Class: Timer ID: Timer Type: Source:


Shared timers for Frigid Moonbeam Rk. II



Druid Timer: Spell 14


Icon Spell Name Spell Effects Mana / End Target
Scorching Sunray
1: Increase Spell Damage Taken by 212 (v297, Before Crit)
2: Decrease Current Hit Points by 660 per Tick
3: Decrease Fire Resist by 55
5: Limit Resist: Fire
6: Limit Max Level: 90 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 15 to 20, Based on Class

1254 Single
Scorching Sunray Rk. II
1: Increase Spell Damage Taken by 223 (v297, Before Crit)
2: Decrease Current Hit Points by 683 per Tick
3: Decrease Fire Resist by 58
5: Limit Resist: Fire
6: Limit Max Level: 90 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 17 to 22, Based on Class

1287 Single
Scorching Sunray Rk. III
1: Increase Spell Damage Taken by 235 (v297, Before Crit)
2: Decrease Current Hit Points by 708 per Tick
3: Decrease Fire Resist by 61
5: Limit Resist: Fire
6: Limit Max Level: 90 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 18 to 24, Based on Class

1327 Single
Gelid Moonbeam
1: Increase Spell Damage Taken by 212 (v297, Before Crit)
2: Decrease Current Hit Points by 666 per Tick
3: Decrease Cold Resist by 55
5: Limit Resist: Cold
6: Limit Max Level: 90 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 15 to 20, Based on Class

1141 Single
Gelid Moonbeam Rk. II
1: Increase Spell Damage Taken by 223 (v297, Before Crit)
2: Decrease Current Hit Points by 689 per Tick
3: Decrease Cold Resist by 58
5: Limit Resist: Cold
6: Limit Max Level: 90 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 17 to 22, Based on Class

1149 Single
Gelid Moonbeam Rk. III
1: Increase Spell Damage Taken by 235 (v297, Before Crit)
2: Decrease Current Hit Points by 714 per Tick
3: Decrease Cold Resist by 61
5: Limit Resist: Cold
6: Limit Max Level: 90 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 18 to 24, Based on Class

1164 Single
Blazing Sunray
1: Increase Spell Damage Taken by 282 (v297, Before Crit)
2: Decrease Current Hit Points by 847 per Tick
3: Decrease Fire Resist by 64
5: Limit Resist: Fire
6: Limit Max Level: 95 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 22 to 29, Based on Class

1587 Single
Blazing Sunray Rk. II
1: Increase Spell Damage Taken by 296 (v297, Before Crit)
2: Decrease Current Hit Points by 879 per Tick
3: Decrease Fire Resist by 67
5: Limit Resist: Fire
6: Limit Max Level: 95 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 23 to 30, Based on Class

1606 Single
Blazing Sunray Rk. III
1: Increase Spell Damage Taken by 311 (v297, Before Crit)
2: Decrease Current Hit Points by 913 per Tick
3: Decrease Fire Resist by 70
5: Limit Resist: Fire
6: Limit Max Level: 95 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 24 to 32, Based on Class

1665 Single
Algid Moonbeam
1: Increase Spell Damage Taken by 282 (v297, Before Crit)
2: Decrease Current Hit Points by 853 per Tick
3: Decrease Cold Resist by 64
5: Limit Resist: Cold
6: Limit Max Level: 95 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 22 to 29, Based on Class

1474 Single
Algid Moonbeam Rk. II
1: Increase Spell Damage Taken by 296 (v297, Before Crit)
2: Decrease Current Hit Points by 885 per Tick
3: Decrease Cold Resist by 67
5: Limit Resist: Cold
6: Limit Max Level: 95 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 23 to 30, Based on Class

1491 Single
Algid Moonbeam Rk. III
1: Increase Spell Damage Taken by 311 (v297, Before Crit)
2: Decrease Current Hit Points by 919 per Tick
3: Decrease Cold Resist by 70
5: Limit Resist: Cold
6: Limit Max Level: 95 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 24 to 32, Based on Class

1480 Single
Incinerating Sunray
1: Increase Spell Damage Taken by 327 (v297, Before Crit)
2: Decrease Current Hit Points by 1101 per Tick
3: Decrease Fire Resist by 77
5: Limit Resist: Fire
6: Limit Max Level: 100 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 26 to 35, Based on Class

