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Level 101


Icon Spell Name Spell Effects Mana / End Target Expansion
Awecrush
1: Stun NPC for 8s (PC for 5.25s) up to level 105
2: Decrease Current Hit Points by 1892
3: Cast Inspired Heal (v374)

800 Single
Awecrush Rk. II
1: Stun NPC for 8s (PC for 5.25s) up to level 105
2: Decrease Current Hit Points by 1987
3: Cast Inspired Heal II (v374)

836 Single
Awecrush Rk. III
1: Stun NPC for 8s (PC for 5.25s) up to level 105
2: Decrease Current Hit Points by 2086
3: Cast Inspired Heal III (v374)

874 Single
Benediction of Piety
1: Increase Spell Haste by 9%
2: Limit Max Level: 105 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

530 Single
Benediction of Piety Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 105 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

530 Single
Benediction of Piety Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 105 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

530 Single
Eradicate the Undead
1: Decrease Current Hit Points by 12076
2: 24% Chance to Cast Annihilate Weakness (v340)
3: 10% Chance to Cast Eradicate Destruction (v340)

1259 Single, Restriction: Undead
Eradicate the Undead Rk. II
1: Decrease Current Hit Points by 12680
2: 24% Chance to Cast Annihilate Weakness (v340)
3: 11% Chance to Cast Eradicate Destruction (v340)

1316 Single, Restriction: Undead
Eradicate the Undead Rk. III
1: Decrease Current Hit Points by 13314
2: 24% Chance to Cast Annihilate Weakness (v340)
3: 12% Chance to Cast Eradicate Destruction (v340)

1375 Single, Restriction: Undead
Inspired Heal
1: Increase Current Hit Points by 4752

10 Targets Target
Inspired Heal II
1: Increase Current Hit Points by 4990

10 Targets Target
Inspired Heal III
1: Increase Current Hit Points by 5240

10 Targets Target
Pacifying Glow
1: Decrease Social Radius to 10 up to level 105

1260 Single
Pacifying Glow Rk. II
1: Decrease Social Radius to 10 up to level 105

1260 Single
Pacifying Glow Rk. III
1: Decrease Social Radius to 10 up to level 105

1260 Single
Spiritual Remedy
1: Increase Current Hit Points by 8812 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 11015 if Hit Points Below 20 Percent

1151 Single
Spiritual Remedy Rk. II
1: Increase Current Hit Points by 9253 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 11566 if Hit Points Below 20 Percent

1203 Single
Spiritual Remedy Rk. III
1: Increase Current Hit Points by 9716 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 12145 if Hit Points Below 20 Percent

1257 Single
Symbol of Nonia
3: Increase Max Hit Points by 6421
4: Increase Current Hit Points by 6421

2239 Single
Symbol of Nonia Rk. II
3: Increase Max Hit Points by 6742
4: Increase Current Hit Points by 6742

2340 Single
Symbol of Nonia Rk. III
3: Increase Max Hit Points by 7079
4: Increase Current Hit Points by 7079

2445 Single
Undying Life
1: Cast Highest Rank Known: Undying Lifespring 1 (v470)
2: Cast Highest Rank Known: Undying Blessing 1 (v470)
3: Increase Current Hit Points by 1 per Tick

8168 Single
Unity of Nonia
1: Cast Benediction of Piety (v374)
2: Cast Symbol of Nonia (v374)
3: Cast Ward of the Ardent (v374)

3983 Single
Unity of Nonia Rk. II
1: Cast Benediction of Piety Rk. II (v374)
2: Cast Symbol of Nonia Rk. II (v374)
3: Cast Ward of the Ardent Rk. II (v374)

4162 Single
Unity of Nonia Rk. III
1: Cast Benediction of Piety Rk. III (v374)
2: Cast Symbol of Nonia Rk. III (v374)
3: Cast Ward of the Ardent Rk. III (v374)

4349 Single
Vow of Vigor
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Vigorous Strike with 200% Rate Mod

530 Self
Vow of Vigor Rk. II
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Vigorous Strike II with 200% Rate Mod

530 Self
Vow of Vigor Rk. III
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Vigorous Strike III with 200% Rate Mod

