is a master tank of the second tier who exhibits an advanced proficiency in the crucial skills and abilities used in thei^0

ID: 88001033^22
Tier III^0

ID: 88001033^23
Race: Othmir
Type: Tank
Confidence: Medium
Proficiency: Master, Tier III

Description: The mercenary you will be assigned is a master tank of the third tier who exhibits an advanced proficiency in the essential skills and abilities used in th^0

ID: 88001034^22
Tier IV^0

ID: 88001034^23
Race: Othmir
Type: Tank
Confidence: Medium
Proficiency: Master, Tier IV

Description: The mercenary you will be assigned is a master tank of the fourth tier who exhibits an advanced proficiency in the majority of the skills and abilities used^0

ID: 88001035^22
Tier V^0

ID: 88001035^23
Race: Othmir
Type: Tank
Confidence: High
Proficiency: Master, Tier V

Description: The mercenary you will be assigned is a master tank of the fifth tier who exhibits an advanced proficiency in the full array of the skills and abilities used i^0

ID: 88002011^22
Tier I^0

ID: 88002011^23
Race: Othmir
Type: Healer
Confidence: Low
Proficiency: Apprentice, Tier I

Description: The mercenary you will be assigned is an apprentice healer of the first tier who exhibits a basic proficiency in the critical spells and skills used in th^0

ID: 88002012^22
Tier II^0

ID: 88002012^23
Race: Othmir
Type: Healer
Confidence: Medium
Proficiency: Apprentice, Tier II

Description: The mercenary you will be assigned is an apprentice healer of the second tier who exhibits a basic proficiency in the crucial spells and skills used i^0

ID: 88002013^22
Tier III^0

ID: 88002013^23
Race: Othmir
Type: Healer
Confidence: Medium
Proficiency: Apprentice, Tier III

Description: The mercenary you will be assigned is an apprentice healer of the third tier who exhibits a basic proficiency in the essential spells and skills used^0

ID: 88002014^22
Tier IV^0

ID: 88002014^23
Race: Othmir
Type: Healer
Confidence: Medium
Proficiency: Apprentice, Tier IV

Description: The mercenary you will be assigned is an apprentice healer of the fourth tier who exhibits a basic proficiency in the majority of the spells and skill^0

ID: 88002015^22
Tier V^0

ID: 88002015^23
Race: Othmir
Type: Healer
Confidence: High
Proficiency: Apprentice, Tier V

Description: The mercenary you will be assigned is an apprentice healer of the fifth tier who exhibits a basic proficiency in the full array of the spells and skills ^0

ID: 88002021^22
Tier I^0

ID: 88002021^23
Race: Othmir
Type: Healer
Confidence: Low
Proficiency: Journeyman, Tier I

Description: The mercenary you will be assigned is a journeyman healer of the first tier who exhibits an intermediate proficiency in the critical spells and skills use^0

ID: 88002022^22
Tier II^0

ID: 88002022^23
Race: Othmir
Type: Healer
Confidence: Medium
Proficiency: Journeyman, Tier II

Description: The mercenary you will be assigned is a journeyman healer of the second tier who exhibits an intermediate proficiency in the crucial spells and skills^0

ID: 88002023^22
Tier III^0

ID: 88002023^23
Race: Othmir
Type: Healer
Confidence: Medium
Proficiency: Journeyman, Tier III

Description: The mercenary you will be assigned is a journeyman healer of the third tier who exhibits an intermediate proficiency in the essential spells and skil^0

ID: 88002024^22
Tier IV^0

ID: 88002024^23
Race: Othmir
Type: Healer
Confidence: Medium
Proficiency: Journeyman, Tier IV

Description: The mercenary you will be assigned is a journeyman healer of the fourth tier who exhibits an intermediate proficiency in the majority of the spells an^0

ID: 88002025^22
Tier V^0

ID: 88002025^23
Race: Othmir
Type: Healer
Confidence: High
Proficiency: Journeyman, Tier V

Description: The mercenary you will be assigned is a journeyman healer of the fifth tier who exhibits an intermediate proficiency in the full array of the spells and ^0

ID: 88002031^22
Tier I^0

ID: 88002031^23
Race: Othmir
Type: Healer
Confidence: Low
Proficiency: Master, Tier I

Description: The mercenary you will be assigned is a master healer of the first tier who exhibits an advanced proficiency in the critical spells and skills used in their p^0

ID: 88002032^22
Tier II^0

ID: 88002032^23
Race: Othmir
Type: Healer
Confidence: Medium
Proficiency: Master, Tier II

