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Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Order: Source:










Icon Spell Name Classes Spell Effects Expansion
Septic Wounds Necromancer (115)
1: Decrease Current Hit Points by 5056 per Tick
4: Increase Curse Counter by 22
7: Cast on Duration Fade: Septic Proliferation

Septic Wounds Rk. II Necromancer (115)
1: Decrease Current Hit Points by 5309 per Tick
4: Increase Curse Counter by 22
7: Cast on Duration Fade: Septic Proliferation II

Septic Wounds Rk. III Necromancer (115)
1: Decrease Current Hit Points by 5574 per Tick
4: Increase Curse Counter by 22
7: Cast on Duration Fade: Septic Proliferation III

Septic Proliferation Necromancer (115)
1: Decrease Current Hit Points by 17123 per Tick

Septic Proliferation II Necromancer (115)
1: Decrease Current Hit Points by 17979 per Tick

Septic Proliferation III Necromancer (115)
1: Decrease Current Hit Points by 18878 per Tick