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Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Order: Source:











Test Server Data

Icon Spell Name Classes Spell Effects Expansion
Spellbound Shield Enchanter (76)
1: Increase Max Hit Points by 537
2: Increase Armor Class by 14 to 18, Based on Class
3: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1537
6: Increase Magic Resist by 54

Spellbound Shield Rk. II Enchanter (76)
1: Increase Max Hit Points by 634
2: Increase Armor Class by 16 to 21, Based on Class
3: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1634
6: Increase Magic Resist by 61

Spellbound Shield Rk. III Enchanter (76)
1: Increase Max Hit Points by 683
2: Increase Armor Class by 17 to 22, Based on Class
3: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1683
6: Increase Magic Resist by 65