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Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Order: asc Source:










Icon Spell Name Classes Spell Effects Expansion
Danvid's Decay Necromancer (111)
1: Increase Disease Counter by 22
2: Decrease Current Hit Points by 8146 per tick

Danvid's Decay Rk. II Necromancer (111)
1: Increase Disease Counter by 22
2: Decrease Current Hit Points by 8553 per tick

Danvid's Decay Rk. III Necromancer (111)
1: Increase Disease Counter by 22
2: Decrease Current Hit Points by 8981 per tick