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Spells & Skills

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Night's Calming


Warrior (116) - Paladin (116) - Shadow Knight (116) - Ranger (116) - Beastlord (116) - Monk (116) - Rogue (116) - Berserker (116)

Slot 1: Increase Current Endurance by 11137 per Tick
Slot 3: Cap Endurance at Lowest: 30% or 163000
Slot 9: Increase Weapon Delay by 1000%

Caster Restriction: Must have Under 21% Endurance


Endurance: 30
End Upkeep: 1 per Second
Casting Time: Instant
Recast Time: 6m
Dispellable: No
Duration: 8 ticks
Skill: Defense (Combat Skill)
Hate Override: 1
Target: Self
Spell Type: Beneficial: Blockable
Timer ID: Discipline 13
Song Window: Yes


Items with this effect:




In Game Description: You rest your arms, slowing melee attacks by #9% for %z. Adds #1 endurance to your pool every six seconds until you reach #3% of your maximum or $3 total, whichever is lower.

Land on You: You slow down and take some deep breaths.
Land on Other: Target slows down and takes some deep breaths.
Wear off: You end your rest.


Drop Down Menu 1: Disciplines -> Timer 13






Night's Calming By: EQResource Spell Parser On: October 05, 2021, 08:46:16 AM

Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=62000







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