Description: The mercenary you will be assigned is a master healer of the second tier who exhibits an advanced proficiency in the crucial spells and skills used in the^0

ID: 88002033^22
Tier III^0

ID: 88002033^23
Race: Othmir
Type: Healer
Confidence: Medium
Proficiency: Master, Tier III

Description: The mercenary you will be assigned is a master healer of the third tier who exhibits an advanced proficiency in the essential spells and skills used in t^0

ID: 88002034^22
Tier IV^0

ID: 88002034^23
Race: Othmir
Type: Healer
Confidence: Medium
Proficiency: Master, Tier IV

Description: The mercenary you will be assigned is a master healer of the fourth tier who exhibits an advanced proficiency in the majority of the spells and skills use^0

ID: 88002035^22
Tier V^0

ID: 88002035^23
Race: Othmir
Type: Healer
Confidence: High
Proficiency: Master, Tier V

Description: The mercenary you will be assigned is a master healer of the fifth tier who exhibits an advanced proficiency in the full array of the spells and skills used ^0

ID: 88009011^22
Tier I^0

ID: 88009011^23
Race: Othmir
Type: Melee Damage
Confidence: Low
Proficiency: Apprentice, Tier I

Description: The mercenary you will be assigned is an apprentice assassin of the first tier who exhibits a basic proficiency in the critical skills and abilities^0

ID: 88009012^22
Tier II^0

ID: 88009012^23
Race: Othmir
Type: Melee Damage
Confidence: Medium
Proficiency: Apprentice, Tier II

Description: The mercenary you will be assigned is an apprentice assassin of the second tier who exhibits a basic proficiency in the crucial skills and abili^0

ID: 88009013^22
Tier III^0

ID: 88009013^23
Race: Othmir
Type: Melee Damage
Confidence: Medium
Proficiency: Apprentice, Tier III

Description: The mercenary you will be assigned is an apprentice assassin of the third tier who exhibits a basic proficiency in the essential skills and abi^0

ID: 88009014^22
Tier IV^0

ID: 88009014^23
Race: Othmir
Type: Melee Damage
Confidence: Medium
Proficiency: Apprentice, Tier IV

Description: The mercenary you will be assigned is an apprentice assassin of the fourth tier who exhibits a basic proficiency in the majority of the skills a^0

ID: 88009015^22
Tier V^0

ID: 88009015^23
Race: Othmir
Type: Melee Damage
Confidence: High
Proficiency: Apprentice, Tier V

Description: The mercenary you will be assigned is an apprentice assassin of the fifth tier who exhibits a basic proficiency in the full array of the skills and^0

ID: 88009021^22
Tier I^0

ID: 88009021^23
Race: Othmir
Type: Melee Damage
Confidence: Low
Proficiency: Journeyman, Tier I

Description: The mercenary you will be assigned is a journeyman assassin of the first tier who exhibits an intermediate proficiency in the critical skills and ab^0

ID: 88009022^22
Tier II^0

ID: 88009022^23
Race: Othmir
Type: Melee Damage
Confidence: Medium
Proficiency: Journeyman, Tier II

Description: The mercenary you will be assigned is a journeyman assassin of the second tier who exhibits an intermediate proficiency in the crucial skills an^0

ID: 88009023^22
Tier III^0

ID: 88009023^23
Race: Othmir
Type: Melee Damage
Confidence: Medium
Proficiency: Journeyman, Tier III

Description: The mercenary you will be assigned is a journeyman assassin of the third tier who exhibits an intermediate proficiency in the essential skills ^0

ID: 88009024^22
Tier IV^0

ID: 88009024^23
Race: Othmir
Type: Melee Damage
Confidence: Medium
Proficiency: Journeyman, Tier IV

Description: The mercenary you will be assigned is a journeyman assassin of the fourth tier who exhibits an intermediate proficiency in the majority of the s^0

ID: 88009025^22
Tier V^0

ID: 88009025^23
Race: Othmir
Type: Melee Damage
Confidence: High
Proficiency: Journeyman, Tier V

Description: The mercenary you will be assigned is a journeyman assassin of the fifth tier who exhibits an intermediate proficiency in the full array of the ski^0

ID: 88009031^22
Tier I^0

ID: 88009031^23
Race: Othmir
Type: Melee Damage
Confidence: Low
Proficiency: Master, Tier I

Description: The mercenary you will be assigned is a master assassin of the first tier who exhibits an advanced proficiency in the critical skills and abilities used^0