530 Self
Ward of the Ardent
4: Increase Armor Class by 73 to 97, Based on Class

1618 Single
Ward of the Ardent Rk. II
4: Increase Armor Class by 77 to 102, Based on Class

1691 Single
Ward of the Ardent Rk. III
4: Increase Armor Class by 81 to 107, Based on Class

1767 Single
Word of Convalescence
1: Increase Current Hit Points by 12885

2849 Caster Group
Word of Convalescence Rk. II
1: Increase Current Hit Points by 13529

2977 Caster Group
Word of Convalescence Rk. III
1: Increase Current Hit Points by 14205

3111 Caster Group
Yaulp XIV
1: Increase Attack by 303
3: Increase Current Mana by 108 per Tick
8: Increase Worn Proc Rate by 50%
9: Increase Melee Haste by 30%

10 Self
Yaulp XIV Rk. II
1: Increase Attack by 318
3: Increase Current Mana by 113 per Tick
8: Increase Worn Proc Rate by 60%
9: Increase Melee Haste by 30%

10 Self
Yaulp XIV Rk. III
1: Increase Attack by 334
3: Increase Current Mana by 119 per Tick
8: Increase Worn Proc Rate by 70%
9: Increase Melee Haste by 30%

10 Self




Level 102


Icon Spell Name Spell Effects Mana / End Target Expansion
Anticipated Intercession
1: Cast: Anticipated Healing if 22500 Melee Damage Taken in a Single Hit
2: Buff Stacking Blocker A (40)

1296 Single
Anticipated Intercession Rk. II
1: Cast: Anticipated Healing II if 22500 Melee Damage Taken in a Single Hit
2: Buff Stacking Blocker A (50)

1341 Single
Anticipated Intercession Rk. III
1: Cast: Anticipated Healing III if 22500 Melee Damage Taken in a Single Hit
2: Buff Stacking Blocker A (60)

1388 Single
Ardent Elixir
1: Increase Current Hit Points by 7479 per Tick

2015 Single
Ardent Elixir Rk. II
1: Increase Current Hit Points by 7853 per Tick

2106 Single
Ardent Elixir Rk. III
1: Increase Current Hit Points by 8246 per Tick

2201 Single
Divine Indemnification
1: Divine Intervention with 54561 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 5
3: Stacking: Delayed Heal Marker (5)

2202 Single
Divine Indemnification Rk. II
1: Divine Intervention with 57289 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 6
3: Stacking: Delayed Heal Marker (6)

2301 Single
Divine Indemnification Rk. III
1: Divine Intervention with 60153 Heal
2: Stacking: Block New Spell if Slot 3 is Delayed Heal Marker and Less Than 7
3: Stacking: Delayed Heal Marker (7)

2405 Single
Divine Indemnity
1: Invulnerability
4: Increase Current Hit Points by 7167
5: Increase Current Hit Points by 7167 per Tick

100 Self
Divine Indemnity Rk. II
1: Invulnerability
4: Increase Current Hit Points by 7432
5: Increase Current Hit Points by 7432 per Tick

100 Self
Divine Indemnity Rk. III
1: Invulnerability
4: Increase Current Hit Points by 7710
5: Increase Current Hit Points by 7710 per Tick

100 Self
Divine Response
1: Cast: Responsive Light if Hit by Spell and Conditions are Met
2: Limit Target: Caster PB
3: Limit Target: Hatelist
4: Limit Target: Hatelist2
5: Limit Target: Caster PB Players
6: Limit Target: Directional AE
7: Limit Target: Frontal AE
8: Limit Type: Detrimental
9: Buff Stacking Blocker A (1)
10: Limit Effect: Current Hit Points
11: Limit Min Value: 20000 (Current Hit Points [SPA 0])

7150 Self
Divine Response Rk. II
1: Cast: Responsive Light II if Hit by Spell and Conditions are Met
2: Limit Target: Caster PB
3: Limit Target: Hatelist
4: Limit Target: Hatelist2
5: Limit Target: Caster PB Players
6: Limit Target: Directional AE
7: Limit Target: Frontal AE
8: Limit Type: Detrimental
9: Buff Stacking Blocker A (2)
10: Limit Effect: Current Hit Points
11: Limit Min Value: 20000 (Current Hit Points [SPA 0])

