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Mental Torment Rk. II


Shadow Knight (111)

Slot 2: Add Melee Proc: Mental Torment Strike II


Mana: 1304
Casting Time: 3s
Recast Time: 4s
Spell Bar Lockout: 1.5s
Interruptible: Yes
Dispellable: Yes
Duration: 1h
Skill: Alteration
Target: Self
Spell Type: Beneficial: Blockable




In Game Description: Surrounds your hands in an unholy aura for %z. This allows your attacks a chance to tear at your opponent's mind, dealing *#2#1 damage and absorbing *#2#2% of that damage as mental energy, up to a maximum of *#2@2.

Land on You: Your hands glow with a sickly green aura.
Land on Other: Target's hands glow with a sickly green aura.
Wear off: The green aura fades away.


Drop Down Menu 1: Utility Beneficial -> Combat Innates






Mental Torment Rk. II By: EQResource Spell Parser On: October 17, 2019, 02:52:09 PM

Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=59109







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