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Curse of Imbalance


Not a player spell: Clicky, NPC spell, Proc, etc.

Slot 21: Increase Spell and DoT Damage Taken by 50% to 60% (v483, After Crit)
Slot 22: Limit Spell: Smasher's Hammer
Slot 23: Limit Spell: Primary Shockwave
Slot 24: Limit Spell: Secondary Shockwave
Slot 25: Limit Spell: Tertiary Shockwave
Slot 26: Warp a Short Distance in a Random Direction (Shadowstep)
Slot 27: Alter Vision: Base1=2 Base2=20 Max=0
Slot 28: Tint Vision: Red=0 Green=128 Blue=0


Mana: 0
Casting Time: Instant
Dispellable: No
Duration: 6 ticks
Skill: Melee
Target: Single
Spell Type: Detrimental - Resist: Unresistable
Range: 1000
Restriction: Cannot Remove




In Game Description: A curse lands on you and your inner ear fails. You stumble to a new position, and will take between #21% and $21% more damage from *#22%N, *#23%N, *#24%N, or *#25%N for %z.

Land on You: A curse lands on you and your inner ear fails.
Wear off: You regain your balance.






Curse of Imbalance By: EQResource Spell Parser On: January 19, 2022, 12:54:10 PM

Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=54389







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