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Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Order: asc Source:










Icon Spell Name Classes Spell Effects Expansion
Breath of Elkikatar Shaman (106)
1: Increase Disease Counter by 24
2: Decrease Current Hit Points by 9323 per tick

Breath of Elkikatar Rk. II Shaman (106)
1: Increase Disease Counter by 24
2: Decrease Current Hit Points by 9774 per tick

Breath of Elkikatar Rk. III Shaman (106)
1: Increase Disease Counter by 24
2: Decrease Current Hit Points by 10248 per tick

Elkikatar's Endemic Beastlord (107)
1: Increase Disease Counter by 20
2: Decrease Current Hit Points by 9658 per tick

Elkikatar's Endemic Rk. II Beastlord (107)
1: Increase Disease Counter by 20
2: Decrease Current Hit Points by 10130 per tick

Elkikatar's Endemic Rk. III Beastlord (107)
1: Increase Disease Counter by 20
2: Decrease Current Hit Points by 10626 per tick

Elkikatar's Pandemic Shaman (108)
Hate Override: -1

1: Cast Best Spell You Have Access To In Spell Group: Breath of Elkikatar
2: Cast Best Spell You Have Access To In Spell Group: Vermistipus's Pandemic
3: Decrease Current Hit Points by 1 per tick

Touch of Elkikatar
1: Decrease Current Hit Points by 79797 per tick
2: Increase Disease Counter by 30

Type 3 FC Elkikatar's Endemic
1: Increase Spell Damage by 1897 (Before Crit)
2: Limit Spells: Elkikatar's Endemic