7436 Self
Divine Response Rk. III
1: Cast: Responsive Light III if Hit by Spell and Conditions are Met
2: Limit Target: Caster PB
3: Limit Target: Hatelist
4: Limit Target: Hatelist2
5: Limit Target: Caster PB Players
6: Limit Target: Directional AE
7: Limit Target: Frontal AE
8: Limit Type: Detrimental
9: Buff Stacking Blocker A (3)
10: Limit Effect: Current Hit Points
11: Limit Min Value: 20000 (Current Hit Points [SPA 0])

7733 Self
Hand of Zeal
1: Increase Spell Haste by 9%
2: Limit Max Level: 105 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1450 Caster Group
Hand of Zeal Rk. II
1: Increase Spell Haste by 10%
2: Limit Max Level: 105 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1450 Caster Group
Hand of Zeal Rk. III
1: Increase Spell Haste by 11%
2: Limit Max Level: 105 (Lose 5% per Level)
3: Limit Spell: Exclude Complete Heal
4: Limit Min Casting Time: 3s
5: Limit Effect: Exclude Current Hit Points Percent
6: Limit Type: Exclude Combat Skills

1450 Caster Group
Justice
1: Decrease Current Hit Points by 7895 if Not Undead or Summoned
2: Decrease Current Hit Points by 10659 if Undead
3: Decrease Current Hit Points by 9475 if Summoned

1388 Single
Justice Rk. II
1: Decrease Current Hit Points by 8290 if Not Undead or Summoned
2: Decrease Current Hit Points by 11192 if Undead
3: Decrease Current Hit Points by 9949 if Summoned

1450 Single
Justice Rk. III
1: Decrease Current Hit Points by 8705 if Not Undead or Summoned
2: Decrease Current Hit Points by 11752 if Undead
3: Decrease Current Hit Points by 10446 if Summoned

1515 Single
Surety
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 10514
2: Increase Max Hit Points by 9014
3: Increase Current Hit Points by 9014
4: Increase Armor Class by 93 to 122, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 10514

3209 Single
Surety Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 10965
2: Increase Max Hit Points by 9465
3: Increase Current Hit Points by 9465
4: Increase Armor Class by 97 to 129, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 10965

3353 Single
Surety Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 11438
2: Increase Max Hit Points by 9938
3: Increase Current Hit Points by 9938
4: Increase Armor Class by 102 to 135, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 11438

3504 Single
Unified Surety
1: Cast Benediction of Piety (v374)
2: Cast Surety (v374)

3739 Single
Unified Surety Rk. II
1: Cast Benediction of Piety Rk. II (v374)
2: Cast Surety Rk. II (v374)

3883 Single
Unified Surety Rk. III
1: Cast Benediction of Piety Rk. III (v374)
2: Cast Surety Rk. III (v374)

4034 Single
Ward of Censure
1: Add Defensive Proc: Ward of Censure Parry with 400% Rate Mod

2301 Self
Ward of Censure Rk. II
1: Add Defensive Proc: Ward of Censure Parry II with 400% Rate Mod

2405 Self
Ward of Censure Rk. III
1: Add Defensive Proc: Ward of Censure Parry III with 400% Rate Mod

2513 Self
Ward of Surety
4: Buff Stacking Blocker D (40)
5: Absorb 8 Hits or Spells, Max per Hit: 21105
6: Cast on Fade: Healing Ward

3667 Single
Ward of Surety Rk. II
4: Buff Stacking Blocker D (50)
5: Absorb 8 Hits or Spells, Max per Hit: 22160
6: Cast on Fade: Healing Ward II

3832 Single
Ward of Surety Rk. III
4: Buff Stacking Blocker D (60)
5: Absorb 8 Hits or Spells, Max per Hit: 23268
6: Cast on Fade: Healing Ward III

4004 Single




Level 103


Icon Spell Name Spell Effects Mana / End Target Expansion
Ardent Light
1: Increase Current Hit Points by 12511 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 15639 if Hit Points Below 20 Percent

