190 updated strings (RED indicates old description, GREEN indicates new description):

ID: 243^4
This ability, when activated, causes NPCs that are level 75 or lower to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, allows you to escape combat from NPCs that are level 75 or lower, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 2% of your endurance to activate.^0


ID: 498^4
This ability, when activated, causes NPCs that are level 75 or lower to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
Reduces the reuse time of this ability by 2 minutes 24 seconds.^0

This ability, when activated, allows you to escape combat from NPCs that are level 75 or lower, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 499^4
This ability, when activated, causes NPCs that are level 75 or lower to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
Reduces the reuse time of this ability by 2 minutes 24 seconds.^0

This ability, when activated, allows you to escape combat from NPCs that are level 75 or lower, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 500^4
This ability, when activated, causes NPCs that are level 75 or lower to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
Reduces the reuse time of this ability by 2 minutes 24 seconds.^0

This ability, when activated, allows you to escape combat from NPCs that are level 75 or lower, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 630^4
This ability, when activated, consumes 900 mana to cause level 75 and lower NPCs to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, allows you to escape combat from NPCs that are level 75 or lower, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 12% of your mana to activate.^0


ID: 742^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 886^4
This ability, when activated, causes NPCs that are level 75 or lower to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
Reduces the reuse time of this ability by 2 minutes 24 seconds.^0

This ability, when activated, allows you to escape combat from NPCs that are level 75 or lower, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 887^4
This ability, when activated, causes NPCs that are level 75 or lower to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
Reduces the reuse time of this ability by 2 minutes 24 seconds.^0

This ability, when activated, allows you to escape combat from NPCs that are level 75 or lower, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 975^4
This ability, when activated, causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
Reduces the reuse time of this ability by 2 minutes 24 seconds.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 1255^4
This ability, when activated, allows you to execute a perfect feign death that causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
This ability consumes 2% of your endurance to activate.^0


ID: 1407^45
Faction1407^0
Besieged Ry`Gorr Clan Snow Orcs^0

ID: 1446^6
Strikes several creatures around your target with holy might, briefly stunning them.^0
Strikes %T creatures around your target with holy might, briefly stunning them.^0

ID: 1458^1
Cry of Battle^0
Mass Group Buff^0

ID: 1546^4
This ability, when activated, allows you to execute a perfect feign death that causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
Reduces the reuse time of this ability by 2 minutes.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 1547^4
This ability, when activated, allows you to execute a perfect feign death that causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
Reduces the reuse time of this ability by 2 minutes.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 1548^4
This ability, when activated, allows you to execute a perfect feign death that causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
Reduces the reuse time of this ability by 2 minutes.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 1656^6
Calls down a bolt of thunderous energy, causing #2 damage, and briefly stunning several creatures in the vicinity of your target.^0
Calls down a bolt of thunderous energy, causing #2 damage, and briefly stunning %T creatures in the vicinity of your target.^0

ID: 1928^4
This ability, when activated, causes NPCs that are level 75 or lower to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.^0

This ability, when activated, allows you to escape combat from NPCs that are level 75 or lower, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.^0


ID: 1929^4
This ability, when activated, causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 1963^4
This ability, when activated, consumes 1175 mana to cause level 77 and lower NPCs to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 6% of your mana to activate.^0


ID: 1964^4
This ability, when activated, consumes 1220 mana to cause level 78 and lower NPCs to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 2% of your mana to activate.^0


ID: 2118^4
This ability, when activated, causes NPCs that are 3 or fewer levels higher than you to forget about you, causes you to be the last possible target of rampage attacks from any current attacker, and mesmerizes you for 18 seconds in order to avoid attracting the attention of any nearby opponents.
If you are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you for 18 seconds in order to avoid attracting the attention of any nearby opponents, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.^0


ID: 2504^6
A forbidden word that causes between #2 and @2 damage to all nearby enemies.^0
A forbidden word that causes between #2 and @2 damage to %T enemies in an area around your target.^0

ID: 4829^4
This ability, when activated, allows you to execute a perfect feign death that causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
Reduces the reuse time of this ability by 2 minutes.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 4830^4
This ability, when activated, allows you to execute a perfect feign death that causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
Reduces the reuse time of this ability by 2 minutes.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 4831^4
This ability, when activated, allows you to execute a perfect feign death that causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
Reduces the reuse time of this ability by 2 minutes.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 5243^6
You have a #1% chance for level 75 and lower NPCs to completely forget about you and causes you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are level 75 or lower, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$3%n.^0

ID: 5244^6
You have a #1% chance for all NPCs that are level 75 and lower to completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are level 75 or lower, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$3%n.^0

ID: 5918^6
Your perfected feign death causes all NPCs that are @1 or fewer levels higher than you to completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to perfectly feign death and escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$4%n.^0

ID: 6441^4
This ability, when activated, allows you to execute a perfect feign death that causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
Reduces the reuse time of this ability by 2 minutes.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 6499^4
This ability, when activated, allows you to leap forward a short distance.^0
This ability, when activated, instantly teleports you up to 234 feet forward.^0

ID: 6818^4
This ability, when activated, instantly teleports you up to 234 feet forward.^0
This ability, when activated, instantly teleports you up to 315 feet forward.^0

ID: 7715^4
This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0

This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 7716^4
This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0

This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 7717^4
This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0

This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 7756^4
This ability, when activated, allows you to execute a perfect feign death that causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 2% of your mana to activate.^0


ID: 8030^4
This ability, when activated, causes level 75 and lower NPCs to forget about you, causes you to be the last possible target of rampage attacks from any current attacker, and mesmerizes you for 18 seconds in order to avoid attracting the attention of any nearby opponents.
If you are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you for 18 seconds in order to avoid attracting the attention of any nearby opponents, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 8227^4
This ability, when activated, instantly summons your pet to your side if it is out of combat.^0
This ability, when activated, consumes 1% of your mana to instantly summon your pet to your side if it is out of combat.^0

ID: 8341^4
This ability, when activated, grants you a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and a 100% chance that all NPCs will forget about your pet and causes you and your pet to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, allows your pet to escape combat from all NPCs, causes you and your pet to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.^0


ID: 10331^4
This ability, when activated, instantly teleports you up to 160 feet forward.^0
This ability, when activated, instantly teleports you up to 315 feet forward.^0

ID: 10368^4
This ability, when activated, grants a 60% chance that NPCs that are 5 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, consumes 20% of your mana to cause NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0


ID: 10369^4
This ability, when activated, grants a 75% chance that NPCs that are 5 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, consumes 20% of your mana to cause NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 10386^4
This ability, when activated, grants a 90% chance that NPCs that are 5 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, consumes 20% of your mana to cause NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 10400^4
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker, but stuns you for 2 seconds.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
This ability consumes 8% of your endurance to activate.^0


