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Night's Calming Rk. II
Warrior (116) - Paladin (116) - Shadow Knight (116) - Ranger (116) - Beastlord (116) - Monk (116) - Rogue (116) - Berserker (116)
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Slot 1:
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Increase Current Endurance by 11694 per Tick |
Slot 3:
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Cap Endurance at Lowest: 33% or 171000 |
Slot 9:
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Increase Weapon Delay by 1000% |
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Caster Restriction: Must have Under 25% Endurance |
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Endurance:
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30 |
End Upkeep:
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1 per Second |
Casting Time:
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Instant |
Recast Time:
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6m |
Dispellable:
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No |
Duration:
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8 ticks |
Skill:
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Defense (Combat Skill) |
Hate Override:
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1 |
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Target:
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Self |
Spell Type:
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Beneficial: Blockable |
Timer ID:
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Discipline 13 |
Song Window:
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Yes
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In Game Description:
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You rest your arms, slowing melee attacks by #9% for %z. Adds #1 endurance to your pool every six seconds until you reach #3% of your maximum or $3 total, whichever is lower. |
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Land on You:
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You slow down and take some deep breaths. |
Land on Other:
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Target slows down and takes some deep breaths. |
Wear off:
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You end your rest. |
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Drop Down Menu 1:
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Disciplines -> Timer 13
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Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=62001