1485 Single
Ardent Light Rk. II
1: Increase Current Hit Points by 13137 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 16421 if Hit Points Below 20 Percent

1552 Single
Ardent Light Rk. III
1: Increase Current Hit Points by 13794 if Hitpoints Above 20 Percent
2: Increase Current Hit Points by 17243 if Hit Points Below 20 Percent

1622 Single
Divine Alliance
1: Cast: Divine Rain if Hit by Spell and Conditions are Met
2: Limit Target: Single
3: Limit Effect: Current Hit Points
4: Limit Type: Beneficial
5: Limit Min Level: 96
6: Limit Max Level: 115 (Lose 100% per Level)
7: Limit Max Duration: Instant Spells Only
8: Limit Min Mana Cost: 10
9: Limit Min Value: 5000 (Current Hit Points [SPA 0])
10: Limit Caster Class: CLR, DRU, SHM
11: Limit: Different Caster
12: Limit: 1 Proc per 1.5s
13: Cast on Max Hits: Divine Fulmination
14: Cast Divine Rain (v374)

5521 Single
Divine Alliance Rk. II
1: Cast: Divine Rain II if Hit by Spell and Conditions are Met
2: Limit Target: Single
3: Limit Effect: Current Hit Points
4: Limit Type: Beneficial
5: Limit Min Level: 96
6: Limit Max Level: 115 (Lose 100% per Level)
7: Limit Max Duration: Instant Spells Only
8: Limit Min Mana Cost: 10
9: Limit Min Value: 5000 (Current Hit Points [SPA 0])
10: Limit Caster Class: CLR, DRU, SHM
11: Limit: Different Caster
12: Limit: 1 Proc per 1.5s
13: Cast on Max Hits: Divine Fulmination II
14: Cast Divine Rain II (v374)

5742 Single
Divine Alliance Rk. III
1: Cast: Divine Rain III if Hit by Spell and Conditions are Met
2: Limit Target: Single
3: Limit Effect: Current Hit Points
4: Limit Type: Beneficial
5: Limit Min Level: 96
6: Limit Max Level: 115 (Lose 100% per Level)
7: Limit Max Duration: Instant Spells Only
8: Limit Min Mana Cost: 10
9: Limit Min Value: 5000 (Current Hit Points [SPA 0])
10: Limit Caster Class: CLR, DRU, SHM
11: Limit: Different Caster
12: Limit: 1 Proc per 1.5s
13: Cast on Max Hits: Divine Fulmination III
14: Cast Divine Rain III (v374)

5972 Single
Greater Ward of Vie
1: Absorb Melee Damage: 10%, Total: 45015
6: Cast on Rune Fade: Light of Vie IV Azia

1010 Single
Greater Ward of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 47266
6: Cast on Rune Fade: Light of Vie IV Beza

1055 Single
Greater Ward of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 49629
6: Cast on Rune Fade: Light of Vie IV Caza

1102 Single
Issuance of Spirit
1: Summon Pet: PCSwmClrS21L103FreeHealRk1 x 1 for 120s

1824 Target Ring AE
Issuance of Spirit Rk. II
1: Summon Pet: PCSwmClrS21L103FreeHealRk2 x 1 for 120s

1906 Target Ring AE
Issuance of Spirit Rk. III
1: Summon Pet: PCSwmClrS21L103FreeHealRk3 x 1 for 120s

1992 Target Ring AE
Mystical Intervention
1: Increase Current Hit Points by 16377
2: Cast Mystical Intervention Strike (v374)

1845 Single
Mystical Intervention Rk. II
1: Increase Current Hit Points by 17196
2: Cast Mystical Intervention Strike II (v374)

1928 Single
Mystical Intervention Rk. III
1: Increase Current Hit Points by 18056
2: Cast Mystical Intervention Strike III (v374)

2015 Single
Mystical Intervention Strike
1: Decrease Current Hit Points by 8877 if Not Undead or Summoned
2: Decrease Current Hit Points by 11984 if Undead
3: Decrease Current Hit Points by 10653 if Summoned

10 Targets Target
Mystical Intervention Strike II
1: Decrease Current Hit Points by 9321 if Not Undead or Summoned
2: Decrease Current Hit Points by 12583 if Undead
3: Decrease Current Hit Points by 11185 if Summoned

