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Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Order: Source:










Icon Spell Name Classes Spell Effects Expansion
Survival of the Fittest Druid (78)
1: Increase Current Hit Points by 1285 if Hit Points Between 55 and 65 Percent
2: Increase Current Hit Points by 2570 if Hit Points Between 45 and 55 Percent
3: Increase Current Hit Points by 3854 if Hit Points Between 35 and 45 Percent
4: Increase Current Hit Points by 5139 if Hit Points Between 25 and 35 Percent
5: Increase Current Hit Points by 6424 if Hit Points Between 1 and 25 Percent

Survival of the Fittest Rk. II Druid (78)
1: Increase Current Hit Points by 1394 if Hit Points Between 55 and 65 Percent
2: Increase Current Hit Points by 2787 if Hit Points Between 45 and 55 Percent
3: Increase Current Hit Points by 4181 if Hit Points Between 35 and 45 Percent
4: Increase Current Hit Points by 5574 if Hit Points Between 25 and 35 Percent
5: Increase Current Hit Points by 6968 if Hit Points Between 1 and 25 Percent

Survival of the Fittest Rk. III Druid (78)
1: Increase Current Hit Points by 1467 if Hit Points Between 55 and 65 Percent
2: Increase Current Hit Points by 2933 if Hit Points Between 45 and 55 Percent
3: Increase Current Hit Points by 4400 if Hit Points Between 35 and 45 Percent
4: Increase Current Hit Points by 5866 if Hit Points Between 25 and 35 Percent
5: Increase Current Hit Points by 7333 if Hit Points Between 1 and 25 Percent