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Anodyne Gambit
Wizard (120)
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Slot 1:
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Increase Spell Damage by 13563 (v286, After Crit) |
Slot 2:
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Cast on Max Hits: Anodyne Refreshment |
Slot 3:
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Limit Max Level: 130 (Lose 10% per Level) |
Slot 4:
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Limit Effect: Current Hit Points |
Slot 5:
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Limit Type: Detrimental |
Slot 6:
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Cast on Duration Fade: Anodyne Reflection |
Slot 7:
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Limit Max Duration: Instant Spells Only |
Slot 8:
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Limit Min Level: 114 |
Slot 9:
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Limit Max Casting Time: 3s |
Slot 10:
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Limit Min Mana Cost: 100 |
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Mana:
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1777 |
Casting Time:
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1.5s |
Recast Time:
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7m |
Spell Bar Lockout:
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1.5s |
Interruptible:
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Yes |
Dispellable:
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Yes |
Duration:
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3 ticks |
Skill:
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Abjuration |
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Target:
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Self |
Spell Type:
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Beneficial: Blockable |
Max Hits:
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4 |
Max Hits Type:
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Matching Spells |
Restriction:
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Cannot Remove |
Timer ID:
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Spell 3 |
Song Window:
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Yes
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In Game Description:
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Adds #1 damage to direct damage spells between levels #8 and #3 that have a base casting time less than #9 seconds and cost more than #10 mana. If all %L charges are used before %z passes, *#2%N will restore a large amount of mana to you. If this spell wears off naturally, *#6%N will damage you and grant a smaller amount of mana. |
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Land on You:
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You attempt a magical gambit. |
Land on Other:
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Target attempts a magical gambit. |
Wear off:
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Your magical gambit ends. |
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Drop Down Menu 1:
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Heals -> Mana Flow
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Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=65465