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Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Order: Source:










Icon Spell Name Classes Spell Effects Expansion
Survival of the Favored Druid (113)
1: Increase Current Hit Points by 5895 if Hit Points Between 55 and 65 Percent
2: Increase Current Hit Points by 11790 if Hit Points Between 45 and 55 Percent
3: Increase Current Hit Points by 17686 if Hit Points Between 35 and 45 Percent
4: Increase Current Hit Points by 23575 if Hit Points Between 25 and 35 Percent
5: Increase Current Hit Points by 29469 if Hit Points Between 1 and 25 Percent

Survival of the Favored Rk. II Druid (113)
1: Increase Current Hit Points by 6190 if Hit Points Between 55 and 65 Percent
2: Increase Current Hit Points by 12380 if Hit Points Between 45 and 55 Percent
3: Increase Current Hit Points by 18570 if Hit Points Between 35 and 45 Percent
4: Increase Current Hit Points by 24754 if Hit Points Between 25 and 35 Percent
5: Increase Current Hit Points by 30942 if Hit Points Between 1 and 25 Percent

Survival of the Favored Rk. III Druid (113)
1: Increase Current Hit Points by 6500 if Hit Points Between 55 and 65 Percent
2: Increase Current Hit Points by 12999 if Hit Points Between 45 and 55 Percent
3: Increase Current Hit Points by 19499 if Hit Points Between 35 and 45 Percent
4: Increase Current Hit Points by 25992 if Hit Points Between 25 and 35 Percent
5: Increase Current Hit Points by 32489 if Hit Points Between 1 and 25 Percent