Printer Friendly Version

Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Order: Source:











Test Server Data

Icon Spell Name Classes Spell Effects Expansion
Antediluvian Intervention Shaman (118)
1: Increase Current Hit Points by 7087 if Hit Points Between 55 and 65 Percent
2: Increase Current Hit Points by 14176 if Hit Points Between 45 and 55 Percent
3: Increase Current Hit Points by 21264 if Hit Points Between 35 and 45 Percent
4: Increase Current Hit Points by 28346 if Hit Points Between 25 and 35 Percent
5: Increase Current Hit Points by 35432 if Hit Points Between 1 and 25 Percent

Antediluvian Intervention Rk. II Shaman (118)
1: Increase Current Hit Points by 7441 if Hit Points Between 55 and 65 Percent
2: Increase Current Hit Points by 14885 if Hit Points Between 45 and 55 Percent
3: Increase Current Hit Points by 22327 if Hit Points Between 35 and 45 Percent
4: Increase Current Hit Points by 29763 if Hit Points Between 25 and 35 Percent
5: Increase Current Hit Points by 37204 if Hit Points Between 1 and 25 Percent

Antediluvian Intervention Rk. III Shaman (118)
1: Increase Current Hit Points by 7813 if Hit Points Between 55 and 65 Percent
2: Increase Current Hit Points by 15629 if Hit Points Between 45 and 55 Percent
3: Increase Current Hit Points by 23443 if Hit Points Between 35 and 45 Percent
4: Increase Current Hit Points by 31251 if Hit Points Between 25 and 35 Percent
5: Increase Current Hit Points by 39064 if Hit Points Between 1 and 25 Percent