ID: 10467^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 10468^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 10469^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 10557^4
This ability, when activated, causes NPCs that are 3 or fewer levels higher than you to forget about your targeted group member, causes your target to be the last possible target of rampage attacks from any current attacker, and mesmerizes your target in order to avoid attracting the attention of any nearby opponents.
If your target is more than 30 feet away from their attackers they will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, allows your targeted group member to escape combat from NPCs that are 5 or fewer levels higher than you, causes your target to be the last possible target of rampage attacks from any current attacker, mesmerizes your target for 18 seconds in order to avoid attracting the attention of any nearby opponents, and grants your target Evadee's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.^0


ID: 10558^4
This ability, when activated, causes NPCs that are 3 or fewer levels higher than you to forget about you, causes you to be the last possible target of rampage attacks from any current attacker, and mesmerizes you for 18 seconds in order to avoid attracting the attention of any nearby opponents.
If you are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.
Reduces the reuse time of this ability by 1 minute.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you for 18 seconds in order to avoid attracting the attention of any nearby opponents, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 10559^4
This ability, when activated, causes NPCs that are 3 or fewer levels higher than you to forget about you, causes you to be the last possible target of rampage attacks from any current attacker, and mesmerizes you for 18 seconds in order to avoid attracting the attention of any nearby opponents.
If you are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.
Reduces the reuse time of this ability by 1 minute.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you for 18 seconds in order to avoid attracting the attention of any nearby opponents, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.
Reduces the reuse time of this ability by 4 minutes.^0


ID: 10958^4
This ability, when activated, causes NPCs that are 3 or fewer levels higher than you to forget about you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you in order to avoid attracting the attention of any nearby opponents, and triggers Totemic Form I which transforms you into totem for 30 seconds.^0
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you for up to 30 seconds in order to avoid attracting the attention of any nearby opponents, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.^0


ID: 11014^4
This ability, when activated, allows you to leap forward a short distance.
Reduces the reuse time of this ability by 10 seconds.^0

This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 5 seconds.^0


ID: 11015^4
This ability, when activated, allows you to leap forward a short distance.
Reduces the reuse time of this ability by 10 seconds.^0

This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 5 seconds.^0


ID: 11016^4
This ability, when activated, allows you to leap forward a short distance.
Reduces the reuse time of this ability by 10 seconds.^0

This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 5 seconds.^0


ID: 11017^1
Refund Test^0
Whisper Step^0

ID: 11017^4
Tests refunding of AA^0
This ability, when activated, instantly teleports you up to 234 feet forward without becoming visible.
You must be hidden to use this ability.^0


ID: 11020^4
This ability, when activated, allows you to leap forward a short distance.
Reduces the reuse time of this ability by 10 seconds.^0

This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 5 seconds.^0


ID: 11055^4
This ability, when activated, instantly teleports you up to 160 feet forward.^0
This ability, when activated, instantly teleports you up to 315 feet forward.^0

ID: 11249^6
The power of the Jann grants your melee attacks a chance to trigger *#2%N on your opponent, increases the damage of your spells by #1 points, the minimum damage you deal with weapons by #20 points, your maximum health, mana, and endurance by #8 points, your health, mana, and endurance regeneration by #10 points, melee speed by #3%, corruption resistance by #5 points, your chance to perform a double attack by #12%, chance to dodge by #13%, reduces the damage you take from damage shields by #14 points, your food and drink consumption by #7%, grants a #9 point damage shield, a #6% to reflect any reflectible spell back at its caster for @6% of the spell's base power and improves the resist modifier of that spell by $6 points, and protects against #4% of incoming melee, direct damage, and damage-over-time damage up to $4 points per hit.^0
The power of the Jann grants your melee attacks a chance to trigger *#36%N on your opponent, increases the damage of your spells by #1 points, the minimum damage you deal with weapons by #20 points, your maximum health, mana, and endurance by #8 points, your health, mana, and endurance regeneration by #10 points, melee speed by #3%, corruption resistance by #5 points, your chance to perform a double attack by #12%, chance to dodge by #13%, reduces the damage you take from damage shields by #14 points, your food and drink consumption by #7%, grants a #9 point damage shield, a #6% to reflect any reflectible spell back at its caster for @6% of the spell's base power and improves the resist modifier of that spell by $6 points, and protects against #4% of incoming melee, direct damage, and damage-over-time damage up to $4 points per hit.^0

ID: 11565^6
Increases your faction with {45}#1 and {45}#2 by $1 points.^0
Increases your faction with {45}#1 and Hostile Denizens of Atiiki by $1 points.^0

ID: 12673^4
This ability, when activated, allows you to execute a perfect feign death that causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
Reduces the reuse time of this ability by 2 minutes.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Invisibility, which grants standard invisibility for 1 minute.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 12713^4
This ability, when activated, instantly teleports you up to 160 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0

This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 12714^4
This ability, when activated, instantly teleports you up to 160 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0

This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 12715^4
This ability, when activated, instantly teleports you up to 160 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0

This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 12810^4
This ability, when activated, grants your pet a 60% chance that NPCs that are 3 or fewer levels higher than you will forget about it and causes it to be the last possible target of rampage attacks from any current attacker.
Your pet will be instantly summoned to your side if it is out of combat.^0

This ability, when activated, consumes 1% of your mana to cause all NPCs to forget about your pet and causes your pet to be the last possible target of rampage attacks from any current attacker.
Your pet will be instantly summoned to your side if it is out of combat.^0


ID: 13001^4
This ability, when activated, causes NPCs that are 3 or fewer levels higher than you to forget about you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you in order to avoid attracting the attention of any nearby opponents, and triggers Totemic Form I which transforms you into totem for 30 seconds.
Reduces the reuse time of this ability by 1 minute.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you for up to 30 seconds in order to avoid attracting the attention of any nearby opponents, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 13002^4
This ability, when activated, causes NPCs that are 3 or fewer levels higher than you to forget about you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you in order to avoid attracting the attention of any nearby opponents, and triggers Totemic Form I which transforms you into totem for 30 seconds.
Reduces the reuse time of this ability by 1 minute.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you for up to 1 minute in order to avoid attracting the attention of any nearby opponents, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 13055^4
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker, but stuns you for 2 seconds.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
Reduces the reuse time of this ability by 1 minute.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
This ability consumes 8% of your endurance to activate.
Reduces the reuse time of this ability by 3 minutes.^0


ID: 13056^4
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker, but stuns you for 2 seconds.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
Reduces the reuse time of this ability by 1 minute.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
This ability consumes 8% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 13133^4
This ability, when activated, allows you to execute a feign death that grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 2% of your mana to activate.^0


ID: 13164^4
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
This ability consumes 8% of your mana to activate.^0


