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Second Wind VII
Magician (AA)
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Slot 2:
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Increase Current Hit Points by 90000 |
Slot 3:
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Increase Current Hit Points by 14000 per Tick |
Slot 4:
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Absorb 25 Hits or Spells, Max per Hit: 5000 |
Slot 7:
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Increase Armor Class by 53 to 70, Based on Class (v416) |
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Mana:
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0 |
Casting Time:
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Instant |
Dispellable:
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Yes |
Duration:
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3 ticks |
Skill:
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Melee |
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Target:
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Pet |
Spell Type:
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Beneficial: Blockable |
Range:
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250 |
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In Game Description:
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Instantly heals #2 health then #3 health every 6 seconds, increases armor class by #7 points, and absorbs #4 hits for up to @4 damage per hit. |
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Land on Other:
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Target looks invigorated. |
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Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=53573