2094 Single
Incinerating Sunray Rk. II
1: Increase Spell Damage Taken by 343 (v297, Before Crit)
2: Decrease Current Hit Points by 1145 per Tick
3: Decrease Fire Resist by 81
5: Limit Resist: Fire
6: Limit Max Level: 100 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 28 to 37, Based on Class

2168 Single
Incinerating Sunray Rk. III
1: Increase Spell Damage Taken by 360 (v297, Before Crit)
2: Decrease Current Hit Points by 1192 per Tick
3: Decrease Fire Resist by 85
5: Limit Resist: Fire
6: Limit Max Level: 100 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 29 to 38, Based on Class

2246 Single
Frigid Moonbeam
1: Increase Spell Damage Taken by 327 (v297, Before Crit)
2: Decrease Current Hit Points by 1107 per Tick
3: Decrease Cold Resist by 77
5: Limit Resist: Cold
6: Limit Max Level: 100 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 26 to 35, Based on Class

1830 Single
Frigid Moonbeam Rk. II
1: Increase Spell Damage Taken by 343 (v297, Before Crit)
2: Decrease Current Hit Points by 1151 per Tick
3: Decrease Cold Resist by 81
5: Limit Resist: Cold
6: Limit Max Level: 100 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 28 to 37, Based on Class

1893 Single
Frigid Moonbeam Rk. III
1: Increase Spell Damage Taken by 360 (v297, Before Crit)
2: Decrease Current Hit Points by 1198 per Tick
3: Decrease Cold Resist by 85
5: Limit Resist: Cold
6: Limit Max Level: 100 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 29 to 38, Based on Class

1960 Single
Frigid Thornmaw
1: Cast Frigid Moonbeam (v374)
2: Cast Thornmaw Vines (v374)

1272 Single
Frigid Thornmaw Rk. II
1: Cast Frigid Moonbeam Rk. II (v374)
2: Cast Thornmaw Vines Rk. II (v374)

1310 Single
Frigid Thornmaw Rk. III
1: Cast Frigid Moonbeam Rk. III (v374)
2: Cast Thornmaw Vines Rk. III (v374)

1351 Single
Consuming Sunray
1: Increase Spell Damage Taken by 378 (v297, Before Crit)
2: Decrease Current Hit Points by 1447 per Tick
3: Decrease Fire Resist by 85
5: Limit Resist: Fire
6: Limit Max Level: 105 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 31 to 40, Based on Class

2660 Single
Consuming Sunray Rk. II
1: Increase Spell Damage Taken by 397 (v297, Before Crit)
2: Decrease Current Hit Points by 1508 per Tick
3: Decrease Fire Resist by 86
5: Limit Resist: Fire
6: Limit Max Level: 105 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 32 to 42, Based on Class

2778 Single
Consuming Sunray Rk. III
1: Increase Spell Damage Taken by 417 (v297, Before Crit)
2: Decrease Current Hit Points by 1572 per Tick
3: Decrease Fire Resist by 87
5: Limit Resist: Fire
6: Limit Max Level: 105 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 34 to 44, Based on Class

2857 Single
Argent Moonbeam
1: Increase Spell Damage Taken by 378 (v297, Before Crit)
2: Decrease Current Hit Points by 1453 per Tick
3: Decrease Cold Resist by 85
5: Limit Resist: Cold
6: Limit Max Level: 105 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 31 to 40, Based on Class

2386 Single
Argent Moonbeam Rk. II
1: Increase Spell Damage Taken by 397 (v297, Before Crit)
2: Decrease Current Hit Points by 1514 per Tick
3: Decrease Cold Resist by 86
5: Limit Resist: Cold
6: Limit Max Level: 105 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 32 to 42, Based on Class

2483 Single
Argent Moonbeam Rk. III
1: Increase Spell Damage Taken by 417 (v297, Before Crit)
2: Decrease Current Hit Points by 1578 per Tick
3: Decrease Cold Resist by 87
5: Limit Resist: Cold
6: Limit Max Level: 105 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 34 to 44, Based on Class

2585 Single
Argent Thornmaw
1: Cast Argent Moonbeam (v374)
2: Cast Thornmaw Vines (v374)

1419 Single
Argent Thornmaw Rk. II
1: Cast Argent Moonbeam Rk. II (v374)
2: Cast Thornmaw Vines Rk. II (v374)

1483 Single
Argent Thornmaw Rk. III
1: Cast Argent Moonbeam Rk. III (v374)
2: Cast Thornmaw Vines Rk. III (v374)

1550 Single
Overwhelming Sunray
1: Increase Spell Damage Taken by 521 (v297, Before Crit)
2: Decrease Current Hit Points by 1920 per Tick
3: Decrease Fire Resist by 88
5: Limit Resist: Fire
6: Limit Max Level: 110 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 37 to 49, Based on Class

