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Spells & Skills

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Dire Seizure


Shadow Knight (120)

Slot 1: Increase Disease Counter by 30
Slot 2: Decrease Strength by 290
Slot 3: Decrease Armor Class by 24 to 31, Based on Class
Slot 4: Decrease Current Hit Points by 7857 per Tick


Mana: 10372
Casting Time: Instant
Recast Time: 1.5s
Spell Bar Lockout: 1.5s
Dispellable: No
Duration: 60s
Skill: Alteration
Target: Single
Spell Type: Detrimental - Resist: Disease
Range: 200
Stacking: Dire Constriction 23 - One per Player (Equal or Greater)


Items with this effect:




In Game Description: Causes your target's heart beat to become irregular, adding @1 disease counters, lowering their strength by up to @2, armor class by up to @3, and doing #4 damage every six seconds for %z.

Land on You: Your heart is wrapped in a grip of darkness.
Land on Other: Target's heart is wrapped in a grip of darkness.
Wear off: The grip of darkness fades.


Drop Down Menu 1: Damage Over Time -> Disease






Dire Seizure By: EQResource Spell Parser On: October 05, 2021, 08:46:46 AM

Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=62722







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