1:
Increase Spell Damage Taken by 1% to 25% (v296, Before Crit) 2:
Increase Hit Damage Taken by 15% 4:
Increase Accuracy by 10000% 5:
Increase Hit Damage Bonus by 532
1:
Increase Spell Damage Taken by 1% to 25% (v296, Before Crit) 2:
Increase Hit Damage Taken by 15% 4:
Increase Accuracy by 10000% 5:
Increase Hit Damage Bonus by 559
1:
Increase Spell Damage Taken by 1% to 25% (v296, Before Crit) 2:
Increase Hit Damage Taken by 15% 4:
Increase Accuracy by 10000% 5:
Increase Hit Damage Bonus by 587