ID: 13169^4
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.^0

This ability, when activated, consumes 20% of your endurance to cause NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.^0


ID: 13262^4
This ability, when activated, causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
Reduces the reuse time of this ability by 2 minutes 24 seconds.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 13263^4
This ability, when activated, causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
Reduces the reuse time of this ability by 2 minutes 24 seconds.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 2 minutes.^0


ID: 13264^4
This ability, when activated, causes NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are more than 30 feet away from your attackers you will be blessed with Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
Reduces the reuse time of this ability by 2 minutes 24 seconds.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 1 minute.^0


ID: 13388^4
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Temporary Sanctuary, which causes you to be the last target of any aggressor for 1 minute. Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.
This ability consumes 8% of your mana to activate.^0


ID: 14045^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 14046^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 14047^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 14071^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster.^0

ID: 14072^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 5 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 5 points.^0

ID: 14073^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 10 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 10 points.^0

ID: 14074^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 15 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 15 points.^0

ID: 14075^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 20 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 20 points.^0

ID: 14262^4
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, consumes 20% of your mana to cause NPCs that are 5 or fewer levels higher than you to forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0


ID: 14314^4
This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0

This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 14315^4
This ability, when activated, instantly teleports you up to 234 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0

This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 2 seconds.^0


ID: 14323^4
This ability, when activated, grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers, you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.^0

This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 8% of your mana to activate.^0


ID: 14654^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 25 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 25 points.^0

ID: 14655^4
This passive ability grants a 2% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 50 points.^0
This passive ability grants a 2% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 50 points.^0

ID: 14656^4
This passive ability grants a 2% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 55 points.^0
This passive ability grants a 2% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 55 points.^0

ID: 14657^4
This passive ability grants a 2% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 60 points.^0
This passive ability grants a 2% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 60 points.^0

ID: 14658^4
This passive ability grants a 2% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 65 points.^0
This passive ability grants a 2% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 65 points.^0

ID: 15158^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 50 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 50 points.^0

ID: 15168^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 30 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 30 points.^0

ID: 15169^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 35 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 35 points.^0

ID: 15170^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 40 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 40 points.^0

ID: 15338^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster.^0

ID: 15339^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 10 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 10 points.^0

ID: 15340^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 20 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 20 points.^0

ID: 15609^4
This passive ability grants your level 85 or higher direct damage spells that have a cast time of at least 3 seconds and a mana cost of at least 10 with a chance to trigger Arcane Fusion I, which critically deals an additional 73450 damage to your target.^0
This passive ability grants your level 85 or higher direct damage spells that have a cast time of at least 3 seconds and a mana cost of at least 10 with a 3% chance to trigger Arcane Fusion I, which critically deals an additional 73450 damage to your target.^0

ID: 15833^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 40 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 40 points.^0

ID: 15834^4
This passive ability grants a 2% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 40 points.^0
This passive ability grants a 2% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 40 points.^0

ID: 15835^4
This passive ability grants a 2% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 50 points.^0
This passive ability grants a 2% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 50 points.^0

ID: 16084^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 20 points.^0

ID: 16085^4
This passive ability grants a 2% chance to reflect any reflectible spell back at their caster.^0
This passive ability grants a 2% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 40 points.^0

ID: 16086^4
This passive ability grants a 3% chance to reflect any reflectible spell back at their caster.^0
This passive ability grants a 3% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 60 points.^0

ID: 16159^4
This passive ability grants a 1% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 30 points.^0
This passive ability grants a 1% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 30 points.^0

ID: 16206^6
You fall into a stasis that leaves you unable to fight and gives you a #1% chance that all NPCs that are level 75 or lower will completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
This effect lasts for %z or until you choose to remove it.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you for up to %z, and triggers *$4%n.^0

ID: 16339^4
This ability, when activated, allows you to execute a feign death that grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.
Reduces the reuse time of this ability by 10 seconds.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 2% of your mana to activate.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 16340^4
This ability, when activated, allows you to execute a feign death that grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.
Reduces the reuse time of this ability by 10 seconds.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 2% of your mana to activate.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 16341^4
This ability, when activated, allows you to execute a feign death that grants a 90% chance that NPCs that are 3 or fewer levels higher than you will forget about you and causes you to be the last possible target of rampage attacks from any current attacker.
If you are successful and are more than 30 feet away from your attackers you will be blessed with Evader's Invisibility, which grants permanent standard invisibility.
Reduces the reuse time of this ability by 10 seconds.^0

This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 2% of your mana to activate.
Reduces the reuse time of this ability by 10 seconds.^0


ID: 16748^4
This passive ability grants a 3% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 50 points.^0
This passive ability grants a 3% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 50 points.^0

ID: 16749^4
This passive ability grants a 4% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 50 points.^0
This passive ability grants a 4% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 50 points.^0

ID: 16750^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 50 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 50 points.^0

ID: 16807^6
You are stunned for #2 seconds and have a #1% chance for all NPCs that are @1 or fewer levels higher than you to completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$3%n.^0

ID: 16880^6
You take the form of an inconspicuous totem that leaves you unable to fight and gives you a #1% chance that all NPCs that are @1 or fewer levels higher than you will completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
This effect lasts for %z or until you choose to remove it.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you for up to %z, and triggers *$5%n.^0

ID: 17126^4
This passive ability grants a 4% chance to reflect any reflectible spell back at their caster.^0
This passive ability grants a 4% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 80 points.^0

ID: 17127^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 100 points.^0

ID: 17226^4
This passive ability grants a 3% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 65 points.^0
This passive ability grants a 3% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 65 points.^0

ID: 17227^4
This passive ability grants a 4% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 65 points.^0
This passive ability grants a 4% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 65 points.^0

ID: 17228^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 65 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 65 points.^0

ID: 17248^4
This ability, when activated, allows you to twincast up to 10 healing spells and abilities but increases their mana cost by 100% for 6 minutes.^0
This ability, when activated, allows you to twincast healing spells and the healing components of your Denouncement and Valiant Deflection lines of spells but increases the mana cost of these spells by 100% for up to 5 minutes or 10 twinheals.^0

ID: 17692^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 70 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 70 points.^0

ID: 17693^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 80 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 80 points.^0

ID: 17724^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 80 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 80 points.^0

ID: 17725^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 90 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 90 points.^0

ID: 18036^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 18037^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 18038^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 18140^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 60 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 60 points.^0

ID: 18169^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 70 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 70 points.^0

ID: 18659^4
This ability, when activated, instantly teleports you up to 104 feet forward without becoming visible.
You must be hidden to use this ability.^0

This ability, when activated, instantly teleports you up to 234 feet forward without becoming visible.
You must be hidden to use this ability.
Reduces the reuse time of this ability by 5 seconds.^0


