Spells & Skills - Data by EQResource.com

Spell Name Classes Spell Effects
Grip of Zorglim Necromancer (111)
1: Increase Disease Counter by 22
2: Decrease Strength by 203
3: Decrease Armor Class by 29 to 38, Based on Class
4: Decrease Current Hit Points by 6558 per Tick

Grip of Zorglim Rk. II Necromancer (111)
1: Increase Disease Counter by 22
2: Decrease Strength by 208
3: Decrease Armor Class by 31 to 40, Based on Class
4: Decrease Current Hit Points by 6886 per Tick

Grip of Zorglim Rk. III Necromancer (111)
1: Increase Disease Counter by 22
2: Decrease Strength by 213
3: Decrease Armor Class by 32 to 42, Based on Class
4: Decrease Current Hit Points by 7230 per Tick