March 23, 2020 - More In Game Bonuses - EQ Patch 3/18 - Upcoming Overseer Changes - Happy 21 years of EverQuest! - A Note from Jennifer Chan - A Message from Holly "Windstalker" Longdale - EQResource Software! - GamParse 1.6.1.x Update Thread - EQResource Discord Server - EQ Resource in-game channel




Spells & Skills

History | Raw Spell Data | Compare Versions | Timer Info


Test Server Data


Last Stand Discipline Rk. II


Warrior (98)

Slot 1: Increase Melee Mitigation by 45%
Slot 2: Add Proc: Last Stand Effect II with 100% Rate Mod
Slot 3: Stacking: Block new Spell if Slot 2 is Melee Proc and Less Than 999999


Endurance: 2050
End Upkeep: 10 per second
Casting Time: Instant
Recast Time: 10m 30s
Dispellable: No
Duration: 3m
Skill: Defense (Combat Skill)
Hate Override: 1
Target: Self
Spell Type: Beneficial: Blockable
Timer ID: Discipline 2


Items with this effect:




In Game Description: By tightening your muscles and adopting a defensive combat stance, you can reduce the harm done to you by physical attacks for a while. There is a chance your physical attacks will trigger mystical runes to absorb further incoming damage.

Land on You: You steel yourself for a last stand.
Land on Other: Target steels themselves for a last stand.
Wear off: You return to your normal fighting style.






Last Stand Discipline Rk. II By: EQResource Spell Parser On: June 11, 2016, 03:46:10 PM

Questions? Comments? Post them here! Original page - https://spells.eqresource.com/spells.php?id=40007







Add Comment

Login/Register to Add a Comment