ID: 21654^6
Covering your tracks causes all NPCs that are @1 or fewer levels higher than you to completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$3%n.^0

ID: 21683^4
This passive ability imbues your level 95 or higher direct damage spells that have a cast time of at least 3 seconds and a mana cost of at least 10 with a chance to trigger Arcane Fusion II, which critically deals an additional 100000 damage to your target.^0
This passive ability imbues your level 95 or higher direct damage spells that have a cast time of at least 3 seconds and a mana cost of at least 10 with a 3% chance to trigger Arcane Fusion II, which critically deals an additional 100000 damage to your target.^0

ID: 21805^6
Your perfected feign death causes all NPCs that are @1 or fewer levels higher than you to completely forget about you and causes you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to perfectly feign death and escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$4%n.^0

ID: 21829^6
You have a #1% chance for all NPCs that are @1 or fewer levels higher than you to completely forget about you, and a 100% chance for all NPCs to forget about your pet.
You and your pet will become the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are @2 or fewer levels higher than you, allows your pet to escape combat from all NPCs, causes you and your pet to be the last possible target of rampage attacks from any current attacker, and triggers *$4%n.^0

ID: 26058^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 26059^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 26060^6
A dark dirge that causes between #1 and @1 damage to all enemies in an area around your target.^0
A dark dirge that causes between #1 and @1 damage to %T enemies in an area around your target.^0

ID: 27402^6
Gives your pet a #1% chance that all NPCs that are @1 or fewer levels higher than you will completely forget about it and will cause it to be the last possible target of any rampage attack from any current attacker.
Calls your pet to your side if it is out of combat.^0

Causes all NPCs that are @1 or fewer levels higher than you to completely forget about your pet and makes your pet the last possible target of any rampage attack from any current attacker.
Calls your pet to your side if it is out of combat.^0


ID: 27540^6
You have a #1% chance for all NPCs that are @1 or fewer levels higher than you to completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$3%n.^0

ID: 27560^6
You have a #1% chance for all NPCs that are @1 or fewer levels higher than you to completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$3%n.^0

ID: 28824^6
The flames of the sun will strike creatures surrounding your target for up to @1 damage.^0
The flames of the sun will strike %T creatures surrounding your target for up to @1 damage.^0

ID: 28825^6
The flames of the sun will strike creatures surrounding your target for up to @1 damage.^0
The flames of the sun will strike %T creatures surrounding your target for up to @1 damage.^0

ID: 28826^6
The flames of the sun will strike creatures surrounding your target for up to @1 damage.^0
The flames of the sun will strike %T creatures surrounding your target for up to @1 damage.^0

ID: 28858^6
A lunar chill strikes all creatures around your target, dealing up to @1 points of damage.^0
A chill strikes %T creatures around your target, dealing up to @1 points of damage.^0

ID: 28859^6
A lunar chill strikes all creatures around your target, dealing up to @1 points of damage.^0
A chill strikes %T creatures around your target, dealing up to @1 points of damage.^0

ID: 28860^6
A lunar chill strikes all creatures around your target, dealing up to @1 points of damage.^0
A chill strikes %T creatures around your target, dealing up to @1 points of damage.^0

ID: 30665^6
You have a #1% chance for all NPCs that are @1 or fewer levels higher than you to completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$3%n.^0

ID: 31518^4
This passive ability imbues your level 100 or higher direct damage spells that have a cast time of at least 3 seconds and a mana cost of at least 10 with a chance to trigger Arcane Fusion III, which critically deals an additional 150000 damage to your target.^0
This passive ability imbues your level 100 or higher direct damage spells that have a cast time of at least 3 seconds and a mana cost of at least 10 with a 3% chance to trigger Arcane Fusion III, which critically deals an additional 150000 damage to your target.^0

ID: 31883^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 90 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 90 points.^0

ID: 31884^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 100 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 100 points.^0

ID: 31885^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 110 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 110 points.^0

ID: 31905^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 100 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 100 points.^0

ID: 31906^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 110 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 110 points.^0

ID: 31907^4
This passive ability grants a 5% chance to reflect any reflectible spell back at their caster and improves the resist modifier of that spell by 120 points.^0
This passive ability grants a 5% chance to reflect any reflectible spell back to its caster and improves the resist modifier of that spell by 120 points.^0

ID: 32093^4
This ability, when activated, consumes 2900 endurance to stun a level 106 or lower target for 1 second, deal 22000 damage, improve the resist modifier of incoming cold, fire, and magic effects against that target by 20 points, and trigger Boastful Conclusion XL after 18 seconds, which deals 185000 damage.^0
This ability, when activated, consumes 2900 endurance to stun a level 109 or lower target for 1 second, deal 22000 damage, improve the resist modifier of incoming cold, fire, and magic effects against that target by 20 points, and trigger Boastful Conclusion XL after 18 seconds, which deals 185000 damage.^0

ID: 32268^4
This ability, when activated, restores 37500 mana and increases your mana regeneration by 825 points for 1 minute.^0
This ability, when activated, restores 40000 mana and increases your mana regeneration by 1000 points for 1 minute.^0

ID: 32304^4
This passive ability allows your Dragon Punch (or Tail Rake) attacks to trigger Gorilla Smash XXIV which performs an additional Dragon Punch (or Tail Rake) skill attack with a base damage of 50, reduces your target's hatred for you by 2815 points, and stuns level 111 or lower targets for 1 second.^0
This passive ability allows your Dragon Punch (or Tail Rake) attacks to trigger Gorilla Smash XXIV which performs an additional Dragon Punch (or Tail Rake) skill attack with a base damage of 60, reduces your target's hatred for you by 2815 points, and stuns level 111 or lower targets for 1 second.^0

ID: 32305^4
This passive ability allows your Dragon Punch (or Tail Rake) attacks to trigger Gorilla Smash XXV which performs an additional Dragon Punch (or Tail Rake) skill attack with a base damage of 60, reduces your target's hatred for you by 2835 points, and stuns level 113 or lower targets for 1 second.^0
This passive ability allows your Dragon Punch (or Tail Rake) attacks to trigger Gorilla Smash XXV which performs an additional Dragon Punch (or Tail Rake) skill attack with a base damage of 70, reduces your target's hatred for you by 2835 points, and stuns level 113 or lower targets for 1 second.^0

ID: 32357^6
You have a #1% chance for all NPCs that are @1 or fewer levels higher than you to completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$3%n.^0

ID: 32358^4
This ability, when activated, consumes 45000 health to restore 18000 endurance then increases your endurance regeneration by 500 points for 30 seconds.
Any hostile action or use a beneficial spell on a target other than yourself breaks this effect.^0

This ability, when activated, consumes 45000 health to restore 18000 endurance then increases your endurance regeneration by 500 points for 30 seconds.
Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.^0


