23 updated strings (RED indicates old description, GREEN indicates new description):

ID: 409^6
Conjures a rain of spikes over your target, causing between #1 and @1 damage every 3 seconds to creatures in the area. The rain will dissipate after damaging %T creatures or after %i seconds.
Conjures a rain of spikes over your target, causing #1 damage every 3 seconds to creatures in the area. The rain will dissipate after damaging %T creatures or after %i seconds.

ID: 882^6
Causes your body to fall into an undead state, increasing your total health and strength initially, but slowing draining #1 health every 6 seconds for up to %z.
Causes your body to fall into an undead state, increasing your total health and strength initially, but slowly draining #1 health every 6 seconds for up to %z.

ID: 1142^6
Summons pain from your target's soul, causing #2 damage and draining some of their mana.
Summons pain from your target's soul, causing #2 damage and draining #3 of their mana.

ID: 1321^6
Holds your target in a malevolent grasp of decay, causing #1 damage every 6 seconds for up to %z.
Holds your target in a malevolent grasp of decay, causing #1 damage every 6 seconds while healing the caster for up to %z.

ID: 1614^6
Freezes the flesh from your target's body, causing #2 damage and temporarily transforming them into a skeleton.
Freezes the flesh on your target's body, causing #2 damage and temporarily transforming them into a skeleton. Can stun targets up to level @4 for up to #4 seconds.

ID: 1665^6
Creates a storm of mana around your target, causing #1 damage and consuming #2 mana every 3 seconds. The storm will dissipate after %i seconds.
Creates a storm of mana around your target, causing #1 damage and consuming #2 mana every 3 seconds to %T targets. The storm will dissipate after %i seconds.

ID: 2659^6
Increases your hit points by #2 every 6 seconds, as well as increasing your armor class and attack for up to %z.
Blood cakes your skin and increases your armor class for up to %z.

ID: 3366^6
A great scream of torment that does #1 damage to your opponent and potentially interrupts casting.
A great scream of torment that does #1 damage to your opponent and pushes them away from you.

ID: 3481^6
Strikes an enemy with holy might, briefly stunning them and causing #2 damage. This spell works on creatures up to level @1.
Strikes an enemy with holy might, stunning them (up to level @1) for up to #1 seconds and causing #2 damage.

ID: 3617^6
Shadows drift across you, allowing your weapon to damage your enemies and casts *#11%N.
Shadows drift across you, allowing your weapon to damage your enemies with *#11%N.

ID: 3702^6
Drains the life from your target, doing @5 damage every six seconds for %z. #6% of the life-force taken is used to heal your wound
Drains the life from your target, doing @5 damage every six seconds for %z. #6% of the life-force taken is used to heal your wounds.

ID: 3928^6
Fills your opponent's veins with venom, causing #3 damage every six seconds for up to %z.
Fills your opponent's veins with venom, causing #3 damage every six seconds for up to %z. #1 poison counters are added.

ID: 4186^6
Covers your opponent in crumbling earth, causing #1 damage and briefly stunning them. This effect works on creatures up to level 55.
Covers your opponent in crumbling earth, causing #1 damage and stunning creatures up to level @2 for up to #2 seconds.

ID: 4958^6
Strikes your traget with the power of discord, causing #1 damage and briefly stunning your target. The stun portion of this effect works on creatures up to level 65.
Strikes your traget with the power of discord, causing #1 damage and briefly stunning targets up to level @2 for up to #2 seconds.

ID: 4959^6
Strikes your traget with the power of discord, causing #1 damage and briefly stunning your target. The stun portion of this effect works on creatures up to level 65.
Strikes your traget with the power of discord, causing #1 damage and briefly stunning targets up to level @2 for up to #2 seconds.

ID: 11839^6
Blasts your target with an unpredictable magical force. The force is most likely to manifest itself as either chaotic flame or a claw of ice, but there is also a chance your target will be struck by pure wildmagic. Pure wildmagic is especially damaging and difficult to resist.
Blasts your target with an unpredictable magical force. This force has a #1% chance to manifest as *$1%N, a #2% chance to manifest as *$2%N, or a #3% chance to manifest as *$3%N, which is especially damaging and difficult to resist.

ID: 11842^6

Blasts a target with pure wildmagic, dealing #1 magic damage. This spell can not be twincast.

ID: 58471^6
Opens a mystical portal that teleports you to the winding tunnels of The Warrens.
Opens a mystical portal that teleports you to the entrance of Southern Felwithe.

ID: 58472^6
Opens a mystical portal that teleports you outside the Vasty Deep Inn in Erudin.
Opens a mystical portal that teleports you to an encampment in a Firiona Vie ruin.

ID: 58473^6
Opens a mystical portal that teleports you to the Abattoir in Paineel.
Opens a mystical portal that teleports you to an Army of Light encampment in Bloody Kithicor.

ID: 58474^6
Opens a mystical portal that teleports you to a library in The Ruins of Old Paineel.
Opens a mystical portal that teleports you to an overlook of the Ruins of Takish-Hiz.

ID: 58475^6
Opens a mystical portal that teleports you to the western dock of Toxxulia Forest.
Opens a mystical portal that teleports you to the elven city of Takish-Hiz in The Elddar Forest.

ID: 58476^6
Opens a mystical portal that teleports you outside the town of Kejek in the Stonebrunt Mountains.
Opens a mystical portal that teleports you to the entrance of The Library.







17 new strings found:

ID: 807^39
This spell will only work on orcs.

ID: 808^39
This spell will only work on goblins.

ID: 809^39
This spell will only work on ogres.

ID: 2048^6
Explodes with immense force in an area around it, inflicting #13 damage to enemies within its area of effect, as well as stunning them for #11 seconds and blinding them.

ID: 7483^6
Lesions cover your target's body, causing @1 damage every six seconds for %z.

ID: 32458^28
Wind the Music Box: Felwithe

ID: 36786^28
Teleport to Southern Felwithe

ID: 36787^28
Teleport to Firiona Vie

ID: 36788^28
Teleport to Bloody Kithicor

ID: 36789^28
Teleport to Ruins of Takish-Hiz

ID: 36790^28
Teleport to The Elddar Forest

ID: 36791^28
Teleport to The Library

ID: 58479^6
Pierces the veil that may hide corrupted magic.

ID: 58480^6
Strikes up to three targets in front of you with a flurry of melee attacks.

ID: 58481^6
Strikes your target dealing, up to, #1 damage and potentially stunning them.

ID: 58482^6
Deals up to @1 poison damage to your target. This spell is very difficult to resist.

ID: 162801^43
Play an heroic tune from Felwithe.