ID: 88009032^22
Tier II^0

ID: 88009032^23
Race: Othmir
Type: Melee Damage
Confidence: Medium
Proficiency: Master, Tier II

Description: The mercenary you will be assigned is a master assassin of the second tier who exhibits an advanced proficiency in the crucial skills and abilities ^0

ID: 88009033^22
Tier III^0

ID: 88009033^23
Race: Othmir
Type: Melee Damage
Confidence: Medium
Proficiency: Master, Tier III

Description: The mercenary you will be assigned is a master assassin of the third tier who exhibits an advanced proficiency in the essential skills and abilitie^0

ID: 88009034^22
Tier IV^0

ID: 88009034^23
Race: Othmir
Type: Melee Damage
Confidence: Medium
Proficiency: Master, Tier IV

Description: The mercenary you will be assigned is a master assassin of the fourth tier who exhibits an advanced proficiency in the majority of the skills and ab^0

ID: 88009035^22
Tier V^0

ID: 88009035^23
Race: Othmir
Type: Melee Damage
Confidence: High
Proficiency: Master, Tier V

Description: The mercenary you will be assigned is a master assassin of the fifth tier who exhibits an advanced proficiency in the full array of the skills and abil^0

ID: 88012011^22
Tier I^0

ID: 88012011^23
Race: Othmir
Type: Damage Caster
Confidence: Low
Proficiency: Apprentice, Tier I

Description: The mercenary you will be assigned is an apprentice caster of the first tier who exhibits a basic proficiency in the critical spells and skills use^0

ID: 88012012^22
Tier II^0

ID: 88012012^23
Race: Othmir
Type: Damage Caster
Confidence: Medium
Proficiency: Apprentice, Tier II

Description: The mercenary you will be assigned is an apprentice caster of the second tier who exhibits a basic proficiency in the crucial spells and skills^0

ID: 88012013^22
Tier III^0

ID: 88012013^23
Race: Othmir
Type: Damage Caster
Confidence: Medium
Proficiency: Apprentice, Tier III

Description: The mercenary you will be assigned is an apprentice caster of the third tier who exhibits a basic proficiency in the essential spells and skil^0

ID: 88012014^22
Tier IV^0

ID: 88012014^23
Race: Othmir
Type: Damage Caster
Confidence: Medium
Proficiency: Apprentice, Tier IV

Description: The mercenary you will be assigned is an apprentice caster of the fourth tier who exhibits a basic proficiency in the majority of the spells an^0

ID: 88012015^22
Tier V^0

ID: 88012015^23
Race: Othmir
Type: Damage Caster
Confidence: High
Proficiency: Apprentice, Tier V

Description: The mercenary you will be assigned is an apprentice caster of the fifth tier who exhibits a basic proficiency in the full array of the spells and ^0

ID: 88012021^22
Tier I^0

ID: 88012021^23
Race: Othmir
Type: Damage Caster
Confidence: Low
Proficiency: Journeyman, Tier I

Description: The mercenary you will be assigned is a journeyman caster of the first tier who exhibits an intermediate proficiency in the critical spells and ski^0

ID: 88012022^22
Tier II^0

ID: 88012022^23
Race: Othmir
Type: Damage Caster
Confidence: Medium
Proficiency: Journeyman, Tier II

Description: The mercenary you will be assigned is a journeyman caster of the second tier who exhibits an intermediate proficiency in the crucial spells and^0

ID: 88012023^22
Tier III^0

ID: 88012023^23
Race: Othmir
Type: Damage Caster
Confidence: Medium
Proficiency: Journeyman, Tier III

Description: The mercenary you will be assigned is a journeyman caster of the third tier who exhibits an intermediate proficiency in the essential spells a^0

ID: 88012024^22
Tier IV^0

ID: 88012024^23
Race: Othmir
Type: Damage Caster
Confidence: Medium
Proficiency: Journeyman, Tier IV

Description: The mercenary you will be assigned is a journeyman caster of the fourth tier who exhibits an intermediate proficiency in the majority of the sp^0

ID: 88012025^22
Tier V^0

ID: 88012025^23
Race: Othmir
Type: Damage Caster
Confidence: High
Proficiency: Journeyman, Tier V

Description: The mercenary you will be assigned is a journeyman caster of the fifth tier who exhibits an intermediate proficiency in the full array of the spel^0

ID: 88012031^22
Tier I^0

ID: 88012032^22
Tier II^0

ID: 88012033^22
Tier III^0

ID: 88012034^22
Tier IV^0

ID: 88012035^22
Tier V^0