ID: 32380^6
You have a #1% chance for all NPCs that are @1 or fewer levels higher than you to completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$3%n.^0

ID: 33554^4
This passive ability imbues your level 100 or higher direct damage spells that have a cast time of at least 3 seconds and a mana cost of at least 10 with a chance to trigger Arcane Fusion IV, which critically deals an additional 200000 damage to your target.^0
This passive ability imbues your level 100 or higher direct damage spells that have a cast time of at least 3 seconds and a mana cost of at least 10 with a 3% chance to trigger Arcane Fusion IV, which critically deals an additional 200000 damage to your target.^0

ID: 34856^6
The flames of the sun will strike creatures surrounding your target for up to @1 damage.^0
The flames of the sun will strike %T creatures surrounding your target for up to @1 damage.^0

ID: 34857^6
The flames of the sun will strike creatures surrounding your target for up to @1 damage.^0
The flames of the sun will strike %T creatures surrounding your target for up to @1 damage.^0

ID: 34858^6
The flames of the sun will strike creatures surrounding your target for up to @1 damage.^0
The flames of the sun will strike %T creatures surrounding your target for up to @1 damage.^0

ID: 34890^6
A frosthowl chill strikes all creatures around your target, dealing up to @1 points of damage.^0
A chill strikes %T creatures around your target, dealing up to @1 points of damage.^0

ID: 34891^6
A frosthowl chill strikes all creatures around your target, dealing up to @1 points of damage.^0
A chill strikes %T creatures around your target, dealing up to @1 points of damage.^0

ID: 34892^6
A frosthowl chill strikes all creatures around your target, dealing up to @1 points of damage.^0
A chill strikes %T creatures around your target, dealing up to @1 points of damage.^0

ID: 41811^6
Allows you to twincast your next %L healing spells and abilities that cost at least #4 mana while increasing the mana cost of these spells and abilities by #8%.^0
Allows you to twincast your next 10 healing spells and abilities that cost at least #4 mana while increasing the mana cost of these spells and abilities by #8%.
Allows you to twincast the healing component of your Denouncement and Valiant Deflection lines of spells while increasing the mana cost of the initial spell by #15%.^0


ID: 42073^6
Increased chance to break roots, #2% reduced damage taken, and absorbs one hit per tick.^0
Reduces incoming melee damage by #2% and absorbs one hit per tick.^0

ID: 43762^6
The flames of the sun will strike creatures surrounding your target for up to @1 damage.^0
The flames of the sun will strike %T creatures surrounding your target for up to @1 damage.^0

ID: 43763^6
The flames of the sun will strike creatures surrounding your target for up to @1 damage.^0
The flames of the sun will strike %T creatures surrounding your target for up to @1 damage.^0

ID: 43764^6
The flames of the sun will strike creatures surrounding your target for up to @1 damage.^0
The flames of the sun will strike %T creatures surrounding your target for up to @1 damage.^0

ID: 43802^6
A chill strikes all creatures around your target, dealing up to @1 points of damage.^0
A chill strikes %T creatures around your target, dealing up to @1 points of damage.^0

ID: 43803^6
A chill strikes all creatures around your target, dealing up to @1 points of damage.^0
A chill strikes %T creatures around your target, dealing up to @1 points of damage.^0

ID: 43804^6
A chill strikes all creatures around your target, dealing up to @1 points of damage.^0
A chill strikes %T creatures around your target, dealing up to @1 points of damage.^0

ID: 46568^6
You have a #1% chance for all NPCs that are level 75 and lower to completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are level 75 or lower, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$3%n.^0

ID: 46569^6
You have a #1% chance for all NPCs that are @1 or fewer levels higher than you to completely forget about you and will cause you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$3%n.^0

ID: 46603^6
You have a #1% chance for all NPCs that are @1 or fewer levels higher than you to completely forget about you and causes you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$3%n.^0

ID: 46738^6
Your feign death gives a #1% chance for all NPCs that are @1 or fewer levels higher than you to completely forget about you and causes you to be the last possible target of any rampage attack from any current attacker.
Triggers *$1%n if you are more than 30 feet away from your attackers.^0

Allows you to perfectly feign death and escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers *$4%n.^0

ID: 49543^6
The Reaver's Bargain can be activated only if you are above 20% mana and endurance.
Consumes 750 endurance per second to allow you to absorb #2% of incoming damage with your mana, protects against #4% of damage over $4 points per strike for up to @4 total damage, and increases your unconscious health by #3 points for %z.

Once started the Reaver's Bargain cannot be ended early and should your mana or endurance drop below 20% you will be overcome by Reaver's Exhaustion which ends the bargain and drains your remaining mana and endurance.^0

The Reaver's Bargain can be activated only if you are above 20% mana and endurance.
Consumes 750 endurance per second to allow you to absorb #2% of incoming damage with your mana, protects against #4% of damage over $4 points per strike for up to @4 total damage, and increases your unconscious health by #3 points for %z.

Once started the Reaver's Bargain cannot be ended early and should your mana or endurance drop below 10% you will be overcome by Reaver's Exhaustion which ends the bargain and drains your remaining mana and endurance.^0


ID: 55868^6
The flames of the sun will strike creatures surrounding your target for up to @1 damage.^0
The flames of the sun will strike %T creatures surrounding your target for up to @1 damage.^0

ID: 55869^6
The flames of the sun will strike creatures surrounding your target for up to @1 damage.^0
The flames of the sun will strike %T creatures surrounding your target for up to @1 damage.^0

ID: 55870^6
The flames of the sun will strike creatures surrounding your target for up to @1 damage.^0
The flames of the sun will strike %T creatures surrounding your target for up to @1 damage.^0

ID: 55908^6
A chill strikes all creatures around your target, dealing up to @1 points of damage.^0
A chill strikes %T creatures around your target, dealing up to @1 points of damage.^0

ID: 55909^6
A chill strikes all creatures around your target, dealing up to @1 points of damage.^0
A chill strikes %T creatures around your target, dealing up to @1 points of damage.^0

ID: 55910^6
A chill strikes all creatures around your target, dealing up to @1 points of damage.^0
A chill strikes %T creatures around your target, dealing up to @1 points of damage.^0







155 new strings found:

ID: 1104^6
Allows you to perfectly feign death and escape combat from NPCs that are @1 or fewer levels higher than you, allows your warder to escape combat from all NPCs, causes you and your warder to be the last possible target of rampage attacks from any current attacker, and triggers *$5%n.^0

ID: 1105^6
Provides a 100% chance for all NPCs to forget about this pet and causes it to be the last possible target of any rampage attack from any current attacker.^0

