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Spells & Skills

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Anodyne Gambit Rk. III


Wizard (120)

Slot 1: Increase Spell Damage by 14953 (v286, After Crit)
Slot 2: Cast on Max Hits: Anodyne Refreshment III
Slot 3: Limit Max Level: 130 (Lose 10% per Level)
Slot 4: Limit Effect: Current Hit Points
Slot 5: Limit Type: Detrimental
Slot 6: Cast on Duration Fade: Anodyne Reflection III
Slot 7: Limit Max Duration: Instant Spells Only
Slot 8: Limit Min Level: 114
Slot 9: Limit Max Casting Time: 3s
Slot 10: Limit Min Mana Cost: 100


Mana: 1997
Casting Time: 1.5s
Recast Time: 7m
Spell Bar Lockout: 1.5s
Interruptible: Yes
Dispellable: Yes
Duration: 3 ticks
Skill: Abjuration
Target: Self
Spell Type: Beneficial: Blockable
Max Hits: 4
Max Hits Type: Matching Spells
Restriction: Cannot Remove
Timer ID: Spell 3
Song Window: Yes




In Game Description: Adds #1 damage to direct damage spells between levels #8 and #3 that have a base casting time less than #9 seconds and cost more than #10 mana. If all %L charges are used before %z passes, *#2%N will restore a large amount of mana to you. If this spell wears off naturally, *#6%N will damage you and grant a smaller amount of mana.

Land on You: You attempt a magical gambit.
Land on Other: Target attempts a magical gambit.
Wear off: Your magical gambit ends.


Drop Down Menu 1: Heals -> Mana Flow






Anodyne Gambit Rk. III By: EQResource Spell Parser On: October 05, 2022, 04:54:48 AM

Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=65467







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