Class: Timer ID: Timer Type: Source:


Shared timers for Doom



Necromancer Timer: Spell 4


Icon Spell Name Spell Effects Mana / End Target
Horror
1: Increase Curse Counter by 24
2: Decrease Current Hit Points by 450 per tick

450 Single
Dark Nightmare
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 591 per tick

585 Single
Curse of Mortality
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 739 per tick

662 Single
Curse of Mortality Rk. II
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 768 per tick

688 Single
Curse of Mortality Rk. III
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 798 per tick

715 Single
Anathema of Life
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 845 per tick

766 Single
Anathema of Life Rk. II
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 960 per tick

838 Single
Anathema of Life Rk. III
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 1037 per tick

884 Single
Mortal Coil
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 1056 per tick

898 Single
Mortal Coil Rk. II
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 1200 per tick

984 Single
Mortal Coil Rk. III
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 1296 per tick

1037 Single
Demise
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 1453 per tick

1123 Single
Demise Rk. II
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 1650 per tick

1230 Single
Demise Rk. III
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 1783 per tick

1297 Single
Doom
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 2050 per tick

1378 Single
Doom Rk. II
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 2153 per tick

1433 Single
Doom Rk. III
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 2261 per tick

1490 Single
Termination
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 2487 per tick

1495 Single
Termination Rk. II
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 2611 per tick

1555 Single
Termination Rk. III
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 2742 per tick

1617 Single
Annihilation
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 2742 per tick

1698 Single
Annihilation Rk. II
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 2879 per tick

1774 Single
Annihilation Rk. III
1: Increase Curse Counter by 30
2: Decrease Current Hit Points by 3023 per tick

1854 Single
Inevitable End
1: Increase Curse Counter by 32
2: Decrease Current Hit Points by 3325 per tick

2039 Single
Inevitable End Rk. II
1: Increase Curse Counter by 32
2: Decrease Current Hit Points by 3491 per tick

2131 Single
Inevitable End Rk. III
1: Increase Curse Counter by 32
2: Decrease Current Hit Points by 3666 per tick

2227 Single
Oblivion
1: Increase Curse Counter by 35
2: Decrease Current Hit Points by 4033 per tick

2447 Single
Oblivion Rk. II
1: Increase Curse Counter by 35
2: Decrease Current Hit Points by 4235 per tick

2557 Single
Oblivion Rk. III
1: Increase Curse Counter by 35
2: Decrease Current Hit Points by 4447 per tick

2672 Single