Spell Name
|
Classes
|
Spell Effects
|
Salve of Clorith |
Beastlord (101) |
1:
Increase Current Hit Points by 22040
2:
Decrease Disease Counter by 68
3:
Decrease Poison Counter by 68
4:
Decrease Curse Counter by 68
5:
Decrease Corruption Counter by 47
6:
Increase Current Hit Points by 7273 if Hit Points Between 1 and 25 Percent
|
Salve of Clorith Rk. II |
Beastlord (101) |
1:
Increase Current Hit Points by 23142
2:
Decrease Disease Counter by 69
3:
Decrease Poison Counter by 69
4:
Decrease Curse Counter by 69
5:
Decrease Corruption Counter by 48
6:
Increase Current Hit Points by 7637 if Hit Points Between 1 and 25 Percent
|
Salve of Clorith Rk. III |
Beastlord (101) |
1:
Increase Current Hit Points by 24299
2:
Decrease Disease Counter by 70
3:
Decrease Poison Counter by 70
4:
Decrease Curse Counter by 70
5:
Decrease Corruption Counter by 49
6:
Increase Current Hit Points by 8019 if Hit Points Between 1 and 25 Percent
|
Type3 FC Salve of Clorith |
|
1:
Increase Healing by 1170 (v396, Before Crit)
2:
Limit Spells: Salve of Clorith
|