ID: 1271^1
Falsified Death^0

ID: 1271^2
False^0

ID: 1271^3
Death^0

ID: 1271^4
This ability, when activated, allows you to perfectly feign death and escape combat from NPCs that are 5 or fewer levels higher than you, allows your warder to escape combat from all NPCs, causes you and your warder to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility, which grants permanent standard invisibility.
This ability consumes 2% of your mana to activate.^0

ID: 3715^6
You evaded your attackers and have become invisible.^0

ID: 11017^2
Whisper^0

ID: 11017^3
Step^0

ID: 11018^4
This ability, when activated, instantly teleports you up to 234 feet forward without becoming visible.
You must be hidden to use this ability.
Reduces the reuse time of this ability by 5 seconds.^0

ID: 11043^1
Holy Step^0

ID: 11043^2
Holy^0

ID: 11043^3
Step^0

ID: 11043^4
This ability, when activated, instantly teleports you up to 160 feet forward.^0

ID: 11044^1
Phantasmal Step^0

ID: 11044^2
Phantasmal^0

ID: 11044^3
Step^0

ID: 11044^4
This ability, when activated, instantly teleports you up to 160 feet forward.^0

ID: 11964^4
This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 5 seconds.^0

ID: 11965^4
This ability, when activated, instantly teleports you up to 315 feet forward.
Reduces the reuse time of this ability by 5 seconds.^0

ID: 13289^4
This ability, when activated, allows you to escape combat from NPCs that are 5 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Shroud of Stealth, which grants permanent tier 2 invisibility.
This ability consumes 2% of your endurance to activate.
Reduces the reuse time of this ability by 30 seconds.^0

ID: 16828^6
Allows you to escape combat from NPCs that are @1 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, mesmerizes you for up to %z, and triggers *$4%n.^0

ID: 25550^28
Teleport to Froststone^0

ID: 46448^6
The Bokon stands its ground, unwilling or unable to move.^0

ID: 46655^6
Increases the duration of spells by #1%. This bonus will decay on spells over level #2.^0

ID: 46659^6
Increases the range of spells by #1%. This bonus will decay on spells over level #2.^0

ID: 46667^6
Reduces the mana cost of spells by up to $1%. This bonus will decay on spells over level #2.^0

ID: 46714^6
Transports you to Froststone.^0

ID: 46715^6
Summon a velious snow kitten to follow you.^0

ID: 46717^6
You summon a restless wolf.^0

ID: 46718^6
Cloaks you in a shimmering illusion that makes you appear to be a restless coldain.^0

ID: 46719^6
Summon a tizmak to follow you.^0

ID: 46721^6
You summon a restless griffon.^0

ID: 145306^43
Throw the crystal.^0

ID: 145307^43
Throw the icicle.^0

ID: 163385^43
Changes your pet to a velious snow kitten if your pet is available. Otherwise, it summons a velious snow kitten familiar.^0

ID: 163389^43
Changes your pet to a tizmak if your pet is available. Otherwise, it summons a tizmak familiar.^0

ID: 87000010^21
Apprentice Mercenaries (Restless Orc)^0

ID: 87000020^21
Journeyman Mercenaries (Restless Orc)^0

ID: 87000030^21
Master Mercenaries (Restless Orc)^0

ID: 87001011^22
Tier I^0

ID: 87001011^23
Race: Restless Orc
Type: Tank
Confidence: Low
Proficiency: Apprentice, Tier I

Description: The mercenary you will be assigned is an apprentice tank of the first tier who exhibits a basic proficiency in the critical skills and abilities used in the^0

ID: 87001012^22
Tier II^0

ID: 87001012^23
Race: Restless Orc
Type: Tank
Confidence: Medium
Proficiency: Apprentice, Tier II

Description: The mercenary you will be assigned is an apprentice tank of the second tier who exhibits a basic proficiency in the crucial skills and abilities used in^0

ID: 87001013^22
Tier III^0

ID: 87001013^23
Race: Restless Orc
Type: Tank
Confidence: Medium
Proficiency: Apprentice, Tier III

Description: The mercenary you will be assigned is an apprentice tank of the third tier who exhibits a basic proficiency in the essential skills and abilities used ^0

ID: 87001014^22
Tier IV^0

ID: 87001014^23
Race: Restless Orc
Type: Tank
Confidence: Medium
Proficiency: Apprentice, Tier IV

Description: The mercenary you will be assigned is an apprentice tank of the fourth tier who exhibits a basic proficiency in the majority of the skills and abilities^0

ID: 87001015^22
Tier V^0

ID: 87001015^23
Race: Restless Orc
Type: Tank
Confidence: High
Proficiency: Apprentice, Tier V

Description: The mercenary you will be assigned is an apprentice tank of the fifth tier who exhibits a basic proficiency in the full array of the skills and abilities u^0

ID: 87001021^22
Tier I^0

ID: 87001021^23
Race: Restless Orc
Type: Tank
Confidence: Low
Proficiency: Journeyman, Tier I

Description: The mercenary you will be assigned is a journeyman tank of the first tier who exhibits an intermediate proficiency in the critical skills and abilities used^0

ID: 87001022^22
Tier II^0

ID: 87001022^23
Race: Restless Orc
Type: Tank
Confidence: Medium
Proficiency: Journeyman, Tier II

Description: The mercenary you will be assigned is a journeyman tank of the second tier who exhibits an intermediate proficiency in the crucial skills and abilities ^0

ID: 87001023^22
Tier III^0

ID: 87001023^23
Race: Restless Orc
Type: Tank
Confidence: Medium
Proficiency: Journeyman, Tier III

Description: The mercenary you will be assigned is a journeyman tank of the third tier who exhibits an intermediate proficiency in the essential skills and abilitie^0

ID: 87001024^22
Tier IV^0

ID: 87001024^23
Race: Restless Orc
Type: Tank
Confidence: Medium
Proficiency: Journeyman, Tier IV

Description: The mercenary you will be assigned is a journeyman tank of the fourth tier who exhibits an intermediate proficiency in the majority of the skills and ab^0

ID: 87001025^22
Tier V^0

ID: 87001025^23
Race: Restless Orc
Type: Tank
Confidence: High
Proficiency: Journeyman, Tier V

Description: The mercenary you will be assigned is a journeyman tank of the fifth tier who exhibits an intermediate proficiency in the full array of the skills and abil^0

ID: 87001031^22
Tier I^0

ID: 87001031^23
Race: Restless Orc
Type: Tank
Confidence: Low
Proficiency: Master, Tier I

Description: The mercenary you will be assigned is a master tank of the first tier who exhibits an advanced proficiency in the critical skills and abilities used in their pr^0

ID: 87001032^22
Tier II^0

ID: 87001032^23
Race: Restless Orc
Type: Tank
Confidence: Medium
Proficiency: Master, Tier II

Description: The mercenary you will be assigned is a master tank of the second tier who exhibits an advanced proficiency in the crucial skills and abilities used in thei^0

