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Darkmist Guard Rk. II


Wizard (103)

Slot 1: Absorbs 100% of All Damage until 28792 Damage Absorbed
Slot 2: Cast on Rune Fade: Bleakmist Grasp
Slot 3: Add Defensive Proc: Tendrilmist Guard Effect


Mana: 2391
Casting Time: 5s
Recast Time: 1.5s
Spell Bar Lockout: 1.5s
Interruptible: Yes
Dispellable: Yes
Duration: 2h
Skill: Abjuration
Target: Self
Spell Type: Beneficial: Blockable


Items with this effect:




In Game Description: Calls forth dark tendrils that protect you from harm and have a chance to ensnare those that strike you. The tendrils can absorb #1 damage before fading. If the protection fades in this way, nearby enemies will become snared as the tendrils unravel.

Land on You: Squirming mists protect your body.
Land on Other: Target's skin is covered in squirming mists.






Darkmist Guard Rk. II By: EQResource Spell Parser On: June 11, 2016, 03:46:33 PM

Questions? Comments? Post them here! Original page - https://spells.eqresource.com/spells.php?id=44633







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