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Reaver's Bargain I


Shadow Knight (AA)

Slot 2: Absorb Damage using Mana: 1%
Slot 3: Increase Max Negative Hit Points by 40000
Slot 4: Absorb Melee Damage: 75%, on Hits over 25000, Total: 1000000
Slot 5: Cast Reaver's Exhaustion when Condition Met: Mana Or Endurance Below 20 Percent


Endurance: 0
End Upkeep: 750 per Second
Casting Time: Instant
Dispellable: No
Duration: 2m 30s
Target: Self
Spell Type: Beneficial: Blockable
Restriction: Cannot Remove
Timer ID: Discipline 0




In Game Description: The Reaver's Bargain can be activated only if you are above 20% mana and endurance.
Consumes 750 endurance per second to allow you to absorb #2% of incoming damage with your mana, protects against #4% of damage over $4 points per strike for up to @4 total damage, and increases your unconscious health by #3 points for %z.

Once started the Reaver's Bargain cannot be ended early and should your mana or endurance drop below 10% you will be overcome by Reaver's Exhaustion which ends the bargain and drains your remaining mana and endurance.

Land on You: You make a dark bargain.
Land on Other: Target makes a dark bargain.
Wear off: Your bargain ends.






Reaver's Bargain I By: EQResource Spell Parser On: June 11, 2016, 03:46:54 PM

Questions? Comments? Post them here! Original page - https://spells.eqresource.com/spells.php?id=49543







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