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Spells & Skills

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Armor of the Ardent Rk. II


Cleric (105)

Slot 1: Increase Max Hit Points by 3594
Slot 2: Increase Armor Class by 52 to 69, Based on Class
Slot 3: Increase Current Hit Points by 3594
Slot 4: Increase Current Mana by 66 per Tick
Slot 5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 4594


Mana: 1768
Casting Time: 4.5s
Recast Time: 1.5s
Spell Bar Lockout: 1.5s
Interruptible: Yes
Dispellable: Yes
Duration: 2h 30m
Skill: Abjuration
Target: Self
Spell Type: Beneficial: Blockable


Items with this effect:




In Game Description: Places holy armor around you, increasing your hit points, armor class, and mana regeneration for %z.

Land on You: Ardent armor surrounds you.
Land on Other: Target is surrounded by ardent armor.
Wear off: The ardent protective aura fades.


Drop Down Menu 1: HP Buffs -> Shielding






Armor of the Ardent Rk. II By: EQResource Spell Parser On: June 11, 2016, 03:46:27 PM

Questions? Comments? Post them here! Original page - https://spells.eqresource.com/spells.php?id=43233







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