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Improved Familiar VIII
Wizard (AA)
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Slot 1:
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Increase Spell Damage by 1% to 25% (v124, Before DoT Crit, After DD Crit) |
Slot 2:
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Increase All Resists by 30 |
Slot 3:
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Limit Max Duration: Instant Spells Only |
Slot 4:
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Limit Type: Detrimental |
Slot 5:
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Increase Critical DD Damage by 6% of Base Damage |
Slot 6:
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Limit Target: Single |
Slot 7:
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Limit Max Level: 253 (Lose 100% per Level) |
Slot 8:
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Limit Type: Exclude Combat Skills |
Slot 9:
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Increase Effective Casting Level by 9 |
Slot 10:
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See Invisible |
Slot 11:
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Increase Max Mana by 350 |
Slot 12:
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Increase Current Mana by 8 per Tick |
Slot 13:
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If Not Item Click: Also Cast Summon Improved Familiar I |
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Mana:
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0 |
Casting Time:
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Instant |
Dispellable:
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No |
Duration:
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6h |
Skill:
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Melee |
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Target:
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Self |
Spell Type:
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Beneficial: Blockable |
Stacking:
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Familiar Stat C 1 - Only One (Always Overwrite) |
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In Game Description:
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Triggers *$13%N, the physical manifestation of your familiar. Increases the damage of your single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures. |
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Land on You:
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You channel pure magic into the form of an improved familiar. |
Land on Other:
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Target channels pure magic into the form of an improved familiar. |
Wear off:
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Your familiar departs. |
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Questions? Comments? Post them here! Original page - https://spells.eqresource.com/spells.php?id=5951