Class: Timer ID: Timer Type: Source:


Shared timers for Knifeplay Discipline Rk. III



Rogue Timer: Discipline 16


Icon Spell Name Spell Effects Mana / End Target
Deadly Aim Discipline
1: Add Range Proc: Poison DD Effect with 50% Rate Mod
2: Increase Throwing Damage by 150% (v185)

0 + 45/second Self
Fatal Aim Discipline
1: Add Range Proc: Fatal Aim Effect with 50% Rate Mod
2: Increase Throwing Damage by 150% (v185)
3: Limit Skill: Throwing

0 + 45/second Self
Fatal Aim Discipline Rk. II
1: Add Range Proc: Fatal Aim Effect II with 50% Rate Mod
2: Increase Throwing Damage by 150% (v185)
3: Limit Skill: Throwing

0 + 45/second Self
Fatal Aim Discipline Rk. III
1: Add Range Proc: Fatal Aim Effect III with 50% Rate Mod
2: Increase Throwing Damage by 150% (v185)
3: Limit Skill: Throwing

0 + 45/second Self
Knifeplay Discipline
1: Increase Chance to Hit by 100%
2: Increase Chance to Critical Hit by 61%
3: Increase Hit Damage by 124% (v185)
4: Increase Min Hit Damage by 164%

320 Self
Knifeplay Discipline Rk. II
1: Increase Chance to Hit by 100%
2: Increase Chance to Critical Hit by 64%
3: Increase Hit Damage by 130% (v185)
4: Increase Min Hit Damage by 172%

328 Self
Knifeplay Discipline Rk. III
1: Increase Chance to Hit by 100%
2: Increase Chance to Critical Hit by 67%
3: Increase Hit Damage by 137% (v185)
4: Increase Min Hit Damage by 181%

336 Self
Lethal Aim Discipline
1: Add Range Proc: Lethal Aim Effect with 50% Rate Mod
2: Increase Throwing Damage by 150% (v185)
3: Limit Skill: Throwing

0 + 50/second Self
Lethal Aim Discipline Rk. II
1: Add Range Proc: Lethal Aim Effect II with 50% Rate Mod
2: Increase Throwing Damage by 150% (v185)
3: Limit Skill: Throwing

0 + 50/second Self
Lethal Aim Discipline Rk. III
1: Add Range Proc: Lethal Aim Effect III with 50% Rate Mod
2: Increase Throwing Damage by 150% (v185)
3: Limit Skill: Throwing

0 + 50/second Self
Baleful Aim Discipline
1: Add Range Proc: Baleful Aim Effect with 50% Rate Mod
2: Increase Throwing Damage by 150% (v185)
3: Limit Skill: Throwing

0 + 58/second Self
Baleful Aim Discipline Rk. II
1: Add Range Proc: Baleful Aim Effect II with 50% Rate Mod
2: Increase Throwing Damage by 150% (v185)
3: Limit Skill: Throwing

0 + 58/second Self
Baleful Aim Discipline Rk. III
1: Add Range Proc: Baleful Aim Effect III with 50% Rate Mod
2: Increase Throwing Damage by 150% (v185)
3: Limit Skill: Throwing

0 + 58/second Self