3767 Single
Overwhelming Sunray Rk. II
1: Increase Spell Damage Taken by 547 (v297, Before Crit)
2: Decrease Current Hit Points by 2004 per Tick
3: Decrease Fire Resist by 89
5: Limit Resist: Fire
6: Limit Max Level: 110 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 39 to 51, Based on Class

3929 Single
Overwhelming Sunray Rk. III
1: Increase Spell Damage Taken by 574 (v297, Before Crit)
2: Decrease Current Hit Points by 2093 per Tick
3: Decrease Fire Resist by 90
5: Limit Resist: Fire
6: Limit Max Level: 110 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 41 to 54, Based on Class

4098 Single
Pearlescent Moonbeam
1: Increase Spell Damage Taken by 521 (v297, Before Crit)
2: Decrease Current Hit Points by 1926 per Tick
3: Decrease Cold Resist by 88
5: Limit Resist: Cold
6: Limit Max Level: 110 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 37 to 49, Based on Class

3449 Single
Pearlescent Moonbeam Rk. II
1: Increase Spell Damage Taken by 547 (v297, Before Crit)
2: Decrease Current Hit Points by 2010 per Tick
3: Decrease Cold Resist by 89
5: Limit Resist: Cold
6: Limit Max Level: 110 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 39 to 51, Based on Class

3595 Single
Pearlescent Moonbeam Rk. III
1: Increase Spell Damage Taken by 574 (v297, Before Crit)
2: Decrease Current Hit Points by 2099 per Tick
3: Decrease Cold Resist by 90
5: Limit Resist: Cold
6: Limit Max Level: 110 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 41 to 54, Based on Class

3748 Single
Pearlescent Thornmaw
1: Cast Highest Rank Known: Pearlescent Moonbeam (v470)
2: Cast Highest Rank Known: Thornmaw Vines (v470)

1705 Single
Erupting Sunray
1: Increase Spell Damage Taken by 1433 (v297, Before Crit)
2: Decrease Current Hit Points by 2370 per Tick
3: Decrease Fire Resist by 90
5: Limit Resist: Fire
6: Limit Max Level: 115 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 61 to 81, Based on Class

4520 Single
Erupting Sunray Rk. II
1: Increase Spell Damage Taken by 1505 (v297, Before Crit)
2: Decrease Current Hit Points by 2489 per Tick
3: Decrease Fire Resist by 91
5: Limit Resist: Fire
6: Limit Max Level: 115 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 64 to 85, Based on Class

4715 Single
Erupting Sunray Rk. III
1: Increase Spell Damage Taken by 1580 (v297, Before Crit)
2: Decrease Current Hit Points by 2613 per Tick
3: Decrease Fire Resist by 92
5: Limit Resist: Fire
6: Limit Max Level: 115 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 68 to 89, Based on Class

4918 Single
Opaline Moonbeam
1: Increase Spell Damage Taken by 1433 (v297, Before Crit)
2: Decrease Current Hit Points by 2370 per Tick
3: Decrease Cold Resist by 90
5: Limit Resist: Cold
6: Limit Max Level: 115 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 61 to 81, Based on Class

4139 Single
Opaline Moonbeam Rk. II
1: Increase Spell Damage Taken by 1505 (v297, Before Crit)
2: Decrease Current Hit Points by 2489 per Tick
3: Decrease Cold Resist by 91
5: Limit Resist: Cold
6: Limit Max Level: 115 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 64 to 85, Based on Class

4314 Single
Opaline Moonbeam Rk. III
1: Increase Spell Damage Taken by 1580 (v297, Before Crit)
2: Decrease Current Hit Points by 2613 per Tick
3: Decrease Cold Resist by 92
5: Limit Resist: Cold
6: Limit Max Level: 115 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 68 to 89, Based on Class

4498 Single
Opaline Thornmaw
1: Cast Highest Rank Known: Opaline Moonbeam (v470)
2: Cast Highest Rank Known: Thornmaw Vines (v470)

