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Spells & Skills

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Spellbreaker's Fortress Rk. II


Beastlord (120)

Slot 1: Increase Chance to Resist Spell by 31%
Slot 2: Absorb Spell Damage: 80%, Total: 148680
Slot 3: Stacking: Overwrite Existing Spell if Slot 1 is Absorb Hits and Less Than 31
Slot 4: Stacking: Block New Spell if Slot 1 is Absorb Hits and Less Than 31
Slot 5: Cast on Rune Fade: Spellbreaker's Mending VI Beza


Mana: 1518
Casting Time: 3s
Recast Time: 36s
Spell Bar Lockout: 1.5s
Interruptible: Yes
Dispellable: Yes
Duration: 36m
Skill: Abjuration
Target: Pet
Spell Type: Beneficial: Blockable
Range: 100
Max Hits: 10
Max Hits Type: Incoming Spells
Timer ID: Spell 10




In Game Description: Places a rampart around your warder that increases its ability to resist detrimental spells by #1% and absorbs #2% of incoming spell damage for %z or until it absorbs @2 points of damage. If it fades due to absorbing too much damage, your warder will be healed for *#5@1 hit points.

Land on You: You have been protected from harm.
Land on Other: Target has been protected by a spellbreaker's armor.
Wear off: The spellbreaker's armor fades.


Drop Down Menu 1: Pet -> Resist Buff






Spellbreaker's Fortress Rk. II By: EQResource Spell Parser On: October 05, 2021, 08:47:46 AM

Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=64168







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