Icon
|
Spell Name
|
Spell Effects
|
Mana / End
|
Target
|
|
Defensive Discipline |
1:
Increase Melee Mitigation by 45%
2:
Decrease Hit Damage by 55% (v185)
3:
Increase Chance to Critical Hit by 0%
|
0 + 10/second
|
Self |
|
Evasive Discipline |
1:
Increase Chance to Avoid Melee by 50%
2:
Decrease Chance to Hit by 33%
|
0 + 10/second
|
Self |
|
Stonewall Discipline |
1:
Increase Melee Mitigation by 45%
3:
Increase Chance to Critical Hit by 0%
12:
Decrease Movement Speed by 70%
|
0 + 11/second
|
Self |
|
Final Stand Discipline |
1:
Increase Melee Mitigation by 45%
|
1200 + 10/second
|
Self |
|
Final Stand Discipline Rk. II |
1:
Increase Melee Mitigation by 45%
|
1100 + 10/second
|
Self |
|
Offensive Discipline |
1:
Increase Hit Damage by 45% (v185)
2:
Increase Min Hit Damage by 160%
3:
Increase Hit Damage Bonus by 287 (v418)
4:
Increase Hit Damage Taken by 35%
|
1155 + 10/second
|
Self |
|
Offensive Discipline Rk. II |
1:
Increase Hit Damage by 45% (v185)
2:
Increase Min Hit Damage by 160%
3:
Increase Hit Damage Bonus by 301 (v418)
4:
Increase Hit Damage Taken by 35%
|
1196 + 10/second
|
Self |
|
Offensive Discipline Rk. III |
1:
Increase Hit Damage by 45% (v185)
2:
Increase Min Hit Damage by 160%
3:
Increase Hit Damage Bonus by 316 (v418)
4:
Increase Hit Damage Taken by 35%
|
1237 + 10/second
|
Self |
|
Last Stand Discipline |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Last Stand Effect with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
2000 + 10/second
|
Self |
|
Last Stand Discipline Rk. II |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Last Stand Effect II with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
2050 + 10/second
|
Self |
|
Last Stand Discipline Rk. III |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Last Stand Effect III with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
2100 + 10/second
|
Self |
|
Culminating Stand Discipline |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Culminating Stand Effect with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
2205 + 12/second
|
Self |
|
Culminating Stand Discipline Rk. II |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Culminating Stand Effect II with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
2282 + 12/second
|
Self |
|
Culminating Stand Discipline Rk. III |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Culminating Stand Effect III with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
2362 + 12/second
|
Self |
|
Ultimate Stand Discipline |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Ultimate Stand Effect with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
2646 + 12/second
|
Self |
|
Ultimate Stand Discipline Rk. II |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Ultimate Stand Effect II with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
2738 + 12/second
|
Self |
|
Ultimate Stand Discipline Rk. III |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Ultimate Stand Effect III with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
2834 + 12/second
|
Self |
|
Resolute Stand |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Resolute Stand Effect with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
3018 + 14/second
|
Self |
|
Resolute Stand Rk. II |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Resolute Stand Effect II with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
3169 + 14/second
|
Self |
|
Resolute Stand Rk. III |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Resolute Stand Effect III with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
3327 + 14/second
|
Self |
|
Climactic Stand |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Climactic Stand Effect with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
3543 + 15/second
|
Self |
|
Climactic Stand Rk. II |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Climactic Stand Effect II with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
3720 + 15/second
|
Self |
|
Climactic Stand Rk. III |
1:
Increase Melee Mitigation by 45%
2:
Add Melee Proc: Climactic Stand Effect III with 100% Rate Mod
3:
Stacking: Block New Spell if Slot 2 is Add Melee Proc v85 and Less Than 999999
|
3906 + 15/second
|
Self |