10 Targets Target
Mystical Intervention Strike III
1: Decrease Current Hit Points by 9787 if Not Undead or Summoned
2: Decrease Current Hit Points by 13212 if Undead
3: Decrease Current Hit Points by 11744 if Summoned

10 Targets Target
Promised Rehabilitation
1: Cast on Duration Fade: Promised Rehabilitation Trigger I
2: Stacking: Delayed Heal Marker (33180)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

1097 Single
Promised Rehabilitation Rk. II
1: Cast on Duration Fade: Promised Rehabilitation Trigger II
2: Stacking: Delayed Heal Marker (34839)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

1146 Single
Promised Rehabilitation Rk. III
1: Cast on Duration Fade: Promised Rehabilitation Trigger III
2: Stacking: Delayed Heal Marker (36581)
3: Stacking: Block New Spell if Slot 2 is Delayed Heal Marker and Less Than 0
4: Stacking: Overwrite Existing Spell if Slot 2 is Delayed Heal Marker and Less Than 0

1198 Single
Sermon of Justice
1: Decrease Current Hit Points by 20736 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

6221 Undead
Sermon of Justice Rk. II
1: Decrease Current Hit Points by 21751 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

6493 Undead
Sermon of Justice Rk. III
1: Decrease Current Hit Points by 22817 per Tick
2: 20% Chance to Cast Aquifer Slow (v340)

6777 Undead
Sound of Thunder
1: Stun for 5s up to level 105
2: Cast Inspired Heal (v374)

110 Single
Sound of Thunder Rk. II
1: Stun for 5s up to level 105
2: Cast Inspired Heal II (v374)

110 Single
Sound of Thunder Rk. III
1: Stun for 5s up to level 105
2: Cast Inspired Heal III (v374)

110 Single
Syllable of Convalescence
1: Increase Current Hit Points by 10681

2884 Caster Group
Syllable of Convalescence Rk. II
1: Increase Current Hit Points by 11215

3014 Caster Group
Syllable of Convalescence Rk. III
1: Increase Current Hit Points by 11776

3150 Caster Group
Vow of Virulence
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Virulent Strike with 200% Rate Mod

825 Self
Vow of Virulence Rk. II
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Virulent Strike II with 200% Rate Mod

825 Self
Vow of Virulence Rk. III
1: Decrease Healing by 25% (v125, Before Crit)
2: Add Melee Proc: Virulent Strike III with 200% Rate Mod

825 Self




Level 104


Icon Spell Name Spell Effects Mana / End Target Expansion
Ardent Acquittal
1: Cast Ardent Elixir (v374)
2: Decrease Disease Counter by 32
3: Decrease Poison Counter by 32
4: Decrease Curse Counter by 22
5: Decrease Corruption Counter by 14

5237 Caster Group
Ardent Acquittal Rk. II
1: Cast Ardent Elixir Rk. II (v374)
2: Decrease Disease Counter by 32
3: Decrease Poison Counter by 32
4: Decrease Curse Counter by 22
5: Decrease Corruption Counter by 14

5473 Caster Group
Ardent Acquittal Rk. III
1: Cast Ardent Elixir Rk. III (v374)
2: Decrease Disease Counter by 32
3: Decrease Poison Counter by 32
4: Decrease Curse Counter by 22
5: Decrease Corruption Counter by 14

5719 Caster Group
Ardent Hammer of Zeal
1: Summon Pet: PCPetClrS21L104HammerRk1

250 Self
Ardent Hammer of Zeal Rk. II
1: Summon Pet: PCPetClrS21L104HammerRk2

250 Self
Ardent Hammer of Zeal Rk. III
1: Summon Pet: PCPetClrS21L104HammerRk3

250 Self
Chromabash
1: Decrease Current Hit Points by 5563 if Not Undead or Summoned
2: Decrease Current Hit Points by 7510 if Undead
3: Decrease Current Hit Points by 6676 if Summoned

1031 Single
Chromabash Rk. II
1: Decrease Current Hit Points by 5841 if Not Undead or Summoned
2: Decrease Current Hit Points by 7885 if Undead
3: Decrease Current Hit Points by 7009 if Summoned

