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Spells & Skills

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Ennui


Shaman (112)

Slot 3: Add Defensive Proc: Ennui Trigger with 400% Rate Mod


Mana: 2326
Casting Time: 3s
Recast Time: 1.5s
Spell Bar Lockout: 1.5s
Interruptible: Yes
Dispellable: Yes
Duration: 4m 30s
Skill: Alteration
Target: Single
Spell Type: Beneficial: Blockable
Range: 100
Max Hits: 240
Max Hits Type: Defensive Procs


Items with this effect:




In Game Description: Calls forth a protective spirit to guard your target for %z. The spirit can intervene when a creature strikes your target, lowering the creature's attack speed by *#3#2%. When the spirit intervenes, there is a *#3*%R#1% chance it will also heal the target for *#3*%R*$1#2 hit points every six seconds for *#3*%R*$1%z. This effect will fade after %z or after %L interventions.

Land on You: Your armor pulses with a dull aura.
Land on Other: Target's armor pulses with a dull aura.
Wear off: The dull aura fades.


Drop Down Menu 1: Utility Beneficial -> Combat Innates






Ennui By: EQResource Spell Parser On: October 17, 2019, 02:52:12 PM

Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=59715







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