2046 Single
Tenebrous Sunray
1: Increase Spell Damage Taken by 1738 (v297, Before Crit)
2: Decrease Current Hit Points by 2874 per Tick
3: Decrease Fire Resist by 92
5: Limit Resist: Fire
6: Limit Max Level: 120 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 84 to 111, Based on Class

5287 Single
Tenebrous Sunray Rk. II
1: Increase Spell Damage Taken by 1825 (v297, Before Crit)
2: Decrease Current Hit Points by 2946 per Tick
3: Decrease Fire Resist by 93
5: Limit Resist: Fire
6: Limit Max Level: 120 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 89 to 117, Based on Class

5604 Single
Tenebrous Sunray Rk. III
1: Increase Spell Damage Taken by 1916 (v297, Before Crit)
2: Decrease Current Hit Points by 3020 per Tick
3: Decrease Fire Resist by 94
5: Limit Resist: Fire
6: Limit Max Level: 120 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 93 to 123, Based on Class

5940 Single
Onyx Moonbeam
1: Increase Spell Damage Taken by 1738 (v297, Before Crit)
2: Decrease Current Hit Points by 2874 per Tick
3: Decrease Cold Resist by 92
5: Limit Resist: Cold
6: Limit Max Level: 120 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 74 to 98, Based on Class

4835 Single
Onyx Moonbeam Rk. II
1: Increase Spell Damage Taken by 1825 (v297, Before Crit)
2: Decrease Current Hit Points by 2946 per Tick
3: Decrease Cold Resist by 93
5: Limit Resist: Cold
6: Limit Max Level: 120 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 78 to 103, Based on Class

5125 Single
Onyx Moonbeam Rk. III
1: Increase Spell Damage Taken by 1916 (v297, Before Crit)
2: Decrease Current Hit Points by 3020 per Tick
3: Decrease Cold Resist by 94
5: Limit Resist: Cold
6: Limit Max Level: 120 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 82 to 108, Based on Class

5433 Single
Bloodied Thornmaw
1: Cast Highest Rank Known: Onyx Moonbeam (v470)
2: Cast Highest Rank Known: Thornmaw Vines (v470)

2471 Single
Searing Sunray
1: Increase Spell Damage Taken by 2108 (v297, Before Crit)
2: Decrease Current Hit Points by 3322 per Tick
3: Decrease Fire Resist by 99
5: Limit Resist: Fire
6: Limit Max Level: 125 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 102 to 135, Based on Class

6386 Single
Searing Sunray Rk. II
1: Increase Spell Damage Taken by 2213 (v297, Before Crit)
2: Decrease Current Hit Points by 3488 per Tick
3: Decrease Fire Resist by 100
5: Limit Resist: Fire
6: Limit Max Level: 125 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 108 to 142, Based on Class

6769 Single
Searing Sunray Rk. III
1: Increase Spell Damage Taken by 2324 (v297, Before Crit)
2: Decrease Current Hit Points by 3662 per Tick
3: Decrease Fire Resist by 101
5: Limit Resist: Fire
6: Limit Max Level: 125 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 113 to 149, Based on Class

7175 Single
Mythical Moonbeam
1: Increase Spell Damage Taken by 2108 (v297, Before Crit)
2: Decrease Current Hit Points by 3322 per Tick
3: Decrease Cold Resist by 99
5: Limit Resist: Cold
6: Limit Max Level: 125 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 90 to 119, Based on Class

5840 Single
Mythical Moonbeam Rk. II
1: Increase Spell Damage Taken by 2213 (v297, Before Crit)
2: Decrease Current Hit Points by 3488 per Tick
3: Decrease Cold Resist by 100
5: Limit Resist: Cold
6: Limit Max Level: 125 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 95 to 125, Based on Class

6190 Single
Mythical Moonbeam Rk. III
1: Increase Spell Damage Taken by 2324 (v297, Before Crit)
2: Decrease Current Hit Points by 3662 per Tick
3: Decrease Cold Resist by 101
5: Limit Resist: Cold
6: Limit Max Level: 125 (Lose 100% per Level)
7: Limit Effect: Current Hit Points
8: Limit Type: Detrimental
9: Limit Type: Exclude Combat Skills
10: Decrease Armor Class by 99 to 131, Based on Class

6561 Single
Mythical Thornmaw
1: Cast Highest Rank Known: Mythical Moonbeam (v470)
2: Cast Highest Rank Known: Thornmaw Vines (v470)

2842 Single