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Marvel's Command Rk. III
Enchanter (120)
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Slot 1:
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Charm up to level 119 |
Slot 2:
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Increase Agility by 455 |
Slot 3:
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Increase Dexterity by 380 |
Slot 4:
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Increase Attack by 319 |
Slot 5:
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Increase Melee Haste by 68% |
Slot 6:
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Increase Chance to Critical Hit by 35% |
Slot 7:
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Increase Chance to Triple Attack by 22% |
Slot 8:
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Increase Critical Hit Damage by 15% of Base Damage |
Slot 9:
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Cast on Fade: Marvel's Command Chance III |
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Mana:
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4764 |
Casting Time:
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5s |
Recast Time:
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1.5s |
Spell Bar Lockout:
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1.5s |
Interruptible:
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Yes |
Dispellable:
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Yes |
Duration:
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7m 30s |
Skill:
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Alteration |
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Target:
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Single |
Spell Type:
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Detrimental - Resist: Magic -35 |
Range:
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200 |
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In Game Description:
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Infiltrates your target's mind, allowing you to control them for up to %z and increasing their agility by #2, dexterity by #3, attack power by #4, and attack speed by #5% while you do. This spell works on creatures up to level @1. There is a *#9#1% chance for this spell to stun its target when it wears off. |
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Land on You:
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Your body refuses to obey you. |
Land on Other:
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Target is charmed. |
Wear off:
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You are no longer charmed. |
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Drop Down Menu 1:
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Utility Detrimental -> Charm
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Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=63999