1077 Single
Chromabash Rk. III
1: Decrease Current Hit Points by 6133 if Not Undead or Summoned
2: Decrease Current Hit Points by 8280 if Undead
3: Decrease Current Hit Points by 7360 if Summoned

1125 Single
Glorious Judgment
1: Decrease Current Hit Points by 7839 if Not Undead or Summoned
2: Decrease Current Hit Points by 10583 if Undead
3: Decrease Current Hit Points by 9407 if Summoned

Recourse: Healing Twincast

1770 Single
Glorious Judgment Rk. II
1: Decrease Current Hit Points by 8231 if Not Undead or Summoned
2: Decrease Current Hit Points by 11112 if Undead
3: Decrease Current Hit Points by 9878 if Summoned

Recourse: Healing Twincast

1850 Single
Glorious Judgment Rk. III
1: Decrease Current Hit Points by 8643 if Not Undead or Summoned
2: Decrease Current Hit Points by 11668 if Undead
3: Decrease Current Hit Points by 10372 if Summoned

Recourse: Healing Twincast

1933 Single
Mark of the Vicarum
1: Decrease Damage Shield by 206
2: Increase Reverse Damage Shield by 371

1328 Single
Mark of the Vicarum Rk. II
1: Decrease Damage Shield by 216
2: Increase Reverse Damage Shield by 390

1388 Single
Mark of the Vicarum Rk. III
1: Decrease Damage Shield by 227
2: Increase Reverse Damage Shield by 410

1450 Single
Nullify Corruption
1: Decrease Corruption Counter by 52

550 Target Group
Nullify Corruption Rk. II
1: Decrease Corruption Counter by 53

550 Target Group
Nullify Corruption Rk. III
1: Decrease Corruption Counter by 54

550 Target Group
Shining Bulwark
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare IV Azia with 325% Rate Mod

899 Single
Shining Bulwark Rk. II
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare IV Beza with 325% Rate Mod

939 Single
Shining Bulwark Rk. III
1: Cast Shining Defense (v374)
7: Add Defensive Proc: Crippling Glare IV Caza with 325% Rate Mod

981 Single
Silent Behest
2: Stun for 3s up to level 100
3: Decrease Current Hit Points by 4510 if Not Undead or Summoned
4: Decrease Current Hit Points by 6089 if Undead
5: Decrease Current Hit Points by 5413 if Summoned

1682 Caster PB
Silent Behest Rk. II
2: Stun for 3s up to level 100
3: Decrease Current Hit Points by 4736 if Not Undead or Summoned
4: Decrease Current Hit Points by 6394 if Undead
5: Decrease Current Hit Points by 5684 if Summoned

1758 Caster PB
Silent Behest Rk. III
2: Stun for 3s up to level 100
3: Decrease Current Hit Points by 4973 if Not Undead or Summoned
4: Decrease Current Hit Points by 6714 if Undead
5: Decrease Current Hit Points by 5968 if Summoned

1837 Caster PB
Tectonic Destruction
1: Decrease Current Hit Points by 6024 if Not Undead or Summoned
2: Decrease Current Hit Points by 8132 if Undead
3: Decrease Current Hit Points by 7229 if Summoned

2364 Caster PB
Tectonic Destruction Rk. II
1: Decrease Current Hit Points by 6325 if Not Undead or Summoned
2: Decrease Current Hit Points by 8539 if Undead
3: Decrease Current Hit Points by 7590 if Summoned

2470 Caster PB
Tectonic Destruction Rk. III
1: Decrease Current Hit Points by 6641 if Not Undead or Summoned
2: Decrease Current Hit Points by 8965 if Undead
3: Decrease Current Hit Points by 7969 if Summoned

2581 Caster PB
Unblemished Blood
1: Decrease Poison Counter by 38
2: Decrease Poison Counter by 38
3: Decrease Disease Counter by 38
4: Decrease Disease Counter by 38
5: Decrease Curse Counter by 48
6: Decrease Corruption Counter by 48