ID: 87001033^22
Tier III^0

ID: 87001033^23
Race: Restless Orc
Type: Tank
Confidence: Medium
Proficiency: Master, Tier III

Description: The mercenary you will be assigned is a master tank of the third tier who exhibits an advanced proficiency in the essential skills and abilities used in th^0

ID: 87001034^22
Tier IV^0

ID: 87001034^23
Race: Restless Orc
Type: Tank
Confidence: Medium
Proficiency: Master, Tier IV

Description: The mercenary you will be assigned is a master tank of the fourth tier who exhibits an advanced proficiency in the majority of the skills and abilities used^0

ID: 87001035^22
Tier V^0

ID: 87001035^23
Race: Restless Orc
Type: Tank
Confidence: High
Proficiency: Master, Tier V

Description: The mercenary you will be assigned is a master tank of the fifth tier who exhibits an advanced proficiency in the full array of the skills and abilities used i^0

ID: 87002011^22
Tier I^0

ID: 87002011^23
Race: Restless Orc
Type: Healer
Confidence: Low
Proficiency: Apprentice, Tier I

Description: The mercenary you will be assigned is an apprentice healer of the first tier who exhibits a basic proficiency in the critical spells and skills used in th^0

ID: 87002012^22
Tier II^0

ID: 87002012^23
Race: Restless Orc
Type: Healer
Confidence: Medium
Proficiency: Apprentice, Tier II

Description: The mercenary you will be assigned is an apprentice healer of the second tier who exhibits a basic proficiency in the crucial spells and skills used i^0

ID: 87002013^22
Tier III^0

ID: 87002013^23
Race: Restless Orc
Type: Healer
Confidence: Medium
Proficiency: Apprentice, Tier III

Description: The mercenary you will be assigned is an apprentice healer of the third tier who exhibits a basic proficiency in the essential spells and skills used^0

ID: 87002014^22
Tier IV^0

ID: 87002014^23
Race: Restless Orc
Type: Healer
Confidence: Medium
Proficiency: Apprentice, Tier IV

Description: The mercenary you will be assigned is an apprentice healer of the fourth tier who exhibits a basic proficiency in the majority of the spells and skill^0

ID: 87002015^22
Tier V^0

ID: 87002015^23
Race: Restless Orc
Type: Healer
Confidence: High
Proficiency: Apprentice, Tier V

Description: The mercenary you will be assigned is an apprentice healer of the fifth tier who exhibits a basic proficiency in the full array of the spells and skills ^0

ID: 87002021^22
Tier I^0

ID: 87002021^23
Race: Restless Orc
Type: Healer
Confidence: Low
Proficiency: Journeyman, Tier I

Description: The mercenary you will be assigned is a journeyman healer of the first tier who exhibits an intermediate proficiency in the critical spells and skills use^0

ID: 87002022^22
Tier II^0

ID: 87002022^23
Race: Restless Orc
Type: Healer
Confidence: Medium
Proficiency: Journeyman, Tier II

Description: The mercenary you will be assigned is a journeyman healer of the second tier who exhibits an intermediate proficiency in the crucial spells and skills^0

ID: 87002023^22
Tier III^0

ID: 87002023^23
Race: Restless Orc
Type: Healer
Confidence: Medium
Proficiency: Journeyman, Tier III

Description: The mercenary you will be assigned is a journeyman healer of the third tier who exhibits an intermediate proficiency in the essential spells and skil^0

ID: 87002024^22
Tier IV^0

ID: 87002024^23
Race: Restless Orc
Type: Healer
Confidence: Medium
Proficiency: Journeyman, Tier IV

Description: The mercenary you will be assigned is a journeyman healer of the fourth tier who exhibits an intermediate proficiency in the majority of the spells an^0

ID: 87002025^22
Tier V^0

ID: 87002025^23
Race: Restless Orc
Type: Healer
Confidence: High
Proficiency: Journeyman, Tier V

Description: The mercenary you will be assigned is a journeyman healer of the fifth tier who exhibits an intermediate proficiency in the full array of the spells and ^0

ID: 87002031^22
Tier I^0

ID: 87002031^23
Race: Restless Orc
Type: Healer
Confidence: Low
Proficiency: Master, Tier I

Description: The mercenary you will be assigned is a master healer of the first tier who exhibits an advanced proficiency in the critical spells and skills used in their p^0

ID: 87002032^22
Tier II^0

ID: 87002032^23
Race: Restless Orc
Type: Healer
Confidence: Medium
Proficiency: Master, Tier II

Description: The mercenary you will be assigned is a master healer of the second tier who exhibits an advanced proficiency in the crucial spells and skills used in the^0

ID: 87002033^22
Tier III^0

ID: 87002033^23
Race: Restless Orc
Type: Healer
Confidence: Medium
Proficiency: Master, Tier III

Description: The mercenary you will be assigned is a master healer of the third tier who exhibits an advanced proficiency in the essential spells and skills used in t^0

ID: 87002034^22
Tier IV^0

ID: 87002034^23
Race: Restless Orc
Type: Healer
Confidence: Medium
Proficiency: Master, Tier IV

Description: The mercenary you will be assigned is a master healer of the fourth tier who exhibits an advanced proficiency in the majority of the spells and skills use^0

ID: 87002035^22
Tier V^0

ID: 87002035^23
Race: Restless Orc
Type: Healer
Confidence: High
Proficiency: Master, Tier V

Description: The mercenary you will be assigned is a master healer of the fifth tier who exhibits an advanced proficiency in the full array of the spells and skills used ^0

ID: 87009011^22
Tier I^0

ID: 87009011^23
Race: Restless Orc
Type: Melee Damage
Confidence: Low
Proficiency: Apprentice, Tier I

Description: The mercenary you will be assigned is an apprentice assassin of the first tier who exhibits a basic proficiency in the critical skills and abilities^0

ID: 87009012^22
Tier II^0

ID: 87009012^23
Race: Restless Orc
Type: Melee Damage
Confidence: Medium
Proficiency: Apprentice, Tier II

Description: The mercenary you will be assigned is an apprentice assassin of the second tier who exhibits a basic proficiency in the crucial skills and abili^0

ID: 87009013^22
Tier III^0

ID: 87009013^23
Race: Restless Orc
Type: Melee Damage
Confidence: Medium
Proficiency: Apprentice, Tier III

Description: The mercenary you will be assigned is an apprentice assassin of the third tier who exhibits a basic proficiency in the essential skills and abi^0

ID: 87009014^22
Tier IV^0

ID: 87009014^23
Race: Restless Orc
Type: Melee Damage
Confidence: Medium
Proficiency: Apprentice, Tier IV

Description: The mercenary you will be assigned is an apprentice assassin of the fourth tier who exhibits a basic proficiency in the majority of the skills a^0

