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Spells & Skills

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Second Wind VII


Magician (AA)

Slot 2: Increase Current Hit Points by 90000
Slot 3: Increase Current Hit Points by 14000 per Tick
Slot 4: Absorb 25 Hits or Spells, Max per Hit: 5000
Slot 7: Increase Armor Class by 53 to 70, Based on Class (v416)


Mana: 0
Casting Time: Instant
Dispellable: Yes
Duration: 3 ticks
Skill: Melee
Target: Pet
Spell Type: Beneficial: Blockable
Range: 250




In Game Description: Instantly heals #2 health then #3 health every 6 seconds, increases armor class by #7 points, and absorbs #4 hits for up to @4 damage per hit.

Land on Other: Target looks invigorated.






Second Wind VII By: EQResource Spell Parser On: November 08, 2021, 09:28:40 AM

Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=53573







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