Spell Name
|
Classes
|
Spell Effects
|
Danvid's Decay |
Necromancer (111) |
1:
Increase Disease Counter by 22
2:
Decrease Current Hit Points by 8146 per Tick
|
Danvid's Decay Rk. II |
Necromancer (111) |
1:
Increase Disease Counter by 22
2:
Decrease Current Hit Points by 8553 per Tick
|
Danvid's Decay Rk. III |
Necromancer (111) |
1:
Increase Disease Counter by 22
2:
Decrease Current Hit Points by 8981 per Tick
|
|