ID: 87009015^22
Tier V^0

ID: 87009015^23
Race: Restless Orc
Type: Melee Damage
Confidence: High
Proficiency: Apprentice, Tier V

Description: The mercenary you will be assigned is an apprentice assassin of the fifth tier who exhibits a basic proficiency in the full array of the skills and^0

ID: 87009021^22
Tier I^0

ID: 87009021^23
Race: Restless Orc
Type: Melee Damage
Confidence: Low
Proficiency: Journeyman, Tier I

Description: The mercenary you will be assigned is a journeyman assassin of the first tier who exhibits an intermediate proficiency in the critical skills and ab^0

ID: 87009022^22
Tier II^0

ID: 87009022^23
Race: Restless Orc
Type: Melee Damage
Confidence: Medium
Proficiency: Journeyman, Tier II

Description: The mercenary you will be assigned is a journeyman assassin of the second tier who exhibits an intermediate proficiency in the crucial skills an^0

ID: 87009023^22
Tier III^0

ID: 87009023^23
Race: Restless Orc
Type: Melee Damage
Confidence: Medium
Proficiency: Journeyman, Tier III

Description: The mercenary you will be assigned is a journeyman assassin of the third tier who exhibits an intermediate proficiency in the essential skills ^0

ID: 87009024^22
Tier IV^0

ID: 87009024^23
Race: Restless Orc
Type: Melee Damage
Confidence: Medium
Proficiency: Journeyman, Tier IV

Description: The mercenary you will be assigned is a journeyman assassin of the fourth tier who exhibits an intermediate proficiency in the majority of the s^0

ID: 87009025^22
Tier V^0

ID: 87009025^23
Race: Restless Orc
Type: Melee Damage
Confidence: High
Proficiency: Journeyman, Tier V

Description: The mercenary you will be assigned is a journeyman assassin of the fifth tier who exhibits an intermediate proficiency in the full array of the ski^0

ID: 87009031^22
Tier I^0

ID: 87009031^23
Race: Restless Orc
Type: Melee Damage
Confidence: Low
Proficiency: Master, Tier I

Description: The mercenary you will be assigned is a master assassin of the first tier who exhibits an advanced proficiency in the critical skills and abilities used^0

ID: 87009032^22
Tier II^0

ID: 87009032^23
Race: Restless Orc
Type: Melee Damage
Confidence: Medium
Proficiency: Master, Tier II

Description: The mercenary you will be assigned is a master assassin of the second tier who exhibits an advanced proficiency in the crucial skills and abilities ^0

ID: 87009033^22
Tier III^0

ID: 87009033^23
Race: Restless Orc
Type: Melee Damage
Confidence: Medium
Proficiency: Master, Tier III

Description: The mercenary you will be assigned is a master assassin of the third tier who exhibits an advanced proficiency in the essential skills and abilitie^0

ID: 87009034^22
Tier IV^0

ID: 87009034^23
Race: Restless Orc
Type: Melee Damage
Confidence: Medium
Proficiency: Master, Tier IV

Description: The mercenary you will be assigned is a master assassin of the fourth tier who exhibits an advanced proficiency in the majority of the skills and ab^0

ID: 87009035^22
Tier V^0

ID: 87009035^23
Race: Restless Orc
Type: Melee Damage
Confidence: High
Proficiency: Master, Tier V

Description: The mercenary you will be assigned is a master assassin of the fifth tier who exhibits an advanced proficiency in the full array of the skills and abil^0

ID: 87012011^22
Tier I^0

ID: 87012011^23
Race: Restless Orc
Type: Damage Caster
Confidence: Low
Proficiency: Apprentice, Tier I

Description: The mercenary you will be assigned is an apprentice caster of the first tier who exhibits a basic proficiency in the critical spells and skills use^0

ID: 87012012^22
Tier II^0

ID: 87012012^23
Race: Restless Orc
Type: Damage Caster
Confidence: Medium
Proficiency: Apprentice, Tier II

Description: The mercenary you will be assigned is an apprentice caster of the second tier who exhibits a basic proficiency in the crucial spells and skills^0

ID: 87012013^22
Tier III^0

ID: 87012013^23
Race: Restless Orc
Type: Damage Caster
Confidence: Medium
Proficiency: Apprentice, Tier III

Description: The mercenary you will be assigned is an apprentice caster of the third tier who exhibits a basic proficiency in the essential spells and skil^0

ID: 87012014^22
Tier IV^0

ID: 87012014^23
Race: Restless Orc
Type: Damage Caster
Confidence: Medium
Proficiency: Apprentice, Tier IV

Description: The mercenary you will be assigned is an apprentice caster of the fourth tier who exhibits a basic proficiency in the majority of the spells an^0

ID: 87012015^22
Tier V^0

ID: 87012015^23
Race: Restless Orc
Type: Damage Caster
Confidence: High
Proficiency: Apprentice, Tier V

Description: The mercenary you will be assigned is an apprentice caster of the fifth tier who exhibits a basic proficiency in the full array of the spells and ^0

ID: 87012021^22
Tier I^0

ID: 87012021^23
Race: Restless Orc
Type: Damage Caster
Confidence: Low
Proficiency: Journeyman, Tier I

Description: The mercenary you will be assigned is a journeyman caster of the first tier who exhibits an intermediate proficiency in the critical spells and ski^0

ID: 87012022^22
Tier II^0

ID: 87012022^23
Race: Restless Orc
Type: Damage Caster
Confidence: Medium
Proficiency: Journeyman, Tier II

Description: The mercenary you will be assigned is a journeyman caster of the second tier who exhibits an intermediate proficiency in the crucial spells and^0

ID: 87012023^22
Tier III^0

ID: 87012023^23
Race: Restless Orc
Type: Damage Caster
Confidence: Medium
Proficiency: Journeyman, Tier III

Description: The mercenary you will be assigned is a journeyman caster of the third tier who exhibits an intermediate proficiency in the essential spells a^0

ID: 87012024^22
Tier IV^0

ID: 87012024^23
Race: Restless Orc
Type: Damage Caster
Confidence: Medium
Proficiency: Journeyman, Tier IV

Description: The mercenary you will be assigned is a journeyman caster of the fourth tier who exhibits an intermediate proficiency in the majority of the sp^0

ID: 87012025^22
Tier V^0

ID: 87012025^23
Race: Restless Orc
Type: Damage Caster
Confidence: High
Proficiency: Journeyman, Tier V

Description: The mercenary you will be assigned is a journeyman caster of the fifth tier who exhibits an intermediate proficiency in the full array of the spel^0

ID: 87012031^22
Tier I^0

ID: 87012032^22
Tier II^0

ID: 87012033^22
Tier III^0

ID: 87012034^22
Tier IV^0

ID: 87012035^22
Tier V^0