175 Single
Unblemished Blood Rk. II
1: Decrease Poison Counter by 39
2: Decrease Poison Counter by 39
3: Decrease Disease Counter by 39
4: Decrease Disease Counter by 39
5: Decrease Curse Counter by 49
6: Decrease Corruption Counter by 49

175 Single
Unblemished Blood Rk. III
1: Decrease Poison Counter by 40
2: Decrease Poison Counter by 40
3: Decrease Disease Counter by 40
4: Decrease Disease Counter by 40
5: Decrease Curse Counter by 50
6: Decrease Corruption Counter by 50

175 Single




Level 105


Icon Spell Name Spell Effects Mana / End Target Expansion
Ardent Contravention
1: Cast Ardent Contravention Strike (v374)
2: Cast Ardent Contravention Heal (v374)

2322 Single
Ardent Contravention Heal
1: Increase Current Hit Points by 12203

10 Targets Target
Ardent Contravention Heal II
1: Increase Current Hit Points by 12813

10 Targets Target
Ardent Contravention Heal III
1: Increase Current Hit Points by 13454

10 Targets Target
Ardent Contravention Rk. II
1: Cast Ardent Contravention Strike II (v374)
2: Cast Ardent Contravention Heal II (v374)

2426 Single
Ardent Contravention Rk. III
1: Cast Ardent Contravention Strike III (v374)
2: Cast Ardent Contravention Heal III (v374)

2535 Single
Ardent Contravention Strike
1: Decrease Current Hit Points by 11789 if Not Undead or Summoned
2: Decrease Current Hit Points by 15915 if Undead
3: Decrease Current Hit Points by 14147 if Summoned

10 Single
Ardent Contravention Strike II
1: Decrease Current Hit Points by 12378 if Not Undead or Summoned
2: Decrease Current Hit Points by 16710 if Undead
3: Decrease Current Hit Points by 14854 if Summoned

10 Single
Ardent Contravention Strike III
1: Decrease Current Hit Points by 12997 if Not Undead or Summoned
2: Decrease Current Hit Points by 17546 if Undead
3: Decrease Current Hit Points by 15597 if Summoned

10 Single
Armor of the Ardent
1: Increase Max Hit Points by 3423
2: Increase Armor Class by 50 to 66, Based on Class
3: Increase Current Hit Points by 3423
4: Increase Current Mana by 63 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 4423

1692 Self
Armor of the Ardent Rk. II
1: Increase Max Hit Points by 3594
2: Increase Armor Class by 52 to 69, Based on Class
3: Increase Current Hit Points by 3594
4: Increase Current Mana by 66 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 4594

1768 Self
Armor of the Ardent Rk. III
1: Increase Max Hit Points by 3774
2: Increase Armor Class by 55 to 72, Based on Class
3: Increase Current Hit Points by 3774
4: Increase Current Mana by 69 per Tick
5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 4774

1848 Self
Blood of the Vicarum
1: Decrease Damage Shield by 206
2: Increase Reverse Damage Shield by 371

2098 Single
Blood of the Vicarum Rk. II
1: Decrease Damage Shield by 216
2: Increase Reverse Damage Shield by 390

2171 Single
Blood of the Vicarum Rk. III
1: Decrease Damage Shield by 227
2: Increase Reverse Damage Shield by 410

2247 Single
Convalescent Splash
Hate Override: 100

1: Increase Current Hit Points by 5859

2332 Target Ring AE
Convalescent Splash Rk. II
Hate Override: 100

1: Increase Current Hit Points by 6152

2437 Target Ring AE
Convalescent Splash Rk. III
Hate Override: 100

1: Increase Current Hit Points by 6460

2547 Target Ring AE
Elixir of the Seas
1: Increase Current Hit Points by 7479 per Tick

3940 Caster Group
Elixir of the Seas Rk. II
1: Increase Current Hit Points by 7853 per Tick

4117 Caster Group
Elixir of the Seas Rk. III
1: Increase Current Hit Points by 8246 per Tick

4302 Caster Group
Fervid Renewal
1: Increase Current Hit Points by 17841
2: Decrease Poison Counter by 38
3: Decrease Disease Counter by 38
4: Decrease Curse Counter by 38

