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Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Order: Source:











Test Server Data

Icon Spell Name Classes Spell Effects Expansion
Shield of Scales Necromancer (106) - Wizard (106) - Magician (106) - Enchanter (106)
1: Increase Max Hit Points by 5316
2: Increase Armor Class by 86 to 114, Based on Class
3: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 6316
6: Increase Magic Resist by 154

Shield of Scales Rk. II Necromancer (106) - Wizard (106) - Magician (106) - Enchanter (106)
1: Increase Max Hit Points by 5582
2: Increase Armor Class by 91 to 120, Based on Class
3: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 6632
6: Increase Magic Resist by 156

Shield of Scales Rk. III Necromancer (106) - Wizard (106) - Magician (106) - Enchanter (106)
1: Increase Max Hit Points by 5861
2: Increase Armor Class by 95 to 126, Based on Class
3: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 6964
6: Increase Magic Resist by 158