2774 Single
Fervid Renewal Rk. II
1: Increase Current Hit Points by 18733
2: Decrease Poison Counter by 38
3: Decrease Disease Counter by 38
4: Decrease Curse Counter by 38

2899 Single
Fervid Renewal Rk. III
1: Increase Current Hit Points by 19670
2: Decrease Poison Counter by 38
3: Decrease Disease Counter by 38
4: Decrease Curse Counter by 38

3029 Single
Hand of Surety
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 10431
2: Increase Max Hit Points by 8038
3: Increase Current Hit Points by 8038
4: Increase Armor Class by 83 to 110, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 10431

6859 Target Group
Hand of Surety Rk. II
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 10878
2: Increase Max Hit Points by 8440
3: Increase Current Hit Points by 8440
4: Increase Armor Class by 88 to 116, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 10878

7168 Target Group
Hand of Surety Rk. III
1: Stacking: Block New Spell if Slot 3 is Max Hit Points and Less Than 11347
2: Increase Max Hit Points by 8862
3: Increase Current Hit Points by 8862
4: Increase Armor Class by 92 to 121, Based on Class
5: Stacking: Overwrite Existing Spell if Slot 3 is Max Hit Points and Less Than 11347

7491 Target Group
Rallied Greater Ward of Vie
1: Absorb Melee Damage: 10%, Total: 45015
6: Cast on Rune Fade: Light of Vie IV Azia

1401 Caster Group
Rallied Greater Ward of Vie Rk. II
1: Absorb Melee Damage: 10%, Total: 47266
6: Cast on Rune Fade: Light of Vie IV Beza

1464 Caster Group
Rallied Greater Ward of Vie Rk. III
1: Absorb Melee Damage: 10%, Total: 49629
6: Cast on Rune Fade: Light of Vie IV Caza

1530 Caster Group
Unified Hand of Nonia
1: Cast Benediction of Piety (v374)
2: Cast Symbol of Nonia (v374)
3: Cast Ward of the Ardent (v374)

8774 Caster Group
Unified Hand of Nonia Rk. II
1: Cast Benediction of Piety Rk. II (v374)
2: Cast Symbol of Nonia Rk. II (v374)
3: Cast Ward of the Ardent Rk. II (v374)

9122 Caster Group
Unified Hand of Nonia Rk. III
1: Cast Benediction of Piety Rk. III (v374)
2: Cast Symbol of Nonia Rk. III (v374)
3: Cast Ward of the Ardent Rk. III (v374)

9484 Caster Group
Unified Hand of Surety
1: Cast Benediction of Piety (v374)
2: Cast Surety (v374)

7478 Target Group
Unified Hand of Surety Rk. II
1: Cast Benediction of Piety Rk. II (v374)
2: Cast Surety Rk. II (v374)

7766 Target Group
Unified Hand of Surety Rk. III
1: Cast Benediction of Piety Rk. III (v374)
2: Cast Surety Rk. III (v374)

8068 Target Group
Vicarum's Retort
1: Cast Vicarum's Channeled Mark (v374)
7: Add Melee Proc: Vicarum's Retort Effect with 400% Rate Mod

727 Single
Vicarum's Retort Rk. II
1: Cast Vicarum's Channeled Mark II (v374)
7: Add Melee Proc: Vicarum's Retort Effect II with 400% Rate Mod

756 Single
Vicarum's Retort Rk. III
1: Cast Vicarum's Channeled Mark III (v374)
7: Add Melee Proc: Vicarum's Retort Effect III with 400% Rate Mod

786 Single
Word of Greater Reformation
1: Increase Current Hit Points by 12828
2: Decrease Disease Counter by 36
3: Decrease Poison Counter by 36
4: Decrease Curse Counter by 27

2777 Caster Group
Word of Greater Reformation Rk. II
1: Increase Current Hit Points by 13469
2: Decrease Disease Counter by 36
3: Decrease Poison Counter by 36
4: Decrease Curse Counter by 27

2902 Caster Group
Word of Greater Reformation Rk. III
1: Increase Current Hit Points by 14142
2: Decrease Disease Counter by 36
3: Decrease Poison Counter by 36
4: Decrease Curse Counter by 27

3033 Caster Group